Release v1.14.0 — monetization launch (E5-E8) #237

Merged
developer merged 54 commits from development into master 2026-07-10 10:11:02 +00:00
198 changed files with 10187 additions and 934 deletions
+42
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@@ -366,6 +366,13 @@ jobs:
SMTP_RELAY_HOST: ${{ vars.SMTP_RELAY_HOST }}
SMTP_RELAY_PORT: ${{ vars.SMTP_RELAY_PORT }}
SMTP_RELAY_TLS: ${{ vars.SMTP_RELAY_TLS }}
# Direct-rail (Robokassa) sandbox intake on the contour: the test shop's merchant login +
# Password1/Password2. IsTest is forced to 1 below so the contour can never take real money
# (independent of the shop's own mode). Empty login leaves the direct rail off.
ROBOKASSA_MERCHANT_LOGIN: ${{ secrets.TEST_BACKEND_ROBOKASSA_MERCHANT_LOGIN }}
ROBOKASSA_PASSWORD1: ${{ secrets.TEST_BACKEND_ROBOKASSA_PASSWORD1 }}
ROBOKASSA_PASSWORD2: ${{ secrets.TEST_BACKEND_ROBOKASSA_PASSWORD2 }}
ROBOKASSA_TEST: "1"
SMTP_RELAY_FROM: ${{ vars.TEST_SMTP_RELAY_FROM }}
# Operator alerts: backend admin emails (new feedback / complaints) + Grafana
# infra alerts. Distinct senders + recipients; Grafana uses the relay's STARTTLS
@@ -400,6 +407,9 @@ jobs:
# the VK ID redirect URL is derived from PUBLIC_BASE_URL in the run step below.
VITE_VK_APP_LINK: ${{ vars.VITE_VK_APP_LINK }}
VITE_VK_APP_ID: ${{ vars.VITE_VK_APP_ID }}
# Rewarded-ad test stub: set TEST_VITE_ADS_STUB=1 to swap real ads for a toast on the
# contour (empty = real ads, for capturing the real VK ad result). Prod never sets it.
VITE_ADS_STUB: ${{ vars.TEST_VITE_ADS_STUB }}
# VITE_GATEWAY_URL omitted: the SPA is served same-origin, so it stays the
# compose ":-" empty default. Other unset vars likewise fall to their defaults.
POSTGRES_DB: ${{ vars.TEST_POSTGRES_DB }}
@@ -497,6 +507,38 @@ jobs:
docker logs --tail 50 scrabble-backend || true
exit 1
- name: Probe the /offer/ public offer page is served
run: |
set -u
# /offer/ is a static page baked into the landing image (rendered from
# ui/legal/offer_ru.md). If the landing Caddyfile stops routing it, the request
# silently falls through to the landing shell (also 200) — so assert offer-specific
# content, never just the status.
out="$(docker run --rm --network edge alpine:3.20 wget -q -O - http://scrabble/offer/ 2>&1 || true)"
if echo "$out" | grep -q "290210610742"; then
echo "ok: /offer/ serves the public offer page"
else
echo "FAIL: /offer/ did not serve the offer page (fell through to the landing shell?)"
docker logs --tail 50 scrabble-landing || true
exit 1
fi
- name: Probe the /pay/ callback route reaches the gateway
run: |
set -u
# /pay/robokassa/result must reach the gateway, not fall to the landing catch-all. An
# unsigned probe is rejected downstream, so the gateway answers a 4xx/5xx (never a 200 or
# a 404 landing.html), which proves the edge route is wired.
out="$(docker run --rm --network edge alpine:3.20 wget -S -q -O /dev/null http://scrabble/pay/robokassa/result 2>&1 || true)"
echo "$out" | grep -E "HTTP/" || true
if echo "$out" | grep -qE "HTTP/1\.1 (4|5)[0-9][0-9]"; then
echo "ok: /pay/ reaches the gateway (non-landing response)"
else
echo "FAIL: /pay/robokassa/result did not reach the gateway (landing catch-all?)"
docker logs --tail 50 scrabble-gateway || true
exit 1
fi
- name: Probe the /dict edge route reaches the gateway
run: |
set -u
+8
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@@ -99,6 +99,14 @@ jobs:
GRAFANA_ADMIN_PASSWORD: ${{ secrets.PROD_GRAFANA_ADMIN_PASSWORD }}
TELEGRAM_BOT_TOKEN: ${{ secrets.PROD_TELEGRAM_BOT_TOKEN }}
GATEWAY_VK_APP_SECRET: ${{ secrets.GATEWAY_VK_APP_SECRET }}
# Robokassa direct-rail (backend BACKEND_ROBOKASSA_*): the prod shop login + the pass phrases
# that sign the launch request / verify the Result callback, and the test-mode flag — a var so
# go-live is a flag flip, not a secret redeploy ("1" runs test payments against the test
# passwords; empty/"0" is live). An empty login leaves the direct rail disabled.
ROBOKASSA_MERCHANT_LOGIN: ${{ secrets.PROD_BACKEND_ROBOKASSA_MERCHANT_LOGIN }}
ROBOKASSA_PASSWORD1: ${{ secrets.PROD_BACKEND_ROBOKASSA_PASSWORD1 }}
ROBOKASSA_PASSWORD2: ${{ secrets.PROD_BACKEND_ROBOKASSA_PASSWORD2 }}
ROBOKASSA_TEST: ${{ vars.PROD_BACKEND_ROBOKASSA_TEST }}
# VK ID web login: the "Web" app id (the gateway reuses it as GATEWAY_VK_ID_APP_ID at
# runtime) + the app's protected key. Both shared across contours. The redirect URL is
# derived from PUBLIC_BASE_URL in deploy/write-prod-env.sh.
+6
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@@ -61,6 +61,12 @@ jobs:
# the SAME env.sh (email / VK login / Grafana alerts survive a rollback). TELEGRAM_MINIAPP_URL
# and GRAFANA_ROOT_URL are derived from PUBLIC_BASE_URL in deploy/write-prod-env.sh.
GATEWAY_VK_APP_SECRET: ${{ secrets.GATEWAY_VK_APP_SECRET }}
# Robokassa direct-rail: the rollback re-renders the same runtime env (write-prod-env.sh), so
# it must carry the same credentials or the direct rail goes dark after a rollback.
ROBOKASSA_MERCHANT_LOGIN: ${{ secrets.PROD_BACKEND_ROBOKASSA_MERCHANT_LOGIN }}
ROBOKASSA_PASSWORD1: ${{ secrets.PROD_BACKEND_ROBOKASSA_PASSWORD1 }}
ROBOKASSA_PASSWORD2: ${{ secrets.PROD_BACKEND_ROBOKASSA_PASSWORD2 }}
ROBOKASSA_TEST: ${{ vars.PROD_BACKEND_ROBOKASSA_TEST }}
VITE_VK_APP_ID: ${{ vars.VITE_VK_APP_ID }}
GATEWAY_VK_ID_CLIENT_SECRET: ${{ secrets.GATEWAY_VK_ID_CLIENT_SECRET }}
GATEWAY_HONEYTOKEN: ${{ secrets.PROD_GATEWAY_HONEYTOKEN }}
+276 -79
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@@ -33,11 +33,11 @@ status — without re-deriving decisions.
| E1 | Trusted platform signal | 1 | DONE |
| E2 | Currency + benefit core | 1 | DONE |
| E3 | Wallet UI | 1 | DONE |
| E4 | Durability (PITR) | 2 | WIP |
| E5 | Payment intake | 2 | TODO |
| E6 | Ads | 2 | TODO |
| E7 | Admin & reports | 2 | TODO |
| E8 | Guest limits | — | TODO |
| E4 | Durability (PITR) | 2 | DONE |
| E5 | Payment intake | 2 | DONE |
| E6 | Ads | 2 | DONE |
| E7 | Admin, reports & catalog | 2 | DONE |
| E8 | Guest limits | — | DONE |
| E9 | Tournament fee | future | TODO |
**Release 1** = full mechanics with no real money, exercised via `admin_grant` (E0→E1→E2→E3).
@@ -446,8 +446,8 @@ noun agreement). Svelte whitespace/`$state` naming gotchas apply.
## E4 — Durability (PITR)
**Status:** WIP — repo artifacts landed; **prod arming pending** (owner-coordinated, before
E5). · **Release 2** · depends on: E0 (schema exists) · mechanics: PAYMENTS §14 (D4).
**Status:** DONE — armed + restore-drilled on prod (v1.13.0, 2026-07-09). · **Release 2** ·
depends on: E0 (schema exists) · mechanics: PAYMENTS §14 (D4).
**Goal.** Continuous WAL archiving with point-in-time recovery, armed **before the first
real money** is accepted (E5 prod). Protects both money and game data.
@@ -479,30 +479,73 @@ real money** is accepted (E5 prod). Protects both money and game data.
`-n backend`, silently excluding `payments`); manual-restore runbook updated.
- Full PITR runbook + arming sequence + recorded assessment in `deploy/README.md`.
**Prod arming (SEPARATE — owner-coordinated, before E5; NOT the artifacts PR).** Owner creates
the Selectel S3 bucket + the `PROD_PGBACKREST_*` secrets/variables (incl. `ARCHIVE_MODE=on`);
then promote `development → master` → `prod-deploy` (archive_mode on behind the maintenance
window), `pgbackrest stanza-create` + first base backup + `check`, re-run Ansible with
`-e pitr_enabled=true`, and run the restore drill on an isolated one-shot target. Exact steps:
`deploy/README.md` (point-in-time recovery — arming).
**Prod arming (completed 2026-07-09 with the v1.13.0 release).** Owner created the Selectel S3
bucket (`erudite`, ru-6) + the `PROD_PGBACKREST_*` secrets/variables (incl. `ARCHIVE_MODE=on`);
promoted `development → master` → `prod-deploy` (archive_mode on behind the maintenance window),
then `stanza-create` + first base backup (31.9 MB cluster → 3.7 MB in the repo) + `check`, the
Ansible `-e pitr_enabled=true` timer, and a restore drill on an isolated one-shot target (data
intact, then wiped). Exact steps: `deploy/README.md` (point-in-time recovery — arming).
**Tests.** Restore drill on an isolated one-shot instance (base + WAL → target timestamp),
recorded in `deploy/README.md`. No app-level tests. Local verification: `docker compose config`
valid + the custom PG image builds (archiving inert on the contour).
**Done-criteria.** Artifacts merged with archiving inert. **Fully done** at arming: WAL
archiving live on prod PG; a timed restore verified; cost + perf assessment reviewed; runbook
current in `deploy/README.md`.
**Done-criteria (met).** WAL archiving live on prod PG (v1.13.0); a restore verified on an
isolated one-shot target; cost + perf assessment reviewed; runbook current in
`deploy/README.md`.
**Notes/risks.** The repository **cipher passphrase is unrecoverable if lost** — stored apart
from the S3 keys. Enabling `archive_mode` restarts postgres (rides the prod-deploy maintenance
window). Migrations stay expand-contract so image rollback remains DB-safe alongside PITR.
from the S3 keys. Manual/timer pgBackRest runs use `docker exec -u postgres … --pg1-user=scrabble`
(docker exec is root; the DB superuser role is `scrabble`, not `postgres`) — the systemd timer
+ the runbook carry this. Enabling `archive_mode` restarts postgres (rode the prod-deploy
maintenance window). Migrations stay expand-contract so image rollback remains DB-safe with PITR.
---
## E5 — Payment intake
**Status:** TODO · **Release 2** · depends on: E0, E1, E2, E4 · mechanics: PAYMENTS §9, §12.
**Status:** DONE · **Release 2** · depends on: E0, E1, E2, E4 · mechanics: PAYMENTS §9, §12.
**Delivery & baked decisions.** Shipped as a linear PR stack (owner's choice), Robokassa first.
Resolved: match the order by a Robokassa **`Shp_order`** custom parameter, not the numeric `InvId`
(an order id is a uuid); idempotency key = the order id (`provider_payment_id = order_id`); the НПД
receipt is formed **shop-side in the Robokassa cabinet**, so no `Receipt` parameter is sent; a
chargeback **never drives the balance negative** (D27 stands, `balances_chips_chk` kept), so E5 is
**schema-free** (no migration, no contour wipe). Delivered on `feature/payment-intake-robokassa`:
the offer page (`/offer/`), the order/`fund` engine (idempotent, honours an expired order), the
`internal/robokassa` adapter, the `POST /wallet/order` + internal Result-callback handlers (a D36
confirmed-email gate on `direct`), the pending reaper, the `wallet.order` edge wire + the public
`/pay/*` routes, the Wallet purchase CTA, the contour deploy env (IsTest forced), and the
`payment_events` dispatcher — an in-app wallet-refresh push (KindNotification `"payment"`) with a
self-closing provider-return page (the payment opens in a separate window) and a return-focus
refetch fallback. The **VK Votes rail** is delivered too: the client opens
`VKWebAppShowOrderBox({item: order_id})`; a two-phase signed server callback (`get_item` → the pack
title + vote price; a chargeable `order_status_change` → the same `Fund` with source=`vk`, idempotent
on VK's own order id) is verified at the gateway with the app protected key (`GATEWAY_VK_APP_SECRET`,
already deployed) and proxied to the backend intake. The **Telegram Stars rail** is delivered on
`feature/payment-intake-tg-stars`: only the bot reaches Telegram, so the **invoice is minted by the
bot** — on the `wallet.order` path the gateway sends a new `CreateInvoice` command over the reverse
bot-link and the bot returns the `createInvoiceLink` (XTR) in its Ack, handed to the client's
`WebApp.openInvoice`. The bot answers `pre_checkout_query` via a new bot→gateway **`ValidatePreCheckout`**
unary (backed by the backend: the order must exist, be still creditable and **not already paid** — the
reusable-invoice double-pay guard — with a matching amount); the decline reason is localised to the
order account's language. A completed `successful_payment` is persisted to a pure-Go **SQLite outbox**
(`modernc.org/sqlite`) then forwarded by a new bot→gateway **`ForwardPayment`** unary into the same
`Fund` (source=`telegram`, idempotent on `telegram_payment_charge_id`, honours an expired order),
re-driven at startup and every 30 s. The rail is wired by `TELEGRAM_STARS_OUTBOX_DIR` (defaults to the
bot `/data` volume) but stays **inert until a chip pack carries an XTR price**, so seeding a Stars price
in the admin is the go-live. Finally **refunds** are delivered on `feature/payment-intake-refunds`: a
single `Refund` engine (`internal/payments`) reverses a paid order best-effort, exactly once —
idempotent on `(provider, provider_refund_id)`, revoking the funded chips **floored at 0** (never
negative, D27), and recording the unrecoverable remainder (chips already spent) as a per-account
**loss + abuse flag** in the new additive `payments.account_risk` table (read by the E7 report). The
refund ledger row's chip delta is what was actually reclaimed (the ledger stays reconcilable); the
full reversal rides in its snapshot; the order stays `paid`. **No rail pushes an unsolicited refund**
— all are admin-triggered (E7): Robokassa refund API / cabinet (auto-polling deferred — a worker not
worth it at low chargeback volume), VK via support, Telegram `refundStarPayment`. `failed` events are
not wired (no rail signals a hard post-charge server decline). The migration is **additive** (a new
table only), so E5 stays rollback-safe / no contour wipe. That closes E5. Deferred to a later stage:
hiding the ad banner on a no-ads purchase (a spend-path `NotifyBanner`, with the owner's agreement).
**Goal.** Accept real money on all three rails into the payments domain: order-flow,
verified provider callbacks, idempotency, the TG bot SQLite outbox, the event dispatcher,
@@ -525,12 +568,14 @@ receipts, and refunds.
**TG bot outbox (`platform/telegram/`).**
- The bot receives `successful_payment` (and `pre_checkout_query`) via Bot API. Add a
**SQLite** store on the bot's disk: on receipt, persist → ack the Telegram update → forward
to a backend payments-intake endpoint (internal, authenticated over the existing reverse
mTLS bot-link) → on backend ack, mark `forwarded`. Retries with backoff; re-drive
undelivered on restart. Backend intake dedups by `telegram_payment_charge_id`.
- Provide the invoice creation path (Stars) from the Mini App via the bot as needed.
- The bot receives `successful_payment` (and `pre_checkout_query`) via Bot API. A **SQLite**
store on the bot's disk (`internal/outbox`): on receipt, persist → forward over the reverse
mTLS bot-link to the **gateway** (a `ForwardPayment` unary; the bot cannot dial the backend
directly) → the gateway proxies to the backend payments-intake REST → on a durable response,
mark `forwarded`. Re-drive undelivered on startup and on a 30 s tick. Backend intake dedups by
`telegram_payment_charge_id`.
- Invoice creation (Stars) is minted by the bot (`createInvoiceLink`, XTR) on the gateway's
`CreateInvoice` bot-link command, returned to the Mini App as the `openInvoice` link.
**Events & notifications.**
@@ -542,9 +587,13 @@ receipts, and refunds.
**Receipts (§12).** Robokassa self-employed НПД receipt on payment (provider config); VK
handles Votes tax itself; TG Stars — no receipt.
**Refunds (§9).** ToS non-refundable; admin manual refund (ties to `accountdelete`); external
`refunded` events honoured — best-effort benefit revoke (never negative; record loss + abuse
flag if spent), ledger `refund` row. Ledger export-ready (reconciliation not built).
**Refunds (§9).** ToS non-refundable. **All refunds are admin-triggered** (E7): no rail pushes an
unsolicited refund — Robokassa refund API / cabinet (auto-polling deferred as a low-value worker),
VK via support, Telegram `refundStarPayment`. One `Refund` engine reverses a paid order best-effort,
exactly once (idempotent on `(provider, provider_refund_id)`): revoke floored at 0 (never negative),
unrecoverable remainder → per-account loss + abuse flag (`payments.account_risk`), a `refund` ledger
row (chip delta = revoked, full reversal in the snapshot). `failed` events are not wired (no rail
signals a hard post-charge server decline). Ledger export-ready (reconciliation not built).
**Tests.**
@@ -569,9 +618,42 @@ force-recreate when the Caddyfile changes.
## E6 — Ads
**Status:** TODO · **Release 2** · depends on: E2 (chips), E5 (rewarded credits via intake) ·
**Status:** DONE · **Release 2** · depends on: E2 (chips), E5 (rewarded credits via intake) ·
mechanics: PAYMENTS §10.
**Delivery & baked decisions.** Shipped as a linear PR stack (owner's choice): **rewarded first**,
then interstitial. Baked: the interstitial cooldowns already exist in `payments.config` (E0) and the
per-origin banner suppression is already done (E2 `AdFree`), so E6 is the two ad DISPLAY paths + the
rewarded credit. **VK reality (checked live in the VK docs via Playwright):** VK Mini App ads
(`VKWebAppShowNativeAds`, both `reward` and `interstitial`) expose **only a client-side `data.result`
boolean** — no server verify, no signature. So **D29 is amended**: rewarded is **client-attested**,
guarded by a server **daily + hourly cap** (config `reward_daily_cap` / `reward_hourly_cap`, default
50 / 10) that is both anti-abuse and an economic conversion lever (limits free chips so players buy);
the cooldown state for the interstitial is **client-mirrored** (owner's pick). Delivered on
`feature/ads-rewarded` (the **rewarded** slice): the ads-network abstraction (`ui/src/lib/ads.ts`, VK
impl) + the VK bridge (`vkRewardedReady` / `vkShowRewarded`), the backend `CreditReward` (VK-only,
order-less, idempotent on a client nonce, floored by the caps, payout from config
`rewarded_payout_chips` default 0 = off), the `wallet.reward` edge op returning the updated wallet
(with `reward_chips` gating the "watch for chips" CTA), and a **contour test stub** (`VITE_ADS_STUB` →
a toast instead of a real ad; prod always real). A temporary diagnostic confirmed on the contour that
VK returns **only `{result:true}`** (no token/signature) — client-attested is final, no hardening
possible; the diagnostic is removed. The slice also **corrects the VK-iOS freeze to purchase-only**
(rewarded on VK-iOS earns chips, which the old blanket "spend freeze" then blocked from spending —
Apple forbids only *buying* in-app values, not spending or earning them; `vkFrozen()` now gates only
`CreateOrder`, not `spendableSources`, so VK-wallet chips spend on VK-iOS). Delivered on
`feature/ads-interstitial` (the **interstitial + D31** slice): the post-move fullscreen interstitial
as a **client-mirrored** gate — the backend `adsFor` puts the config cooldowns + a `suppressed` flag
(the no-ads / `no_banner` gate, same as the banner) on the profile (`Profile.ads`), and
`ui/src/lib/ads.ts` `maybeShowInterstitial` self-gates on the last-shown time per kind in
`localStorage`, showing a VK interstitial (`vkShowInterstitial`) after a **confirmed play or a hint
only** (never a pass / exchange / resign), VK-only, offline banner-only, with the same `VITE_ADS_STUB`
toast on the contour. The slice also lands **D31 step 1 (contract-code)**: the domain no longer reads
or writes the deprecated `accounts.hint_balance` / `paid_account` columns — the `Account` fields, the
dead `account.SpendHint`, `account.GrantHints` and the admin **grant-hints** action are removed, and
the in-game hint display now comes wholly from the payments benefit (`HintsAvailable`). The **columns
stay** (no migration → image rollback is DB-safe); a later contract-PR does the `DROP` once E6 is
stable on prod.
**Goal.** VK video ads: the post-move interstitial (frequency-gated) and the rewarded video
(credits chips via server verify), plus extending the existing banner suppression to
per-origin.
@@ -586,8 +668,9 @@ per-origin.
- **Interstitial** (post-move fullscreen), configurable server values (from `payments`
config): global per-user cooldown across all games (default 5 min); `vs_ai` 30 min; a hint
application triggers a post-move interstitial independently with its own 1-min cooldown;
offline banner-only; respect VK's own frequency caps. Cooldown state tracked server-side
(per user) or client-mirrored from a server value — pick and document at implementation.
offline banner-only; respect VK's own frequency caps. Cooldown state is **client-mirrored**
(the chosen option): the server sends the cooldowns + `suppressed` on the profile and the
client self-gates on a per-kind last-shown time in `localStorage` — no per-move round-trip.
- **Banner suppression:** extend `ads.Eligible` (`backend/internal/ads/ads.go` :107) to gate
on the **origin benefit applicable in the current context** (E2 interface) instead of the
single legacy flag. No-ads suppresses banner + interstitial; rewarded never suppressed.
@@ -610,75 +693,177 @@ it tunes without a store release.
---
## E7 — Admin & reports
## E7 — Admin, reports & catalog
**Status:** TODO · **Release 2** · depends on: E2 (ledger/grant), E5 (payments/refunds) ·
mechanics: PAYMENTS §11.
**Status:** DONE · **Release 2** · depends on: E2 (ledger/grant/spend), E5 (payments/refunds),
E6 (D31 retired the legacy `hint_balance`/`paid_account`) · mechanics: PAYMENTS §11, §12, D32.
**Goal.** The admin console financial surface: per-user report, admin grant UI, manual
refund UI, ledger export.
**Delivery & baked decisions (this planning round).** A linear PR stack into `development`.
**Work (`/_gm`, `backend/internal/server/handlers_admin_console.go` + `adminconsole/`).**
- **Archived product = the existing `product.active` flag** (no new column, no migration):
`active=false` **is** "archived". Its three behaviours already hold — hidden from the user
storefront (`store_catalog.go` filters `active`), an **in-flight external payment still
credits** (the `fund` credit path resolves the order and never re-checks `active`; only order
*creation* / chip *spend* require `active`), and a product with any order/ledger row **cannot
be hard-deleted** (FK `orders→product` / `ledger→product` are RESTRICT). The admin toggle is
labelled **Archive / Unarchive**.
- **Delete vs archive:** the editor offers a hard **Delete** only for a product with **no
orders and no ledger rows** (never transacted — the FK is the DB backstop); a transacted
product is **archive-only**.
- **Admin grant = raw atoms + by-product.** Keep the quick raw-atom grant (N hints / no-ads
days / forever) AND add grant-by-product: pick a defined product (including archived "reward"
bundles) and grant its atoms. Both write an `admin_grant` ledger row; by-product records
`product_id` + the snapshot. **Both refuse any set containing `chips`** (admin never grants
currency) **or `tournament`** (no credit target until E9) — an explicit refusal, never a
silent no-op.
- **Manual refund = full order only** for now (the E5 `Refund` engine takes an amount; partial
is a later add if needed).
- **Tournament stays atom-only (E0); its entry economy is E9.** The catalog editor can compose
products carrying the `tournament` atom (archived templates for E9), but granting/spending a
`tournament` atom is refused until E9 designs the storage (recurring types, each its own
benefit + price) — see E9. Adding a `benefits.tournament` counter now was rejected: the model
is multi-type, so a single column would be wrong and force a second DB break.
- The admin grant **no longer mirrors `grant-hints`** (E6/D31 removed that action); it is a
fresh action on `payments.Grant`.
- **Per-user financial panel** on the existing user card (`consoleUserDetail` :343,
`UserDetailView`): segment balances, payments, spends, grants, refunds, full history —
read from the append-only ledger + materialized cache.
- **Admin grant** action (mirror the existing `POST /_gm/users/:id/grant-hints`): grant
concrete values (no-ads days / hints), **origin picker**, **never chips**; writes an
`admin_grant` ledger row (E2 `Grant`).
- **Manual refund** action: admin-initiated refund of a specific order (ties to the refund
path); records a `refund` ledger row; best-effort benefit revoke.
- **Ledger export**: CSV/JSON export of the ledger for tax reporting + future Robokassa
reconciliation (export-ready schema; reconciliation itself not built).
**Goal.** The admin console financial surface — per-user report, admin grant, manual refund,
ledger export — plus the **configurable product catalog editor** (D32).
**Work (`/_gm`, `handlers_admin_console.go` + `adminconsole/`, `internal/payments/`).**
- **Per-user financial panel** on the user card (`consoleUserDetail`, `UserDetailView`): segment
chip balances `(account, source)`, benefits `(account, origin)` (hints, no-ads until/forever),
and the full append-only ledger (fund/spend/admin_grant/refund — amount, origin, product,
provider, snapshot) from the ledger + materialized cache. Replaces the retired
`PaidAccount`/`HintBalance` fields with the segmented view.
- **Catalog editor** (`/_gm/catalog`): list every product (active + archived) with its atoms and
per-method/currency prices; create/edit (title, atom items `atom_type→quantity`, price rows
`method+currency→amount`); **Archive/Unarchive** (`active`); **Delete** (never-transacted
only). Enforce the projection's shape: a **pack** (carries `chips`) needs a money price per
method; a **value** (no `chips`) needs a single `CHIP` price. A `tournament`-bearing product is
allowed in composition but cannot be activated for sale until E9.
- **Admin grant** action: raw atoms (hints / no-ads days / forever) and by-product (a value
product, incl. archived); **origin picker**; refuses `chips`/`tournament`; `admin_grant` ledger
row (+ `product_id`/snapshot for by-product) via `payments.Grant`.
- **Manual refund** action: refund a specific paid order **in full** — a `refund` ledger row +
best-effort floor-0 benefit revoke (E5 `Refund`).
- **Ledger export**: CSV/JSON for tax + future Robokassa reconciliation (export-ready;
reconciliation itself not built).
- Auth unchanged: gateway Basic-Auth in front of `/_gm` + backend same-origin CSRF on POSTs.
**Tests.**
- unit: report view assembly; grant refuses chips; export shape.
- integration: grant/refund write correct ledger rows; report reflects balances+history.
- unit: panel view assembly; catalog pack/value shape projection; grant refuses chips + tournament;
editor validation (pack⇒money price, value⇒CHIP price); export shape.
- integration: grant (raw + by-product) writes the right `admin_grant` row + benefit; refund writes
a `refund` row + floor-0 revoke; catalog CRUD round-trips (create→edit→archive→delete-if-clean);
delete refused on a transacted product; panel reflects balances + benefits + history.
**Done-criteria.** An operator can see a user's full financial picture, grant concrete
values (origin-picked, never chips), issue a manual refund, and export the ledger.
**Done-criteria.** An operator can: see a user's full financial picture; create/edit/archive
products + prices and delete only never-transacted ones; grant concrete values raw or by-product
(origin-picked, never chips/tournament); refund an order in full; export the ledger.
**Notes/risks.** `/_gm` per-user detail already surfaces `PaidAccount`/`HintBalance` — replace
those with the segmented view as the legacy columns retire.
**PR stack (linear into `development`, all merged).**
1. ~~**Per-user financial panel**~~ (#230) — read-only ledger/segments/benefits on the user card;
retired the `PaidAccount`/`HintBalance` display.
