// Code generated by the FlatBuffers compiler. DO NOT EDIT. package scrabblefb import ( flatbuffers "github.com/google/flatbuffers/go" ) type MatchResult struct { _tab flatbuffers.Table } func GetRootAsMatchResult(buf []byte, offset flatbuffers.UOffsetT) *MatchResult { n := flatbuffers.GetUOffsetT(buf[offset:]) x := &MatchResult{} x.Init(buf, n+offset) return x } func FinishMatchResultBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.Finish(offset) } func GetSizePrefixedRootAsMatchResult(buf []byte, offset flatbuffers.UOffsetT) *MatchResult { n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:]) x := &MatchResult{} x.Init(buf, n+offset+flatbuffers.SizeUint32) return x } func FinishSizePrefixedMatchResultBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.FinishSizePrefixed(offset) } func (rcv *MatchResult) Init(buf []byte, i flatbuffers.UOffsetT) { rcv._tab.Bytes = buf rcv._tab.Pos = i } func (rcv *MatchResult) Table() flatbuffers.Table { return rcv._tab } func (rcv *MatchResult) Matched() bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(4)) if o != 0 { return rcv._tab.GetBool(o + rcv._tab.Pos) } return false } func (rcv *MatchResult) MutateMatched(n bool) bool { return rcv._tab.MutateBoolSlot(4, n) } func (rcv *MatchResult) Game(obj *GameView) *GameView { o := flatbuffers.UOffsetT(rcv._tab.Offset(6)) if o != 0 { x := rcv._tab.Indirect(o + rcv._tab.Pos) if obj == nil { obj = new(GameView) } obj.Init(rcv._tab.Bytes, x) return obj } return nil } func MatchResultStart(builder *flatbuffers.Builder) { builder.StartObject(2) } func MatchResultAddMatched(builder *flatbuffers.Builder, matched bool) { builder.PrependBoolSlot(0, matched, false) } func MatchResultAddGame(builder *flatbuffers.Builder, game flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(game), 0) } func MatchResultEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { return builder.EndObject() }