UI: move history as a per-seat column grid + swipe-down to open #43

Merged
developer merged 3 commits from feature/ui-history-grid into development 2026-06-11 19:10:59 +00:00
4 changed files with 50 additions and 0 deletions
Showing only changes of commit 6268b9d2a2 - Show all commits
+14
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@@ -19,3 +19,17 @@ test('landing shows the pitch, switches language via the dropdown, and toggles t
const after = await page.evaluate(() => document.documentElement.getAttribute('data-theme'));
expect(after).not.toBe(before);
});
// The document-pin that stops the SPA from rubber-banding is scoped to the game app (main.ts
// adds .app-shell); the landing is a normal scrolling document and must keep scrolling.
test('the landing is a normal scrolling document (the SPA document-pin does not apply)', async ({ page }) => {
await page.goto('/landing.html');
await expect(page.getByText(/Play Scrabble/i)).toBeVisible();
const state = await page.evaluate(() => ({
shell: document.documentElement.classList.contains('app-shell'),
bodyPosition: getComputedStyle(document.body).position,
}));
expect(state.shell).toBe(false);
expect(state.bodyPosition).not.toBe('fixed');
});
+17
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@@ -28,3 +28,20 @@ test('guest reaches a board and previews a placement', async ({ page }) => {
// The contextual MakeMove control (✅) appears once a tile is pending.
await expect(page.locator('.make')).toBeVisible();
});
// The SPA pins the document so iOS/WKWebView cannot rubber-band the whole page on a vertical
// drag (the elastic bounce that fought the board's swipe-to-open-history). The native bounce
// itself is not reproducible in Playwright, so we assert the CSS contract that suppresses it.
test('the app pins the document so the page cannot rubber-band', async ({ page }) => {
await page.goto('/');
await expect(page.getByRole('button', { name: /guest/i })).toBeVisible();
const lock = await page.evaluate(() => ({
shell: document.documentElement.classList.contains('app-shell'),
htmlOverflow: getComputedStyle(document.documentElement).overflowY,
bodyPosition: getComputedStyle(document.body).position,
}));
expect(lock.shell).toBe(true);
expect(lock.htmlOverflow).toBe('hidden');
expect(lock.bodyPosition).toBe('fixed');
});
+14
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@@ -140,6 +140,20 @@ body {
touch-action: manipulation;
}
/* The game SPA (main.ts adds .app-shell to <html>) pins the document so iOS/WKWebView — notably
the Telegram Mini App — cannot rubber-band ("stretch") the whole page on a vertical drag;
overscroll-behavior alone does not stop the root-document bounce there. Every screen fits the
visual viewport (--vvh) and scrolls its own inner areas, so the document never needs to
scroll. The standalone landing page (landing.ts) omits the class and scrolls normally. */
html.app-shell {
overflow: hidden;
}
html.app-shell body {
position: fixed;
inset: 0;
overflow: hidden;
}
#app {
height: 100%;
/* No text selection anywhere by default; inputs opt back in below. */
+5
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@@ -2,4 +2,9 @@ import { mount } from 'svelte';
import './app.css';
import App from './App.svelte';
// Pin the document for the game SPA (see app.css `html.app-shell`) so iOS/WKWebView — notably
// the Telegram Mini App — cannot rubber-band the whole page on a vertical drag. The standalone
// landing page (landing.ts) is a normal scrolling document and deliberately omits this class.
document.documentElement.classList.add('app-shell');
export default mount(App, { target: document.getElementById('app')! });