// Code generated by the FlatBuffers compiler. DO NOT EDIT. package scrabblefb import ( flatbuffers "github.com/google/flatbuffers/go" ) type GcgExport struct { _tab flatbuffers.Table } func GetRootAsGcgExport(buf []byte, offset flatbuffers.UOffsetT) *GcgExport { n := flatbuffers.GetUOffsetT(buf[offset:]) x := &GcgExport{} x.Init(buf, n+offset) return x } func FinishGcgExportBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.Finish(offset) } func GetSizePrefixedRootAsGcgExport(buf []byte, offset flatbuffers.UOffsetT) *GcgExport { n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:]) x := &GcgExport{} x.Init(buf, n+offset+flatbuffers.SizeUint32) return x } func FinishSizePrefixedGcgExportBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.FinishSizePrefixed(offset) } func (rcv *GcgExport) Init(buf []byte, i flatbuffers.UOffsetT) { rcv._tab.Bytes = buf rcv._tab.Pos = i } func (rcv *GcgExport) Table() flatbuffers.Table { return rcv._tab } func (rcv *GcgExport) GameId() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(4)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func (rcv *GcgExport) Filename() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(6)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func (rcv *GcgExport) Content() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(8)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func GcgExportStart(builder *flatbuffers.Builder) { builder.StartObject(3) } func GcgExportAddGameId(builder *flatbuffers.Builder, gameId flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(gameId), 0) } func GcgExportAddFilename(builder *flatbuffers.Builder, filename flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(filename), 0) } func GcgExportAddContent(builder *flatbuffers.Builder, content flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(2, flatbuffers.UOffsetT(content), 0) } func GcgExportEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { return builder.EndObject() }