Stage 8: UI social/account/history surfaces #9

Merged
developer merged 7 commits from feature/stage-8-social-account-history into master 2026-06-03 21:25:28 +00:00
3 changed files with 94 additions and 1 deletions
Showing only changes of commit 695508042a - Show all commits
+8 -1
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@@ -5,22 +5,29 @@ import (
"errors" "errors"
"strings" "strings"
"testing" "testing"
"time"
"github.com/google/uuid" "github.com/google/uuid"
) )
// TestUpdateProfileValidation checks that bad fields are rejected before any // TestUpdateProfileValidation checks that bad fields are rejected before any
// database access, so a nil-backed Store is enough to exercise the guards. // database access, so a nil-backed Store is enough to exercise the guards. It also
// confirms UpdateProfile wires the Stage 8 validators (name format, away window,
// offset/IANA timezone), not just their unit tests in validate_test.go.
func TestUpdateProfileValidation(t *testing.T) { func TestUpdateProfileValidation(t *testing.T) {
s := &Store{} s := &Store{}
base := ProfileUpdate{DisplayName: "Kaya", PreferredLanguage: "en", TimeZone: "UTC"} base := ProfileUpdate{DisplayName: "Kaya", PreferredLanguage: "en", TimeZone: "UTC"}
hm := func(h, m int) time.Time { return time.Date(0, 1, 1, h, m, 0, 0, time.UTC) }
tests := []struct { tests := []struct {
name string name string
mut func(p *ProfileUpdate) mut func(p *ProfileUpdate)
}{ }{
{"unknown language", func(p *ProfileUpdate) { p.PreferredLanguage = "fr" }}, {"unknown language", func(p *ProfileUpdate) { p.PreferredLanguage = "fr" }},
{"invalid timezone", func(p *ProfileUpdate) { p.TimeZone = "Mars/Olympus" }}, {"invalid timezone", func(p *ProfileUpdate) { p.TimeZone = "Mars/Olympus" }},
{"bad offset timezone", func(p *ProfileUpdate) { p.TimeZone = "+15:00" }},
{"over-long name", func(p *ProfileUpdate) { p.DisplayName = strings.Repeat("x", maxDisplayName+1) }}, {"over-long name", func(p *ProfileUpdate) { p.DisplayName = strings.Repeat("x", maxDisplayName+1) }},
{"bad name layout", func(p *ProfileUpdate) { p.DisplayName = "Bad__Name" }},
{"away over 12h", func(p *ProfileUpdate) { p.AwayStart, p.AwayEnd = hm(8, 0), hm(21, 0) }},
} }
for _, tc := range tests { for _, tc := range tests {
t.Run(tc.name, func(t *testing.T) { t.Run(tc.name, func(t *testing.T) {
+24
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@@ -7,6 +7,7 @@ import (
"errors" "errors"
"regexp" "regexp"
"testing" "testing"
"time"
"github.com/google/uuid" "github.com/google/uuid"
@@ -157,3 +158,26 @@ func TestUpdateProfilePersists(t *testing.T) {
t.Errorf("profile did not persist: %+v", reloaded) t.Errorf("profile did not persist: %+v", reloaded)
} }
} }
// TestUpdateProfileOffsetTimezone checks the Stage 8 UTC-offset timezone: it is
// accepted, persisted verbatim, and resolved to the right fixed offset.
func TestUpdateProfileOffsetTimezone(t *testing.T) {
ctx := context.Background()
store := account.NewStore(testDB)
acc := provisionAccount(t)
updated, err := store.UpdateProfile(ctx, acc, account.ProfileUpdate{
DisplayName: "Kaya",
PreferredLanguage: "en",
TimeZone: "+03:00",
})
if err != nil {
t.Fatalf("update with offset timezone: %v", err)
}
if updated.TimeZone != "+03:00" {
t.Fatalf("timezone = %q, want +03:00", updated.TimeZone)
}
if _, off := time.Date(2024, 1, 1, 12, 0, 0, 0, account.ResolveZone(updated.TimeZone)).Zone(); off != 3*3600 {
t.Fatalf("ResolveZone offset = %d, want 10800", off)
}
}
+62
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@@ -86,3 +86,65 @@ test('finished game draws an inert footer and trims the live-only menu', async (
await expect(page.getByRole('button', { name: 'Check word' })).toHaveCount(0); await expect(page.getByRole('button', { name: 'Check word' })).toHaveCount(0);
await expect(page.getByRole('button', { name: 'Drop game' })).toHaveCount(0); await expect(page.getByRole('button', { name: 'Drop game' })).toHaveCount(0);
}); });
test('lobby hamburger shows the pending notification count', async ({ page }) => {
await loginLobby(page);
// One incoming friend request (Rick) + one invitation (Kaya) = 2.
await expect(page.getByTestId('menu-badge')).toHaveText('2');
});
test('play with friends: a game type is required to send an invitation', async ({ page }) => {
await loginLobby(page);
await page.getByRole('button', { name: /New/ }).click(); // lobby tab bar
await page.getByRole('button', { name: 'Play with friends' }).click();
const send = page.getByRole('button', { name: 'Send invitation' });
await expect(send).toBeDisabled();
await page.getByRole('checkbox').first().check(); // pick a friend
await expect(send).toBeDisabled(); // still no game type
await page.locator('.field select').first().selectOption('english');
await expect(send).toBeEnabled();
await send.click(); // the mock creates it and returns to the lobby
await expect(page.getByText('Active games')).toBeVisible();
});
test('game: add-to-friends flips to a disabled "request sent"', async ({ page }) => {
await loginLobby(page);
await page.getByRole('button', { name: /Ann/ }).click(); // active game vs Ann
await page.locator('.burger').first().click();
await page.getByRole('button', { name: /Add to friends: Ann/ }).click();
// Reopening the menu shows the item as a disabled "request sent".
await page.locator('.burger').first().click();
const sent = page.getByRole('button', { name: 'Request sent' });
await expect(sent).toBeVisible();
await expect(sent).toBeDisabled();
});
test('profile edit disables Save and flags an invalid display name', async ({ page }) => {
await loginLobby(page);
await page.locator('.burger').first().click();
await page.getByRole('button', { name: /Profile/ }).click();
await page.getByRole('button', { name: /Edit profile/ }).click();
const name = page.locator('.edit input').first();
const save = page.getByRole('button', { name: /^Save$/ });
await name.fill('Bad__Name'); // adjacent specials — invalid
await expect(save).toBeDisabled();
await expect(name).toHaveClass(/invalid/);
await name.fill('Good Name');
await expect(save).toBeEnabled();
});
test('chat send and nudge are icon buttons', async ({ page }) => {
await loginLobby(page);
await page.getByRole('button', { name: /Ann/ }).click();
await page.locator('.burger').first().click();
await page.getByRole('button', { name: 'Chat' }).click();
// Icon-only controls expose their action through the aria-label.
await expect(page.getByRole('button', { name: 'Send' })).toBeVisible();
await expect(page.getByRole('button', { name: 'Nudge' })).toBeVisible();
});