2. ~~**Catalog editor**~~ (#231) — product/atom/price CRUD + archive/unarchive + delete-if-clean +
shape validation.
3. ~~**Admin grant**~~ (#232, + the D31 hint-wallet wire cleanup that surfaced there) — raw +
by-product, refuse chips/tournament, origin-picked, `admin_grant` + snapshot.
4. ~~**Manual refund** (full order via E5 `Refund`) + **ledger CSV export**~~ — `RefundOrderFull`
(idempotent, floor-0 revoke) on each fund row; `/_gm/ledger.csv`.
**Notes/risks.** High-blast-radius (money, ledger — append-only, trigger-enforced). No mixed-in
refactors. The catalog editor becomes the source of truth for products; the contour SQL seeds
become bootstrap-only.
---
## E8 — Guest limits
**Status:** TODO · **standalone** (game-behaviour change; can run in parallel) · depends on:
none · mechanics: PAYMENTS §6.
**Status:** DONE · **standalone** (game-behaviour change) · depends on: none · mechanics: PAYMENTS §6.
**Goal.** A registration funnel: cap what a guest can do, enforced **server-side** (today the
gating is UI-only).
**Goal.** A registration funnel: cap what a guest can do, enforced **server-side** (today UI-only),
with configurable per-tier × per-kind limits so the pressure tunes without a release.
**Finding (verified).** The friend/invitation paths do **not** check `is_guest` on the
server — only the UI hides them: `social/friends.go:50` `SendFriendRequest`,
`robotfriends.go:41` `RequestInGame`, `friendcodes.go:67` `RedeemFriendCode`,
`lobby/invitations.go:208` `CreateInvitation`. A guest with a valid `X-User-ID` can call them
in the UI's stead.
**Finding (verified).** Two gaps. (a) The friend/invitation paths do **not** check `is_guest` on the
server — only the UI hides them: `social/friends.go`, `robotfriends.go`, `friendcodes.go`,
`lobby/invitations.go`. A guest with a valid `X-User-ID` can call them. (b) A **pre-existing** flat
cap already existed: `game.MaxActiveQuickGames`=10 — a **combined** cap on `active`+`open` quick
games (vs_ai+random together, friend games excluded), counted by `CountActiveQuickGames`, enforced at
the handler (`ensureUnderGameLimit`) with **409 `game_limit_reached`**, surfaced as `at_game_limit`.
E8's per-tier × per-kind config **subsumes and replaces** it (decided: option A).
**Delivery & baked decisions (this planning round).** A linear PR stack; E8 is game-behaviour, no
payments mixed in.
- **`games.game_kind smallint DEFAULT 0`** (0=unknown — pre-E8 games, never gated; 1=vs_ai; 2=random;
3=friends), set on creation (`StartVsAI`=1, `Enqueue`=2, a friend invitation=3). Existing games
stay 0 and fall outside the gate.
- **Limits are per-tier × per-kind**, in a **new single-row `backend.config`** table:
`guest_{vs_ai,random,friends}_limit` + `durable_{vs_ai,random,friends}_limit` (smallint,
**`-1`=unlimited**), seeded `(1,1,0, 10,10,10)`. A guest is capped at 1 vs_ai + 1 random (friends
is moot — the guest gate blocks friend games); a durable account is **10 per kind** — the old flat
MaxActiveQuickGames=10, now split per kind. Editable in the admin.
- **The old flat cap is removed** (option A, owner-agreed): `MaxActiveQuickGames`,
`CountActiveQuickGames`, `atGameLimit` deleted; the per-tier/kind config is the single mechanism,
enforced at the **same handler gate** (`ensureUnderGameLimit(kind)` for `enqueue`
random/vs_ai) plus the durable **friends cap** inside `CreateInvitation`. The gate stays out of the
game domain — `game.Service.AtGameLimit(account, kind)` only resolves tier + counts.
- **A hot in-memory cache** fronts the config (read once on start, invalidated on the admin edit —
mirrors the payments read-cache) so a login / game-create never queries it.
- **"Active" = `open` + `active`** (an open, unmatched random game holds a slot); the limit is on
**creation** — an existing game is grandfathered, never interrupted.
- **Limits ride the wire (forward-compat, no double break):** `Profile.game_limits`
(`GameLimits{vs_ai, random, friends}` — the caller's tier resolved server-side) + `GameView.kind`,
so the client counts active games **per kind** from its lobby and locks the right start button. On
a guest → durable upgrade (register / link) the client **re-fetches the profile** so the new
(durable) limits apply. The client picks the lock's message by tier: a **guest** → the login funnel;
a **durable** account at its cap → a plain "finish a current game first" notice.
**Work.**
- **Server guest gate** on friend-request / redeem-code / invitation-create: refuse when the
caller `is_guest` (add an `ErrGuestForbidden`-style guard, as `feedback` already has).
- **Active-game limits** for guests: at most **1 random-opponent game + 1 vs_ai** concurrently
(enforce on game/invitation creation in `lobby`/`game`; today no such limit exists).
- Keep the existing UI gating; this adds the server as the source of truth.
- ~~**PR1 — backend + admin (server-side)** — DONE.~~ The migration (`game_kind` + `backend.config`,
seeded `1,1,0 / 10,10,10` + jetgen); `game_kind` set on creation and projected onto `game.Game`;
the **guest gate** (`ErrGuestForbidden`, mapped to **403 `guest_forbidden`**) on friend-request /
redeem-code / befriend-in-game / invitation-create; the **active-limit enforce** — the old flat
`MaxActiveQuickGames` mechanism removed and replaced by `ensureUnderGameLimit(kind)` on `enqueue`
(random/vs_ai) plus the durable friends cap in `CreateInvitation`, keyed off
`game.Service.AtGameLimit`; the **`internal/gamelimits` config + hot cache** (loaded at boot,
invalidated on edit); the admin **kind column** in both game lists (`/_gm/games` + the user card)
and a **config editor** (`/_gm/limits`) for the six limits.
- ~~**PR2 — wire + client** — DONE.~~ `Profile.game_limits` (the caller's tier) + `GameView.kind` (FBS
+ gateway transcode + client codec, committed regen); the client counts active games per kind from
the lobby cache (`gamelimits.ts`) and locks a capped new-game start — an **outline 🔒** button that
opens `GameLimitModal` instead of a game, native (Telegram `showPopup`) or the in-app `Modal`
elsewhere, with two messages by tier: a **guest** sign-in funnel ("Войдите или создайте учётную
запись…", Отмена / Вход→`/settings`) and, for a **durable** account at its cap, a plain notice
("Вы достигли лимита одновременных игр, сначала завершите текущие", ОК). The lock lifts via the
existing profile re-fetch after a guest→durable upgrade.
- **Decision (owner-agreed): the lobby's old `at_game_limit` New-Game tab-disable + notice is
removed.** The `at_game_limit` flag (now the random-kind cap) conflicted with the per-kind lock —
it hid the New-Game screen where the lock lives, and wrongly blocked starting an unfulfilled kind.
The tab is always enabled; the per-kind lock on the start button is the only gate. The wire field
`GameList.at_game_limit` stays (unused by the client) for a later cleanup.
**Tests.**
- integration: guest is refused friend/redeem/invitation server-side; guest blocked from a
2nd random / 2nd vs_ai; durable account unaffected.
- UI: guest sees the funnel (existing hides + any new messaging).
- integration (PR1, done): `game_kind` persisted per path; guest refused friend/redeem/invitation
(domain + HTTP 403); guest blocked from a 2nd vs_ai / 2nd random (+ `at_game_limit`); durable on the
higher tier; the durable friends cap + config cache reflecting an admin edit; accept stays exempt.
- unit (PR1, done): the per-tier/kind limit resolution (`Cap`, `LimitsFor`).
- unit + UI (PR2, done): the client lock logic (`gamelimits.ts` — count/cap/lock), the codec kind +
game_limits roundtrip, the gateway transcode game_limits encode, the popup builders, and a mock e2e
(`gamelimit.spec.ts`) — a capped start shows 🔒, opens the modal without navigating, and the lock
clears when the profile refetch lifts the cap.
**Done-criteria.** Guests are server-limited to 1 random + 1 vs_ai and cannot friend/invite;
durable accounts unchanged; regression that this does not break existing durable flows.
**Done-criteria.** A guest is server-capped (default 1 vs_ai + 1 random, configurable) and cannot
friend/invite; a durable account is capped at 10 per kind (configurable); the client shows the lock +
the tier-appropriate modal and the cap lifts on registration; durable flows otherwise unchanged.
**Notes/risks.** This changes existing game behaviour — its own tests, its own PR, no
mixed-in payments changes. Decide whether a guest may finish an already-started game (limit
on creation, not mid-game) at implementation and record it here.
**Notes/risks.** Game-behaviour change — own PRs, own tests, no payments mixed in. The limit is on
creation (existing games grandfathered). The config cache is single-instance (matching the deploy).
---
@@ -687,11 +872,23 @@ on creation, not mid-game) at implementation and record it here.
**Status:** TODO · **future** · depends on: E0 (atom provisioned), tournament feature ·
mechanics: PAYMENTS §5, §7.
**Goal.** Charge a chip entry fee for tournaments. The `tournament` atom + a catalog product
are provisioned in E0/E7; the spend mechanic reuses E2 (`Spend`). The actual tournament
feature and its coupling to entry are out of scope until the tournament feature exists.
**Goal.** A chip entry economy for tournaments. The `tournament` atom is provisioned (E0) and
E7's catalog editor can compose tournament products; E7 deliberately **defers the entry storage
+ credit/spend** here, to avoid guessing the schema.
**Done-criteria.** Deferredrevisit when tournaments are built.
**Design to settle here (not before — avoid a double DB break).** Tournaments are expected in
**several recurring types** (daily / weekly / monthly …), each its **own benefit with its own
price** — so a single `benefits.tournament` counter is wrong. Model the entry store as
**per-tournament-type** (e.g. a `tournament_type` catalog + a per-`(account, type)` entry
balance), design the pricing, then:
- lift E7's **refusal** of granting/spending the `tournament` atom (admin grant by-product +
chip spend);
- add the **spend** (charge an entry) reusing E2 `Spend`;
- wire the coupling to the actual tournament feature (out of scope until it exists).
**Done-criteria.** Deferred — revisit when tournaments are built; this stage owns the
tournament-entry storage + pricing design.
---
+33 -11
View File
@@ -33,11 +33,16 @@ real game seating the caller with an **empty opponent seat** (status `open`) or,
another player already waits for the same variant and per-turn word rule, seats the
caller into that open game and starts it — and
friend-game invitations (invite → accept, starting a 24 player game once every
invitee accepts). A **simultaneous-game cap** (`game.MaxActiveQuickGames` = 10) limits a
player's active quick games — status `active`/`open`, excluding invitation-linked friend
games (`game.Service.CountActiveQuickGames`); the server refuses `lobby/enqueue` and
`invitations` creation with **409 `game_limit_reached`** at the cap (accepting an invitation
is exempt), and the `games.list` response carries an `at_game_limit` flag for the lobby.
invitee accepts). **Per-tier, per-kind active-game caps** limit a player's simultaneous
unfinished games by kind — `vs_ai`, `random` (quick auto-match), `friends` — with separate
guest and durable-account tiers held in the single-row `backend.config` table (a `-1` means
unlimited), read through an in-memory cache (`internal/gamelimits`) and tuned live in the admin
(`/_gm/limits`, no redeploy). Each game is tagged with its `games.game_kind` on creation;
`game.Service.AtGameLimit` counts the account's `active`/`open` games of a kind against the
tier's cap. The server refuses `lobby/enqueue` (random/vs_ai) with **409 `game_limit_reached`**
at the cap, and the `invitations` (friends) path enforces the durable friends cap and refuses a
**guest** outright (guests cannot use friends); accepting an invitation is exempt. The
`games.list` response carries an `at_game_limit` flag (the random-kind cap) for the lobby.
`internal/social` owns the friend graph (request/accept),
per-user blocks, and per-game chat with nudges folded in as a message kind; chat
messages are length-capped, content-filtered (no links/emails/phone numbers,
@@ -135,21 +140,38 @@ so `/internal/push-target` returns the recipient's `preferred_language` as the r
language for out-of-app push; no per-bot routing remains. The console also manages the **advertising banner** (`/_gm/banners` +
`/_gm/banner-settings`, `internal/ads`): operator campaigns with a percent weight, an optional
window and bilingual messages, plus the global display timings. `GET /api/v1/user/profile` attaches
the resolved, weighted campaign feed for an **eligible** viewer (`!paid_account && hint_balance == 0
&& !no_banner` role, the message language picked by `preferred_language`); changing those inputs
publishes a `notify` `banner` re-poll signal so the client shows/hides it in place. The shared wire
the resolved, weighted campaign feed for an **eligible** viewer (no active **no-ads** benefit
applicable in the current context and no **`no_banner`** role; the message language picked by
`preferred_language`); changing those inputs
publishes a `notify` `banner` re-poll signal so the client shows/hides it in place.
The same gate drives the post-move interstitial config (`Profile.ads`, `adsFor`). The user card
also carries a **finance panel** (`payments.AccountStatement`): the account's chip balances per
funding segment, benefits per origin, the recorded refund risk, and the append-only ledger history
(newest first) — read straight from the payments tables, uncached. The **catalog editor**
(`/_gm/catalog`, `handlers_admin_catalog.go`) is the source of truth for products (D32): create /
edit / archive-unarchive (the `product.active` flag) products, their atoms and per-rail prices, and
hard-delete only a **never-transacted** product (an order/ledger reference forces archive-only,
backed by the FK); a `tournament`-bearing product is composable but not sellable yet. The user card
also carries an admin **grant** panel: grant raw benefit atoms (hints / no-ads days / forever) or a
defined **value product** (a reward bundle, including an archived one), origin-picked; both write an
`admin_grant` ledger row via `payments.Grant` / `GrantProduct` and **refuse** a chips or `tournament`
atom (never grant currency; no tournament target yet). Each fund row in the panel carries a **Refund**
action (`payments.RefundOrderFull`): a full-order refund the operator records after refunding on the
rail — a `refund` ledger row + a floor-0 chip revoke, idempotent. A **ledger CSV export**
(`/_gm/ledger.csv`, `payments.LedgerExport`) dumps the whole append-only ledger for tax +
reconciliation. The shared wire
contracts live in the sibling [`../pkg`](../pkg) module.
**Account linking & merge** (`/api/v1/user/link/*`). `internal/link`
orchestrates it: an email confirm-code or a gateway-validated Telegram identity is
attached to the current account, and when the identity already has its own account
the two are merged in one transaction (`internal/accountmerge`) — stats and the hint
wallet summed, `paid_account` ORed, identities/games/chat/complaints transferred,
the two are merged in one transaction (`internal/accountmerge`) — stats summed,
identities/games/chat/complaints transferred,
friends/blocks de-duplicated, the secondary kept as a `merged_into` tombstone (so a
shared finished game's foreign keys hold); a shared **active** game blocks the merge.
The current account is primary, except a guest initiator whose linked identity has a
durable owner — then the durable account wins and a fresh session is minted for it.
The `accounts.paid_account`/`merged_into`/`merged_at` columns back this. This supersedes the
The `accounts.merged_into`/`merged_at` columns back this. This supersedes the
former `email.bind.*` edge surface (the `RequestCode`/`ConfirmCode` primitives stay).
Rate-limit observability: the gateway posts its periodic rejection
+67
View File
@@ -28,6 +28,7 @@ import (
"scrabble/backend/internal/engine"
"scrabble/backend/internal/feedback"
"scrabble/backend/internal/game"
"scrabble/backend/internal/gamelimits"
"scrabble/backend/internal/link"
"scrabble/backend/internal/lobby"
"scrabble/backend/internal/notify"
@@ -156,6 +157,17 @@ func run(ctx context.Context, cfg config.Config, logger *zap.Logger) error {
logger.Info("active dictionary version", zap.String("version", games.ActiveVersion()))
games.SetNotifier(hub)
games.SetMetrics(tel.MeterProvider().Meter("scrabble/backend/game"))
// Active-game limit config: the per-tier, per-kind caps in backend.config, read once into an
// in-memory cache at boot and refreshed when the admin edits them. A boot-time load fails fast if
// the single config row is missing; the game domain reads the cache on every new-game gate.
gameLimits := gamelimits.NewService(gamelimits.NewStore(db))
if err := gameLimits.Load(ctx); err != nil {
return fmt.Errorf("load game-limit config: %w", err)
}
games.SetGameLimits(gameLimits)
logger.Info("game-limit config loaded")
go games.RunSweeper(ctx, cfg.Game.TimeoutSweepInterval)
logger.Info("game turn-timeout sweeper started",
zap.Duration("interval", cfg.Game.TimeoutSweepInterval))
@@ -305,9 +317,11 @@ func run(ctx context.Context, cfg config.Config, logger *zap.Logger) error {
BanView: banView,
Ads: adsSvc,
Payments: paymentsSvc,
GameLimits: gameLimits,
Notifier: hub,
ExportSignKey: cfg.ExportSignKey,
Renderer: renderer,
Robokassa: cfg.Robokassa,
})
pushSrv := pushgrpc.NewServer(cfg.GRPCAddr, hub, logger)
@@ -316,6 +330,13 @@ func run(ctx context.Context, cfg config.Config, logger *zap.Logger) error {
logger.Info("servers starting",
zap.String("http_addr", cfg.HTTPAddr),
zap.String("grpc_addr", cfg.GRPCAddr))
// Sweep expired pending payment orders on a cadence (cosmetic hygiene; a late valid callback
// still credits). Runs until ctx is cancelled.
go runOrderReaper(ctx, paymentsSvc, logger)
// Deliver pending payment_events to connected clients as an in-app wallet-refresh push (the
// credit already landed in the ledger; a return-focus poll is the client-side fallback).
go runPaymentDispatcher(ctx, paymentsSvc, hub, logger)
errc := make(chan error, 2)
go func() { errc <- pushSrv.Run(ctx) }()
go func() { errc <- srv.Run(ctx) }()
@@ -325,6 +346,52 @@ func run(ctx context.Context, cfg config.Config, logger *zap.Logger) error {
return err
}
// runOrderReaper periodically expires pending payment orders past their configured lifetime, until
// ctx is cancelled. Expiry is cosmetic: a later valid provider callback still credits an expired
// order.
func runOrderReaper(ctx context.Context, p *payments.Service, log *zap.Logger) {
t := time.NewTicker(5 * time.Minute)
defer t.Stop()
for {
select {
case <-ctx.Done():
return
case <-t.C:
if n, err := p.ExpireOrders(ctx); err != nil {
log.Warn("order reaper: sweep failed", zap.Error(err))
} else if n > 0 {
log.Info("order reaper: expired pending orders", zap.Int("count", n))
}
}
}
}
// runPaymentDispatcher delivers pending payment_events to connected clients as a wallet-refresh
// signal (KindNotification / "payment"), marking each delivered, until ctx is cancelled. The credit
// already committed to the ledger; this is only the in-app push so an open wallet updates in place.
func runPaymentDispatcher(ctx context.Context, p *payments.Service, pub notify.Publisher, log *zap.Logger) {
t := time.NewTicker(3 * time.Second)
defer t.Stop()
for {
select {
case <-ctx.Done():
return
case <-t.C:
evs, err := p.UndispatchedEvents(ctx, 50)
if err != nil {
log.Warn("payment dispatcher: read failed", zap.Error(err))
continue
}
for _, e := range evs {
pub.Publish(notify.Notification(e.AccountID, notify.NotifyPayment))
if err := p.MarkEventDispatched(ctx, e.EventID); err != nil {
log.Warn("payment dispatcher: mark failed", zap.String("event", e.EventID.String()), zap.Error(err))
}
}
}
}
}
// newMailer builds the confirm-code mailer: an SMTP relay when a host is
// configured, otherwise the development log mailer (the code is logged, not sent).
func newMailer(cfg account.SMTPConfig, logger *zap.Logger) account.Mailer {
+16 -56
View File
@@ -43,9 +43,7 @@ var ErrNotFound = errors.New("account: not found")
// local-time window (in TimeZone) during which the player is asleep, so the
// turn-timeout sweeper does not auto-resign them inside it. (The robot opponent's
// own sleep is anchored to its human opponent's timezone with a per-game drift,
// computed in internal/robot, not from a robot account's away window.) HintBalance
// is the player's wallet of purchasable hints, spent after a game's per-seat
// allowance.
// computed in internal/robot, not from a robot account's away window.)
type Account struct {
ID uuid.UUID
DisplayName string
@@ -53,7 +51,6 @@ type Account struct {
TimeZone string
AwayStart time.Time
AwayEnd time.Time
HintBalance int
BlockChat bool
BlockFriendRequests bool
// VariantPreferences is the set of game variants (engine.Variant stable labels:
@@ -69,10 +66,6 @@ type Account struct {
// true (the default): the platform side-service skips out-of-app push for the
// account.
NotificationsInAppOnly bool
// PaidAccount marks a lifetime one-time-payment account. It is a service field
// (no purchase flow yet); an account linking & merge ORs it so a paid status is
// never lost when accounts are consolidated.
PaidAccount bool
// MergedInto is the primary account a retired (merged) secondary points at, or
// uuid.Nil for a live account. A tombstone keeps the row so the no-cascade
// foreign keys of a shared finished game stay valid.
@@ -393,6 +386,21 @@ func (s *Store) Identities(ctx context.Context, accountID uuid.UUID) ([]Identity
return out, nil
}
// HasConfirmedEmail reports whether the account owns a confirmed email identity — the direct-rail
// recovery anchor a first purchase requires (D36).
func (s *Store) HasConfirmedEmail(ctx context.Context, accountID uuid.UUID) (bool, error) {
ids, err := s.Identities(ctx, accountID)
if err != nil {
return false, err
}
for _, id := range ids {
if id.Kind == "email" && id.Confirmed {
return true, nil
}
}
return false, nil
}
// ListAccounts returns accounts for the admin user list, newest first, paginated
// by limit and offset.
func (s *Store) ListAccounts(ctx context.Context, limit, offset int) ([]Account, error) {
@@ -548,52 +556,6 @@ func (s *Store) ProvisionGuest(ctx context.Context, browserTZ string) (Account,
return modelToAccount(row), nil
}
// SpendHint atomically decrements the account's hint wallet by one, returning
// true when a hint was spent and false when the balance was already empty. The
// guarded UPDATE keeps it safe under concurrent spends across the player's games.
func (s *Store) SpendHint(ctx context.Context, id uuid.UUID) (bool, error) {
stmt := table.Accounts.
UPDATE(table.Accounts.HintBalance, table.Accounts.UpdatedAt).
SET(table.Accounts.HintBalance.SUB(postgres.Int(1)), postgres.TimestampzT(time.Now().UTC())).
WHERE(
table.Accounts.AccountID.EQ(postgres.UUID(id)).
AND(table.Accounts.HintBalance.GT(postgres.Int(0))),
)
res, err := stmt.ExecContext(ctx, s.db)
if err != nil {
return false, fmt.Errorf("account: spend hint %s: %w", id, err)
}
n, err := res.RowsAffected()
if err != nil {
return false, fmt.Errorf("account: spend hint rows %s: %w", id, err)
}
return n > 0, nil
}
// GrantHints adds n hints to the account's wallet and returns the new balance. n must be
// positive: the additive update can only raise the balance, never lower it, so it enforces the
// admin console's raise-only rule by construction and stays correct under a concurrent SpendHint.
// It returns ErrNotFound when no account matches.
func (s *Store) GrantHints(ctx context.Context, id uuid.UUID, n int) (int, error) {
if n <= 0 {
return 0, fmt.Errorf("account: grant hints %s: n must be positive, got %d", id, n)
}
stmt := table.Accounts.
UPDATE(table.Accounts.HintBalance, table.Accounts.UpdatedAt).
SET(table.Accounts.HintBalance.ADD(postgres.Int(int64(n))), postgres.TimestampzT(time.Now().UTC())).
WHERE(table.Accounts.AccountID.EQ(postgres.UUID(id))).
