// Code generated by the FlatBuffers compiler. DO NOT EDIT. package scrabblefb import ( flatbuffers "github.com/google/flatbuffers/go" ) type TileRecord struct { _tab flatbuffers.Table } func GetRootAsTileRecord(buf []byte, offset flatbuffers.UOffsetT) *TileRecord { n := flatbuffers.GetUOffsetT(buf[offset:]) x := &TileRecord{} x.Init(buf, n+offset) return x } func FinishTileRecordBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.Finish(offset) } func GetSizePrefixedRootAsTileRecord(buf []byte, offset flatbuffers.UOffsetT) *TileRecord { n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:]) x := &TileRecord{} x.Init(buf, n+offset+flatbuffers.SizeUint32) return x } func FinishSizePrefixedTileRecordBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.FinishSizePrefixed(offset) } func (rcv *TileRecord) Init(buf []byte, i flatbuffers.UOffsetT) { rcv._tab.Bytes = buf rcv._tab.Pos = i } func (rcv *TileRecord) Table() flatbuffers.Table { return rcv._tab } func (rcv *TileRecord) Row() int32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(4)) if o != 0 { return rcv._tab.GetInt32(o + rcv._tab.Pos) } return 0 } func (rcv *TileRecord) MutateRow(n int32) bool { return rcv._tab.MutateInt32Slot(4, n) } func (rcv *TileRecord) Col() int32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(6)) if o != 0 { return rcv._tab.GetInt32(o + rcv._tab.Pos) } return 0 } func (rcv *TileRecord) MutateCol(n int32) bool { return rcv._tab.MutateInt32Slot(6, n) } func (rcv *TileRecord) Letter() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(8)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func (rcv *TileRecord) Blank() bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(10)) if o != 0 { return rcv._tab.GetBool(o + rcv._tab.Pos) } return false } func (rcv *TileRecord) MutateBlank(n bool) bool { return rcv._tab.MutateBoolSlot(10, n) } func TileRecordStart(builder *flatbuffers.Builder) { builder.StartObject(4) } func TileRecordAddRow(builder *flatbuffers.Builder, row int32) { builder.PrependInt32Slot(0, row, 0) } func TileRecordAddCol(builder *flatbuffers.Builder, col int32) { builder.PrependInt32Slot(1, col, 0) } func TileRecordAddLetter(builder *flatbuffers.Builder, letter flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(2, flatbuffers.UOffsetT(letter), 0) } func TileRecordAddBlank(builder *flatbuffers.Builder, blank bool) { builder.PrependBoolSlot(3, blank, false) } func TileRecordEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { return builder.EndObject() }