// automatically generated by the FlatBuffers compiler, do not modify import * as flatbuffers from 'flatbuffers'; export class TileRecord { bb: flatbuffers.ByteBuffer|null = null; bb_pos = 0; __init(i:number, bb:flatbuffers.ByteBuffer):TileRecord { this.bb_pos = i; this.bb = bb; return this; } static getRootAsTileRecord(bb:flatbuffers.ByteBuffer, obj?:TileRecord):TileRecord { return (obj || new TileRecord()).__init(bb.readInt32(bb.position()) + bb.position(), bb); } static getSizePrefixedRootAsTileRecord(bb:flatbuffers.ByteBuffer, obj?:TileRecord):TileRecord { bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH); return (obj || new TileRecord()).__init(bb.readInt32(bb.position()) + bb.position(), bb); } row():number { const offset = this.bb!.__offset(this.bb_pos, 4); return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0; } col():number { const offset = this.bb!.__offset(this.bb_pos, 6); return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0; } letter():string|null letter(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null letter(optionalEncoding?:any):string|Uint8Array|null { const offset = this.bb!.__offset(this.bb_pos, 8); return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null; } blank():boolean { const offset = this.bb!.__offset(this.bb_pos, 10); return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false; } static startTileRecord(builder:flatbuffers.Builder) { builder.startObject(4); } static addRow(builder:flatbuffers.Builder, row:number) { builder.addFieldInt32(0, row, 0); } static addCol(builder:flatbuffers.Builder, col:number) { builder.addFieldInt32(1, col, 0); } static addLetter(builder:flatbuffers.Builder, letterOffset:flatbuffers.Offset) { builder.addFieldOffset(2, letterOffset, 0); } static addBlank(builder:flatbuffers.Builder, blank:boolean) { builder.addFieldInt8(3, +blank, +false); } static endTileRecord(builder:flatbuffers.Builder):flatbuffers.Offset { const offset = builder.endObject(); return offset; } static createTileRecord(builder:flatbuffers.Builder, row:number, col:number, letterOffset:flatbuffers.Offset, blank:boolean):flatbuffers.Offset { TileRecord.startTileRecord(builder); TileRecord.addRow(builder, row); TileRecord.addCol(builder, col); TileRecord.addLetter(builder, letterOffset); TileRecord.addBlank(builder, blank); return TileRecord.endTileRecord(builder); } }