// Code generated by the FlatBuffers compiler. DO NOT EDIT. package scrabblefb import ( flatbuffers "github.com/google/flatbuffers/go" ) type BlockStatus struct { _tab flatbuffers.Table } func GetRootAsBlockStatus(buf []byte, offset flatbuffers.UOffsetT) *BlockStatus { n := flatbuffers.GetUOffsetT(buf[offset:]) x := &BlockStatus{} x.Init(buf, n+offset) return x } func FinishBlockStatusBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.Finish(offset) } func GetSizePrefixedRootAsBlockStatus(buf []byte, offset flatbuffers.UOffsetT) *BlockStatus { n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:]) x := &BlockStatus{} x.Init(buf, n+offset+flatbuffers.SizeUint32) return x } func FinishSizePrefixedBlockStatusBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.FinishSizePrefixed(offset) } func (rcv *BlockStatus) Init(buf []byte, i flatbuffers.UOffsetT) { rcv._tab.Bytes = buf rcv._tab.Pos = i } func (rcv *BlockStatus) Table() flatbuffers.Table { return rcv._tab } func (rcv *BlockStatus) Blocked() bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(4)) if o != 0 { return rcv._tab.GetBool(o + rcv._tab.Pos) } return false } func (rcv *BlockStatus) MutateBlocked(n bool) bool { return rcv._tab.MutateBoolSlot(4, n) } func (rcv *BlockStatus) Permanent() bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(6)) if o != 0 { return rcv._tab.GetBool(o + rcv._tab.Pos) } return false } func (rcv *BlockStatus) MutatePermanent(n bool) bool { return rcv._tab.MutateBoolSlot(6, n) } func (rcv *BlockStatus) Until() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(8)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func (rcv *BlockStatus) Reason() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(10)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func BlockStatusStart(builder *flatbuffers.Builder) { builder.StartObject(4) } func BlockStatusAddBlocked(builder *flatbuffers.Builder, blocked bool) { builder.PrependBoolSlot(0, blocked, false) } func BlockStatusAddPermanent(builder *flatbuffers.Builder, permanent bool) { builder.PrependBoolSlot(1, permanent, false) } func BlockStatusAddUntil(builder *flatbuffers.Builder, until flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(2, flatbuffers.UOffsetT(until), 0) } func BlockStatusAddReason(builder *flatbuffers.Builder, reason flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(3, flatbuffers.UOffsetT(reason), 0) } func BlockStatusEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { return builder.EndObject() }