// Code generated by the FlatBuffers compiler. DO NOT EDIT. package scrabblefb import ( flatbuffers "github.com/google/flatbuffers/go" ) type ChatMessage struct { _tab flatbuffers.Table } func GetRootAsChatMessage(buf []byte, offset flatbuffers.UOffsetT) *ChatMessage { n := flatbuffers.GetUOffsetT(buf[offset:]) x := &ChatMessage{} x.Init(buf, n+offset) return x } func FinishChatMessageBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.Finish(offset) } func GetSizePrefixedRootAsChatMessage(buf []byte, offset flatbuffers.UOffsetT) *ChatMessage { n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:]) x := &ChatMessage{} x.Init(buf, n+offset+flatbuffers.SizeUint32) return x } func FinishSizePrefixedChatMessageBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.FinishSizePrefixed(offset) } func (rcv *ChatMessage) Init(buf []byte, i flatbuffers.UOffsetT) { rcv._tab.Bytes = buf rcv._tab.Pos = i } func (rcv *ChatMessage) Table() flatbuffers.Table { return rcv._tab } func (rcv *ChatMessage) Id() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(4)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func (rcv *ChatMessage) GameId() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(6)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func (rcv *ChatMessage) SenderId() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(8)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func (rcv *ChatMessage) Kind() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(10)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func (rcv *ChatMessage) Body() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(12)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func (rcv *ChatMessage) CreatedAtUnix() int64 { o := flatbuffers.UOffsetT(rcv._tab.Offset(14)) if o != 0 { return rcv._tab.GetInt64(o + rcv._tab.Pos) } return 0 } func (rcv *ChatMessage) MutateCreatedAtUnix(n int64) bool { return rcv._tab.MutateInt64Slot(14, n) } func ChatMessageStart(builder *flatbuffers.Builder) { builder.StartObject(6) } func ChatMessageAddId(builder *flatbuffers.Builder, id flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(id), 0) } func ChatMessageAddGameId(builder *flatbuffers.Builder, gameId flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(gameId), 0) } func ChatMessageAddSenderId(builder *flatbuffers.Builder, senderId flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(2, flatbuffers.UOffsetT(senderId), 0) } func ChatMessageAddKind(builder *flatbuffers.Builder, kind flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(3, flatbuffers.UOffsetT(kind), 0) } func ChatMessageAddBody(builder *flatbuffers.Builder, body flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(4, flatbuffers.UOffsetT(body), 0) } func ChatMessageAddCreatedAtUnix(builder *flatbuffers.Builder, createdAtUnix int64) { builder.PrependInt64Slot(5, createdAtUnix, 0) } func ChatMessageEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { return builder.EndObject() }