RETURNING(table.Accounts.HintBalance)
var row model.Accounts
if err := stmt.QueryContext(ctx, s.db, &row); err != nil {
if errors.Is(err, qrm.ErrNoRows) {
return 0, ErrNotFound
}
return 0, fmt.Errorf("account: grant hints %s: %w", id, err)
}
return int(row.HintBalance), nil
}
// FlagHighRate stamps the soft "suspected high-rate" marker with at, only when
// the account is not already flagged — the first sustained episode wins, and a
// re-flag after an operator clear starts a fresh timestamp. An infra marker, not
@@ -649,12 +611,10 @@ func modelToAccount(row model.Accounts) Account {
TimeZone: row.TimeZone,
AwayStart: row.AwayStart,
AwayEnd: row.AwayEnd,
HintBalance: int(row.HintBalance),
BlockChat: row.BlockChat,
BlockFriendRequests: row.BlockFriendRequests,
IsGuest: row.IsGuest,
NotificationsInAppOnly: row.NotificationsInAppOnly,
PaidAccount: row.PaidAccount,
MergedInto: mergedInto,
FlaggedHighRateAt: flaggedHighRateAt,
CreatedAt: row.CreatedAt,
@@ -15,12 +15,14 @@
<a href="/_gm/"{{if eq .ActiveNav "dashboard"}} class="active"{{end}}>Dashboard</a>
<a href="/_gm/users"{{if eq .ActiveNav "users"}} class="active"{{end}}>Users</a>
<a href="/_gm/games"{{if eq .ActiveNav "games"}} class="active"{{end}}>Games</a>
<a href="/_gm/limits"{{if eq .ActiveNav "limits"}} class="active"{{end}}>Limits</a>
<a href="/_gm/complaints"{{if eq .ActiveNav "complaints"}} class="active"{{end}}>Complaints</a>
<a href="/_gm/feedback"{{if eq .ActiveNav "feedback"}} class="active"{{end}}>Feedback</a>
<a href="/_gm/messages"{{if eq .ActiveNav "messages"}} class="active"{{end}}>Messages</a>
<a href="/_gm/throttled"{{if eq .ActiveNav "throttled"}} class="active"{{end}}>Throttled</a>
<a href="/_gm/reasons"{{if eq .ActiveNav "reasons"}} class="active"{{end}}>Reasons</a>
<a href="/_gm/banners"{{if eq .ActiveNav "banners"}} class="active"{{end}}>Banners</a>
<a href="/_gm/catalog"{{if eq .ActiveNav "catalog"}} class="active"{{end}}>Catalog</a>
<a href="/_gm/dictionary"{{if eq .ActiveNav "dictionary"}} class="active"{{end}}>Dictionary</a>
<a href="/_gm/broadcast"{{if eq .ActiveNav "broadcast"}} class="active"{{end}}>Broadcast</a>
<a href="/_gm/grafana/">Grafana ↗</a>
@@ -0,0 +1,44 @@
{{define "content" -}}
<h1>Product catalog</h1>
{{with .Data}}
<p class="note">A <strong>pack</strong> funds chips (a money price per rail — RUB via direct, VOTE via vk, XTR via telegram); a <strong>value</strong> buys benefits with chips (a CHIP price). Archived products are hidden from players but still credit an in-flight payment and can be granted. A product with transactions can only be archived, not deleted. Amounts are in minor units (RUB kopecks; VOTE/XTR/CHIP whole). The <code>tournament</code> atom is not sellable yet — keep such a product archived.</p>
<section class="panel"><h2>Add product</h2>
<form class="form col" method="post" action="/_gm/catalog">
<label>Title <input type="text" name="title" maxlength="120" required></label>
<fieldset><legend>Atoms (quantity; blank = none)</legend>
<label>Chips <input type="number" name="chips" min="0"></label>
<label>Hints <input type="number" name="hints" min="0"></label>
<label>No-ads days <input type="number" name="noads" min="0"></label>
<label>Tournament <input type="number" name="tournament" min="0"></label>
</fieldset>
<fieldset><legend>Prices (minor units; blank = none)</legend>
<label>RUB — direct (kopecks) <input type="number" name="price_rub" min="0"></label>
<label>VOTE — vk <input type="number" name="price_vote" min="0"></label>
<label>XTR — telegram <input type="number" name="price_star" min="0"></label>
<label>CHIP — value <input type="number" name="price_chip" min="0"></label>
</fieldset>
<label><input type="checkbox" name="active" value="true"> Active (on sale)</label>
<div><button type="submit">Add</button></div>
</form>
</section>
<section class="panel"><h2>Products</h2>
<table class="list">
<thead><tr><th>Title</th><th>Status</th><th>Atoms</th><th>Prices</th><th></th></tr></thead>
<tbody>
{{range .Products}}
<tr>
<td><a href="/_gm/catalog/{{.ID}}">{{.Title}}</a></td>
<td>{{if .Active}}<span class="ok">active</span>{{else}}<span class="warn">archived</span>{{end}}{{if .Transacted}} <span class="pill">transacted</span>{{end}}</td>
<td>{{range .Atoms}}<code>{{.Atom}}×{{.Quantity}}</code> {{end}}</td>
<td>{{range .Prices}}<code>{{.Currency}}{{if .Method}}/{{.Method}}{{end}} {{.Amount}}</code> {{end}}</td>
<td class="row-actions">
<form class="form" method="post" action="/_gm/catalog/{{.ID}}/archive"><input type="hidden" name="active" value="{{if .Active}}false{{else}}true{{end}}"><button type="submit">{{if .Active}}Archive{{else}}Unarchive{{end}}</button></form>
{{if not .Transacted}}<form class="form" method="post" action="/_gm/catalog/{{.ID}}/delete" onsubmit="return confirm('Delete this product? It has never been transacted, so this is safe and permanent.')"><button type="submit">Delete</button></form>{{end}}
</td>
</tr>
{{else}}<tr><td colspan="5"><span class="note">no products</span></td></tr>{{end}}
</tbody>
</table>
</section>
{{end}}
{{- end}}
@@ -8,11 +8,11 @@
<a href="/_gm/games?status=finished"{{if eq .Status "finished"}} class="active"{{end}}>finished</a>
</nav>
<table class="list">
<thead><tr><th>Game</th><th>Variant</th><th>Status</th><th>🤖</th><th class="num">Players</th><th>Updated</th></tr></thead>
<thead><tr><th>Game</th><th>Variant</th><th>Kind</th><th>Status</th><th>🤖</th><th class="num">Players</th><th>Updated</th></tr></thead>
<tbody>
{{range .Items}}
<tr><td><a href="/_gm/games/{{.ID}}">{{.ID}}</a></td><td>{{.Variant}}</td><td>{{.Status}}</td><td>{{if .VsAI}}🤖{{end}}</td><td class="num">{{.Players}}</td><td>{{.UpdatedAt}}</td></tr>
{{else}}<tr><td colspan="6"><span class="note">no games</span></td></tr>{{end}}
<tr><td><a href="/_gm/games/{{.ID}}">{{.ID}}</a></td><td>{{.Variant}}</td><td>{{.Kind}}</td><td>{{.Status}}</td><td>{{if .VsAI}}🤖{{end}}</td><td class="num">{{.Players}}</td><td>{{.UpdatedAt}}</td></tr>
{{else}}<tr><td colspan="7"><span class="note">no games</span></td></tr>{{end}}
</tbody>
</table>
<nav class="pager">
@@ -0,0 +1,19 @@
{{define "content" -}}
<h1>Active-game limits</h1>
{{with .Data}}
<p class="note">Per-tier, per-kind caps on a player's simultaneous unfinished games. <strong>-1</strong> = unlimited, <strong>0</strong> = the kind is blocked, a positive number caps concurrent games of that kind. Guests are additionally blocked from friend games outright. Changes apply immediately (no redeploy); games already in progress are never affected.</p>
<section class="panel">
<form class="form col" method="post" action="/_gm/limits">
<h2>Guest</h2>
<label>vs AI <input type="number" name="guest_vs_ai" min="-1" value="{{.GuestVsAI}}" required></label>
<label>Random <input type="number" name="guest_random" min="-1" value="{{.GuestRandom}}" required></label>
<label>Friends <input type="number" name="guest_friends" min="-1" value="{{.GuestFriends}}" required></label>
<h2>Durable account</h2>
<label>vs AI <input type="number" name="durable_vs_ai" min="-1" value="{{.DurableVsAI}}" required></label>
<label>Random <input type="number" name="durable_random" min="-1" value="{{.DurableRandom}}" required></label>
<label>Friends <input type="number" name="durable_friends" min="-1" value="{{.DurableFriends}}" required></label>
<div><button type="submit">Save</button></div>
</form>
</section>
{{end}}
{{- end}}
@@ -0,0 +1,25 @@
{{define "content" -}}
{{with .Data}}
<p class="note"><a href="/_gm/catalog">← all products</a></p>
<h1>{{.Title}} {{if .Active}}<span class="ok">active</span>{{else}}<span class="warn">archived</span>{{end}}{{if .Transacted}} <span class="pill">transacted</span>{{end}}</h1>
<section class="panel"><h2>Edit</h2>
<p class="note">A zero quantity / blank price removes that atom / price. Amounts are in minor units. Saving revalidates the sellable shape when the product is active. Archive / unarchive from the <a href="/_gm/catalog">catalog list</a>.</p>
<form class="form col" method="post" action="/_gm/catalog/{{.ID}}">
<label>Title <input type="text" name="title" value="{{.Title}}" maxlength="120" required></label>
<fieldset><legend>Atoms (quantity; 0 = none)</legend>
<label>Chips <input type="number" name="chips" min="0" value="{{.Chips}}"></label>
<label>Hints <input type="number" name="hints" min="0" value="{{.Hints}}"></label>
<label>No-ads days <input type="number" name="noads" min="0" value="{{.NoAds}}"></label>
<label>Tournament <input type="number" name="tournament" min="0" value="{{.Tournament}}"></label>
</fieldset>
<fieldset><legend>Prices (minor units; 0 = none)</legend>
<label>RUB — direct (kopecks) <input type="number" name="price_rub" min="0" value="{{.PriceRUB}}"></label>
<label>VOTE — vk <input type="number" name="price_vote" min="0" value="{{.PriceVote}}"></label>
<label>XTR — telegram <input type="number" name="price_star" min="0" value="{{.PriceStar}}"></label>
<label>CHIP — value <input type="number" name="price_chip" min="0" value="{{.PriceChip}}"></label>
</fieldset>
<div><button type="submit">Save</button></div>
</form>
</section>
{{end}}
{{- end}}
@@ -10,8 +10,6 @@
<li><b>Timezone</b> {{.TimeZone}}</li>
<li><b>Guest</b> {{if .Guest}}yes{{else}}no{{end}}</li>
<li><b>Push</b> {{if .NotificationsInAppOnly}}in-app only{{else}}out-of-app{{end}}</li>
<li><b>Paid</b> {{if .PaidAccount}}yes{{else}}no{{end}}</li>
<li><b>Hint wallet</b> {{.HintBalance}}</li>
{{if .MergedInto}}<li><b>Merged into</b> {{.MergedInto}}</li>{{end}}
{{if .FlaggedHighRateAt}}<li><b>High-rate flag</b> <span class="warn">{{.FlaggedHighRateAt}}</span></li>{{end}}
<li><b>Created</b> {{.CreatedAt}}</li>
@@ -21,10 +19,6 @@
<button type="submit">Clear high-rate flag</button>
</form>
{{end}}
<form class="form" method="post" action="/_gm/users/{{.ID}}/grant-hints">
<label>Add hints <input type="number" name="amount" min="1" max="{{.HintGrantMax}}" value="1"></label>
<button type="submit">Grant</button>
</form>
</section>
<section class="panel"><h2>Statistics</h2>
{{if .HasStats}}
@@ -69,6 +63,51 @@
<div><button type="submit">{{if .Suspension.Blocked}}Re-block{{else}}Block{{end}}</button></div>
</form>
</section>
<section class="panel"><h2>Finance</h2>
{{if .Finance.Present}}
{{if or .Finance.Segments .Finance.Benefits .Finance.Abuse .Finance.Loss}}
<ul class="kv">
{{range .Finance.Segments}}<li><b>Chips ({{.Source}})</b> {{.Chips}}</li>{{end}}
{{range .Finance.Benefits}}<li><b>Benefits ({{.Origin}})</b> {{.Hints}} hints{{if .Forever}} · no-ads forever{{else if .AdsUntil}} · no-ads until {{.AdsUntil}} (UTC){{end}}</li>{{end}}
{{if or .Finance.Abuse .Finance.Loss}}<li><b>Refund risk</b> <span class="warn">{{if .Finance.Abuse}}abuse-flagged{{end}}{{if .Finance.Loss}} · loss {{.Finance.Loss}} chips{{end}}</span></li>{{end}}
</ul>
{{else}}<p class="note">no balances or benefits</p>{{end}}
<h3>Ledger</h3>
{{$uid := .ID}}
{{if .Finance.Ledger}}
<table class="list">
<thead><tr><th>Time</th><th>Kind</th><th>Source</th><th>Origin</th><th>Chips</th><th>Order</th><th>Provider</th><th>Detail</th><th></th></tr></thead>
<tbody>
{{range .Finance.Ledger}}
<tr><td>{{.At}}</td><td>{{.Kind}}</td><td>{{.Source}}</td><td>{{.Origin}}</td><td>{{.ChipsDelta}}</td><td>{{if .Order}}<code>{{.Order}}</code>{{end}}</td><td>{{.Provider}}</td><td>{{if .Snapshot}}<code>{{.Snapshot}}</code>{{end}}</td>
<td>{{if and (eq .Kind "fund") .Order}}<form class="form" method="post" action="/_gm/users/{{$uid}}/refund" onsubmit="return confirm('Refund this order in full? Record the money refund on the rail first; this revokes the chips (floored at 0).')"><input type="hidden" name="order_id" value="{{.Order}}"><button type="submit">Refund</button></form>{{end}}</td></tr>
{{end}}
</tbody>
</table>
<p class="note"><a href="/_gm/ledger.csv">Export the full ledger (CSV)</a> — all accounts, for tax + reconciliation.</p>
{{else}}<p class="note">no ledger entries</p>{{end}}
{{else}}<p class="note">payments not enabled</p>{{end}}
</section>
<section class="panel"><h2>Grant benefits</h2>
{{if .Grant.Present}}
<p class="note">A zero-price admin sale of a value — <strong>never chips</strong>. The origin is your compliance choice. The by-product grant applies a defined bundle, including an archived reward product.</p>
<form class="form col" method="post" action="/_gm/users/{{.ID}}/grant">
<label>Origin <select name="origin">{{range .Grant.Origins}}<option value="{{.}}">{{.}}</option>{{end}}</select></label>
<label>Hints <input type="number" name="hints" min="0" value="0"></label>
<label>No-ads days <input type="number" name="noads" min="0" value="0"></label>
<label><input type="checkbox" name="forever" value="true"> No-ads forever</label>
<div><button type="submit">Grant</button></div>
</form>
{{if .Grant.Products}}
<h3>Grant a product</h3>
<form class="form col" method="post" action="/_gm/users/{{.ID}}/grant-product">
<label>Origin <select name="origin">{{range .Grant.Origins}}<option value="{{.}}">{{.}}</option>{{end}}</select></label>
<label>Product <select name="product_id">{{range .Grant.Products}}<option value="{{.ID}}">{{.Title}} ({{.Summary}}){{if .Archived}} — archived{{end}}</option>{{end}}</select></label>
<div><button type="submit">Grant product</button></div>
</form>
{{else}}<p class="note">no grantable products — create a value product in the <a href="/_gm/catalog">catalog</a></p>{{end}}
{{else}}<p class="note">payments not enabled</p>{{end}}
</section>
<section class="panel"><h2>Roles</h2>
{{$id := .ID}}
{{if .Roles}}
@@ -172,11 +211,11 @@
{{end}}
<section class="panel"><h2>Games</h2>
<table class="list">
<thead><tr><th>Game</th><th>Variant</th><th>Status</th><th class="num">Players</th><th>Updated</th></tr></thead>
<thead><tr><th>Game</th><th>Variant</th><th>Kind</th><th>Status</th><th class="num">Players</th><th>Updated</th></tr></thead>
<tbody>
{{range .Games}}
<tr><td><a href="/_gm/games/{{.ID}}">{{.ID}}</a></td><td>{{.Variant}}</td><td>{{.Status}}</td><td class="num">{{.Players}}</td><td>{{.UpdatedAt}}</td></tr>
{{else}}<tr><td colspan="5"><span class="note">no games</span></td></tr>{{end}}
<tr><td><a href="/_gm/games/{{.ID}}">{{.ID}}</a></td><td>{{.Variant}}</td><td>{{.Kind}}</td><td>{{.Status}}</td><td class="num">{{.Players}}</td><td>{{.UpdatedAt}}</td></tr>
{{else}}<tr><td colspan="6"><span class="note">no games</span></td></tr>{{end}}
</tbody>
</table>
</section>
+132 -9
View File
@@ -149,7 +149,6 @@ type UserDetailView struct {
TimeZone string
Guest bool
NotificationsInAppOnly bool
PaidAccount bool
// MergedInto is the primary account id when this account has been retired by a
// merge, or empty for a live account.
MergedInto string
@@ -165,14 +164,10 @@ type UserDetailView struct {
// FlaggedHighRateAt is the pre-formatted soft high-rate marker timestamp,
// empty for an unflagged account; the card shows it with the Clear action.
FlaggedHighRateAt string
HintBalance int
// HintGrantMax is the per-grant cap the operator's "add hints" form enforces (it mirrors the
// server's maxHintGrant), passed through so the policy value lives in one place.
HintGrantMax int
CreatedAt string
HasStats bool
Stats StatsRow
Identities []IdentityRow
CreatedAt string
HasStats bool
Stats StatsRow
Identities []IdentityRow
// HasEmail gates the "Erase email" action; set when the account carries an email identity.
HasEmail bool
Games []GameRow
@@ -200,6 +195,55 @@ type UserDetailView struct {
Blocks []RelationRow
BlockedBy []RelationRow
Friends []RelationRow
// Finance is the account's payments picture (balances, benefits, refund risk, ledger). Present
// is false when the payments domain is unwired.
Finance FinanceView
// Grant is the admin-grant panel (origin picker + grantable products). Present is false when the
// payments domain is unwired.
Grant GrantFormView
}
// FinanceView is the account's payments picture on the user card: chip balances per funding
// segment, benefits per origin, the recorded refund risk, and the append-only ledger history
// (newest first). Present is false when the payments domain is unwired.
type FinanceView struct {
Present bool
Segments []SegmentRow
Benefits []BenefitRow
// Abuse is the refund abuse flag; Loss is the unrecoverable chip loss from floor-0 refunds.
Abuse bool
Loss int
Ledger []LedgerRow
}
// SegmentRow is one funding segment's chip balance.
type SegmentRow struct {
Source string
Chips int
}
// BenefitRow is one origin's benefit: the hint wallet, the ad-free expiry (pre-formatted, empty
// when none) and the lifetime ad-free flag.
type BenefitRow struct {
Origin string
Hints int
AdsUntil string
Forever bool
}
// LedgerRow is one append-only ledger entry: its kind, funding source / benefit origin, signed chip
// delta, the product / order / provider it references (empty when none), the raw snapshot JSON and
// the pre-formatted time.
type LedgerRow struct {
Kind string
Source string
Origin string
ChipsDelta int
Product string
Order string
Provider string
Snapshot string
At string
}
// RelationRow is one cross-linked account in the user card's blocks / blocked-by / friends
@@ -268,6 +312,8 @@ type GameRow struct {
UpdatedAt string
// VsAI marks an honest-AI game (rendered as 🤖 in the list's AI column).
VsAI bool
// Kind is the game's origin tag label: vs_ai / random / friends / unknown.
Kind string
}
// GamesView is the paginated games list, optionally filtered by status.
@@ -277,6 +323,17 @@ type GamesView struct {
Pager Pager
}
// GameLimitsView is the per-tier, per-kind active-game limit form: each field is a cap where -1
// is unlimited, 0 blocks the kind, and a positive value caps concurrent games of that kind.
type GameLimitsView struct {
GuestVsAI int
GuestRandom int
GuestFriends int
DurableVsAI int
DurableRandom int
DurableFriends int
}
// GameDetailView is one game with its seats.
type GameDetailView struct {
ID string
@@ -612,3 +669,69 @@ type FeedbackDetailView struct {
UserTZ string
Banned bool
}
// CatalogView is the product-catalog list page.
type CatalogView struct {
Products []ProductRow
}
// ProductRow is one product in the catalog list: its composition, prices, the archived flag
// (Active) and the transacted flag (which forbids a hard delete).
type ProductRow struct {
ID string
Title string
Active bool
Atoms []AtomRow
Prices []PriceRow
Transacted bool
}
// AtomRow is one atom line of a product row.
type AtomRow struct {
Atom string
Quantity int
}
// PriceRow is one price of a product: the method ("" for a value's CHIP price), the currency, and
// the amount in that currency's minor units.
type PriceRow struct {
Method string
Currency string
Amount int64
}
// ProductFormView is the product edit form, pre-filled from the current composition. Atom quantities
// and prices are flattened to the fixed fields the form offers (0 = absent); Transacted disables the
// delete action.
type ProductFormView struct {
ID string
Title string
Active bool
Chips int
Hints int
NoAds int
Tournament int
PriceRUB int64
PriceVote int64
PriceStar int64
PriceChip int64
Transacted bool
}
// GrantFormView is the admin-grant panel on the user card: the origin picker and the grantable
// products (value bundles — hints / no-ads days — including archived ones; chips and tournament
// products are excluded). Present is false when the payments domain is unwired.
type GrantFormView struct {
Present bool
Origins []string
Products []GrantProductOption
}
// GrantProductOption is one grantable product in the by-product picker: its id, title, an atom
// summary, and whether it is archived (the common case for a non-public reward bundle).
type GrantProductOption struct {
ID string
Title string
Summary string
Archived bool
}
+15
View File
@@ -14,6 +14,7 @@ import (
"scrabble/backend/internal/lobby"
"scrabble/backend/internal/postgres"
"scrabble/backend/internal/ratewatch"
"scrabble/backend/internal/robokassa"
"scrabble/backend/internal/robot"
"scrabble/backend/internal/telemetry"
)
@@ -64,6 +65,9 @@ type Config struct {
// RendererURL is the base URL of the internal image-render sidecar (e.g.
// http://renderer:8090). Empty disables the PNG export artifact.
RendererURL string
// Robokassa configures the direct-rail (RUB) payment provider. An empty MerchantLogin
// leaves the direct order and Result-callback endpoints unregistered.
Robokassa robokassa.Config
}
// Defaults applied when the corresponding environment variable is unset.
@@ -153,6 +157,13 @@ func Load() (Config, error) {
AdminTo: os.Getenv("BACKEND_ADMIN_EMAIL"),
}
robo := robokassa.Config{
MerchantLogin: os.Getenv("BACKEND_ROBOKASSA_MERCHANT_LOGIN"),
Password1: os.Getenv("BACKEND_ROBOKASSA_PASSWORD1"),
Password2: os.Getenv("BACKEND_ROBOKASSA_PASSWORD2"),
IsTest: os.Getenv("BACKEND_ROBOKASSA_TEST") == "1",
}
c := Config{
HTTPAddr: envOr("BACKEND_HTTP_ADDR", defaultHTTPAddr),
GRPCAddr: envOr("BACKEND_GRPC_ADDR", defaultGRPCAddr),
@@ -170,6 +181,7 @@ func Load() (Config, error) {
GuestRetention: guestRetention,
ExportSignKey: os.Getenv("BACKEND_EXPORT_SIGN_KEY"),
RendererURL: os.Getenv("BACKEND_RENDERER_URL"),
Robokassa: robo,
}
if err := c.validate(); err != nil {
return Config{}, err
@@ -222,6 +234,9 @@ func (c Config) validate() error {
return fmt.Errorf("config: BACKEND_PUBLIC_BASE_URL %q must be an absolute URL (scheme://host)", c.PublicBaseURL)
}
}
if c.Robokassa.MerchantLogin != "" && (c.Robokassa.Password1 == "" || c.Robokassa.Password2 == "") {
return fmt.Errorf("config: BACKEND_ROBOKASSA_PASSWORD1 and BACKEND_ROBOKASSA_PASSWORD2 must be set when BACKEND_ROBOKASSA_MERCHANT_LOGIN is")
}
return nil
}
+1 -1
View File
@@ -52,6 +52,7 @@ func gameSummary(g Game, names []string) notify.GameSummary {
TurnTimeoutSecs: int(g.TurnTimeout.Seconds()),
MultipleWordsPerTurn: g.MultipleWordsPerTurn,
VsAI: g.VsAI,
Kind: int(g.Kind),
MoveCount: g.MoveCount,
EndReason: g.EndReason,
Seats: seats,
@@ -74,7 +75,6 @@ func playerState(v StateView, names []string, includeAlphabet bool) (notify.Play
Rack: rack,
BagLen: v.BagLen,
HintsRemaining: v.HintsRemaining,
WalletBalance: v.WalletBalance,
}
if includeAlphabet {
tab, err := engine.AlphabetTable(v.Game.Variant)
+8 -8
View File
@@ -55,16 +55,16 @@ func TestPayloadExchangeRoundTrip(t *testing.T) {
}
func TestHintsRemaining(t *testing.T) {
cases := []struct{ allowance, used, wallet, want int }{
{1, 0, 3, 4},
{1, 1, 3, 3},
{1, 2, 3, 3}, // used past allowance clamps to 0
{0, 0, 5, 5},
{2, 1, 0, 1},
cases := []struct{ allowance, used, want int }{
{1, 0, 1},
{1, 1, 0},
{1, 2, 0}, // used past allowance clamps to 0
{3, 1, 2},
{0, 0, 0},
}
for _, c := range cases {
if got := hintsRemaining(c.allowance, c.used, c.wallet); got != c.want {
t.Errorf("hintsRemaining(%d,%d,%d) = %d, want %d", c.allowance, c.used, c.wallet, got, c.want)
if got := hintsRemaining(c.allowance, c.used); got != c.want {
t.Errorf("hintsRemaining(%d,%d) = %d, want %d", c.allowance, c.used, got, c.want)
}
}
}
+49 -23
View File
@@ -17,6 +17,7 @@ import (
"scrabble/backend/internal/account"
"scrabble/backend/internal/engine"
"scrabble/backend/internal/gamelimits"
"scrabble/backend/internal/notify"
"scrabble/backend/internal/payments"
"scrabble/backend/internal/session"
@@ -57,6 +58,9 @@ type Service struct {
// nil, only the free per-game allowance is served (no purchased hints). vs_ai hints are
// wallet-free and never touch it.
hintWallet HintWallet
// limits is the per-tier active-game cap config (cached). Set by SetGameLimits during wiring;
// when nil, no active-game limit is enforced (a game is always creatable).
limits *gamelimits.Service
// clearNudges, when set, marks the actor's pending nudges in a game read once they
// have committed a move (a nudge answered by moving stops counting as unread). It is
// best-effort and kept as a func so the game package never imports the social package.
@@ -126,6 +130,37 @@ func (svc *Service) SetHintWallet(w HintWallet) {
svc.hintWallet = w
}
// SetGameLimits installs the active-game limit config (cached), enabling the per-tier caps. When
// unset (nil), a game is always creatable.
func (svc *Service) SetGameLimits(l *gamelimits.Service) {
svc.limits = l
}
// AtGameLimit reports whether accountID has reached its tier's active-game cap for kind — the
// per-tier, per-kind limits held in backend.config, read from the in-memory cache. It resolves
// the caller's tier (guest vs durable) from the account, then counts its open+active games of that
// kind. It reports false (not at the limit) when the limits config is not wired, the account is nil,
// or the resolved cap is gamelimits.Unlimited. It backs the new-game gate (the handler aborts 409
// game_limit_reached) and the lobby's at-limit flag.
func (svc *Service) AtGameLimit(ctx context.Context, accountID uuid.UUID, kind gamelimits.Kind) (bool, error) {
if svc.limits == nil || accountID == uuid.Nil {
return false, nil
}
acc, err := svc.accounts.GetByID(ctx, accountID)
if err != nil {
return false, err
}
limit := svc.limits.LimitsFor(acc.IsGuest).Cap(kind)
if limit == gamelimits.Unlimited {
return false, nil
}
n, err := svc.store.CountActiveByKind(ctx, accountID, kind)
if err != nil {
return false, err
}
return n >= limit, nil
}
// walletContext resolves the payments gate inputs for an account on the current request: the
// trusted execution context (from the session platform carried on ctx; absent ⇒ untrusted) and
// the account's present identity sources (which chip/benefit segments are awake, §6).
@@ -338,6 +373,7 @@ func (svc *Service) Create(ctx context.Context, params CreateParams) (Game, erro
dropoutTiles: params.DropoutTiles.String(),
multipleWordsPerTurn: params.MultipleWordsPerTurn,
vsAI: params.VsAI,
kind: params.Kind,
}
if err := svc.store.CreateGame(ctx, ins, seats, seeding.draws); err != nil {
return Game{}, err
@@ -401,6 +437,7 @@ func (svc *Service) OpenOrJoin(ctx context.Context, accountID uuid.UUID, params
multipleWordsPerTurn: params.MultipleWordsPerTurn,
status: StatusOpen,
openDeadline: &deadline,
kind: gamelimits.KindRandom,
}
// Decide the first move now by the official draw, with the not-yet-arrived opponent as a
// synthetic placeholder (uuid.Nil): the draw fixes who sits at seat 0 — and so moves
@@ -1207,7 +1244,7 @@ func (svc *Service) Hint(ctx context.Context, gameID, accountID uuid.UUID) (Hint
return HintResult{}, err
}
used++
return HintResult{Move: move, HintsRemaining: hintsRemaining(pre.HintsPerPlayer, used, walletAfter), WalletBalance: walletAfter}, nil
return HintResult{Move: move, HintsRemaining: hintsRemaining(pre.HintsPerPlayer, used), WalletBalance: walletAfter}, nil
}
// Candidates returns the to-move player's legal plays for a seated player on
@@ -1272,10 +1309,6 @@ func (svc *Service) GameState(ctx context.Context, gameID, accountID uuid.UUID)
if !ok {
return StateView{}, ErrNotAPlayer
}
acc, err := svc.accounts.GetByID(ctx, accountID)
if err != nil {
return StateView{}, err
}
unlock := svc.locks.lock(gameID)
defer unlock()
@@ -1290,12 +1323,13 @@ func (svc *Service) GameState(ctx context.Context, gameID, accountID uuid.UUID)
}
}
return StateView{
Game: pre,
Seat: seat,
Rack: g.Hand(seat),
BagLen: g.BagLen(),
HintsRemaining: hintsRemaining(pre.HintsPerPlayer, pre.Seats[seat].HintsUsed, acc.HintBalance),
WalletBalance: acc.HintBalance,
Game: pre,
Seat: seat,
Rack: g.Hand(seat),
BagLen: g.BagLen(),
// HintsRemaining is the per-seat allowance only; the purchasable wallet lives on the profile
// (payments) and the client adds it (lib/hints.hintsLeft).
HintsRemaining: hintsRemaining(pre.HintsPerPlayer, pre.Seats[seat].HintsUsed),
// vs_ai idle-hint gate (seconds left; 0 for a human game / first move / not your turn).
HintUnlockLeftSeconds: hintUnlockLeftSeconds(pre, seat, svc.clock()),
}, nil
@@ -1389,14 +1423,6 @@ func (svc *Service) ListForLobby(ctx context.Context, accountID uuid.UUID) ([]Ga
return kept, nil
}
// CountActiveQuickGames reports how many in-progress quick games the account holds —
// the count the simultaneous-game limit (MaxActiveQuickGames) is checked against. It
// counts active and still-open quick games (including honest-AI ones) and excludes
// friend games created by invitation and finished games. See Store.CountActiveQuickGames.
func (svc *Service) CountActiveQuickGames(ctx context.Context, accountID uuid.UUID) (int, error) {
return svc.store.CountActiveQuickGames(ctx, accountID)
}
// HideGame hides a finished game from accountID's own lobby (it stays visible to the other
// players); it is irreversible by design. Only a player of a finished game may hide it
// (ErrNotAPlayer / ErrGameActive otherwise); hiding an already-hidden game is a no-op.
@@ -1776,10 +1802,10 @@ func (svc *Service) DictBytes(variant engine.Variant, version string) ([]byte, e
return svc.registry.DictBytes(variant, version)
}
// hintsRemaining is a player's remaining hint budget: the unspent per-game
// allowance plus the profile wallet.
func hintsRemaining(allowance, used, wallet int) int {
return max(0, allowance-used) + wallet
// hintsRemaining is the unspent per-game hint allowance. The purchasable wallet is separate,
// carried on the profile (payments), and the client adds it (lib/hints.hintsLeft).
func hintsRemaining(allowance, used int) int {
return max(0, allowance-used)
}
// allowedTimeout reports whether d is one of the offered move clocks.
