// automatically generated by the FlatBuffers compiler, do not modify import * as flatbuffers from 'flatbuffers'; export class NudgeEvent { bb: flatbuffers.ByteBuffer|null = null; bb_pos = 0; __init(i:number, bb:flatbuffers.ByteBuffer):NudgeEvent { this.bb_pos = i; this.bb = bb; return this; } static getRootAsNudgeEvent(bb:flatbuffers.ByteBuffer, obj?:NudgeEvent):NudgeEvent { return (obj || new NudgeEvent()).__init(bb.readInt32(bb.position()) + bb.position(), bb); } static getSizePrefixedRootAsNudgeEvent(bb:flatbuffers.ByteBuffer, obj?:NudgeEvent):NudgeEvent { bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH); return (obj || new NudgeEvent()).__init(bb.readInt32(bb.position()) + bb.position(), bb); } gameId():string|null gameId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null gameId(optionalEncoding?:any):string|Uint8Array|null { const offset = this.bb!.__offset(this.bb_pos, 4); return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null; } fromUserId():string|null fromUserId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null fromUserId(optionalEncoding?:any):string|Uint8Array|null { const offset = this.bb!.__offset(this.bb_pos, 6); return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null; } senderName():string|null senderName(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null senderName(optionalEncoding?:any):string|Uint8Array|null { const offset = this.bb!.__offset(this.bb_pos, 8); return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null; } static startNudgeEvent(builder:flatbuffers.Builder) { builder.startObject(3); } static addGameId(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset) { builder.addFieldOffset(0, gameIdOffset, 0); } static addFromUserId(builder:flatbuffers.Builder, fromUserIdOffset:flatbuffers.Offset) { builder.addFieldOffset(1, fromUserIdOffset, 0); } static addSenderName(builder:flatbuffers.Builder, senderNameOffset:flatbuffers.Offset) { builder.addFieldOffset(2, senderNameOffset, 0); } static endNudgeEvent(builder:flatbuffers.Builder):flatbuffers.Offset { const offset = builder.endObject(); return offset; } static createNudgeEvent(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset, fromUserIdOffset:flatbuffers.Offset, senderNameOffset:flatbuffers.Offset):flatbuffers.Offset { NudgeEvent.startNudgeEvent(builder); NudgeEvent.addGameId(builder, gameIdOffset); NudgeEvent.addFromUserId(builder, fromUserIdOffset); NudgeEvent.addSenderName(builder, senderNameOffset); return NudgeEvent.endNudgeEvent(builder); } }