// Code generated by the FlatBuffers compiler. DO NOT EDIT. package scrabblefb import ( flatbuffers "github.com/google/flatbuffers/go" ) type BestMoveTile struct { _tab flatbuffers.Table } func GetRootAsBestMoveTile(buf []byte, offset flatbuffers.UOffsetT) *BestMoveTile { n := flatbuffers.GetUOffsetT(buf[offset:]) x := &BestMoveTile{} x.Init(buf, n+offset) return x } func FinishBestMoveTileBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.Finish(offset) } func GetSizePrefixedRootAsBestMoveTile(buf []byte, offset flatbuffers.UOffsetT) *BestMoveTile { n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:]) x := &BestMoveTile{} x.Init(buf, n+offset+flatbuffers.SizeUint32) return x } func FinishSizePrefixedBestMoveTileBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.FinishSizePrefixed(offset) } func (rcv *BestMoveTile) Init(buf []byte, i flatbuffers.UOffsetT) { rcv._tab.Bytes = buf rcv._tab.Pos = i } func (rcv *BestMoveTile) Table() flatbuffers.Table { return rcv._tab } func (rcv *BestMoveTile) Letter() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(4)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func (rcv *BestMoveTile) Value() int32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(6)) if o != 0 { return rcv._tab.GetInt32(o + rcv._tab.Pos) } return 0 } func (rcv *BestMoveTile) MutateValue(n int32) bool { return rcv._tab.MutateInt32Slot(6, n) } func (rcv *BestMoveTile) Blank() bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(8)) if o != 0 { return rcv._tab.GetBool(o + rcv._tab.Pos) } return false } func (rcv *BestMoveTile) MutateBlank(n bool) bool { return rcv._tab.MutateBoolSlot(8, n) } func BestMoveTileStart(builder *flatbuffers.Builder) { builder.StartObject(3) } func BestMoveTileAddLetter(builder *flatbuffers.Builder, letter flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(letter), 0) } func BestMoveTileAddValue(builder *flatbuffers.Builder, value int32) { builder.PrependInt32Slot(1, value, 0) } func BestMoveTileAddBlank(builder *flatbuffers.Builder, blank bool) { builder.PrependBoolSlot(2, blank, false) } func BestMoveTileEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { return builder.EndObject() }