+20 -24
View File
@@ -15,6 +15,7 @@ import (
"scrabble/backend/internal/account"
"scrabble/backend/internal/engine"
"scrabble/backend/internal/gamelimits"
"scrabble/backend/internal/postgres/jet/backend/model"
"scrabble/backend/internal/postgres/jet/backend/table"
)
@@ -45,6 +46,8 @@ type gameInsert struct {
multipleWordsPerTurn bool
// vsAI marks an honest-AI game (games.vs_ai).
vsAI bool
// kind tags the game's origin (games.game_kind) for the active-game limits.
kind gamelimits.Kind
// status is the lifecycle state to create the game in: StatusActive for a normal
// seated game, StatusOpen for an auto-match game still awaiting an opponent. An
// empty string defaults to StatusActive.
@@ -138,6 +141,20 @@ func (s *Store) CreateGame(ctx context.Context, ins gameInsert, seats []seatInse
})
}
// CountActiveByKind counts the account's active (open or in-progress) games of the given kind — the
// per-tier active-game limit is checked against it before a new game of that kind is created.
func (s *Store) CountActiveByKind(ctx context.Context, accountID uuid.UUID, kind gamelimits.Kind) (int, error) {
var n int
if err := s.db.QueryRowContext(ctx,
`SELECT count(*) FROM backend.games g
JOIN backend.game_players p ON p.game_id = g.game_id
WHERE p.account_id = $1 AND g.game_kind = $2 AND g.status IN ('open', 'active')`,
accountID, int16(kind)).Scan(&n); err != nil {
return 0, fmt.Errorf("game: count active by kind %s: %w", accountID, err)
}
return n, nil
}
// insertGameTx inserts the games row and one game_players row per seat (seat 0
// first) on tx, stamping each seat's display-name snapshot. A seat whose account id is
// uuid.Nil is written with a NULL account_id (and an empty snapshot) — the still-empty
@@ -155,9 +172,9 @@ func insertGameTx(ctx context.Context, tx *sql.Tx, ins gameInsert, seats []seatI
table.Games.GameID, table.Games.Variant, table.Games.DictVersion, table.Games.Seed,
table.Games.Status, table.Games.Players, table.Games.TurnTimeoutSecs,
table.Games.HintsAllowed, table.Games.HintsPerPlayer, table.Games.OpenDeadlineAt,
table.Games.DropoutTiles, table.Games.MultipleWordsPerTurn, table.Games.VsAi,
table.Games.DropoutTiles, table.Games.MultipleWordsPerTurn, table.Games.VsAi, table.Games.GameKind,
).VALUES(ins.id, ins.variant, ins.dictVersion, ins.seed, status, ins.players,
ins.turnTimeoutSecs, ins.hintsAllowed, ins.hintsPerPlayer, deadline, ins.dropoutTiles, ins.multipleWordsPerTurn, ins.vsAI)
ins.turnTimeoutSecs, ins.hintsAllowed, ins.hintsPerPlayer, deadline, ins.dropoutTiles, ins.multipleWordsPerTurn, ins.vsAI, int16(ins.kind))
if _, err := gi.ExecContext(ctx, tx); err != nil {
return fmt.Errorf("insert game: %w", err)
}
@@ -501,28 +518,6 @@ func (s *Store) ListGamesForAccount(ctx context.Context, accountID uuid.UUID) ([
return out, nil
}
// CountActiveQuickGames counts the account's in-progress quick games — the ones the
// simultaneous-game limit (MaxActiveQuickGames) is checked against. It includes both
// active and still-open (awaiting-opponent) games, the honest-AI ones among them, and
// excludes friend games (those linked to a game_invitations row) and finished games.
// A hidden game still occupies a slot, so this is a dedicated count rather than a
// filter over ListGamesForAccount (which drops hidden games). Joining on the account's
// own seat counts each game once (an open game's empty opponent seat has no account).
func (s *Store) CountActiveQuickGames(ctx context.Context, accountID uuid.UUID) (int, error) {
// The status literals are game.StatusActive / game.StatusOpen, matching the
// games.status CHECK in the baseline migration.
const q = `
SELECT COUNT(*) FROM backend.games g
JOIN backend.game_players gp ON gp.game_id = g.game_id
LEFT JOIN backend.game_invitations gi ON gi.game_id = g.game_id
WHERE gp.account_id = $1 AND g.status IN ('active', 'open') AND gi.game_id IS NULL`
var n int
if err := s.db.QueryRowContext(ctx, q, accountID).Scan(&n); err != nil {
return 0, fmt.Errorf("game: count active quick games: %w", err)
}
return n, nil
}
// HideGame hides a game from the account's own lobby list (idempotent). The caller validates the
// game is finished and the account is a player.
func (s *Store) HideGame(ctx context.Context, accountID, gameID uuid.UUID) error {
@@ -1361,6 +1356,7 @@ func projectGame(g model.Games, seats []model.GamePlayers) (Game, error) {
}
out.MultipleWordsPerTurn = g.MultipleWordsPerTurn
out.VsAI = g.VsAi
out.Kind = gamelimits.Kind(g.GameKind)
if g.EndReason != nil {
out.EndReason = *g.EndReason
}
+11 -16
View File
@@ -7,6 +7,7 @@ import (
"github.com/google/uuid"
"scrabble/backend/internal/engine"
"scrabble/backend/internal/gamelimits"
)
// Status values persisted in the games.status column.
@@ -94,15 +95,6 @@ const DefaultTurnTimeout = 24 * time.Hour
// one of AllowedTurnTimeouts (never offered in the creation UI).
const AIInactivityTimeout = 7 * 24 * time.Hour
// MaxActiveQuickGames is the cap on a player's simultaneous quick games (human
// auto-match and honest-AI), counting both in-progress (StatusActive) and
// still-open, awaiting-opponent (StatusOpen) games. Friend games created by
// invitation are not counted. At the cap the backend refuses to create a new game
// of any kind — quick or by invitation — and the lobby disables "New Game";
// accepting an incoming invitation is always allowed. See
// Store.CountActiveQuickGames.
const MaxActiveQuickGames = 10
// aiPlayerName labels the robot seat in an honest-AI game's GCG export, so a downloaded
// game file shows a clean "AI" rather than the robot's human-like pool name (the in-app
// UI shows 🤖 from the game's vs_ai flag).
@@ -125,6 +117,10 @@ type CreateParams struct {
// robot is seated at once, the move clock is AIInactivityTimeout, and chat/nudge
// and finish-time statistics are suppressed. Set by the lobby's AI-match path.
VsAI bool
// Kind tags the game's origin (games.game_kind) for the active-game limits: vs_ai / random /
// friends. The lobby sets it; a zero (unknown) kind is never gated. The active-game limit itself
// is enforced at the new-game handler (Server.ensureUnderGameLimit), not here.
Kind gamelimits.Kind
}
// Game is the persisted state of a match: the games row joined with its seats.
@@ -151,6 +147,9 @@ type Game struct {
// VsAI is true for an honest-AI game (games.vs_ai): the opponent is a robot the
// player knowingly chose, shown as 🤖, with chat/nudge disabled and no statistics.
VsAI bool
// Kind is the game's origin tag (games.game_kind) for the active-game limits: vs_ai / random /
// friends, or unknown for an untagged game. Read-only projection; set once on creation.
Kind gamelimits.Kind
}
// Seat is one player's standing in a game.
@@ -211,10 +210,9 @@ type MoveResult struct {
BagLen int
}
// HintResult is a revealed hint and the requesting player's remaining hint
// budget (per-seat allowance plus profile wallet) after spending one. WalletBalance is
// the global wallet alone, so the client can keep its live wallet authoritative and
// re-derive the per-game allowance (HintsRemaining - WalletBalance).
// HintResult is a revealed hint with the per-seat allowance remaining (HintsRemaining) and the
// purchasable hint wallet after spending one (WalletBalance, from payments). The client adopts
// WalletBalance into the profile so the badge stays live across games (lib/hints).
type HintResult struct {
Move engine.MoveRecord
HintsRemaining int
@@ -241,9 +239,6 @@ type StateView struct {
Rack []string
BagLen int
HintsRemaining int
// WalletBalance is the player's global hint-wallet balance alone (HintsRemaining folds
// it in with the per-game allowance), so the client keeps the wallet live across games.
WalletBalance int
// HintUnlockLeftSeconds is, for a vs_ai game on the requesting player's turn, the seconds left
// until the idle hint unlocks (the robot's last move plus the idle window, from the server clock);
// 0 for the human's first move, when it is not their turn, or a non-vs_ai game. The vs_ai hint is
+149
View File
@@ -0,0 +1,149 @@
// Package gamelimits holds the per-tier, per-kind active-game caps (a guest funnel) with a hot
// in-memory cache over the single-row backend.config, so a login or a game-create never queries it.
package gamelimits
import (
"context"
"database/sql"
"fmt"
"sync"
"github.com/go-jet/jet/v2/postgres"
"scrabble/backend/internal/postgres/jet/backend/model"
"scrabble/backend/internal/postgres/jet/backend/table"
)
// Kind is a game's kind, mirroring backend.games.game_kind. 0 (unknown) is an untagged game, never gated.
type Kind int16
const (
KindUnknown Kind = 0
KindVsAI Kind = 1
KindRandom Kind = 2
KindFriends Kind = 3
)
// String returns the kind's label for admin game lists and logs.
func (k Kind) String() string {
switch k {
case KindVsAI:
return "vs_ai"
case KindRandom:
return "random"
case KindFriends:
return "friends"
default:
return "unknown"
}
}
// Unlimited is the limit sentinel meaning no cap.
const Unlimited = -1
// Limits is a tier's active-game caps per kind (-1 = unlimited).
type Limits struct {
VsAI int
Random int
Friends int
}
// Cap returns the limit for kind; the unknown kind is never capped.
func (l Limits) Cap(kind Kind) int {
switch kind {
case KindVsAI:
return l.VsAI
case KindRandom:
return l.Random
case KindFriends:
return l.Friends
default:
return Unlimited
}
}
// Config is the per-tier limit config (the single backend.config row).
type Config struct {
Guest Limits
Durable Limits
}
// Store reads and writes the single-row backend.config.
type Store struct{ db *sql.DB }
// NewStore constructs a Store over db.
func NewStore(db *sql.DB) *Store { return &Store{db: db} }
func (s *Store) load(ctx context.Context) (Config, error) {
var c model.Config
if err := postgres.SELECT(table.Config.AllColumns).FROM(table.Config).LIMIT(1).
QueryContext(ctx, s.db, &c); err != nil {
return Config{}, fmt.Errorf("gamelimits: load config: %w", err)
}
return Config{
Guest: Limits{VsAI: int(c.GuestVsAiLimit), Random: int(c.GuestRandomLimit), Friends: int(c.GuestFriendsLimit)},
Durable: Limits{VsAI: int(c.DurableVsAiLimit), Random: int(c.DurableRandomLimit), Friends: int(c.DurableFriendsLimit)},
}, nil
}
func (s *Store) save(ctx context.Context, c Config) error {
if _, err := s.db.ExecContext(ctx,
`UPDATE backend.config SET guest_vs_ai_limit=$1, guest_random_limit=$2, guest_friends_limit=$3,
durable_vs_ai_limit=$4, durable_random_limit=$5, durable_friends_limit=$6 WHERE only_row`,
c.Guest.VsAI, c.Guest.Random, c.Guest.Friends, c.Durable.VsAI, c.Durable.Random, c.Durable.Friends); err != nil {
return fmt.Errorf("gamelimits: save config: %w", err)
}
return nil
}
// Service fronts the config with an in-memory cache (single-instance, matching the deploy). Load
// once at startup; Update after an admin edit refreshes it in place.
type Service struct {
store *Store
mu sync.RWMutex
cfg Config
}
// NewService constructs a Service over store. Call Load before serving.
func NewService(store *Store) *Service { return &Service{store: store} }
// Load reads the config into the cache. Call once at startup.
func (s *Service) Load(ctx context.Context) error {
c, err := s.store.load(ctx)
if err != nil {
return err
}
s.set(c)
return nil
}
func (s *Service) set(c Config) {
s.mu.Lock()
s.cfg = c
s.mu.Unlock()
}
// Get returns the cached config.
func (s *Service) Get() Config {
s.mu.RLock()
defer s.mu.RUnlock()
return s.cfg
}
// LimitsFor returns the cached limits for the account tier (guest or durable).
func (s *Service) LimitsFor(isGuest bool) Limits {
c := s.Get()
if isGuest {
return c.Guest
}
return c.Durable
}
// Update saves the config and refreshes the cache in place (the admin edit).
func (s *Service) Update(ctx context.Context, c Config) error {
if err := s.store.save(ctx, c); err != nil {
return err
}
s.set(c)
return nil
}
@@ -0,0 +1,44 @@
package gamelimits
import "testing"
// TestLimitsCap checks Cap maps each kind to its field and leaves the unknown kind uncapped, so a
// untagged game (game_kind 0) is never gated.
func TestLimitsCap(t *testing.T) {
l := Limits{VsAI: 1, Random: 2, Friends: 3}
for _, tc := range []struct {
kind Kind
want int
}{
{KindVsAI, 1},
{KindRandom, 2},
{KindFriends, 3},
{KindUnknown, Unlimited},
{Kind(99), Unlimited},
} {
if got := l.Cap(tc.kind); got != tc.want {
t.Errorf("Cap(%d) = %d, want %d", tc.kind, got, tc.want)
}
}
}
// TestServiceLimitsForTier checks LimitsFor selects the guest or durable tier from the cached config.
func TestServiceLimitsForTier(t *testing.T) {
svc := NewService(nil)
svc.set(Config{
Guest: Limits{VsAI: 1, Random: 1, Friends: 0},
Durable: Limits{VsAI: 10, Random: 10, Friends: 10},
})
if got := svc.LimitsFor(true); got != (Limits{VsAI: 1, Random: 1, Friends: 0}) {
t.Errorf("guest limits = %+v, want {1 1 0}", got)
}
if got := svc.LimitsFor(false); got != (Limits{VsAI: 10, Random: 10, Friends: 10}) {
t.Errorf("durable limits = %+v, want {10 10 10}", got)
}
// The unlimited sentinel resolves through the tier too.
svc.set(Config{Durable: Limits{VsAI: Unlimited, Random: Unlimited, Friends: Unlimited}})
if got := svc.LimitsFor(false).Cap(KindVsAI); got != Unlimited {
t.Errorf("durable vs_ai cap = %d, want unlimited (-1)", got)
}
}
@@ -0,0 +1,79 @@
//go:build integration
package inttest
import (
"context"
"net/http"
"strings"
"testing"
"github.com/google/uuid"
"scrabble/backend/internal/payments"
)
// benefitFor returns the account's benefit on the given origin from its statement.
func benefitFor(t *testing.T, pay *payments.Service, id uuid.UUID, origin payments.Source) payments.OriginBenefit {
t.Helper()
stmt, err := pay.AccountStatement(context.Background(), id)
if err != nil {
t.Fatalf("statement: %v", err)
}
for _, b := range stmt.Benefits {
if b.Origin == origin {
return b
}
}
return payments.OriginBenefit{}
}
// TestConsoleAdminGrant drives the admin grant: a raw benefit grant, a by-product grant of a reward
// bundle, and a refusal to grant a chips pack; the create is CSRF-guarded.
func TestConsoleAdminGrant(t *testing.T) {
ctx := context.Background()
srv, _, pay := bannerServer(t)
h := srv.Handler()
id := provisionAccount(t)
const origin = "http://admin.test"
base := "http://admin.test/_gm/users/" + id.String()
// CSRF: a grant without the origin header is refused.
if code, _ := consoleDo(h, http.MethodPost, base+"/grant", "origin=direct&hints=1", ""); code != http.StatusForbidden {
t.Fatalf("grant without origin = %d, want 403", code)
}
// Raw grant: 5 hints + 30 no-ads days to the direct origin.
if code, body := consoleDo(h, http.MethodPost, base+"/grant", "origin=direct&hints=5&noads=30", origin); code != http.StatusOK || !strings.Contains(body, "Granted") {
t.Fatalf("raw grant = %d, has 'Granted' = %v", code, strings.Contains(body, "Granted"))
}
if b := benefitFor(t, pay, id, payments.SourceDirect); b.Hints != 5 || b.AdsPaidUntil.IsZero() {
t.Fatalf("after raw grant: hints=%d adsUntil-zero=%v, want 5 hints + a no-ads term", b.Hints, b.AdsPaidUntil.IsZero())
}
// By-product grant: an archived reward bundle (3 hints) to vk.
reward, err := pay.CreateProduct(ctx, payments.ProductInput{
Title: "reward-3-hints", Atoms: []payments.AtomLine{{Atom: "hints", Quantity: 3}},
}, false)
if err != nil {
t.Fatalf("create reward: %v", err)
}
if code, body := consoleDo(h, http.MethodPost, base+"/grant-product", "origin=vk&product_id="+reward.String(), origin); code != http.StatusOK || !strings.Contains(body, "Granted") {
t.Fatalf("product grant = %d, has 'Granted' = %v", code, strings.Contains(body, "Granted"))
}
if b := benefitFor(t, pay, id, payments.SourceVK); b.Hints != 3 {
t.Fatalf("after product grant: vk hints=%d, want 3", b.Hints)
}
// A chips pack cannot be granted.
pack, err := pay.CreateProduct(ctx, payments.ProductInput{
Title: "grant-pack", Atoms: []payments.AtomLine{{Atom: "chips", Quantity: 100}},
Prices: []payments.PriceLine{{Method: "direct", Currency: payments.CurrencyRUB, Amount: 14900}},
}, true)
if err != nil {
t.Fatalf("create pack: %v", err)
}
if code, body := consoleDo(h, http.MethodPost, base+"/grant-product", "origin=direct&product_id="+pack.String(), origin); code != http.StatusOK || !strings.Contains(body, "cannot grant chips") {
t.Fatalf("chips grant = %d, has 'cannot grant chips' = %v", code, strings.Contains(body, "cannot grant chips"))
}
}
@@ -0,0 +1,77 @@
//go:build integration
package inttest
import (
"context"
"net/http"
"strings"
"testing"
"scrabble/backend/internal/payments"
)
// TestConsoleRefundAndExport drives the manual refund and the ledger CSV export: a funded order is
// refunded in full (chips revoked, a refund row), the refund is idempotent, and the export carries
// the fund + refund rows; the refund POST is CSRF-guarded.
func TestConsoleRefundAndExport(t *testing.T) {
ctx := context.Background()
srv, _, pay := bannerServer(t)
h := srv.Handler()
id := provisionAccount(t)
const origin = "http://admin.test"
base := "http://admin.test/_gm/users/" + id.String()
// Fund a pack: 100 chips + a fund ledger row.
prod := seedPackProduct(t, 100, methodPrice{method: "direct", currency: "RUB", amount: 14900})
res, err := pay.CreateOrder(ctx, id, payments.NewContext("direct", "web"), []payments.Source{payments.SourceDirect}, prod, "robokassa")
if err != nil {
t.Fatalf("order: %v", err)
}
paid, _ := payments.MoneyFromMinor(14900, payments.CurrencyRUB)
if _, err := pay.Fund(ctx, res.OrderID, "robokassa", res.OrderID.String(), paid); err != nil {
t.Fatalf("fund: %v", err)
}
// CSRF: a refund without the origin header is refused.
if code, _ := consoleDo(h, http.MethodPost, base+"/refund", "order_id="+res.OrderID.String(), ""); code != http.StatusForbidden {
t.Fatalf("refund without origin = %d, want 403", code)
}
// Refund the order in full → 100 chips revoked (none spent).
if code, body := consoleDo(h, http.MethodPost, base+"/refund", "order_id="+res.OrderID.String(), origin); code != http.StatusOK || !strings.Contains(body, "revoked 100 chips") {
t.Fatalf("refund = %d, has 'revoked 100 chips' = %v", code, strings.Contains(body, "revoked 100 chips"))
}
stmt, err := pay.AccountStatement(ctx, id)
if err != nil {
t.Fatalf("statement: %v", err)
}
for _, sg := range stmt.Segments {
if sg.Source == payments.SourceDirect && sg.Chips != 0 {
t.Errorf("after refund: direct chips = %d, want 0", sg.Chips)
}
}
kinds := map[string]int{}
for _, e := range stmt.Ledger {
kinds[e.Kind]++
}
if kinds["fund"] != 1 || kinds["refund"] != 1 {
t.Errorf("ledger kinds = %v, want one fund + one refund", kinds)
}
// A second refund of the same order is idempotent.
if code, body := consoleDo(h, http.MethodPost, base+"/refund", "order_id="+res.OrderID.String(), origin); code != http.StatusOK || !strings.Contains(body, "Already refunded") {
t.Fatalf("second refund = %d, has 'Already refunded' = %v", code, strings.Contains(body, "Already refunded"))
}
// Export the whole ledger as CSV: the header, this account, and its fund + refund rows.
code, body := consoleDo(h, http.MethodGet, "http://admin.test/_gm/ledger.csv", "", "")
if code != http.StatusOK {
t.Fatalf("export = %d, want 200", code)
}
for _, want := range []string{"created_at,account_id,kind", id.String(), ",fund,", ",refund,"} {
if !strings.Contains(body, want) {
t.Errorf("ledger CSV missing %q", want)
}
}
}
-71
View File
@@ -4,7 +4,6 @@ package inttest
import (
"context"
"errors"
"net/http"
"net/http/httptest"
"strings"
@@ -280,76 +279,6 @@ func TestConsoleThrottledViewAndFlagClear(t *testing.T) {
}
}
// TestConsoleGrantHints drives the admin hint-wallet grant end to end: the card shows the form,
// the action is CSRF-guarded, a same-origin grant adds to the wallet, a second grant adds again
// (rather than replacing), the inclusive per-grant cap is accepted, and an out-of-range or
// non-numeric amount is refused without changing the balance.
func TestConsoleGrantHints(t *testing.T) {
ctx := context.Background()
accounts := account.NewStore(testDB)
id := provisionAccount(t)
srv := server.New(":0", server.Deps{
Logger: zap.NewNop(), Accounts: accounts, Games: newGameService(), Registry: testRegistry, DictDir: dictDir(),
})
h := srv.Handler()
base := "http://admin.test/_gm/users/" + id.String()
if code, body := consoleDo(h, http.MethodGet, base, "", ""); code != http.StatusOK || !strings.Contains(body, "Add hints") {
t.Fatalf("user card = %d, has grant form = %v", code, strings.Contains(body, "Add hints"))
}
// The grant POST is CSRF-guarded like every console action.
if code, _ := consoleDo(h, http.MethodPost, base+"/grant-hints", "amount=5", ""); code != http.StatusForbidden {
t.Fatalf("grant without origin = %d, want 403", code)
}
// A same-origin grant adds to the wallet.
if code, body := consoleDo(h, http.MethodPost, base+"/grant-hints", "amount=5", "http://admin.test"); code != http.StatusOK || !strings.Contains(body, "now 5") {
t.Fatalf("grant 5 = %d, body has 'now 5' = %v", code, strings.Contains(body, "now 5"))
}
if acc, err := accounts.GetByID(ctx, id); err != nil || acc.HintBalance != 5 {
t.Fatalf("after grant 5: balance=%d err=%v, want 5", acc.HintBalance, err)
}
// A second grant adds again rather than replacing.
if code, body := consoleDo(h, http.MethodPost, base+"/grant-hints", "amount=3", "http://admin.test"); code != http.StatusOK || !strings.Contains(body, "now 8") {
t.Fatalf("grant 3 = %d, body has 'now 8' = %v", code, strings.Contains(body, "now 8"))
}
// An out-of-range or non-numeric amount is refused; the balance is left untouched.
for _, bad := range []string{"0", "-1", "101", "x", ""} {
if code, body := consoleDo(h, http.MethodPost, base+"/grant-hints", "amount="+bad, "http://admin.test"); code != http.StatusOK || !strings.Contains(body, "Invalid amount") {
t.Fatalf("grant %q = %d, has 'Invalid amount' = %v", bad, code, strings.Contains(body, "Invalid amount"))
}
}
if acc, err := accounts.GetByID(ctx, id); err != nil || acc.HintBalance != 8 {
t.Fatalf("after invalid grants: balance=%d err=%v, want 8", acc.HintBalance, err)
}
// The inclusive per-grant cap (100) is accepted.
if code, _ := consoleDo(h, http.MethodPost, base+"/grant-hints", "amount=100", "http://admin.test"); code != http.StatusOK {
t.Fatalf("grant 100 = %d, want 200", code)
}
if acc, err := accounts.GetByID(ctx, id); err != nil || acc.HintBalance != 108 {
t.Fatalf("after grant 100: balance=%d err=%v, want 108", acc.HintBalance, err)
}
}
// TestGrantHintsStore covers the wallet store method directly: an additive grant raises the
// balance, a non-positive grant is rejected, and an unknown account yields ErrNotFound.
func TestGrantHintsStore(t *testing.T) {
ctx := context.Background()
accounts := account.NewStore(testDB)
id := provisionAccount(t)
if bal, err := accounts.GrantHints(ctx, id, 4); err != nil || bal != 4 {
t.Fatalf("grant 4 = (%d, %v), want (4, nil)", bal, err)
}
if bal, err := accounts.GrantHints(ctx, id, 6); err != nil || bal != 10 {
t.Fatalf("grant 6 = (%d, %v), want (10, nil)", bal, err)
}
if _, err := accounts.GrantHints(ctx, id, 0); err == nil {
t.Error("grant 0 should be rejected (non-positive)")
}
if _, err := accounts.GrantHints(ctx, uuid.New(), 1); !errors.Is(err, account.ErrNotFound) {
t.Errorf("grant unknown account = %v, want ErrNotFound", err)
}
}
// consoleDo issues a request to h, optionally with an Origin header, and returns
// the status and body. Form bodies are sent as application/x-www-form-urlencoded.
func consoleDo(h http.Handler, method, target, body, origin string) (int, string) {
@@ -191,7 +191,7 @@ func TestBannerMessageOwnership(t *testing.T) {
}
}
// profileBanner is the banner block of the profile.get JSON response.
