Single-word rule indicators + auto-match select redesign #47

Merged
developer merged 2 commits from feature/rule-indicators-newgame into development 2026-06-12 08:45:00 +00:00
2 changed files with 3 additions and 2 deletions
Showing only changes of commit f73f76220d - Show all commits
+1
View File
@@ -48,6 +48,7 @@ test('invitations: the lobby shows an invitation and accepting clears it', async
await loginLobby(page);
await expect(page.getByText('Invitations')).toBeVisible();
await expect(page.getByText(/From Kaya/)).toBeVisible();
await expect(page.getByText('One word per turn')).toBeVisible(); // the single-word-rule line on the card
await page.getByRole('button', { name: /^Accept$/ }).click();
await expect(page.getByText(/From Kaya/)).toBeHidden();
});
+2 -2
View File
@@ -57,11 +57,11 @@ export function mockInvitations(): Invitation[] {
id: 'inv1',
inviter: { accountId: 'kaya', displayName: 'Kaya' },
invitees: [{ accountId: ME, displayName: 'You', seat: 1, response: 'pending' }],
variant: 'scrabble_en',
variant: 'scrabble_ru',
turnTimeoutSecs: 86400,
hintsAllowed: true,
hintsPerPlayer: 1,
multipleWordsPerTurn: true,
multipleWordsPerTurn: false,
dropoutTiles: 'remove',
status: 'pending',
gameId: '',