Files
scrabble-game/pkg/fbs/scrabblefb/OpponentMovedEvent.go
Ilia Denisov 1079878654 R6(c): drop dead opponent_moved scalars (seat/action/score/total)
These pre-R4 summary scalars on OpponentMovedEvent were redundant with the
move/game delta and read by nobody — the UI codec and mock take only
move/game/bag_len, and the gateway forwards the push payload verbatim. Removed
from scrabble.fbs, the notify emit (notify/events.go) and the round-trip test;
regenerated the FB Go + TS bindings. No prod data, so the wire-slot renumber is
free and there is no DB change.
2026-06-10 17:06:25 +02:00

108 lines
2.9 KiB
Go

// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package scrabblefb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type OpponentMovedEvent struct {
_tab flatbuffers.Table
}
func GetRootAsOpponentMovedEvent(buf []byte, offset flatbuffers.UOffsetT) *OpponentMovedEvent {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &OpponentMovedEvent{}
x.Init(buf, n+offset)
return x
}
func FinishOpponentMovedEventBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsOpponentMovedEvent(buf []byte, offset flatbuffers.UOffsetT) *OpponentMovedEvent {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &OpponentMovedEvent{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedOpponentMovedEventBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *OpponentMovedEvent) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *OpponentMovedEvent) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *OpponentMovedEvent) GameId() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *OpponentMovedEvent) Move(obj *MoveRecord) *MoveRecord {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
x := rcv._tab.Indirect(o + rcv._tab.Pos)
if obj == nil {
obj = new(MoveRecord)
}
obj.Init(rcv._tab.Bytes, x)
return obj
}
return nil
}
func (rcv *OpponentMovedEvent) Game(obj *GameView) *GameView {
o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
if o != 0 {
x := rcv._tab.Indirect(o + rcv._tab.Pos)
if obj == nil {
obj = new(GameView)
}
obj.Init(rcv._tab.Bytes, x)
return obj
}
return nil
}
func (rcv *OpponentMovedEvent) BagLen() int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(10))
if o != 0 {
return rcv._tab.GetInt32(o + rcv._tab.Pos)
}
return 0
}
func (rcv *OpponentMovedEvent) MutateBagLen(n int32) bool {
return rcv._tab.MutateInt32Slot(10, n)
}
func OpponentMovedEventStart(builder *flatbuffers.Builder) {
builder.StartObject(4)
}
func OpponentMovedEventAddGameId(builder *flatbuffers.Builder, gameId flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(gameId), 0)
}
func OpponentMovedEventAddMove(builder *flatbuffers.Builder, move flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(move), 0)
}
func OpponentMovedEventAddGame(builder *flatbuffers.Builder, game flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(2, flatbuffers.UOffsetT(game), 0)
}
func OpponentMovedEventAddBagLen(builder *flatbuffers.Builder, bagLen int32) {
builder.PrependInt32Slot(3, bagLen, 0)
}
func OpponentMovedEventEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}