// profileBanner is the banner (and interstitial-ad) block of the profile.get JSON response.
type profileBanner struct {
Banner *struct {
Campaigns []struct {
@@ -203,6 +203,12 @@ type profileBanner struct {
HoldMs int `json:"hold_ms"`
} `json:"timings"`
} `json:"banner"`
Ads *struct {
CooldownGlobalS int `json:"cooldown_global_s"`
CooldownVsAiS int `json:"cooldown_vs_ai_s"`
CooldownHintS int `json:"cooldown_hint_s"`
Suppressed bool `json:"suppressed"`
} `json:"ads"`
}
// TestBannerProfileEligibility checks the profile.get banner block follows
@@ -283,6 +289,81 @@ func TestBannerProfileEligibility(t *testing.T) {
}
}
// TestProfileAdsConfig checks the profile.get interstitial-ad block: the seeded config cooldowns are
// carried through, and Suppressed follows the same no-ads / no_banner gate as the banner (the client
// self-gates VK-only + online on top). The no_banner role is context-independent; the no-ads benefit
// applies only in a trusted context where its segment is present.
func TestProfileAdsConfig(t *testing.T) {
ctx := context.Background()
srv, _, pay := bannerServer(t)
accounts := account.NewStore(testDB)
id := provisionAccount(t)
get := func() profileBanner {
t.Helper()
rec := userGet(t, srv, "/api/v1/user/profile", id)
if rec.Code != http.StatusOK {
t.Fatalf("profile = %d, want 200", rec.Code)
}
var p profileBanner
if err := json.Unmarshal(rec.Body.Bytes(), &p); err != nil {
t.Fatalf("decode profile: %v", err)
}
return p
}
getTG := func() profileBanner {
t.Helper()
rec := httptest.NewRecorder()
req := httptest.NewRequest(http.MethodGet, "/api/v1/user/profile", nil)
req.Header.Set("X-User-ID", id.String())
req.Header.Set("X-Platform", "telegram/android")
srv.Handler().ServeHTTP(rec, req)
if rec.Code != http.StatusOK {
t.Fatalf("profile = %d, want 200", rec.Code)
}
var p profileBanner
if err := json.Unmarshal(rec.Body.Bytes(), &p); err != nil {
t.Fatalf("decode profile: %v", err)
}
return p
}
// A free account: the ads block carries the seeded config cooldowns and is not suppressed.
p := get()
if p.Ads == nil {
t.Fatal("free account: no ads block")
}
if p.Ads.CooldownGlobalS != 300 || p.Ads.CooldownVsAiS != 1800 || p.Ads.CooldownHintS != 60 {
t.Fatalf("cooldowns = %d/%d/%d, want 300/1800/60", p.Ads.CooldownGlobalS, p.Ads.CooldownVsAiS, p.Ads.CooldownHintS)
}
if p.Ads.Suppressed {
t.Fatal("free account: interstitials must not be suppressed")
}
// The no_banner role suppresses interstitials too (context-independent).
if err := accounts.GrantRole(ctx, id, account.RoleNoBanner); err != nil {
t.Fatalf("grant role: %v", err)
}
if p := get(); p.Ads == nil || !p.Ads.Suppressed {
t.Fatalf("no_banner role: ads=%v, want suppressed", p.Ads)
}
if err := accounts.RevokeRole(ctx, id, account.RoleNoBanner); err != nil {
t.Fatalf("revoke role: %v", err)
}
// An active no-ads benefit suppresses interstitials in a trusted context; an untrusted context
// does not apply it (fail-closed to eligible, as for the banner).
if err := pay.Grant(ctx, id, payments.SourceTelegram, 0, 30, false); err != nil {
t.Fatalf("grant no-ads: %v", err)
}
if p := getTG(); p.Ads == nil || !p.Ads.Suppressed {
t.Fatalf("no-ads benefit (trusted): ads=%v, want suppressed", p.Ads)
}
if p := get(); p.Ads == nil || p.Ads.Suppressed {
t.Fatalf("no-ads benefit (untrusted): ads=%v, want NOT suppressed", p.Ads)
}
}
// TestBannerSurvivesProfileUpdate guards that a profile update (e.g. a language switch) returns the
// banner block too, so the client's profile keeps the banner instead of losing it until reload.
func TestBannerSurvivesProfileUpdate(t *testing.T) {
@@ -440,10 +521,4 @@ func TestBannerUrgentBypassesEligibility(t *testing.T) {
if err := accounts.RevokeRole(ctx, id, account.RoleNoBanner); err != nil {
t.Fatalf("revoke role: %v", err)
}
// A non-empty hint wallet no longer suppresses it either.
if _, err := accounts.GrantHints(ctx, id, 5); err != nil {
t.Fatalf("grant hints: %v", err)
}
assertUrgentOnly("hints", get())
}
@@ -0,0 +1,97 @@
//go:build integration
package inttest
import (
"context"
"net/http"
"strings"
"testing"
"github.com/google/uuid"
"scrabble/backend/internal/payments"
)
// productByTitle finds a catalog product by its (unique in the test) title.
func productByTitle(t *testing.T, pay *payments.Service, title string) payments.AdminProduct {
t.Helper()
all, err := pay.AdminCatalog(context.Background())
if err != nil {
t.Fatalf("admin catalog: %v", err)
}
for _, p := range all {
if p.Title == title {
return p
}
}
t.Fatalf("product %q not found", title)
return payments.AdminProduct{}
}
// TestConsoleCatalogEditor drives the catalog editor end to end: create is CSRF-guarded; a value and
// a pack are created and edited; an invalid active product is refused; archive hides it; a
// never-transacted product deletes; a transacted product is refused deletion (archive only).
func TestConsoleCatalogEditor(t *testing.T) {
ctx := context.Background()
srv, _, pay := bannerServer(t)
h := srv.Handler()
const origin = "http://admin.test"
const catalog = "http://admin.test/_gm/catalog"
// CSRF: a create without the origin header is refused.
if code, _ := consoleDo(h, http.MethodPost, catalog, "title=x&hints=1&price_chip=10&active=true", ""); code != http.StatusForbidden {
t.Fatalf("create without origin = %d, want 403", code)
}
// Create a value product: 5 hints for 50 chips, active.
if code, body := consoleDo(h, http.MethodPost, catalog, "title=cat-hints-5&hints=5&price_chip=50&active=true", origin); code != http.StatusOK || !strings.Contains(body, "Created") {
t.Fatalf("create value = %d, has 'Created' = %v", code, strings.Contains(body, "Created"))
}
val := productByTitle(t, pay, "cat-hints-5")
if !val.Active || len(val.Atoms) != 1 || val.Atoms[0].Atom != "hints" || val.Atoms[0].Quantity != 5 {
t.Fatalf("created value = %+v", val)
}
// An invalid active pack (chips, no money price) is refused.
if code, body := consoleDo(h, http.MethodPost, catalog, "title=cat-bad&chips=100&active=true", origin); code != http.StatusOK || !strings.Contains(body, "Invalid product") {
t.Fatalf("bad pack = %d, has 'Invalid product' = %v", code, strings.Contains(body, "Invalid product"))
}
if _, err := pay.AdminCatalog(ctx); err != nil {
t.Fatalf("catalog: %v", err)
}
// Edit the value: raise to 8 hints.
base := catalog + "/" + val.ID.String()
if code, _ := consoleDo(h, http.MethodPost, base, "title=cat-hints-8&hints=8&price_chip=50&active=true", origin); code != http.StatusOK {
t.Fatalf("edit = %d", code)
}
if got := productByTitle(t, pay, "cat-hints-8"); len(got.Atoms) != 1 || got.Atoms[0].Quantity != 8 {
t.Fatalf("after edit atoms = %+v, want 8 hints", got.Atoms)
}
// Archive it → hidden from the storefront (the user Catalog filters active).
if code, _ := consoleDo(h, http.MethodPost, base+"/archive", "active=false", origin); code != http.StatusOK {
t.Fatalf("archive = %d", code)
}
if productByTitle(t, pay, "cat-hints-8").Active {
t.Error("product still active after archive")
}
// Delete the never-transacted product.
if code, body := consoleDo(h, http.MethodPost, base+"/delete", "", origin); code != http.StatusOK || !strings.Contains(body, "Deleted") {
t.Fatalf("delete clean = %d, has 'Deleted' = %v", code, strings.Contains(body, "Deleted"))
}
// A transacted product cannot be deleted — only archived.
if code, _ := consoleDo(h, http.MethodPost, catalog, "title=cat-pack&chips=100&price_rub=14900&active=true", origin); code != http.StatusOK {
t.Fatal("create pack failed")
}
pack := productByTitle(t, pay, "cat-pack")
if _, err := pay.CreateOrder(ctx, uuid.New(), payments.NewContext("direct", "web"), []payments.Source{payments.SourceDirect}, pack.ID, "robokassa"); err != nil {
t.Fatalf("create order: %v", err)
}
if code, body := consoleDo(h, http.MethodPost, catalog+"/"+pack.ID.String()+"/delete", "", origin); code != http.StatusOK || !strings.Contains(body, "Cannot delete") {
t.Fatalf("delete transacted = %d, has 'Cannot delete' = %v", code, strings.Contains(body, "Cannot delete"))
}
}
+186 -103
View File
@@ -5,6 +5,7 @@ package inttest
import (
"context"
"encoding/json"
"errors"
"fmt"
"net/http"
"net/http/httptest"
@@ -18,59 +19,119 @@ import (
"scrabble/backend/internal/account"
"scrabble/backend/internal/engine"
"scrabble/backend/internal/game"
"scrabble/backend/internal/gamelimits"
"scrabble/backend/internal/lobby"
"scrabble/backend/internal/server"
"scrabble/backend/internal/social"
)
// The game-limit suite covers the simultaneous quick-game cap (game.MaxActiveQuickGames):
// the counting rule (Store/Service.CountActiveQuickGames) and the HTTP gate that refuses a
// new game once the cap is reached, while accepting an incoming invitation stays allowed.
// The game-limit suite covers the per-tier, per-kind active-game caps (backend.config): the
// game_kind tag persisted per creation path, the tier resolution + counting rule
// (game.Service.AtGameLimit), the HTTP gate + lobby at_game_limit flag, the guest gate on friend
// actions, and the config hot-cache reflecting an admin edit. Accepting an invitation stays exempt.
// TestCountActiveQuickGames checks the count includes active and open quick games (the
// honest-AI ones among them) and excludes finished games, friend games (created by
// invitation) and games the account is not seated in.
func TestCountActiveQuickGames(t *testing.T) {
// newGameLimits builds a gamelimits service over the shared pool and loads the seeded config
// (guest 1/1/0, durable 10/10/10).
func newGameLimits(t *testing.T) *gamelimits.Service {
t.Helper()
gl := gamelimits.NewService(gamelimits.NewStore(testDB))
if err := gl.Load(context.Background()); err != nil {
t.Fatalf("load game limits: %v", err)
}
return gl
}
// restoreDefaultLimits resets the single config row to the migration seed on cleanup, so a test that
// edited it never leaks its values into another (the row is a shared singleton).
func restoreDefaultLimits(t *testing.T, gl *gamelimits.Service) {
t.Helper()
t.Cleanup(func() {
_ = gl.Update(context.Background(), gamelimits.Config{
Guest: gamelimits.Limits{VsAI: 1, Random: 1, Friends: 0},
Durable: gamelimits.Limits{VsAI: 10, Random: 10, Friends: 10},
})
})
}
// gameKind reads a game's persisted game_kind tag.
func gameKind(t *testing.T, gameID uuid.UUID) int16 {
t.Helper()
var k int16
if err := testDB.QueryRowContext(context.Background(),
`SELECT game_kind FROM backend.games WHERE game_id=$1`, gameID).Scan(&k); err != nil {
t.Fatalf("read game_kind: %v", err)
}
return k
}
// mustCreateKind creates an active game seating the accounts, tagged with kind, and returns its id.
func mustCreateKind(t *testing.T, games *game.Service, seats []uuid.UUID, kind gamelimits.Kind) uuid.UUID {
t.Helper()
g, err := games.Create(context.Background(), game.CreateParams{
Variant: engine.VariantEnglish, Seats: seats, TurnTimeout: 24 * time.Hour, Kind: kind,
})
if err != nil {
t.Fatalf("create game (kind=%d): %v", kind, err)
}
return g.ID
}
// startFriendGameID has inviter invite invitee to a friend game and the invitee accept, returning
// the started game's id.
func startFriendGameID(t *testing.T, inv *lobby.InvitationService, inviter, invitee uuid.UUID) uuid.UUID {
t.Helper()
ctx := context.Background()
invitation, err := inv.CreateInvitation(ctx, inviter, []uuid.UUID{invitee}, englishInvite())
if err != nil {
t.Fatalf("create invitation: %v", err)
}
got, err := inv.RespondInvitation(ctx, invitation.ID, invitee, true)
if err != nil {
t.Fatalf("accept invitation: %v", err)
}
if got.GameID == nil {
t.Fatal("accepted invitation has no game id")
}
return *got.GameID
}
// TestGameKindPersisted checks each creation path stamps the right game_kind: random (auto-match)
// =2, vs_ai =1, friend (by invitation) =3.
func TestGameKindPersisted(t *testing.T) {
ctx := context.Background()
clearOpenGames(t)
games := newGameService()
human := provisionAccount(t)
opp := provisionAccount(t)
inv := newInvitationService()
human, opp := provisionAccount(t), provisionAccount(t)
if n := mustCount(t, games, human); n != 0 {
t.Fatalf("fresh account count = %d, want 0", n)
rnd, _, err := games.OpenOrJoin(ctx, human, game.CreateParams{Variant: engine.VariantEnglish, TurnTimeout: 24 * time.Hour}, time.Now().Add(time.Minute), nil)
if err != nil {
t.Fatalf("open random game: %v", err)
}
if k := gameKind(t, rnd.ID); k != int16(gamelimits.KindRandom) {
t.Errorf("random game_kind = %d, want %d", k, gamelimits.KindRandom)
}
// An open (awaiting-opponent) quick game counts.
if _, _, err := games.OpenOrJoin(ctx, human, game.CreateParams{
Variant: engine.VariantEnglish, TurnTimeout: 24 * time.Hour,
}, time.Now().Add(time.Minute), nil); err != nil {
t.Fatalf("open quick game: %v", err)
ai := mustCreateKind(t, games, []uuid.UUID{human, opp}, gamelimits.KindVsAI)
if k := gameKind(t, ai); k != int16(gamelimits.KindVsAI) {
t.Errorf("vs_ai game_kind = %d, want %d", k, gamelimits.KindVsAI)
}
// An active quick game and an honest-AI quick game both count (neither has an invitation row).
mustCreateQuick(t, games, []uuid.UUID{human, opp}, false, 1)
mustCreateQuick(t, games, []uuid.UUID{human, opp}, true, 2)
// A finished quick game does NOT count.
fin := mustCreateQuick(t, games, []uuid.UUID{human, opp}, false, 3)
if _, err := testDB.ExecContext(ctx, `UPDATE backend.games SET status='finished' WHERE game_id=$1`, fin); err != nil {
t.Fatalf("finish game: %v", err)
}
// A game the human is not seated in does NOT count.
mustCreateQuick(t, games, []uuid.UUID{opp, provisionAccount(t)}, false, 4)
// A friend game (created by invitation) does NOT count, even though it is active.
startFriendGame(t, human)
if n := mustCount(t, games, human); n != 3 {
t.Fatalf("active quick count = %d, want 3 (active + AI + open)", n)
friend := startFriendGameID(t, inv, human, opp)
if k := gameKind(t, friend); k != int16(gamelimits.KindFriends) {
t.Errorf("friend game_kind = %d, want %d", k, gamelimits.KindFriends)
}
}
// TestGameLimitGate drives the cap through the assembled HTTP server: under the cap the lobby
// reports at_game_limit false; at the cap it flips to true and both new-game endpoints (quick
// enqueue and invitation creation) are refused with 409 game_limit_reached, while accepting an
// incoming invitation is still allowed.
func TestGameLimitGate(t *testing.T) {
// TestGuestActiveGameLimitHTTP drives the guest random cap through the assembled server: the first
// auto-match opens a game, the lobby then flags at_game_limit, and a second enqueue is refused 409
// game_limit_reached. It also checks the guest vs_ai and friends caps resolve at the domain level.
func TestGuestActiveGameLimitHTTP(t *testing.T) {
ctx := context.Background()
clearOpenGames(t)
gl := newGameLimits(t)
games := newGameService()
games.SetGameLimits(gl)
srv := server.New(":0", server.Deps{
Logger: zaptest.NewLogger(t),
DB: testDB,
@@ -78,88 +139,110 @@ func TestGameLimitGate(t *testing.T) {
Games: games,
Matchmaker: newMatchmaker(t, newRobotService(t, newGameService()), time.Minute, 0),
Invitations: newInvitationService(),
GameLimits: gl,
})
human := provisionAccount(t)
guest := provisionGuest(t)
if gamesListAtLimit(t, srv, guest) {
t.Fatal("a fresh guest must be under the random game limit")
}
// The first auto-match opens a random game (guest random cap = 1).
if rec := userPost(t, srv, "/api/v1/user/lobby/enqueue", guest, `{"variant":"erudit_ru"}`); rec.Code != http.StatusOK {
t.Fatalf("first enqueue = %d (%s), want 200", rec.Code, rec.Body.String())
}
// At the cap: the lobby flags it and a second enqueue is refused with the stable code.
if !gamesListAtLimit(t, srv, guest) {
t.Fatal("after one random game the guest must be at the limit")
}
if rec := userPost(t, srv, "/api/v1/user/lobby/enqueue", guest, `{"variant":"erudit_ru"}`); rec.Code != http.StatusConflict || errorCode(t, rec) != "game_limit_reached" {
t.Fatalf("second enqueue = (%d, %q), want (409, game_limit_reached)", rec.Code, errorCode(t, rec))
}
// A guest is refused the friends flow outright at the HTTP edge (403 guest_forbidden).
opp := provisionAccount(t)
// Under the cap: the lobby reports the player is not limited.
if gamesListAtLimit(t, srv, human) {
t.Fatal("a fresh account must be under the game limit")
}
// Reach the cap with active quick games seating the human (no invitation row → quick).
for i := 0; i < game.MaxActiveQuickGames; i++ {
mustCreateQuick(t, games, []uuid.UUID{human, opp}, false, int64(i+1))
}
// At the cap: the lobby flags it and both create paths are refused with the stable code.
if !gamesListAtLimit(t, srv, human) {
t.Fatalf("at %d games at_game_limit must be true", game.MaxActiveQuickGames)
}
// erudit_ru is in the default variant preferences, so the variant gate passes and the
// game-limit gate is what fires here.
if rec := userPost(t, srv, "/api/v1/user/lobby/enqueue", human, `{"variant":"erudit_ru"}`); rec.Code != http.StatusConflict || errorCode(t, rec) != "game_limit_reached" {
t.Fatalf("enqueue at limit = (%d, %q), want (409, game_limit_reached)", rec.Code, errorCode(t, rec))
}
invBody := fmt.Sprintf(`{"variant":"erudit_ru","invitee_ids":[%q]}`, opp.String())
if rec := userPost(t, srv, "/api/v1/user/invitations", human, invBody); rec.Code != http.StatusConflict || errorCode(t, rec) != "game_limit_reached" {
t.Fatalf("invitation at limit = (%d, %q), want (409, game_limit_reached)", rec.Code, errorCode(t, rec))
if rec := userPost(t, srv, "/api/v1/user/invitations", guest, invBody); rec.Code != http.StatusForbidden || errorCode(t, rec) != "guest_forbidden" {
t.Fatalf("guest invitation = (%d, %q), want (403, guest_forbidden)", rec.Code, errorCode(t, rec))
}
// Accepting an incoming invitation is never blocked, even at the cap: another player invites
// the capped human, who accepts over HTTP and the game starts (friend games do not count).
inviter := provisionAccount(t)
inv := newInvitationService()
invitation, err := inv.CreateInvitation(ctx, inviter, []uuid.UUID{human}, englishInvite())
if err != nil {
t.Fatalf("create invitation: %v", err)
// The guest vs_ai cap is 1: one vs_ai game puts the guest at the vs_ai limit.
mustCreateKind(t, games, []uuid.UUID{guest, opp}, gamelimits.KindVsAI)
if at, err := games.AtGameLimit(ctx, guest, gamelimits.KindVsAI); err != nil || !at {
t.Fatalf("guest vs_ai at-limit = (%v, %v), want (true, nil)", at, err)
}
if rec := userPost(t, srv, "/api/v1/user/invitations/"+invitation.ID.String()+"/accept", human, ""); rec.Code != http.StatusOK {
t.Fatalf("accept at limit = %d (%s), want 200 — accept must bypass the cap", rec.Code, rec.Body.String())
// The guest friends cap is 0: a guest is always at the friends limit (the 403 gate blocks first).
if at, err := games.AtGameLimit(ctx, guest, gamelimits.KindFriends); err != nil || !at {
t.Fatalf("guest friends at-limit = (%v, %v), want (true, nil)", at, err)
}
}
// mustCount returns the account's active-quick-game count, failing on error.
func mustCount(t *testing.T, games *game.Service, id uuid.UUID) int {
t.Helper()
n, err := games.CountActiveQuickGames(context.Background(), id)
if err != nil {
t.Fatalf("count active quick games: %v", err)
}
return n
}
// mustCreateQuick creates an active quick game (no invitation) seating the given accounts and
// returns its id; vsAI flags an honest-AI game (the service then applies the 7-day clock).
func mustCreateQuick(t *testing.T, games *game.Service, seats []uuid.UUID, vsAI bool, seed int64) uuid.UUID {
t.Helper()
p := game.CreateParams{Variant: engine.VariantEnglish, Seats: seats, TurnTimeout: 24 * time.Hour, Seed: seed}
if vsAI {
p.VsAI = true
p.TurnTimeout = 0 // the service applies the 7-day AI inactivity clock for vs_ai games
}
g, err := games.Create(context.Background(), p)
if err != nil {
t.Fatalf("create quick game (vsAI=%v): %v", vsAI, err)
}
return g.ID
}
// startFriendGame has a fresh inviter invite the given account to a friend game and the invitee
// accept it, so the (active) friend game exists with its game_invitations row.
func startFriendGame(t *testing.T, invitee uuid.UUID) {
t.Helper()
// TestDurableTierHigherLimit checks a durable account resolves the durable tier, not the guest one:
// one random game leaves it well under the durable cap (10).
func TestDurableTierHigherLimit(t *testing.T) {
ctx := context.Background()
gl := newGameLimits(t)
games := newGameService()
games.SetGameLimits(gl)
durable, opp := provisionAccount(t), provisionAccount(t)
mustCreateKind(t, games, []uuid.UUID{durable, opp}, gamelimits.KindRandom)
if at, err := games.AtGameLimit(ctx, durable, gamelimits.KindRandom); err != nil || at {
t.Fatalf("durable random at-limit after one game = (%v, %v), want (false, nil)", at, err)
}
}
// TestGuestForbiddenFriendActions checks a guest is refused every friend action server-side (the UI
// hides them; this is the source of truth): creating an invitation, sending a friend request, and
// redeeming a friend code.
func TestGuestForbiddenFriendActions(t *testing.T) {
ctx := context.Background()
guest := provisionGuest(t)
other := provisionAccount(t)
inv := newInvitationService()
if _, err := inv.CreateInvitation(ctx, guest, []uuid.UUID{other}, englishInvite()); !errors.Is(err, lobby.ErrGuestForbidden) {
t.Fatalf("guest CreateInvitation err = %v, want ErrGuestForbidden", err)
}
soc := newSocialService()
if err := soc.SendFriendRequest(ctx, guest, other); !errors.Is(err, social.ErrGuestForbidden) {
t.Fatalf("guest SendFriendRequest err = %v, want ErrGuestForbidden", err)
}
if _, err := soc.RedeemFriendCode(ctx, guest, "000000"); !errors.Is(err, social.ErrGuestForbidden) {
t.Fatalf("guest RedeemFriendCode err = %v, want ErrGuestForbidden", err)
}
}
// TestDurableFriendsCapAndConfigCache lowers the durable friends cap to 1 through the service (the
// admin-edit path), checks a durable inviter is refused a second friend game with 409, and that
// accepting an incoming invitation is still exempt from the cap.
func TestDurableFriendsCapAndConfigCache(t *testing.T) {
ctx := context.Background()
gl := newGameLimits(t)
restoreDefaultLimits(t, gl)
cfg := gl.Get()
cfg.Durable.Friends = 1
if err := gl.Update(ctx, cfg); err != nil {
t.Fatalf("update durable friends cap: %v", err)
}
games := newGameService()
games.SetGameLimits(gl)
inv := lobby.NewInvitationService(lobby.NewStore(testDB), games, account.NewStore(testDB), newSocialService())
inviter := provisionAccount(t)
invitation, err := inv.CreateInvitation(ctx, inviter, []uuid.UUID{invitee}, englishInvite())
if err != nil {
t.Fatalf("create invitation: %v", err)
d2, d3 := provisionAccount(t), provisionAccount(t)
// The inviter's first friend game reaches the (lowered) cap of 1.
startFriendGameID(t, inv, inviter, d2)
if at, err := games.AtGameLimit(ctx, inviter, gamelimits.KindFriends); err != nil || !at {
t.Fatalf("inviter friends at-limit = (%v, %v), want (true, nil)", at, err)
}
if _, err := inv.RespondInvitation(ctx, invitation.ID, invitee, true); err != nil {
t.Fatalf("accept invitation: %v", err)
// A second invitation is refused: the cache reflects the edit.
if _, err := inv.CreateInvitation(ctx, inviter, []uuid.UUID{d3}, englishInvite()); !errors.Is(err, game.ErrGameLimitReached) {
t.Fatalf("second invitation err = %v, want ErrGameLimitReached", err)
}
// Accept stays exempt: someone else invites the capped inviter, who accepts and the game starts.
startFriendGameID(t, inv, d3, inviter)
}
// gamesListAtLimit fetches /api/v1/user/games and returns its at_game_limit flag.
+7 -6
View File
@@ -424,13 +424,13 @@ func TestHintPolicy(t *testing.T) {
t.Fatalf("first hint: %v", err)
}
// The allowance is spent before the wallet: with an empty wallet, the state now reports no
// hints left and a zero wallet, so the per-game allowance (HintsRemaining-WalletBalance) is 0.
// per-game allowance left (HintsRemaining is the allowance alone; the wallet lives on the profile).
st, err := svc.GameState(ctx, g.ID, seats[0])
if err != nil {
t.Fatalf("state: %v", err)
}
if st.HintsRemaining != 0 || st.WalletBalance != 0 {
t.Errorf("after allowance hint: hints=%d wallet=%d, want 0/0", st.HintsRemaining, st.WalletBalance)
if st.HintsRemaining != 0 {
t.Errorf("after allowance hint: hints=%d, want 0", st.HintsRemaining)
}
if _, err := svc.Hint(ctx, g.ID, seats[0]); !errors.Is(err, game.ErrNoHintsLeft) {
t.Fatalf("second hint = %v, want ErrNoHintsLeft", err)
@@ -444,9 +444,10 @@ func TestHintPolicy(t *testing.T) {
if err != nil {
t.Fatalf("wallet hint: %v", err)
}
// The allowance stays exhausted; the wallet dropped 2->1, and WalletBalance carries it alone.
if res.HintsRemaining != 1 || res.WalletBalance != 1 {
t.Errorf("wallet hint: hints=%d wallet=%d, want 1/1", res.HintsRemaining, res.WalletBalance)
// The allowance stays exhausted (HintsRemaining is the allowance alone, so 0); the wallet dropped
// 2->1 and WalletBalance carries it (the client adopts it into the profile).
if res.HintsRemaining != 0 || res.WalletBalance != 1 {
t.Errorf("wallet hint: hints=%d wallet=%d, want 0/1", res.HintsRemaining, res.WalletBalance)
}
// game_players.hints_used counts BOTH hints (1 allowance + 1 wallet) — the per-game total
// that feeds the player's lifetime hint statistics, not just the allowance.
