// // Code generated by go-jet DO NOT EDIT. // // WARNING: Changes to this file may cause incorrect behavior // and will be lost if the code is regenerated // package table import ( "github.com/go-jet/jet/v2/postgres" ) var Games = newGamesTable("backend", "games", "") type gamesTable struct { postgres.Table // Columns GameID postgres.ColumnString Variant postgres.ColumnString DictVersion postgres.ColumnString Seed postgres.ColumnInteger Status postgres.ColumnString Players postgres.ColumnInteger ToMove postgres.ColumnInteger TurnStartedAt postgres.ColumnTimestampz TurnTimeoutSecs postgres.ColumnInteger HintsAllowed postgres.ColumnBool HintsPerPlayer postgres.ColumnInteger MoveCount postgres.ColumnInteger EndReason postgres.ColumnString CreatedAt postgres.ColumnTimestampz UpdatedAt postgres.ColumnTimestampz FinishedAt postgres.ColumnTimestampz DropoutTiles postgres.ColumnString AllColumns postgres.ColumnList MutableColumns postgres.ColumnList DefaultColumns postgres.ColumnList } type GamesTable struct { gamesTable EXCLUDED gamesTable } // AS creates new GamesTable with assigned alias func (a GamesTable) AS(alias string) *GamesTable { return newGamesTable(a.SchemaName(), a.TableName(), alias) } // Schema creates new GamesTable with assigned schema name func (a GamesTable) FromSchema(schemaName string) *GamesTable { return newGamesTable(schemaName, a.TableName(), a.Alias()) } // WithPrefix creates new GamesTable with assigned table prefix func (a GamesTable) WithPrefix(prefix string) *GamesTable { return newGamesTable(a.SchemaName(), prefix+a.TableName(), a.TableName()) } // WithSuffix creates new GamesTable with assigned table suffix func (a GamesTable) WithSuffix(suffix string) *GamesTable { return newGamesTable(a.SchemaName(), a.TableName()+suffix, a.TableName()) } func newGamesTable(schemaName, tableName, alias string) *GamesTable { return &GamesTable{ gamesTable: newGamesTableImpl(schemaName, tableName, alias), EXCLUDED: newGamesTableImpl("", "excluded", ""), } } func newGamesTableImpl(schemaName, tableName, alias string) gamesTable { var ( GameIDColumn = postgres.StringColumn("game_id") VariantColumn = postgres.StringColumn("variant") DictVersionColumn = postgres.StringColumn("dict_version") SeedColumn = postgres.IntegerColumn("seed") StatusColumn = postgres.StringColumn("status") PlayersColumn = postgres.IntegerColumn("players") ToMoveColumn = postgres.IntegerColumn("to_move") TurnStartedAtColumn = postgres.TimestampzColumn("turn_started_at") TurnTimeoutSecsColumn = postgres.IntegerColumn("turn_timeout_secs") HintsAllowedColumn = postgres.BoolColumn("hints_allowed") HintsPerPlayerColumn = postgres.IntegerColumn("hints_per_player") MoveCountColumn = postgres.IntegerColumn("move_count") EndReasonColumn = postgres.StringColumn("end_reason") CreatedAtColumn = postgres.TimestampzColumn("created_at") UpdatedAtColumn = postgres.TimestampzColumn("updated_at") FinishedAtColumn = postgres.TimestampzColumn("finished_at") DropoutTilesColumn = postgres.StringColumn("dropout_tiles") allColumns = postgres.ColumnList{GameIDColumn, VariantColumn, DictVersionColumn, SeedColumn, StatusColumn, PlayersColumn, ToMoveColumn, TurnStartedAtColumn, TurnTimeoutSecsColumn, HintsAllowedColumn, HintsPerPlayerColumn, MoveCountColumn, EndReasonColumn, CreatedAtColumn, UpdatedAtColumn, FinishedAtColumn, DropoutTilesColumn} mutableColumns = postgres.ColumnList{VariantColumn, DictVersionColumn, SeedColumn, StatusColumn, PlayersColumn, ToMoveColumn, TurnStartedAtColumn, TurnTimeoutSecsColumn, HintsAllowedColumn, HintsPerPlayerColumn, MoveCountColumn, EndReasonColumn, CreatedAtColumn, UpdatedAtColumn, FinishedAtColumn, DropoutTilesColumn} defaultColumns = postgres.ColumnList{StatusColumn, ToMoveColumn, TurnStartedAtColumn, HintsAllowedColumn, HintsPerPlayerColumn, MoveCountColumn, CreatedAtColumn, UpdatedAtColumn, DropoutTilesColumn} ) return gamesTable{ Table: postgres.NewTable(schemaName, tableName, alias, allColumns...), //Columns GameID: GameIDColumn, Variant: VariantColumn, DictVersion: DictVersionColumn, Seed: SeedColumn, Status: StatusColumn, Players: PlayersColumn, ToMove: ToMoveColumn, TurnStartedAt: TurnStartedAtColumn, TurnTimeoutSecs: TurnTimeoutSecsColumn, HintsAllowed: HintsAllowedColumn, HintsPerPlayer: HintsPerPlayerColumn, MoveCount: MoveCountColumn, EndReason: EndReasonColumn, CreatedAt: CreatedAtColumn, UpdatedAt: UpdatedAtColumn, FinishedAt: FinishedAtColumn, DropoutTiles: DropoutTilesColumn, AllColumns: allColumns, MutableColumns: mutableColumns, DefaultColumns: defaultColumns, } }