// Code generated by the FlatBuffers compiler. DO NOT EDIT. package scrabblefb import ( flatbuffers "github.com/google/flatbuffers/go" ) type Invitation struct { _tab flatbuffers.Table } func GetRootAsInvitation(buf []byte, offset flatbuffers.UOffsetT) *Invitation { n := flatbuffers.GetUOffsetT(buf[offset:]) x := &Invitation{} x.Init(buf, n+offset) return x } func FinishInvitationBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.Finish(offset) } func GetSizePrefixedRootAsInvitation(buf []byte, offset flatbuffers.UOffsetT) *Invitation { n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:]) x := &Invitation{} x.Init(buf, n+offset+flatbuffers.SizeUint32) return x } func FinishSizePrefixedInvitationBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.FinishSizePrefixed(offset) } func (rcv *Invitation) Init(buf []byte, i flatbuffers.UOffsetT) { rcv._tab.Bytes = buf rcv._tab.Pos = i } func (rcv *Invitation) Table() flatbuffers.Table { return rcv._tab } func (rcv *Invitation) Id() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(4)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func (rcv *Invitation) Inviter(obj *AccountRef) *AccountRef { o := flatbuffers.UOffsetT(rcv._tab.Offset(6)) if o != 0 { x := rcv._tab.Indirect(o + rcv._tab.Pos) if obj == nil { obj = new(AccountRef) } obj.Init(rcv._tab.Bytes, x) return obj } return nil } func (rcv *Invitation) Invitees(obj *InvitationInvitee, j int) bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(8)) if o != 0 { x := rcv._tab.Vector(o) x += flatbuffers.UOffsetT(j) * 4 x = rcv._tab.Indirect(x) obj.Init(rcv._tab.Bytes, x) return true } return false } func (rcv *Invitation) InviteesLength() int { o := flatbuffers.UOffsetT(rcv._tab.Offset(8)) if o != 0 { return rcv._tab.VectorLen(o) } return 0 } func (rcv *Invitation) Variant() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(10)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func (rcv *Invitation) TurnTimeoutSecs() int32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(12)) if o != 0 { return rcv._tab.GetInt32(o + rcv._tab.Pos) } return 0 } func (rcv *Invitation) MutateTurnTimeoutSecs(n int32) bool { return rcv._tab.MutateInt32Slot(12, n) } func (rcv *Invitation) HintsAllowed() bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(14)) if o != 0 { return rcv._tab.GetBool(o + rcv._tab.Pos) } return false } func (rcv *Invitation) MutateHintsAllowed(n bool) bool { return rcv._tab.MutateBoolSlot(14, n) } func (rcv *Invitation) HintsPerPlayer() int32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(16)) if o != 0 { return rcv._tab.GetInt32(o + rcv._tab.Pos) } return 0 } func (rcv *Invitation) MutateHintsPerPlayer(n int32) bool { return rcv._tab.MutateInt32Slot(16, n) } func (rcv *Invitation) DropoutTiles() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(18)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func (rcv *Invitation) Status() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(20)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func (rcv *Invitation) GameId() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(22)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func (rcv *Invitation) ExpiresAtUnix() int64 { o := flatbuffers.UOffsetT(rcv._tab.Offset(24)) if o != 0 { return rcv._tab.GetInt64(o + rcv._tab.Pos) } return 0 } func (rcv *Invitation) MutateExpiresAtUnix(n int64) bool { return rcv._tab.MutateInt64Slot(24, n) } func InvitationStart(builder *flatbuffers.Builder) { builder.StartObject(11) } func InvitationAddId(builder *flatbuffers.Builder, id flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(id), 0) } func InvitationAddInviter(builder *flatbuffers.Builder, inviter flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(inviter), 0) } func InvitationAddInvitees(builder *flatbuffers.Builder, invitees flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(2, flatbuffers.UOffsetT(invitees), 0) } func InvitationStartInviteesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems, 4) } func InvitationAddVariant(builder *flatbuffers.Builder, variant flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(3, flatbuffers.UOffsetT(variant), 0) } func InvitationAddTurnTimeoutSecs(builder *flatbuffers.Builder, turnTimeoutSecs int32) { builder.PrependInt32Slot(4, turnTimeoutSecs, 0) } func InvitationAddHintsAllowed(builder *flatbuffers.Builder, hintsAllowed bool) { builder.PrependBoolSlot(5, hintsAllowed, false) } func InvitationAddHintsPerPlayer(builder *flatbuffers.Builder, hintsPerPlayer int32) { builder.PrependInt32Slot(6, hintsPerPlayer, 0) } func InvitationAddDropoutTiles(builder *flatbuffers.Builder, dropoutTiles flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(7, flatbuffers.UOffsetT(dropoutTiles), 0) } func InvitationAddStatus(builder *flatbuffers.Builder, status flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(8, flatbuffers.UOffsetT(status), 0) } func InvitationAddGameId(builder *flatbuffers.Builder, gameId flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(9, flatbuffers.UOffsetT(gameId), 0) } func InvitationAddExpiresAtUnix(builder *flatbuffers.Builder, expiresAtUnix int64) { builder.PrependInt64Slot(10, expiresAtUnix, 0) } func InvitationEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { return builder.EndObject() }