@@ -0,0 +1,563 @@
//go:build integration
package inttest
import (
"context"
"database/sql"
"errors"
"testing"
"github.com/google/uuid"
"scrabble/backend/internal/payments"
)
// orderStatus reads an order's status.
func orderStatus(t *testing.T, orderID uuid.UUID) string {
t.Helper()
var status string
if err := testDB.QueryRowContext(context.Background(),
`SELECT status FROM payments.orders WHERE order_id=$1`, orderID).Scan(&status); err != nil {
t.Fatalf("read order status: %v", err)
}
return status
}
// readRisk reads an account's payment-risk row (abuse flag + accumulated loss), or (false, 0) when
// none exists.
func readRisk(t *testing.T, acc uuid.UUID) (abuse bool, loss int64) {
t.Helper()
err := testDB.QueryRowContext(context.Background(),
`SELECT abuse, loss_chips FROM payments.account_risk WHERE account_id=$1`, acc).Scan(&abuse, &loss)
if errors.Is(err, sql.ErrNoRows) {
return false, 0
}
if err != nil {
t.Fatalf("read risk: %v", err)
}
return abuse, loss
}
// TestPaymentsOrderFundCreditsOnce verifies the intake path over Postgres: creating an order then
// funding it credits the funded segment exactly once, and a replayed callback (the same order)
// credits nothing more — the ledger idempotency index holds.
func TestPaymentsOrderFundCreditsOnce(t *testing.T) {
ctx := context.Background()
svc := newPaymentsService()
acc := uuid.New()
prod := seedPackProduct(t, 100, methodPrice{method: "direct", currency: "RUB", amount: 14900}) // 149.00 RUB funds 100 chips
res, err := svc.CreateOrder(ctx, acc, payments.NewContext("direct", "web"), []payments.Source{payments.SourceDirect}, prod, "robokassa")
if err != nil {
t.Fatalf("create order: %v", err)
}
if res.Amount.Minor() != 14900 || res.Amount.Currency() != payments.CurrencyRUB {
t.Fatalf("order amount = %s, want 149.00 RUB", res.Amount)
}
if orderStatus(t, res.OrderID) != "pending" {
t.Errorf("new order status = %s, want pending", orderStatus(t, res.OrderID))
}
paid, _ := payments.MoneyFromMinor(14900, payments.CurrencyRUB)
out, err := svc.Fund(ctx, res.OrderID, "robokassa", res.OrderID.String(), paid)
if err != nil {
t.Fatalf("fund: %v", err)
}
if out.AlreadyCredited || out.Chips != 100 || out.Source != payments.SourceDirect {
t.Fatalf("fund outcome = %+v, want 100 chips to direct, not already-credited", out)
}
if got := readBalance(t, acc, "direct"); got != 100 {
t.Errorf("balance after fund = %d, want 100", got)
}
if ledgerRows(t, acc, "fund") != 1 {
t.Errorf("fund ledger rows = %d, want 1", ledgerRows(t, acc, "fund"))
}
if orderStatus(t, res.OrderID) != "paid" {
t.Errorf("order status after fund = %s, want paid", orderStatus(t, res.OrderID))
}
// A replayed callback for the same order is rejected by the unique index: no second credit.
out2, err := svc.Fund(ctx, res.OrderID, "robokassa", res.OrderID.String(), paid)
if err != nil {
t.Fatalf("duplicate fund: %v", err)
}
if !out2.AlreadyCredited {
t.Error("duplicate callback not flagged AlreadyCredited")
}
if got := readBalance(t, acc, "direct"); got != 100 {
t.Errorf("balance after duplicate = %d, want 100 (credited once)", got)
}
if ledgerRows(t, acc, "fund") != 1 {
t.Error("duplicate callback wrote a second fund ledger row")
}
}
// TestPaymentsVKOrderFundCredits exercises the VK Votes rail over Postgres: a VK order prices the
// pack in votes; the get_item lookup returns its title and vote price; a chargeable
// order_status_change credits the vk segment exactly once (idempotent on VK's own order id).
func TestPaymentsVKOrderFundCredits(t *testing.T) {
ctx := context.Background()
svc := newPaymentsService()
acc := uuid.New()
prod := seedPackProduct(t, 200, methodPrice{method: "vk", currency: "VOTE", amount: 30})
res, err := svc.CreateOrder(ctx, acc, payments.NewContext("vk", "web"), []payments.Source{payments.SourceVK}, prod, "vk")
if err != nil {
t.Fatalf("create vk order: %v", err)
}
if res.Amount.Currency() != payments.CurrencyVote || res.Amount.Minor() != 30 {
t.Fatalf("vk order amount = %s, want 30 VOTE", res.Amount)
}
// get_item phase: title + vote price.
title, amount, err := svc.OrderItem(ctx, res.OrderID)
if err != nil {
t.Fatalf("order item: %v", err)
}
if title == "" || amount.Minor() != 30 || amount.Currency() != payments.CurrencyVote {
t.Errorf("order item = %q / %s, want a title + 30 VOTE", title, amount)
}
// order_status_change phase: VK's own order id is the idempotency key.
paid, _ := payments.MoneyFromMinor(30, payments.CurrencyVote)
out, err := svc.Fund(ctx, res.OrderID, "vk", "vk-order-777", paid)
if err != nil {
t.Fatalf("vk fund: %v", err)
}
if out.AlreadyCredited || out.Chips != 200 || out.Source != payments.SourceVK {
t.Fatalf("vk fund outcome = %+v, want 200 chips credited to vk", out)
}
if got := readBalance(t, acc, "vk"); got != 200 {
t.Errorf("vk balance after fund = %d, want 200", got)
}
// A duplicate VK callback (same VK order id) credits nothing more.
out2, err := svc.Fund(ctx, res.OrderID, "vk", "vk-order-777", paid)
if err != nil {
t.Fatalf("duplicate vk fund: %v", err)
}
if !out2.AlreadyCredited {
t.Error("duplicate VK callback not flagged AlreadyCredited")
}
if got := readBalance(t, acc, "vk"); got != 200 {
t.Errorf("vk balance after duplicate = %d, want 200 (credited once)", got)
}
}
// TestPaymentsTelegramStarsRail exercises the Telegram Stars rail over Postgres: an order prices the
// pack in whole stars (XTR); a pre_checkout on the pending order is approved; the forwarded payment
// credits the telegram segment exactly once (idempotent on the Telegram charge id); and a
// pre_checkout after the order is paid is declined (a reusable invoice link paid twice).
func TestPaymentsTelegramStarsRail(t *testing.T) {
ctx := context.Background()
svc := newPaymentsService()
acc := uuid.New()
prod := seedPackProduct(t, 50, methodPrice{method: "telegram", currency: "XTR", amount: 40}) // 40 stars fund 50 chips
res, err := svc.CreateOrder(ctx, acc, payments.NewContext("telegram", "android"), []payments.Source{payments.SourceTelegram}, prod, "telegram")
if err != nil {
t.Fatalf("create telegram order: %v", err)
}
if res.Amount.Currency() != payments.CurrencyStar || res.Amount.Minor() != 40 {
t.Fatalf("telegram order amount = %s, want 40 XTR", res.Amount)
}
// pre_checkout on the pending order: approved, and it reports the account for reason localisation.
starAmt, _ := payments.MoneyFromMinor(40, payments.CurrencyStar)
pc, err := svc.ValidatePreCheckout(ctx, res.OrderID, starAmt)
if err != nil {
t.Fatalf("pre_checkout: %v", err)
}
if !pc.OK || pc.AccountID != acc {
t.Fatalf("pre_checkout = %+v, want approved for account %s", pc, acc)
}
// The forwarded successful_payment credits once, idempotent on the Telegram charge id.
out, err := svc.Fund(ctx, res.OrderID, "telegram", "tg-charge-1", starAmt)
if err != nil {
t.Fatalf("telegram fund: %v", err)
}
if out.AlreadyCredited || out.Chips != 50 || out.Source != payments.SourceTelegram {
t.Fatalf("telegram fund outcome = %+v, want 50 chips credited to telegram", out)
}
if got := readBalance(t, acc, "telegram"); got != 50 {
t.Errorf("telegram balance after fund = %d, want 50", got)
}
// A retried forward (same charge id, e.g. a lost ack) credits nothing more.
out2, err := svc.Fund(ctx, res.OrderID, "telegram", "tg-charge-1", starAmt)
if err != nil {
t.Fatalf("duplicate telegram fund: %v", err)
}
if !out2.AlreadyCredited {
t.Error("retried forward not flagged AlreadyCredited")
}
if got := readBalance(t, acc, "telegram"); got != 50 {
t.Errorf("telegram balance after retry = %d, want 50 (credited once)", got)
}
// pre_checkout after the order is paid: declined (the reusable-link double-pay guard).
pc2, err := svc.ValidatePreCheckout(ctx, res.OrderID, starAmt)
if err != nil {
t.Fatalf("pre_checkout after paid: %v", err)
}
if pc2.OK || pc2.Reason != payments.PreCheckoutAlreadyPaid {
t.Errorf("pre_checkout after paid = %+v, want a decline with already_paid", pc2)
}
}
// TestPaymentsTelegramPreCheckoutDeclines covers the pre_checkout decline reasons: an unknown order
// and an amount that no longer matches.
func TestPaymentsTelegramPreCheckoutDeclines(t *testing.T) {
ctx := context.Background()
svc := newPaymentsService()
starAmt, _ := payments.MoneyFromMinor(40, payments.CurrencyStar)
// An unknown order id declines as gone, with no account to localise against.
pc, err := svc.ValidatePreCheckout(ctx, uuid.New(), starAmt)
if err != nil {
t.Fatalf("pre_checkout unknown: %v", err)
}
if pc.OK || pc.Reason != payments.PreCheckoutGone || pc.AccountID != (uuid.UUID{}) {
t.Errorf("pre_checkout unknown = %+v, want a gone decline with no account", pc)
}
// A pending order validated at the wrong amount declines as price-changed.
acc := uuid.New()
prod := seedPackProduct(t, 100, methodPrice{method: "telegram", currency: "XTR", amount: 80})
res, err := svc.CreateOrder(ctx, acc, payments.NewContext("telegram", "android"), []payments.Source{payments.SourceTelegram}, prod, "telegram")
if err != nil {
t.Fatalf("create telegram order: %v", err)
}
wrong, _ := payments.MoneyFromMinor(40, payments.CurrencyStar)
pc2, err := svc.ValidatePreCheckout(ctx, res.OrderID, wrong)
if err != nil {
t.Fatalf("pre_checkout mismatch: %v", err)
}
if pc2.OK || pc2.Reason != payments.PreCheckoutPriceChanged {
t.Errorf("pre_checkout mismatch = %+v, want a price_changed decline", pc2)
}
}
// setRewardConfig sets the rewarded payout and caps on the shared config row, restoring the defaults
// after the test (the row is a singleton shared across the sequential suite).
func setRewardConfig(t *testing.T, payout, dailyCap, hourlyCap int) {
t.Helper()
if _, err := testDB.ExecContext(context.Background(),
`UPDATE payments.config SET rewarded_payout_chips=$1, reward_daily_cap=$2, reward_hourly_cap=$3`,
payout, dailyCap, hourlyCap); err != nil {
t.Fatalf("set reward config: %v", err)
}
t.Cleanup(func() {
_, _ = testDB.ExecContext(context.Background(),
`UPDATE payments.config SET rewarded_payout_chips=0, reward_daily_cap=50, reward_hourly_cap=10`)
})
}
// TestPaymentsRewardCredit exercises the rewarded-video credit: a watched view credits the VK segment
// the configured payout, a retried view (same nonce) credits once, and the hourly cap blocks the
// third distinct view.
func TestPaymentsRewardCredit(t *testing.T) {
ctx := context.Background()
svc := newPaymentsService()
acc := uuid.New()
setRewardConfig(t, 5, 5, 2) // 5 chips/view, daily 5, hourly 2
vk := payments.NewContext("vk", "web")
present := []payments.Source{payments.SourceVK}
out, err := svc.CreditReward(ctx, acc, vk, present, "n1")
if err != nil {
t.Fatalf("credit: %v", err)
}
if out.Chips != 5 || out.Capped {
t.Fatalf("reward outcome = %+v, want 5 chips, not capped", out)
}
if got := readBalance(t, acc, "vk"); got != 5 {
t.Errorf("vk balance = %d, want 5", got)
}
// A retried view (same nonce) credits nothing more.
out2, err := svc.CreditReward(ctx, acc, vk, present, "n1")
if err != nil {
t.Fatalf("retry: %v", err)
}
if !out2.AlreadyCredited {
t.Error("retried view not flagged AlreadyCredited")
}
if got := readBalance(t, acc, "vk"); got != 5 {
t.Errorf("vk balance after retry = %d, want 5 (credited once)", got)
}
// A second distinct view credits again (2 total).
if _, err := svc.CreditReward(ctx, acc, vk, present, "n2"); err != nil {
t.Fatalf("credit 2: %v", err)
}
if got := readBalance(t, acc, "vk"); got != 10 {
t.Errorf("vk balance = %d, want 10", got)
}
// The third distinct view hits the hourly cap (2) — capped, no credit.
out3, err := svc.CreditReward(ctx, acc, vk, present, "n3")
if err != nil {
t.Fatalf("credit 3: %v", err)
}
if !out3.Capped {
t.Error("third view not capped (hourly cap 2)")
}
if got := readBalance(t, acc, "vk"); got != 10 {
t.Errorf("vk balance after cap = %d, want 10 (capped view credited nothing)", got)
}
}
// TestPaymentsRewardDisabledAndContext verifies rewarded is inert when unconfigured (0 payout) and
// refused outside a VK context (rewarded is VK-only, D28).
func TestPaymentsRewardDisabledAndContext(t *testing.T) {
ctx := context.Background()
svc := newPaymentsService()
acc := uuid.New()
setRewardConfig(t, 0, 50, 10) // payout 0 = disabled
vk := payments.NewContext("vk", "web")
out, err := svc.CreditReward(ctx, acc, vk, []payments.Source{payments.SourceVK}, "d1")
if err != nil {
t.Fatalf("credit (disabled): %v", err)
}
if out.Chips != 0 || out.Capped || out.AlreadyCredited {
t.Fatalf("disabled reward outcome = %+v, want 0 chips, not capped", out)
}
// A direct (non-VK) context is refused — rewarded is VK-only.
direct := payments.NewContext("direct", "web")
if _, err := svc.CreditReward(ctx, acc, direct, []payments.Source{payments.SourceDirect}, "d2"); !errors.Is(err, payments.ErrUntrusted) {
t.Fatalf("direct-context reward = %v, want ErrUntrusted", err)
}
}
// TestPaymentsFundAmountMismatch verifies a callback whose paid amount does not match the order is
// refused and credits nothing (§9: verify the amount after matching by order id).
func TestPaymentsFundAmountMismatch(t *testing.T) {
ctx := context.Background()
svc := newPaymentsService()
acc := uuid.New()
prod := seedPackProduct(t, 100, methodPrice{method: "direct", currency: "RUB", amount: 14900})
res, err := svc.CreateOrder(ctx, acc, payments.NewContext("direct", "web"), []payments.Source{payments.SourceDirect}, prod, "robokassa")
if err != nil {
t.Fatalf("create order: %v", err)
}
underpaid, _ := payments.MoneyFromMinor(100, payments.CurrencyRUB)
if _, err := svc.Fund(ctx, res.OrderID, "robokassa", res.OrderID.String(), underpaid); !errors.Is(err, payments.ErrAmountMismatch) {
t.Fatalf("fund = %v, want ErrAmountMismatch", err)
}
if got := readBalance(t, acc, "direct"); got != 0 {
t.Errorf("balance = %d, want 0 (nothing credited on mismatch)", got)
}
if ledgerRows(t, acc, "fund") != 0 {
t.Error("fund ledger row written on an amount mismatch")
}
}
// TestPaymentsEventDispatchDrain verifies the payment_events dispatcher queue: a recorded event is
// returned as undispatched until marked, then drops out (so the dispatcher delivers it once).
func TestPaymentsEventDispatchDrain(t *testing.T) {
ctx := context.Background()
svc := newPaymentsService()
acc := uuid.New()
if err := svc.RecordPaymentEvent(ctx, acc, nil, "succeeded", []byte(`{"chips":10,"source":"direct"}`)); err != nil {
t.Fatalf("record event: %v", err)
}
// testDB is shared, so filter the queue to our account.
find := func() *payments.PaymentEvent {
evs, err := svc.UndispatchedEvents(ctx, 100)
if err != nil {
t.Fatalf("undispatched: %v", err)
}
for i := range evs {
if evs[i].AccountID == acc {
return &evs[i]
}
}
return nil
}
mine := find()
if mine == nil {
t.Fatal("recorded event not in the undispatched queue")
}
if mine.Type != "succeeded" {
t.Errorf("event type = %s, want succeeded", mine.Type)
}
if err := svc.MarkEventDispatched(ctx, mine.EventID); err != nil {
t.Fatalf("mark dispatched: %v", err)
}
if find() != nil {
t.Error("event still undispatched after MarkEventDispatched")
}
}
// TestPaymentsExpiredOrderStillCredits verifies an expired pending order is still honoured by a
// later valid callback (§9/D23: expiry is cosmetic, the money is real).
func TestPaymentsExpiredOrderStillCredits(t *testing.T) {
ctx := context.Background()
svc := newPaymentsService()
acc := uuid.New()
prod := seedPackProduct(t, 100, methodPrice{method: "direct", currency: "RUB", amount: 14900})
res, err := svc.CreateOrder(ctx, acc, payments.NewContext("direct", "web"), []payments.Source{payments.SourceDirect}, prod, "robokassa")
if err != nil {
t.Fatalf("create order: %v", err)
}
// Age the order well past the configured TTL, then sweep it to expired.
if _, err := testDB.ExecContext(ctx,
`UPDATE payments.orders SET created_at = now() - interval '1 day' WHERE order_id=$1`, res.OrderID); err != nil {
t.Fatalf("age order: %v", err)
}
if n, err := svc.ExpireOrders(ctx); err != nil || n < 1 {
t.Fatalf("expire orders = %d (err %v), want at least 1", n, err)
}
if orderStatus(t, res.OrderID) != "expired" {
t.Fatalf("order status = %s, want expired before the late callback", orderStatus(t, res.OrderID))
}
paid, _ := payments.MoneyFromMinor(14900, payments.CurrencyRUB)
out, err := svc.Fund(ctx, res.OrderID, "robokassa", res.OrderID.String(), paid)
if err != nil {
t.Fatalf("fund after expiry: %v", err)
}
if out.AlreadyCredited || out.Chips != 100 {
t.Fatalf("fund outcome = %+v, want a fresh 100-chip credit", out)
}
if got := readBalance(t, acc, "direct"); got != 100 {
t.Errorf("balance = %d, want 100 (expired order honoured)", got)
}
if orderStatus(t, res.OrderID) != "paid" {
t.Errorf("order status = %s, want paid after the honoured callback", orderStatus(t, res.OrderID))
}
}
// fundedOrder creates and funds an order for chips in the direct rail, returning its id and account.
func fundedOrder(t *testing.T, svc *payments.Service, chips int, priceMinor int64) (uuid.UUID, uuid.UUID) {
t.Helper()
ctx := context.Background()
acc := uuid.New()
prod := seedPackProduct(t, chips, methodPrice{method: "direct", currency: "RUB", amount: priceMinor})
res, err := svc.CreateOrder(ctx, acc, payments.NewContext("direct", "web"), []payments.Source{payments.SourceDirect}, prod, "robokassa")
if err != nil {
t.Fatalf("create order: %v", err)
}
paid, _ := payments.MoneyFromMinor(priceMinor, payments.CurrencyRUB)
if _, err := svc.Fund(ctx, res.OrderID, "robokassa", res.OrderID.String(), paid); err != nil {
t.Fatalf("fund: %v", err)
}
return res.OrderID, acc
}
// TestPaymentsRefundFull reverses a fully-unspent order: all chips are clawed back, no loss/abuse.
func TestPaymentsRefundFull(t *testing.T) {
ctx := context.Background()
svc := newPaymentsService()
orderID, acc := fundedOrder(t, svc, 100, 14900)
refunded, _ := payments.MoneyFromMinor(14900, payments.CurrencyRUB)
out, err := svc.Refund(ctx, orderID, "robokassa", "rk-refund-1", refunded)
if err != nil {
t.Fatalf("refund: %v", err)
}
if out.AlreadyRefunded || out.Revoked != 100 || out.Loss != 0 || out.Source != payments.SourceDirect {
t.Fatalf("refund outcome = %+v, want 100 revoked, 0 loss", out)
}
if got := readBalance(t, acc, "direct"); got != 0 {
t.Errorf("balance after refund = %d, want 0", got)
}
if ledgerRows(t, acc, "refund") != 1 {
t.Errorf("refund ledger rows = %d, want 1", ledgerRows(t, acc, "refund"))
}
if abuse, loss := readRisk(t, acc); abuse || loss != 0 {
t.Errorf("risk = (%v, %d), want (false, 0) — nothing was spent", abuse, loss)
}
// The order stays 'paid' — the refund lives in the ledger, not in the order status.
if orderStatus(t, orderID) != "paid" {
t.Errorf("order status = %s, want paid (refund is ledger-only)", orderStatus(t, orderID))
}
}
// TestPaymentsRefundAfterSpend reverses an order whose chips were partly spent: the reversal floors
// at 0 (never negative), and the unrecoverable remainder is recorded as a loss + abuse flag.
func TestPaymentsRefundAfterSpend(t *testing.T) {
ctx := context.Background()
svc := newPaymentsService()
orderID, acc := fundedOrder(t, svc, 100, 14900)
// Simulate 70 chips already spent, leaving 30 in the funded segment.
if _, err := testDB.ExecContext(ctx,
`UPDATE payments.balances SET chips = 30 WHERE account_id = $1 AND source = 'direct'`, acc); err != nil {
t.Fatalf("simulate spend: %v", err)
}
refunded, _ := payments.MoneyFromMinor(14900, payments.CurrencyRUB)
out, err := svc.Refund(ctx, orderID, "robokassa", "rk-refund-2", refunded)
if err != nil {
t.Fatalf("refund: %v", err)
}
if out.Revoked != 30 || out.Loss != 70 {
t.Fatalf("refund outcome = %+v, want 30 revoked / 70 loss", out)
}
if got := readBalance(t, acc, "direct"); got != 0 {
t.Errorf("balance after refund = %d, want 0 (floored, never negative)", got)
}
if abuse, loss := readRisk(t, acc); !abuse || loss != 70 {
t.Errorf("risk = (%v, %d), want (true, 70)", abuse, loss)
}
}
// TestPaymentsRefundIdempotent verifies a replayed refund (same provider refund id) reverses nothing
// more — the ledger idempotency index holds.
func TestPaymentsRefundIdempotent(t *testing.T) {
ctx := context.Background()
svc := newPaymentsService()
orderID, acc := fundedOrder(t, svc, 100, 14900)
refunded, _ := payments.MoneyFromMinor(14900, payments.CurrencyRUB)
if _, err := svc.Refund(ctx, orderID, "robokassa", "rk-refund-dup", refunded); err != nil {
t.Fatalf("first refund: %v", err)
}
// Re-credit the segment to prove the duplicate does not revoke again.
if _, err := testDB.ExecContext(ctx,
`UPDATE payments.balances SET chips = 100 WHERE account_id = $1 AND source = 'direct'`, acc); err != nil {
t.Fatalf("re-credit: %v", err)
}
out2, err := svc.Refund(ctx, orderID, "robokassa", "rk-refund-dup", refunded)
if err != nil {
t.Fatalf("duplicate refund: %v", err)
}
if !out2.AlreadyRefunded {
t.Error("duplicate refund not flagged AlreadyRefunded")
}
if got := readBalance(t, acc, "direct"); got != 100 {
t.Errorf("balance after duplicate refund = %d, want 100 (not revoked twice)", got)
}
if ledgerRows(t, acc, "refund") != 1 {
t.Errorf("refund ledger rows = %d, want 1 (duplicate wrote none)", ledgerRows(t, acc, "refund"))
}
}
// TestPaymentsRefundUnpaidOrder refuses to refund an order that was never funded.
func TestPaymentsRefundUnpaidOrder(t *testing.T) {
ctx := context.Background()
svc := newPaymentsService()
acc := uuid.New()
prod := seedPackProduct(t, 100, methodPrice{method: "direct", currency: "RUB", amount: 14900})
res, err := svc.CreateOrder(ctx, acc, payments.NewContext("direct", "web"), []payments.Source{payments.SourceDirect}, prod, "robokassa")
if err != nil {
t.Fatalf("create order: %v", err)
}
refunded, _ := payments.MoneyFromMinor(14900, payments.CurrencyRUB)
if _, err := svc.Refund(ctx, res.OrderID, "robokassa", "rk-refund-x", refunded); !errors.Is(err, payments.ErrOrderNotPaid) {
t.Fatalf("refund of a pending order = %v, want ErrOrderNotPaid", err)
}
if abuse, loss := readRisk(t, acc); abuse || loss != 0 {
t.Errorf("risk = (%v, %d), want (false, 0) — no reversal on an unpaid order", abuse, loss)
}
}
@@ -0,0 +1,101 @@
//go:build integration
package inttest
import (
"context"
"net/http"
"strings"
"testing"
"github.com/google/uuid"
"scrabble/backend/internal/payments"
)
// TestAccountStatement checks the admin financial statement: a funded pack shows as a chip segment
// + a fund ledger row, an admin grant as a benefit + an admin_grant row, the ledger is newest-first,
// and a clean account carries no refund risk.
func TestAccountStatement(t *testing.T) {
ctx := context.Background()
svc := newPaymentsService()
acc := uuid.New()
// A funded pack: 100 chips to the direct segment + a fund ledger row.
prod := seedPackProduct(t, 100, methodPrice{method: "direct", currency: "RUB", amount: 14900})
res, err := svc.CreateOrder(ctx, acc, payments.NewContext("direct", "web"), []payments.Source{payments.SourceDirect}, prod, "robokassa")
if err != nil {
t.Fatalf("create order: %v", err)
}
paid, _ := payments.MoneyFromMinor(14900, payments.CurrencyRUB)
if _, err := svc.Fund(ctx, res.OrderID, "robokassa", res.OrderID.String(), paid); err != nil {
t.Fatalf("fund: %v", err)
}
// An admin grant: 5 hints to the direct origin + an admin_grant ledger row.
if err := svc.Grant(ctx, acc, payments.SourceDirect, 5, 0, false); err != nil {
t.Fatalf("grant: %v", err)
}
stmt, err := svc.AccountStatement(ctx, acc)
if err != nil {
t.Fatalf("statement: %v", err)
}
if len(stmt.Segments) != 1 || stmt.Segments[0].Source != payments.SourceDirect || stmt.Segments[0].Chips != 100 {
t.Fatalf("segments = %+v, want 100 chips on direct", stmt.Segments)
}
if len(stmt.Benefits) != 1 || stmt.Benefits[0].Origin != payments.SourceDirect || stmt.Benefits[0].Hints != 5 {
t.Fatalf("benefits = %+v, want 5 hints on direct", stmt.Benefits)
}
if len(stmt.Ledger) != 2 {
t.Fatalf("ledger rows = %d, want 2 (fund + admin_grant)", len(stmt.Ledger))
}
// Newest-first ordering (the grant is the later write).
if stmt.Ledger[0].CreatedAt.Before(stmt.Ledger[1].CreatedAt) {
t.Error("ledger is not newest-first")
}
kinds := map[string]int{}
for _, e := range stmt.Ledger {
kinds[e.Kind]++
if e.Kind == "fund" && e.ChipsDelta != 100 {
t.Errorf("fund chips delta = %d, want 100", e.ChipsDelta)
}
}
if kinds["fund"] != 1 || kinds["admin_grant"] != 1 {
t.Fatalf("ledger kinds = %v, want one fund + one admin_grant", kinds)
}
if stmt.Risk.Present {
t.Errorf("risk = %+v, want none for a clean account", stmt.Risk)
}
}
// TestConsoleFinancePanel checks the user card renders the finance panel: a funded pack + an admin
// grant surface as the segment balance, the benefit and the ledger rows.
func TestConsoleFinancePanel(t *testing.T) {
ctx := context.Background()
srv, _, pay := bannerServer(t)
id := provisionAccount(t)
prod := seedPackProduct(t, 100, methodPrice{method: "direct", currency: "RUB", amount: 14900})
res, err := pay.CreateOrder(ctx, id, payments.NewContext("direct", "web"), []payments.Source{payments.SourceDirect}, prod, "robokassa")
if err != nil {
t.Fatalf("create order: %v", err)
}
paid, _ := payments.MoneyFromMinor(14900, payments.CurrencyRUB)
if _, err := pay.Fund(ctx, res.OrderID, "robokassa", res.OrderID.String(), paid); err != nil {
t.Fatalf("fund: %v", err)
}
if err := pay.Grant(ctx, id, payments.SourceDirect, 5, 0, false); err != nil {
t.Fatalf("grant: %v", err)
}
code, body := consoleDo(srv.Handler(), http.MethodGet, "http://admin.test/_gm/users/"+id.String(), "", "")
if code != http.StatusOK {
t.Fatalf("user card = %d, want 200", code)
}
for _, want := range []string{"Finance", "Chips (direct)", "Benefits (direct)", "5 hints", "admin_grant", "fund"} {
if !strings.Contains(body, want) {
t.Errorf("finance panel missing %q", want)
}
}
}
+16
View File
@@ -15,6 +15,7 @@ import (
"scrabble/backend/internal/account"
"scrabble/backend/internal/engine"
"scrabble/backend/internal/game"
"scrabble/backend/internal/gamelimits"
"scrabble/backend/internal/notify"
"scrabble/backend/internal/postgres/jet/backend/model"
"scrabble/backend/internal/postgres/jet/backend/table"
@@ -218,6 +219,20 @@ func (svc *InvitationService) CreateInvitation(ctx context.Context, inviterID uu
if !slices.Contains(game.AllowedTurnTimeouts, settings.TurnTimeout) {
return Invitation{}, fmt.Errorf("%w: turn timeout %s not allowed", ErrInvalidInvitation, settings.TurnTimeout)
}
// A guest cannot invite: friend games are a durable-account feature. The UI hides the flow;
// this is the server source of truth.
if acc, err := svc.accounts.GetByID(ctx, inviterID); err != nil {
return Invitation{}, err
} else if acc.IsGuest {
return Invitation{}, ErrGuestForbidden
}
// A durable inviter is still capped: refuse a new friend game once the per-tier friends limit is
// reached. The guest branch above short-circuits before here, so this is the durable cap.
if atLimit, err := svc.games.AtGameLimit(ctx, inviterID, gamelimits.KindFriends); err != nil {
return Invitation{}, err
} else if atLimit {
return Invitation{}, game.ErrGameLimitReached
}
seen := map[uuid.UUID]bool{inviterID: true}
// suppressed collects invitees who have blocked the inviter: the invitation is still
// created and persisted for them, but they are never notified and never see it (their
@@ -336,6 +351,7 @@ func (svc *InvitationService) startGame(ctx context.Context, invitationID uuid.U
HintsPerPlayer: inv.Settings.HintsPerPlayer,
DropoutTiles: inv.Settings.DropoutTiles,
MultipleWordsPerTurn: inv.Settings.MultipleWordsPerTurn,
Kind: gamelimits.KindFriends,
})
if err != nil {
return err
+9 -1
View File
@@ -15,17 +15,22 @@ import (
"scrabble/backend/internal/engine"
"scrabble/backend/internal/game"
"scrabble/backend/internal/gamelimits"
"scrabble/backend/internal/notify"
)
// GameCreator is the slice of the game domain the lobby needs: starting a seated
// game and reading a player's initial view of it. game.Service satisfies it.
