package transcode_test import ( "context" "net/http" "net/http/httptest" "testing" flatbuffers "github.com/google/flatbuffers/go" "scrabble/gateway/internal/backendclient" "scrabble/gateway/internal/transcode" fb "scrabble/pkg/fbs/scrabblefb" ) // fakeBackend serves the subset of backend endpoints the slice handlers call. func fakeBackend(t *testing.T, h http.HandlerFunc) (*backendclient.Client, func()) { t.Helper() srv := httptest.NewServer(h) c, err := backendclient.New(srv.URL, "localhost:9090", 2_000_000_000) if err != nil { t.Fatalf("backendclient: %v", err) } return c, func() { _ = c.Close() srv.Close() } } func TestGuestAuthRoundTrip(t *testing.T) { backend, cleanup := fakeBackend(t, func(w http.ResponseWriter, r *http.Request) { if r.URL.Path != "/api/v1/internal/sessions/guest" { t.Errorf("unexpected path %q", r.URL.Path) } _, _ = w.Write([]byte(`{"token":"tok-1","user_id":"u-1","is_guest":true,"display_name":"Guest"}`)) }) defer cleanup() reg := transcode.NewRegistry(backend, nil) op, ok := reg.Lookup(transcode.MsgAuthGuest) if !ok { t.Fatal("auth.guest not registered") } payload, err := op.Handler(context.Background(), transcode.Request{}) if err != nil { t.Fatalf("handler: %v", err) } sess := fb.GetRootAsSession(payload, 0) if string(sess.Token()) != "tok-1" || string(sess.UserId()) != "u-1" || !sess.IsGuest() { t.Fatalf("session decoded wrong: token=%q user=%q guest=%v", sess.Token(), sess.UserId(), sess.IsGuest()) } } func TestGameStateRoundTripForwardsUserID(t *testing.T) { backend, cleanup := fakeBackend(t, func(w http.ResponseWriter, r *http.Request) { if got := r.Header.Get("X-User-ID"); got != "u-7" { t.Errorf("X-User-ID = %q, want u-7", got) } if r.URL.Path != "/api/v1/user/games/g-1/state" { t.Errorf("unexpected path %q", r.URL.Path) } _, _ = w.Write([]byte(`{"game":{"id":"g-1","variant":"english","status":"active","players":2,"to_move":1,"seats":[{"seat":0,"account_id":"u-7","score":5}]},"seat":0,"rack":["A","B"],"bag_len":80,"hints_remaining":1}`)) }) defer cleanup() reg := transcode.NewRegistry(backend, nil) op, _ := reg.Lookup(transcode.MsgGameState) b := flatbuffers.NewBuilder(32) gid := b.CreateString("g-1") fb.StateRequestStart(b) fb.StateRequestAddGameId(b, gid) b.Finish(fb.StateRequestEnd(b)) payload, err := op.Handler(context.Background(), transcode.Request{Payload: b.FinishedBytes(), UserID: "u-7"}) if err != nil { t.Fatalf("handler: %v", err) } st := fb.GetRootAsStateView(payload, 0) if st.BagLen() != 80 || st.RackLength() != 2 || st.HintsRemaining() != 1 { t.Fatalf("state decoded wrong: bag=%d rack=%d hints=%d", st.BagLen(), st.RackLength(), st.HintsRemaining()) } game := st.Game(nil) if game == nil || string(game.Id()) != "g-1" || string(game.Variant()) != "english" || game.ToMove() != 1 { t.Fatalf("nested game decoded wrong: %+v", game) } } func TestEnqueueRoundTripEncodesMatch(t *testing.T) { backend, cleanup := fakeBackend(t, func(w http.ResponseWriter, r *http.Request) { _, _ = w.Write([]byte(`{"matched":true,"game":{"id":"g-9","variant":"english","status":"active","players":2,"to_move":0,"seats":[]}}`)) }) defer cleanup() reg := transcode.NewRegistry(backend, nil) op, _ := reg.Lookup(transcode.MsgLobbyEnqueue) b := flatbuffers.NewBuilder(32) v := b.CreateString("english") fb.EnqueueRequestStart(b) fb.EnqueueRequestAddVariant(b, v) b.Finish(fb.EnqueueRequestEnd(b)) payload, err := op.Handler(context.Background(), transcode.Request{Payload: b.FinishedBytes(), UserID: "u-1"}) if err != nil { t.Fatalf("handler: %v", err) } m := fb.GetRootAsMatchResult(payload, 0) if !m.Matched() { t.Fatal("match result should be matched") } if g := m.Game(nil); g == nil || string(g.Id()) != "g-9" { t.Fatalf("match game decoded wrong: %+v", g) } } func TestDomainErrorSurfacesBackendCode(t *testing.T) { backend, cleanup := fakeBackend(t, func(w http.ResponseWriter, r *http.Request) { w.WriteHeader(http.StatusConflict) _, _ = w.Write([]byte(`{"error":{"code":"not_your_turn","message":"nope"}}`)) }) defer cleanup() reg := transcode.NewRegistry(backend, nil) op, _ := reg.Lookup(transcode.MsgGameState) b := flatbuffers.NewBuilder(32) gid := b.CreateString("g-1") fb.StateRequestStart(b) fb.StateRequestAddGameId(b, gid) b.Finish(fb.StateRequestEnd(b)) _, err := op.Handler(context.Background(), transcode.Request{Payload: b.FinishedBytes(), UserID: "u-1"}) if err == nil { t.Fatal("expected backend error") } code, ok := transcode.DomainCode(err) if !ok || code != "not_your_turn" { t.Fatalf("DomainCode = (%q, %v), want (not_your_turn, true)", code, ok) } }