// game, reading a player's initial view of it, and testing a caller's active-game
// cap. game.Service satisfies it.
type GameCreator interface {
Create(ctx context.Context, params game.CreateParams) (game.Game, error)
// InitialState returns a seated player's full initial view of a started game, used
// to enrich the game_started event so the client renders the new game without a
// follow-up fetch.
InitialState(ctx context.Context, gameID, accountID uuid.UUID) (notify.PlayerState, error)
// AtGameLimit reports whether accountID has reached its tier's active-game cap for kind. The
// invitation path uses it to enforce the friends limit before opening one.
AtGameLimit(ctx context.Context, accountID uuid.UUID, kind gamelimits.Kind) (bool, error)
}
// RobotProvider supplies a robot account to substitute for a missing human in
@@ -62,6 +67,9 @@ var (
// ErrInvalidInvitation is returned for a malformed invitation (bad player
// count, duplicate or self invitee, or unacceptable settings).
ErrInvalidInvitation = errors.New("lobby: invalid invitation")
// ErrGuestForbidden is returned when a guest attempts a durable-only action (invite a
// friend); the friend flow is gated to durable accounts.
ErrGuestForbidden = errors.New("lobby: guests cannot invite")
// ErrInvitationBlocked is returned when a block stands between the inviter and
// an invitee.
ErrInvitationBlocked = errors.New("lobby: invitation blocked between accounts")
+2
View File
@@ -10,6 +10,7 @@ import (
"scrabble/backend/internal/engine"
"scrabble/backend/internal/game"
"scrabble/backend/internal/gamelimits"
"scrabble/backend/internal/notify"
)
@@ -141,6 +142,7 @@ func (m *Matchmaker) StartVsAI(ctx context.Context, accountID uuid.UUID, variant
if rand.IntN(2) == 1 {
params.Seats = []uuid.UUID{robotID, accountID}
}
params.Kind = gamelimits.KindVsAI
g, err := m.games.Create(ctx, params)
if err != nil {
return EnqueueResult{}, err
+1 -1
View File
@@ -37,6 +37,7 @@ func toWireGame(g GameSummary) wire.GameView {
TurnTimeoutSecs: g.TurnTimeoutSecs,
MultipleWordsPerTurn: g.MultipleWordsPerTurn,
VsAI: g.VsAI,
Kind: g.Kind,
MoveCount: g.MoveCount,
EndReason: g.EndReason,
Seats: seats,
@@ -83,7 +84,6 @@ func buildStateView(b *flatbuffers.Builder, s PlayerState) flatbuffers.UOffsetT
Rack: s.Rack,
BagLen: s.BagLen,
HintsRemaining: s.HintsRemaining,
WalletBalance: s.WalletBalance,
Alphabet: alphabet,
})
}
+4
View File
@@ -73,6 +73,10 @@ const (
// (e.g. an email was confirmed via the one-tap deeplink opened in another browser),
// so it re-fetches profile.get. It carries no payload. In-app only.
NotifyProfile = "profile"
// NotifyPayment tells the client that the viewer's wallet changed from a payment-intake event
// (a credit or a refund), so it re-fetches the wallet in place. It carries no payload. In-app
// only; the payment_events dispatcher emits it after the crediting transaction commits.
NotifyPayment = "payment"
// NotifyUserBlocked confirms to the blocker that a per-user block took effect,
// carrying the blocked account, so every one of the blocker's sessions updates the
// in-game block/add-friend controls and the struck name in place. It is delivered
+2 -2
View File
@@ -115,7 +115,7 @@ func TestGameOverPayloadRoundTrips(t *testing.T) {
func TestOpponentMovedPayloadRoundTrips(t *testing.T) {
uid, gid := uuid.New(), uuid.New()
move := engine.MoveRecord{Player: 1, Action: engine.ActionPlay, Words: []string{"STOOL"}, Score: 24, Total: 130}
summary := notify.GameSummary{ID: gid.String(), MoveCount: 9, ToMove: 0, Seats: []notify.SeatStanding{{Seat: 1, Score: 130}}}
summary := notify.GameSummary{ID: gid.String(), MoveCount: 9, ToMove: 0, Kind: 2, Seats: []notify.SeatStanding{{Seat: 1, Score: 130}}}
in := notify.OpponentMoved(uid, gid, move, summary, 42)
if in.Kind != notify.KindOpponentMoved {
t.Fatalf("kind = %q", in.Kind)
@@ -132,7 +132,7 @@ func TestOpponentMovedPayloadRoundTrips(t *testing.T) {
if m == nil || m.Player() != 1 || string(m.Action()) != "play" || m.Total() != 130 {
t.Fatalf("move wrong: %+v", m)
}
if g := ev.Game(nil); g == nil || g.MoveCount() != 9 || g.ToMove() != 0 {
if g := ev.Game(nil); g == nil || g.MoveCount() != 9 || g.ToMove() != 0 || g.Kind() != 2 {
t.Fatalf("game summary wrong: %+v", ev.Game(nil))
}
}
+3 -1
View File
@@ -35,6 +35,9 @@ type GameSummary struct {
EndReason string
Seats []SeatStanding
LastActivityUnix int64
// Kind is the game's origin for the active-game limits (0 unknown, 1 vs_ai, 2 random, 3 friends);
// it rides live events so a lobby patch keeps the per-kind count correct.
Kind int
}
// AlphabetLetter is one variant alphabet entry (a display-only row) embedded in an
@@ -56,7 +59,6 @@ type PlayerState struct {
Rack []int
BagLen int
HintsRemaining int
WalletBalance int
Alphabet []AlphabetLetter
}
+191
View File
@@ -0,0 +1,191 @@
package payments
import (
"context"
"errors"
"fmt"
"strings"
"github.com/google/uuid"
)
// AdminProduct is one catalog product for the admin editor: its full composition, every price, the
// archived flag (Active), and whether it has ever been transacted — which forbids a hard delete
// (orders / ledger rows reference it, and the ledger is append-only).
type AdminProduct struct {
ID uuid.UUID
Title string
Active bool
Atoms []AtomLine
Prices []PriceLine
Transacted bool
}
// AtomLine is one atom of a product: the atom type and its positive quantity.
type AtomLine struct {
Atom string
Quantity int
}
// PriceLine is one price of a product: the payment method ("" for a value's CHIP price, which is
// stored with a NULL method), the currency, and the amount in that currency's minor units.
type PriceLine struct {
Method string
Currency Currency
Amount int64
}
// ProductInput is the editable content of a product: its title, atom composition and prices.
type ProductInput struct {
Title string
Atoms []AtomLine
Prices []PriceLine
}
// knownAtoms is the fixed atom set, mirroring the catalog_atom seed / CHECK.
var knownAtoms = map[string]bool{atomChips: true, "hints": true, "noads_days": true, "tournament": true}
// validCurrency reports whether c is one of the four catalog currencies.
func validCurrency(c Currency) bool {
switch c {
case CurrencyRUB, CurrencyVote, CurrencyStar, CurrencyChip:
return true
}
return false
}
// validateProduct checks a product's composition and prices. When sellable is true (the product is
// or is becoming active) it also enforces the storefront shape: a pack (the chips atom ⇒ a money
// price per method and no CHIP price, chips-only) or a value (no chips ⇒ a single CHIP price and no
// money price). The tournament atom is never sellable (its economy is the tournament stage), so an
// active product may not carry it; an archived draft may (a template for later) and skips the shape
// check.
func validateProduct(in ProductInput, sellable bool) error {
if strings.TrimSpace(in.Title) == "" {
return errors.New("product title is required")
}
if len(in.Atoms) == 0 {
return errors.New("product needs at least one atom")
}
seen := map[string]bool{}
hasChips, hasTournament, hasBenefit := false, false, false
for _, a := range in.Atoms {
if !knownAtoms[a.Atom] {
return fmt.Errorf("unknown atom %q", a.Atom)
}
if seen[a.Atom] {
return fmt.Errorf("duplicate atom %q", a.Atom)
}
seen[a.Atom] = true
if a.Quantity <= 0 {
return fmt.Errorf("atom %q quantity must be positive", a.Atom)
}
switch a.Atom {
case atomChips:
hasChips = true
case "tournament":
hasTournament = true
default:
hasBenefit = true
}
}
priceSeen := map[string]bool{}
hasChipPrice, hasMoneyPrice := false, false
for _, p := range in.Prices {
if p.Method != "" && p.Method != string(SourceVK) && p.Method != string(SourceTelegram) && p.Method != string(SourceDirect) {
return fmt.Errorf("invalid price method %q", p.Method)
}
if !validCurrency(p.Currency) {
return fmt.Errorf("invalid currency %q", p.Currency)
}
if p.Amount < 0 {
return errors.New("price amount must be non-negative")
}
if p.Currency == CurrencyChip && p.Method != "" {
return errors.New("a CHIP price must have no method")
}
if p.Currency != CurrencyChip && p.Method == "" {
return fmt.Errorf("a %s price needs a payment method", p.Currency)
}
key := p.Method + "|" + string(p.Currency)
if priceSeen[key] {
return fmt.Errorf("duplicate price (%s, %s)", p.Method, p.Currency)
}
priceSeen[key] = true
if p.Currency == CurrencyChip {
hasChipPrice = true
} else {
hasMoneyPrice = true
}
}
if !sellable {
return nil // an archived draft may be incomplete
}
if hasTournament {
return errors.New("a product carrying the tournament atom cannot be sold yet")
}
if hasChips {
if hasBenefit {
return errors.New("a chip pack must contain only the chips atom")
}
if !hasMoneyPrice || hasChipPrice {
return errors.New("a chip pack needs a money price per method and no CHIP price")
}
} else {
if !hasChipPrice || hasMoneyPrice {
return errors.New("a value needs a single CHIP price and no money price")
}
}
return nil
}
// AdminCatalog lists every product (active and archived) with its composition, prices and whether it
// has been transacted, for the admin editor. Read uncached, straight from the catalog tables.
func (s *Service) AdminCatalog(ctx context.Context) ([]AdminProduct, error) {
return s.store.adminCatalog(ctx)
}
// CreateProduct validates and inserts a new product with its atoms and prices, returning its id. A
// product created active must satisfy the sellable shape.
func (s *Service) CreateProduct(ctx context.Context, in ProductInput, active bool) (uuid.UUID, error) {
if err := validateProduct(in, active); err != nil {
return uuid.Nil, err
}
return s.store.createProduct(ctx, in, active, s.clock())
}
// UpdateProduct validates and replaces a product's title, atoms and prices. An active product must
// satisfy the sellable shape.
func (s *Service) UpdateProduct(ctx context.Context, id uuid.UUID, in ProductInput) (err error) {
active, err := s.store.productActive(ctx, id)
if err != nil {
return err
}
if err := validateProduct(in, active); err != nil {
return err
}
return s.store.updateProduct(ctx, id, in, s.clock())
}
// SetProductActive archives (active=false) or unarchives a product. Unarchiving revalidates the
// sellable shape, so a draft or a tournament product cannot be put on sale.
func (s *Service) SetProductActive(ctx context.Context, id uuid.UUID, active bool) error {
if active {
in, err := s.store.productInput(ctx, id)
if err != nil {
return err
}
if err := validateProduct(in, true); err != nil {
return err
}
}
return s.store.setProductActive(ctx, id, active, s.clock())
}
// DeleteProduct hard-deletes a product only when it has never been transacted (no order or ledger
// row references it); otherwise it returns ErrProductTransacted and the caller archives instead.
func (s *Service) DeleteProduct(ctx context.Context, id uuid.UUID) error {
return s.store.deleteProduct(ctx, id)
}
@@ -0,0 +1,47 @@
package payments
import "testing"
func TestValidateProduct(t *testing.T) {
pack := ProductInput{
Title: "100 chips",
Atoms: []AtomLine{{Atom: "chips", Quantity: 100}},
Prices: []PriceLine{{Method: "direct", Currency: CurrencyRUB, Amount: 14900}},
}
value := ProductInput{
Title: "5 hints",
Atoms: []AtomLine{{Atom: "hints", Quantity: 5}},
Prices: []PriceLine{{Method: "", Currency: CurrencyChip, Amount: 50}},
}
tests := []struct {
name string
in ProductInput
sellable bool
wantErr bool
}{
{"valid pack", pack, true, false},
{"valid value", value, true, false},
{"pack with a benefit atom", ProductInput{Title: "x", Atoms: []AtomLine{{"chips", 100}, {"hints", 5}}, Prices: pack.Prices}, true, true},
{"pack without money price", ProductInput{Title: "x", Atoms: pack.Atoms, Prices: value.Prices}, true, true},
{"value without chip price", ProductInput{Title: "x", Atoms: value.Atoms, Prices: pack.Prices}, true, true},
{"tournament sellable is refused", ProductInput{Title: "cup", Atoms: []AtomLine{{"tournament", 1}}, Prices: value.Prices}, true, true},
{"tournament draft is allowed", ProductInput{Title: "cup", Atoms: []AtomLine{{"tournament", 1}}}, false, false},
{"unknown atom", ProductInput{Title: "x", Atoms: []AtomLine{{"gold", 1}}}, false, true},
{"duplicate atom", ProductInput{Title: "x", Atoms: []AtomLine{{"hints", 1}, {"hints", 2}}}, false, true},
{"non-positive quantity", ProductInput{Title: "x", Atoms: []AtomLine{{"hints", 0}}}, false, true},
{"chip price with a method", ProductInput{Title: "x", Atoms: value.Atoms, Prices: []PriceLine{{Method: "direct", Currency: CurrencyChip, Amount: 50}}}, true, true},
{"money price without a method", ProductInput{Title: "x", Atoms: pack.Atoms, Prices: []PriceLine{{Method: "", Currency: CurrencyRUB, Amount: 149}}}, true, true},
{"duplicate price", ProductInput{Title: "x", Atoms: pack.Atoms, Prices: []PriceLine{{Method: "direct", Currency: CurrencyRUB, Amount: 1}, {Method: "direct", Currency: CurrencyRUB, Amount: 2}}}, true, true},
{"empty title", ProductInput{Title: " ", Atoms: value.Atoms, Prices: value.Prices}, true, true},
{"no atoms", ProductInput{Title: "x", Prices: value.Prices}, true, true},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
err := validateProduct(tt.in, tt.sellable)
if (err != nil) != tt.wantErr {
t.Fatalf("validateProduct = %v, wantErr %v", err, tt.wantErr)
}
})
}
}
+13 -10
View File
@@ -89,8 +89,10 @@ func NewContext(kind, subtype string) Context {
// every spend/purchase and the application of any foreign origin.
func (c Context) Trusted() bool { return c.Kind.Valid() }
// vkFrozen reports whether this is the VK-iOS spend freeze: VK context on the trusted iOS
// subtype. A previously bought benefit still applies there, but no spend or purchase is possible.
// vkFrozen reports whether this is the VK-iOS purchase freeze: VK context on the trusted iOS
// subtype. Apple's ToS forbids only BUYING in-app values there, so a purchase (money -> chips) is
// refused; earning chips (rewarded ads) and SPENDING chips already in the VK wallet — earned or
// bought on the same account elsewhere (e.g. VK Android) — are legal and stay allowed.
func (c Context) vkFrozen() bool { return c.Kind == SourceVK && c.Subtype == SubtypeIOS }
// spendPriority is the fixed draw order when several segments are spendable in one context
@@ -103,11 +105,12 @@ func has(present []Source, s Source) bool {
}
// spendableSources returns the chip segments that may be SPENT in the context, in draw-priority
// order, restricted to the sources the account actually has (present). It is empty when the
// platform is untrusted (fail-closed) or VK-iOS (frozen): inside VK/TG only the same-named
// segment is spendable; on web/native all attached segments are, drained direct→vk→tg.
// order, restricted to the sources the account actually has (present). It is empty only when the
// platform is untrusted (fail-closed); VK-iOS is NOT excluded — the freeze is purchase-only, so
// spending VK-wallet chips there is allowed. Inside VK/TG only the same-named segment is spendable;
// on web/native all attached segments are, drained direct→vk→tg.
func spendableSources(c Context, present []Source) []Source {
if !c.Trusted() || c.vkFrozen() {
if !c.Trusted() {
return nil
}
switch c.Kind {
@@ -128,10 +131,10 @@ func spendableSources(c Context, present []Source) []Source {
}
// applicableOrigins returns the benefit origins that APPLY in the context, in draw-priority
// order, restricted to present sources. It differs from spendableSources in one way: VK-iOS is
// NOT excluded — a benefit bought earlier still applies while spending is frozen. Inside VK/TG
// only the same-named origin applies (a foreign, e.g. direct, origin never activates inside a
// store — the compliance wall); on web/native direct+vk+tg all apply, drained direct→vk→tg.
// order, restricted to present sources. It mirrors spendableSources (both gate only on a trusted
// platform now that the VK-iOS freeze is purchase-only). Inside VK/TG only the same-named origin
// applies (a foreign, e.g. direct, origin never activates inside a store — the compliance wall);
// on web/native direct+vk+tg all apply, drained direct→vk→tg.
func applicableOrigins(c Context, present []Source) []Source {
if !c.Trusted() {
return nil
+4 -3
View File
@@ -16,7 +16,8 @@ func TestSpendableSources(t *testing.T) {
want []Source
}{
{"vk android, vk present", Context{Kind: SourceVK, Subtype: "android"}, allPresent, []Source{SourceVK}},
{"vk ios frozen", Context{Kind: SourceVK, Subtype: SubtypeIOS}, allPresent, nil},
// VK-iOS spends its own vk segment: the freeze is purchase-only, spending is allowed.
{"vk ios spends vk", Context{Kind: SourceVK, Subtype: SubtypeIOS}, allPresent, []Source{SourceVK}},
{"vk android, vk absent", Context{Kind: SourceVK, Subtype: "android"}, []Source{SourceDirect}, nil},
{"telegram", Context{Kind: SourceTelegram, Subtype: "web"}, allPresent, []Source{SourceTelegram}},
{"telegram, tg absent", Context{Kind: SourceTelegram}, []Source{SourceVK}, nil},
@@ -41,8 +42,8 @@ func TestApplicableOrigins(t *testing.T) {
present []Source
want []Source
}{
// A benefit still APPLIES on VK-iOS while spending is frozen.
{"vk ios still applies", Context{Kind: SourceVK, Subtype: SubtypeIOS}, allPresent, []Source{SourceVK}},
// A vk-origin benefit applies on VK-iOS (spending is allowed there — the freeze is purchase-only).
{"vk ios applies", Context{Kind: SourceVK, Subtype: SubtypeIOS}, allPresent, []Source{SourceVK}},
{"vk android", Context{Kind: SourceVK, Subtype: "android"}, allPresent, []Source{SourceVK}},
{"telegram", Context{Kind: SourceTelegram}, allPresent, []Source{SourceTelegram}},
{"direct all, priority", Context{Kind: SourceDirect}, allPresent, []Source{SourceDirect, SourceVK, SourceTelegram}},
+11 -5
View File
@@ -147,12 +147,13 @@ func (m Money) Cmp(o Money) (int, error) {
}
}
// String renders the amount as "<value> <currency>", with the currency's
// fractional digits and no floating point (e.g. "149.50 RUB", "250 XTR").
func (m Money) String() string {
// Major renders the amount as a decimal string without the currency, with the currency's
// fractional digits and no floating point (e.g. "149.50", "250") — the form a provider's amount
// field (Robokassa OutSum) takes.
func (m Money) Major() string {
scale := m.currency.minorPerUnit()
if scale == 1 {
return fmt.Sprintf("%d %s", m.minor, m.currency)
return fmt.Sprintf("%d", m.minor)
}
neg := m.minor < 0
abs := m.minor
@@ -167,5 +168,10 @@ func (m Money) String() string {
if neg {
sign = "-"
}
return fmt.Sprintf("%s%d.%0*d %s", sign, abs/scale, width, abs%scale, m.currency)
return fmt.Sprintf("%s%d.%0*d", sign, abs/scale, width, abs%scale)
}
// String renders the amount as "<value> <currency>" (e.g. "149.50 RUB", "250 XTR").
func (m Money) String() string {
return m.Major() + " " + string(m.currency)
}
+41
View File
@@ -0,0 +1,41 @@
package payments
import (
"context"
"github.com/google/uuid"
)
// providerAdmin tags an operator-initiated refund in the ledger, distinct from a rail's own refund
// (robokassa / vk / telegram). The refund idempotency key (providerAdmin, order id) allows exactly
// one manual full refund per order.
const providerAdmin = "admin"
// RefundOrderFull refunds a paid order in full at the operator's request: it revokes the funded
// chips best-effort (floored at 0, never negative — D27), records a refund ledger row, and is
// idempotent (a second call reports AlreadyRefunded). The operator performs the actual money refund
// on the rail (Robokassa cabinet / VK support / Telegram refundStarPayment); this records it.
func (s *Service) RefundOrderFull(ctx context.Context, orderID uuid.UUID) (RefundOutcome, error) {
o, err := s.store.orderByID(ctx, orderID)
if err != nil {
return RefundOutcome{}, err
}
refunded, err := MoneyFromMinor(o.expectedAmount, Currency(o.currency))
if err != nil {
return RefundOutcome{}, err
}
return s.store.refund(ctx, orderID, providerAdmin, orderID.String(), refunded, s.clock())
}
// LedgerExportRow is one append-only ledger row for the tax / reconciliation export, carrying the
// account it belongs to alongside the entry fields.
type LedgerExportRow struct {
AccountID string
LedgerEntry
}
// LedgerExport reads the entire append-only ledger (all accounts, newest first) for a CSV/JSON
// export — tax reporting and future rail reconciliation. Uncached, admin-only.
func (s *Service) LedgerExport(ctx context.Context) ([]LedgerExportRow, error) {
return s.store.allLedger(ctx)
}
+52
View File
@@ -156,6 +156,41 @@ func (s *Service) Grant(ctx context.Context, accountID uuid.UUID, origin Source,
return s.store.grant(ctx, accountID, origin, d, snapshot, s.clock())
}
// GrantProduct grants a product's benefit atoms (hints, no-ads days) to an origin as a zero-price
// admin sale, recording the source product on the ledger row (auditable to it). It refuses a
// product carrying the chips atom (never granted — D16) or the tournament atom (no credit target
// yet), and one whose atoms yield no grantable benefit.
func (s *Service) GrantProduct(ctx context.Context, accountID uuid.UUID, origin Source, productID uuid.UUID) error {
if !origin.Valid() {
return fmt.Errorf("payments: invalid grant origin %q", origin)
}
in, err := s.store.productInput(ctx, productID)
if err != nil {
return err
}
var d benefitDelta
for _, a := range in.Atoms {
switch a.Atom {
case "hints":
d.hintsAdd += a.Quantity
case "noads_days":
d.noAdsDays += a.Quantity
case atomChips:
return ErrCannotGrantChips
case "tournament":
return ErrCannotGrantTournament
}
}
if d.zero() {
return ErrNothingToGrant
}
snapshot, err := marshalGrantProduct(productID, in.Title, d)
if err != nil {
return err
}
return s.store.grantProduct(ctx, accountID, origin, productID, d, snapshot, s.clock())
}
// MergeTx merges the secondary account's segments and benefits into the primary inside the
// caller's transaction (the account-merge flow). The caller invalidates the affected caches
// after committing (Invalidate).
@@ -244,3 +279,20 @@ func marshalGrant(d benefitDelta) ([]byte, error) {
}
return b, nil
}
// marshalGrantProduct builds the snapshot for an admin grant-by-product: the source product and the
// benefit atoms it granted (price 0).
func marshalGrantProduct(productID uuid.UUID, title string, d benefitDelta) ([]byte, error) {
atoms := map[string]int{}
if d.hintsAdd > 0 {
atoms["hints"] = d.hintsAdd
}
if d.noAdsDays > 0 {
atoms["noads_days"] = d.noAdsDays
}
b, err := json.Marshal(purchaseSnapshot{ProductID: productID.String(), Title: title, Atoms: atoms, PriceChips: 0})
if err != nil {
return nil, fmt.Errorf("payments: marshal product grant snapshot: %w", err)
}
return b, nil
}
+200
View File
@@ -0,0 +1,200 @@
package payments
import (
"context"
"errors"
"fmt"
"github.com/google/uuid"
)
// OrderResult is what CreateOrder returns to the transport: the created order id and the details a
// provider launch payload needs — the amount to charge and a human title for the payment.
type OrderResult struct {
OrderID uuid.UUID
Amount Money
Title string
}
// CreateOrder opens a pending order to fund a chip pack in the execution context's payment method,
// tagged with the provider that will settle it. It gate-checks the context (trusted, not the
// VK-iOS spend freeze) and that the method's funding segment is attached, prices the pack in the
// method's currency, then writes the order. The caller enforces any account-level precondition
// (e.g. the direct email anchor, D36) before calling — payments holds no cross-schema identity
// knowledge.
func (s *Service) CreateOrder(ctx context.Context, accountID uuid.UUID, cxt Context, present []Source, productID uuid.UUID, provider string) (OrderResult, error) {
if !cxt.Trusted() || cxt.vkFrozen() {
return OrderResult{}, ErrUntrusted
}
method := cxt.Kind
if !has(present, method) {
return OrderResult{}, ErrUntrusted // the funding segment is not attached to the account
}
pack, err := s.store.loadPackForOrder(ctx, productID, method)
if err != nil {
return OrderResult{}, err
}
orderID, err := uuid.NewV7()
if err != nil {
return OrderResult{}, fmt.Errorf("payments: order id: %w", err)
}
o := newOrder{
orderID: orderID,
accountID: accountID,
platform: string(method),
productID: productID,
amount: pack.price,
origin: method,
provider: provider,
}
if err := s.store.createOrder(ctx, o, s.clock()); err != nil {
return OrderResult{}, err
}
return OrderResult{OrderID: orderID, Amount: pack.price, Title: pack.title}, nil
}
// OrderItem returns a pending order's human title and the amount it charges, in the order's own
// currency — the details a provider's item-lookup phase needs (VK's get_item). It reads the order
// and the pack title, honouring the pack even if it was later deactivated (mirrors Fund).
func (s *Service) OrderItem(ctx context.Context, orderID uuid.UUID) (title string, amount Money, err error) {
ord, err := s.store.orderByID(ctx, orderID)
if err != nil {
return "", Money{}, err
}
_, title, err = s.store.packForCredit(ctx, ord.productID)
if err != nil {
return "", Money{}, err
}
amount, err = MoneyFromMinor(ord.expectedAmount, Currency(ord.currency))
if err != nil {
return "", Money{}, err
}
return title, amount, nil
}
// Fund credits a paid order into its funded segment exactly once, from a verified provider callback
// — the single writer for every rail. It matches the order, verifies the paid amount, appends the
// fund ledger row (idempotent on (provider, provider_payment_id)), credits the balance and marks
// the order paid. A duplicate callback returns AlreadyCredited without a second credit; a valid
// callback is honoured even on an expired order (§9/D23).
func (s *Service) Fund(ctx context.Context, orderID uuid.UUID, provider, providerPaymentID string, paid Money) (FundOutcome, error) {
return s.store.fund(ctx, orderID, provider, providerPaymentID, paid, s.clock())
}
// Refund reverses a paid order's credit best-effort, exactly once — for an external refund or an
// admin-initiated one (E7). It revokes the funded chips floored at 0 (never negative, D27), records
// any unrecoverable remainder as a per-account loss and abuse flag, and appends a refund ledger row
// idempotent on (provider, providerRefundID) — distinct from the fund's payment id. A duplicate
// refund returns AlreadyRefunded. The caller records the refunded payment event and performs any
// provider-side money-back (the rails have no unsolicited refund push: Robokassa via its refund API
// / cabinet, VK via support, Telegram via refundStarPayment — all admin-triggered).
func (s *Service) Refund(ctx context.Context, orderID uuid.UUID, provider, providerRefundID string, refunded Money) (RefundOutcome, error) {
return s.store.refund(ctx, orderID, provider, providerRefundID, refunded, s.clock())
}
// Pre-checkout decline reason codes. They are language-neutral: the transport layer localises them
// to the order account's preferred language before showing the payer (the reason is displayed in the
// Telegram payment sheet).
const (
// PreCheckoutGone means no order matches — an unknown or stale invoice payload.
PreCheckoutGone = "order_gone"
// PreCheckoutAlreadyPaid means the order is already paid (a reusable invoice link paid twice).
PreCheckoutAlreadyPaid = "already_paid"
// PreCheckoutPriceChanged means the amount or currency no longer matches the order.
PreCheckoutPriceChanged = "price_changed"
)
// PreCheckoutOutcome is the pre-charge validation of a Telegram Stars order. OK approves the charge;
// otherwise Reason is a decline reason code the transport localises. AccountID is the order's account
// (for localising the reason to its preferred language); it is the zero UUID when the order is unknown.
type PreCheckoutOutcome struct {
OK bool
Reason string
AccountID uuid.UUID
}
// ValidatePreCheckout answers whether a Stars pre_checkout_query for orderID paying amount may be
// approved, before any star is charged. It approves an order that exists, is not already paid (a
// reusable invoice link paid a second time is refused here) and whose expected amount and currency
// match the invoice. A pending or honoured-expired order is approved — a late credit is honoured
// (§9/D23). A missing order or a mismatch is a clean decline with a reason code, not an error.
func (s *Service) ValidatePreCheckout(ctx context.Context, orderID uuid.UUID, amount Money) (PreCheckoutOutcome, error) {
ord, err := s.store.orderByID(ctx, orderID)
if errors.Is(err, ErrOrderNotFound) {
return PreCheckoutOutcome{OK: false, Reason: PreCheckoutGone}, nil
}
if err != nil {
return PreCheckoutOutcome{}, err
}
if ord.status == "paid" {
return PreCheckoutOutcome{OK: false, Reason: PreCheckoutAlreadyPaid, AccountID: ord.accountID}, nil
}
if amount.Currency() != Currency(ord.currency) || amount.Minor() != ord.expectedAmount {
return PreCheckoutOutcome{OK: false, Reason: PreCheckoutPriceChanged, AccountID: ord.accountID}, nil
}
return PreCheckoutOutcome{OK: true, AccountID: ord.accountID}, nil
}
// providerVKAds tags a rewarded-video credit from the VK ads network in the ledger (distinct from
// the "vk" Votes-purchase provider), so the daily cap counts only ad credits and the report separates
// them.
const providerVKAds = "vk_ads"
// InterstitialCooldowns reports the post-move interstitial-ad cooldowns (seconds): global, vs_ai and
// the independent hint-triggered one. The client mirrors them and self-gates (client-mirrored, D30).
func (s *Service) InterstitialCooldowns(ctx context.Context) (global, vsAi, hint int, err error) {
return s.store.interstitialCooldowns(ctx)
}
// RewardPayout reports the chips a rewarded-video view earns in the caller's context — the config
// payout in a trusted VK context with the VK segment attached, and 0 everywhere else (rewarded is
// VK-only, D28). The client uses it to gate the "watch for chips" button.
func (s *Service) RewardPayout(ctx context.Context, cxt Context, present []Source) (int, error) {
if cxt.Kind != SourceVK || !cxt.Trusted() || !has(present, SourceVK) {
return 0, nil
}
payout, _, _, err := s.store.rewardConfig(ctx)
return payout, err
}
// CreditReward credits a rewarded-video view's chips to the VK segment, client-attested (VK Mini App
// ads expose no server verify — the client's watch result is trusted for an honest user; a forger who
// skips the ad and calls the endpoint is bounded by the config daily cap). It is idempotent on the
// client nonce and order-less. It credits nothing when rewarded is unconfigured (0 payout) or the
// daily cap is reached. Rewarded video is VK-only (D28) and is an ad view — not a purchase — so the
// VK-iOS purchase freeze does not apply; it requires a trusted VK context with the VK segment
// attached.
func (s *Service) CreditReward(ctx context.Context, accountID uuid.UUID, cxt Context, present []Source, nonce string) (RewardOutcome, error) {
if cxt.Kind != SourceVK || !cxt.Trusted() || !has(present, SourceVK) {
return RewardOutcome{}, ErrUntrusted
}
return s.store.creditReward(ctx, accountID, SourceVK, providerVKAds, nonce, s.clock())
}
// ExpireOrders marks pending orders older than the configured lifetime as expired, returning how
// many were swept. It backs the periodic pending reaper; expiry is cosmetic (a late valid callback
// still credits — see Fund).
func (s *Service) ExpireOrders(ctx context.Context) (int, error) {
ttl, err := s.store.orderTTL(ctx)
if err != nil {
return 0, err
}
return s.store.expirePending(ctx, ttl, s.clock())
}
// RecordPaymentEvent appends a payment lifecycle event (succeeded/failed/refunded) for the
// dispatcher to deliver to the user (live stream, botlink or email).
func (s *Service) RecordPaymentEvent(ctx context.Context, accountID uuid.UUID, orderID *uuid.UUID, eventType string, payload []byte) error {
return s.store.insertPaymentEvent(ctx, accountID, orderID, eventType, payload, s.clock())
}
// UndispatchedEvents returns up to limit payment events awaiting delivery. The dispatcher drains
// them and marks each delivered via MarkEventDispatched.
func (s *Service) UndispatchedEvents(ctx context.Context, limit int) ([]PaymentEvent, error) {
return s.store.undispatchedEvents(ctx, limit)
}
// MarkEventDispatched stamps a payment event as delivered so it is not re-sent.
func (s *Service) MarkEventDispatched(ctx context.Context, eventID uuid.UUID) error {
return s.store.markEventDispatched(ctx, eventID, s.clock())
}
@@ -0,0 +1,42 @@
package payments
import (
"context"
"errors"
"testing"
"time"
"github.com/google/uuid"
)
// gateOnlyService builds a Service with a fixed clock and no store, usable only for the CreateOrder
// gate rejections that return before any store access.
func gateOnlyService() *Service {
return &Service{clock: func() time.Time { return time.Unix(0, 0).UTC() }}
}
// TestCreateOrderGateRejections checks that CreateOrder fails closed — before touching the store —
// on an untrusted platform, the VK-iOS spend freeze, and a method whose funding segment the account
// does not hold.
func TestCreateOrderGateRejections(t *testing.T) {
ctx := context.Background()
acc, prod := uuid.New(), uuid.New()
present := []Source{SourceDirect, SourceVK}
cases := []struct {
name string
cxt Context
}{
{"untrusted context", Context{}},
{"vk-ios purchase freeze", Context{Kind: SourceVK, Subtype: SubtypeIOS}},
{"method segment not attached", Context{Kind: SourceTelegram}},
}
for _, tc := range cases {
t.Run(tc.name, func(t *testing.T) {
_, err := gateOnlyService().CreateOrder(ctx, acc, tc.cxt, present, prod, "robokassa")
if !errors.Is(err, ErrUntrusted) {
t.Fatalf("CreateOrder(%s) = %v, want ErrUntrusted", tc.name, err)
}
})
}
}
+63
View File
@@ -0,0 +1,63 @@
package payments
import (
"context"
"time"
"github.com/google/uuid"
)
// Statement is an account's full financial picture for the admin console: chip balances per funding
// segment, benefits per origin, the recorded refund risk, and the append-only ledger history
// (newest first). Read straight from the materialized tables + the ledger, uncached — an admin-only,
// rare view, not a hot path.
type Statement struct {
Segments []SegmentChips
Benefits []OriginBenefit
Risk RiskInfo
Ledger []LedgerEntry
}
// SegmentChips is one funding segment's chip balance.
type SegmentChips struct {
Source Source
Chips int
}
// OriginBenefit is one origin's benefit state: the hint wallet, the ad-free term (zero AdsPaidUntil
// when none) and the lifetime ad-free flag.
type OriginBenefit struct {
Origin Source
Hints int
AdsPaidUntil time.Time
AdsForever bool
}
// RiskInfo is the account's recorded refund risk: whether it is abuse-flagged and the unrecoverable
// chip loss accumulated by floor-0 refunds. Present is false when the account has no risk row.
type RiskInfo struct {
Present bool
Abuse bool
LossChips int
}
// LedgerEntry is one append-only ledger row projected for the report. The string ids are empty when
// the column is NULL; Snapshot is the raw purchase/refund JSON (empty when none).
type LedgerEntry struct {
Kind string
Source string
Origin string
ChipsDelta int
ProductID string
OrderID string
Provider string
ProviderPaymentID string
Snapshot string
CreatedAt time.Time
}
// AccountStatement assembles the account's financial picture (segments, benefits, risk, full ledger
// history) for the admin console, straight from the materialized tables and the ledger (uncached).
func (s *Service) AccountStatement(ctx context.Context, accountID uuid.UUID) (Statement, error) {
return s.store.accountStatement(ctx, accountID)
}
@@ -0,0 +1,218 @@
package payments
import (
"context"
"database/sql"
"errors"
"fmt"
"time"
"github.com/go-jet/jet/v2/postgres"
"github.com/go-jet/jet/v2/qrm"
"github.com/google/uuid"
"scrabble/backend/internal/postgres/jet/payments/model"
"scrabble/backend/internal/postgres/jet/payments/table"
)
// ErrProductTransacted is returned when a hard delete is attempted on a product an order or ledger
// row references — it must be archived instead, to keep the append-only ledger resolvable.
var ErrProductTransacted = errors.New("payments: product has transactions; archive instead of delete")
// adminCatalog lists every product (active and archived) with its atoms, prices and transacted flag.
func (s *Store) adminCatalog(ctx context.Context) ([]AdminProduct, error) {
var prods []model.Product
if err := postgres.SELECT(table.Product.AllColumns).
FROM(table.Product).
ORDER_BY(table.Product.CreatedAt.ASC()).
QueryContext(ctx, s.db, &prods); err != nil {
return nil, fmt.Errorf("payments: admin list products: %w", err)
}
out := make([]AdminProduct, 0, len(prods))
for _, p := range prods {
atoms, prices, err := s.productComposition(ctx, p.ProductID)
if err != nil {
return nil, err
}
transacted, err := s.productTransacted(ctx, p.ProductID)
if err != nil {
return nil, err
}
out = append(out, AdminProduct{
ID: p.ProductID, Title: p.Title, Active: p.Active,
Atoms: atoms, Prices: prices, Transacted: transacted,
})
}
return out, nil
}
// productComposition reads one product's atom lines and price rows.
func (s *Store) productComposition(ctx context.Context, id uuid.UUID) ([]AtomLine, []PriceLine, error) {
var items []model.ProductItem
if err := postgres.SELECT(table.ProductItem.AllColumns).
FROM(table.ProductItem).
WHERE(table.ProductItem.ProductID.EQ(postgres.UUID(id))).
ORDER_BY(table.ProductItem.AtomType.ASC()).
QueryContext(ctx, s.db, &items); err != nil {
return nil, nil, fmt.Errorf("payments: load items %s: %w", id, err)
}
atoms := make([]AtomLine, len(items))
for i, it := range items {
atoms[i] = AtomLine{Atom: it.AtomType, Quantity: int(it.Quantity)}
}
var prs []model.ProductPrice
if err := postgres.SELECT(table.ProductPrice.AllColumns).
FROM(table.ProductPrice).
WHERE(table.ProductPrice.ProductID.EQ(postgres.UUID(id))).
QueryContext(ctx, s.db, &prs); err != nil {
return nil, nil, fmt.Errorf("payments: load prices %s: %w", id, err)
}
prices := make([]PriceLine, len(prs))
for i, pr := range prs {
method := ""
if pr.Method != nil {
method = *pr.Method
}
prices[i] = PriceLine{Method: method, Currency: Currency(pr.Currency), Amount: pr.Amount}
}
return atoms, prices, nil
}
// productTransacted reports whether any order or ledger row references the product.
func (s *Store) productTransacted(ctx context.Context, id uuid.UUID) (bool, error) {
var yes bool
if err := s.db.QueryRowContext(ctx,
`SELECT EXISTS(SELECT 1 FROM payments.orders WHERE product_id=$1)
OR EXISTS(SELECT 1 FROM payments.ledger WHERE product_id=$1)`, id).Scan(&yes); err != nil {
return false, fmt.Errorf("payments: product transacted %s: %w", id, err)
}
return yes, nil
}
// productActive reads a product's archived flag, ErrProductNotFound when it is missing.
func (s *Store) productActive(ctx context.Context, id uuid.UUID) (bool, error) {
var p model.Product
err := postgres.SELECT(table.Product.Active).FROM(table.Product).
WHERE(table.Product.ProductID.EQ(postgres.UUID(id))).LIMIT(1).
QueryContext(ctx, s.db, &p)
if errors.Is(err, qrm.ErrNoRows) {
return false, ErrProductNotFound
}
if err != nil {
return false, fmt.Errorf("payments: product active %s: %w", id, err)
}
return p.Active, nil
}
// productInput reads a product's current editable content (title, atoms, prices).
func (s *Store) productInput(ctx context.Context, id uuid.UUID) (ProductInput, error) {
var p model.Product
err := postgres.SELECT(table.Product.AllColumns).FROM(table.Product).
WHERE(table.Product.ProductID.EQ(postgres.UUID(id))).LIMIT(1).
QueryContext(ctx, s.db, &p)
if errors.Is(err, qrm.ErrNoRows) {
return ProductInput{}, ErrProductNotFound
}
if err != nil {
return ProductInput{}, fmt.Errorf("payments: product input %s: %w", id, err)
}
atoms, prices, err := s.productComposition(ctx, id)
if err != nil {
return ProductInput{}, err
}
return ProductInput{Title: p.Title, Atoms: atoms, Prices: prices}, nil
}
// createProduct inserts a product with its atoms and prices in one transaction, returning its id.
func (s *Store) createProduct(ctx context.Context, in ProductInput, active bool, now time.Time) (uuid.UUID, error) {
id := uuid.New()
if err := withTx(ctx, s.db, func(tx *sql.Tx) error {
if _, err := tx.ExecContext(ctx,
`INSERT INTO payments.product (product_id, title, active, created_at, updated_at) VALUES ($1,$2,$3,$4,$4)`,
id, in.Title, active, now); err != nil {
return fmt.Errorf("insert product: %w", err)
}
return insertComposition(ctx, tx, id, in)
}); err != nil {
return uuid.Nil, fmt.Errorf("payments: create product: %w", err)
}
return id, nil
}
// updateProduct replaces a product's title, atoms and prices in one transaction (active unchanged).
func (s *Store) updateProduct(ctx context.Context, id uuid.UUID, in ProductInput, now time.Time) error {
return withTx(ctx, s.db, func(tx *sql.Tx) error {
res, err := tx.ExecContext(ctx,
`UPDATE payments.product SET title=$2, updated_at=$3 WHERE product_id=$1`, id, in.Title, now)
if err != nil {
return fmt.Errorf("payments: update product %s: %w", id, err)
}
if n, _ := res.RowsAffected(); n == 0 {
return ErrProductNotFound
}
if _, err := tx.ExecContext(ctx, `DELETE FROM payments.product_item WHERE product_id=$1`, id); err != nil {
return fmt.Errorf("payments: clear items %s: %w", id, err)
}
if _, err := tx.ExecContext(ctx, `DELETE FROM payments.product_price WHERE product_id=$1`, id); err != nil {
return fmt.Errorf("payments: clear prices %s: %w", id, err)
}
return insertComposition(ctx, tx, id, in)
})
}
// insertComposition inserts a product's atom items and price rows inside tx (a value's CHIP price
// carries a NULL method).
func insertComposition(ctx context.Context, tx *sql.Tx, id uuid.UUID, in ProductInput) error {
for _, a := range in.Atoms {
if _, err := tx.ExecContext(ctx,
`INSERT INTO payments.product_item (product_id, atom_type, quantity) VALUES ($1,$2,$3)`,
id, a.Atom, a.Quantity); err != nil {
return fmt.Errorf("insert item %s: %w", a.Atom, err)
}
}
for _, p := range in.Prices {
var method any
if p.Method != "" {
method = p.Method
}
if _, err := tx.ExecContext(ctx,
`INSERT INTO payments.product_price (product_id, method, currency, amount) VALUES ($1,$2,$3,$4)`,
id, method, string(p.Currency), p.Amount); err != nil {
return fmt.Errorf("insert price %s: %w", p.Currency, err)
}
}
return nil
}
// setProductActive flips the archived flag.
func (s *Store) setProductActive(ctx context.Context, id uuid.UUID, active bool, now time.Time) error {
res, err := s.db.ExecContext(ctx,
`UPDATE payments.product SET active=$2, updated_at=$3 WHERE product_id=$1`, id, active, now)
if err != nil {
return fmt.Errorf("payments: set product active %s: %w", id, err)
}
if n, _ := res.RowsAffected(); n == 0 {
return ErrProductNotFound
}
return nil
}
// deleteProduct hard-deletes a never-transacted product (its items/prices cascade); a transacted
// product is refused with ErrProductTransacted.
func (s *Store) deleteProduct(ctx context.Context, id uuid.UUID) error {
transacted, err := s.productTransacted(ctx, id)
if err != nil {
return err
}
if transacted {
return ErrProductTransacted
}
res, err := s.db.ExecContext(ctx, `DELETE FROM payments.product WHERE product_id=$1`, id)
if err != nil {
return fmt.Errorf("payments: delete product %s: %w", id, err)
}
if n, _ := res.RowsAffected(); n == 0 {
return ErrProductNotFound
}
return nil
}
+623
View File
@@ -0,0 +1,623 @@
package payments
import (
"context"
"database/sql"
"encoding/json"
"errors"
"fmt"
"time"
"github.com/go-jet/jet/v2/postgres"
"github.com/go-jet/jet/v2/qrm"
"github.com/google/uuid"
"github.com/jackc/pgx/v5/pgconn"
"scrabble/backend/internal/postgres/jet/payments/model"
"scrabble/backend/internal/postgres/jet/payments/table"
)
// Intake errors surfaced by the order-flow and external-credit (fund) path.
var (
// ErrNotAPack means the product is not a fundable chip pack in the requested method: it
// carries no chips atom, or no price for that payment method.
ErrNotAPack = errors.New("payments: product is not a chip pack for this method")
// ErrOrderNotFound means no order matches the id (an unknown or forged callback reference).
ErrOrderNotFound = errors.New("payments: order not found")
// ErrAmountMismatch means the callback's paid amount or currency does not match the order's
// expected amount — the credit is refused (§9: verify amount after matching by order id).
ErrAmountMismatch = errors.New("payments: paid amount does not match the order")
// ErrOrderNotPaid means a refund targets an order that was never funded — there is nothing to
// reverse (guards against a spurious loss/abuse record on an unpaid order).
ErrOrderNotPaid = errors.New("payments: order is not paid")
)
// errAlreadyCredited is the internal sentinel that unwinds the fund transaction when the ledger's
// (provider, provider_payment_id) unique index rejects a duplicate callback. It is not surfaced:
// a replayed callback is a success that credits nothing.
var errAlreadyCredited = errors.New("payments: already credited")
// errAlreadyRefunded unwinds the refund transaction when the ledger idempotency index rejects a
// duplicate refund (same provider refund id). It is not surfaced: a replayed refund reverses nothing.
var errAlreadyRefunded = errors.New("payments: already refunded")
// packInfo is a chip pack resolved for an order: the product, the chips it funds and its price in
// the requested payment method's currency.
type packInfo struct {
productID uuid.UUID
title string
chips int
price Money
}
// packChips returns the quantity of the chips atom a product carries, or 0 if it has none (which
// marks it as a value, not a fundable pack).
func (s *Store) packChips(ctx context.Context, productID uuid.UUID) (int, error) {
var item model.ProductItem
err := postgres.SELECT(table.ProductItem.AllColumns).
FROM(table.ProductItem).
WHERE(table.ProductItem.ProductID.EQ(postgres.UUID(productID)).
AND(table.ProductItem.AtomType.EQ(postgres.String(atomChips)))).
LIMIT(1).
QueryContext(ctx, s.db, &item)
if errors.Is(err, qrm.ErrNoRows) {
return 0, nil
}
if err != nil {
return 0, fmt.Errorf("payments: load pack chips %s: %w", productID, err)
}
return int(item.Quantity), nil
}
// loadPackForOrder resolves an active chip pack for a new order in the given payment method: an
// active product carrying a chips atom and a price row for the method (its currency and amount are
// the order's expected amount). It rejects a missing/deactivated product (ErrProductNotFound) and
// a product that is not a pack for the method (ErrNotAPack).
func (s *Store) loadPackForOrder(ctx context.Context, productID uuid.UUID, method Source) (packInfo, error) {
var p model.Product
err := postgres.SELECT(table.Product.AllColumns).
FROM(table.Product).
WHERE(table.Product.ProductID.EQ(postgres.UUID(productID))).
LIMIT(1).
QueryContext(ctx, s.db, &p)
if errors.Is(err, qrm.ErrNoRows) || (err == nil && !p.Active) {
return packInfo{}, ErrProductNotFound
}
if err != nil {
return packInfo{}, fmt.Errorf("payments: load product %s: %w", productID, err)
}
chips, err := s.packChips(ctx, productID)
if err != nil {
return packInfo{}, err
}
if chips <= 0 {
return packInfo{}, ErrNotAPack
}
var price model.ProductPrice
err = postgres.SELECT(table.ProductPrice.AllColumns).
FROM(table.ProductPrice).
WHERE(table.ProductPrice.ProductID.EQ(postgres.UUID(productID)).
AND(table.ProductPrice.Method.EQ(postgres.String(string(method))))).
LIMIT(1).
QueryContext(ctx, s.db, &price)
if errors.Is(err, qrm.ErrNoRows) {
return packInfo{}, ErrNotAPack
}
if err != nil {
return packInfo{}, fmt.Errorf("payments: load pack price %s: %w", productID, err)
}
money, err := MoneyFromMinor(price.Amount, Currency(price.Currency))
if err != nil {
return packInfo{}, err
}
return packInfo{productID: productID, title: p.Title, chips: chips, price: money}, nil
}
// packForCredit resolves the chips and title of an ordered pack at credit time, ignoring the
// product's active flag: the money is real, so an order is honoured even if the pack was
// deactivated after it was placed (§9/D23).
func (s *Store) packForCredit(ctx context.Context, productID uuid.UUID) (chips int, title string, err error) {
var p model.Product
e := postgres.SELECT(table.Product.Title).
FROM(table.Product).
WHERE(table.Product.ProductID.EQ(postgres.UUID(productID))).
LIMIT(1).
QueryContext(ctx, s.db, &p)
if errors.Is(e, qrm.ErrNoRows) {
return 0, "", ErrProductNotFound
}
if e != nil {
return 0, "", fmt.Errorf("payments: load product %s: %w", productID, e)
}
chips, err = s.packChips(ctx, productID)
if err != nil {
return 0, "", err
}
if chips <= 0 {
return 0, "", ErrNotAPack
}
return chips, p.Title, nil
}
// newOrder is the intent a CreateOrder writes: a pending order for a pack, priced in the method's
// currency, tagged with the provider that will settle it.
type newOrder struct {
orderID uuid.UUID
accountID uuid.UUID
platform string
productID uuid.UUID
amount Money
origin Source
provider string
}
// createOrder inserts a pending order.
func (s *Store) createOrder(ctx context.Context, o newOrder, now time.Time) error {
stmt := table.Orders.INSERT(
table.Orders.OrderID, table.Orders.AccountID, table.Orders.Platform,
table.Orders.ProductID, table.Orders.ExpectedAmount, table.Orders.Currency,
table.Orders.Origin, table.Orders.Status, table.Orders.Provider,
table.Orders.CreatedAt, table.Orders.UpdatedAt,
).VALUES(
o.orderID, o.accountID, o.platform,
o.productID, o.amount.Minor(), string(o.amount.Currency()),
string(o.origin), "pending", o.provider,
now, now,
)
if _, err := stmt.ExecContext(ctx, s.db); err != nil {
return fmt.Errorf("payments: create order: %w", err)
}
return nil
}
// orderRow is a stored order read back for the intake path.
type orderRow struct {
orderID uuid.UUID
accountID uuid.UUID
productID uuid.UUID
expectedAmount int64
currency string
origin string
status string
}
// orderByID reads an order, or ErrOrderNotFound.
func (s *Store) orderByID(ctx context.Context, orderID uuid.UUID) (orderRow, error) {
var o model.Orders
err := postgres.SELECT(table.Orders.AllColumns).
FROM(table.Orders).
WHERE(table.Orders.OrderID.EQ(postgres.UUID(orderID))).
LIMIT(1).
QueryContext(ctx, s.db, &o)
if errors.Is(err, qrm.ErrNoRows) {
return orderRow{}, ErrOrderNotFound
}
if err != nil {
return orderRow{}, fmt.Errorf("payments: load order %s: %w", orderID, err)
}
return orderRow{
orderID: o.OrderID,
accountID: o.AccountID,
productID: o.ProductID,
expectedAmount: o.ExpectedAmount,
currency: o.Currency,
origin: o.Origin,
status: o.Status,
}, nil
}
// FundOutcome reports the result of an intake credit: whose balance, which segment and how many
// chips were credited, and whether the callback was a duplicate that credited nothing.
type FundOutcome struct {
AccountID uuid.UUID
Source Source
Chips int
AlreadyCredited bool
}
// fund credits a paid order exactly once: it matches the order, verifies the amount, then in one
// transaction appends a fund ledger row (idempotent on the (provider, provider_payment_id) unique
// index), credits the funded segment's balance and marks the order paid. A duplicate callback is
// rejected by the unique index and returns AlreadyCredited with no error and no second credit. A
// valid callback is honoured even on an expired order (§9/D23). The read cache is invalidated after
// the commit, since the credit runs outside any request the payments package owns.
func (s *Store) fund(ctx context.Context, orderID uuid.UUID, provider, providerPaymentID string, paid Money, now time.Time) (FundOutcome, error) {
ord, err := s.orderByID(ctx, orderID)
if err != nil {
return FundOutcome{}, err
}
if paid.Currency() != Currency(ord.currency) || paid.Minor() != ord.expectedAmount {
return FundOutcome{}, ErrAmountMismatch
}
chips, title, err := s.packForCredit(ctx, ord.productID)
if err != nil {
return FundOutcome{}, err
}
snapshot, err := marshalFundSnapshot(ord.productID, title, chips, paid)
if err != nil {
return FundOutcome{}, err
}
src := Source(ord.origin)
outcome := FundOutcome{AccountID: ord.accountID, Source: src, Chips: chips}
pv, pp := provider, providerPaymentID
productID := ord.productID
err = withTx(ctx, s.db, func(tx *sql.Tx) error {
if e := insertLedgerTx(ctx, tx, ord.accountID, "fund", &src, &src, chips, &productID, &orderID, &pv, &pp, snapshot, now); e != nil {
if isUniqueViolation(e) {
outcome.AlreadyCredited = true
return errAlreadyCredited
}
return e
}
if _, e := tx.ExecContext(ctx,
`INSERT INTO payments.balances (account_id, source, chips, updated_at)
VALUES ($1, $2, $3, now())
ON CONFLICT (account_id, source) DO UPDATE
SET chips = payments.balances.chips + EXCLUDED.chips, updated_at = now()`,
ord.accountID, string(src), chips); e != nil {
return fmt.Errorf("payments: credit balance %s: %w", src, e)
}
if _, e := tx.ExecContext(ctx,
`UPDATE payments.orders SET status = 'paid', provider = $2, provider_payment_id = $3, updated_at = now()
WHERE order_id = $1`,
orderID, provider, providerPaymentID); e != nil {
return fmt.Errorf("payments: mark order paid: %w", e)
}
return nil
})
if err != nil {
if errors.Is(err, errAlreadyCredited) {
return outcome, nil
}
return FundOutcome{}, err
}
s.cache.invalidate(ord.accountID)
return outcome, nil
}
// RefundOutcome reports a refund's result: whose funded segment was reversed, the chips actually
// clawed back (floored at 0), the unrecoverable remainder (a loss, when the chips were already
// spent), and whether the refund was a duplicate that reversed nothing.
type RefundOutcome struct {
AccountID uuid.UUID
Source Source
Revoked int
Loss int
AlreadyRefunded bool
}
// refund reverses a paid order's credit best-effort, exactly once. It matches the order (which must
// be paid), verifies the refunded amount, then in one transaction appends a refund ledger row
// (idempotent on the (provider, provider_payment_id) index — the refund id is distinct from the
// fund's payment id, so the two rows coexist), revokes the funded chips floored at 0 (never
// negative, D27/balances_chips_chk) and, when chips were already spent, records the unrecoverable
// remainder as a per-account loss and flips the abuse flag. A duplicate refund returns
// AlreadyRefunded with no second reversal. The ledger row's chipsDelta is what is actually
// reclaimed; the full reversal (money, original chips, loss) rides in its snapshot for the report.
func (s *Store) refund(ctx context.Context, orderID uuid.UUID, provider, providerRefundID string, refunded Money, now time.Time) (RefundOutcome, error) {
ord, err := s.orderByID(ctx, orderID)
if err != nil {
return RefundOutcome{}, err
}
if ord.status != "paid" {
return RefundOutcome{}, ErrOrderNotPaid
}
if refunded.Currency() != Currency(ord.currency) || refunded.Minor() != ord.expectedAmount {
return RefundOutcome{}, ErrAmountMismatch
}
chips, title, err := s.packForCredit(ctx, ord.productID)
if err != nil {
return RefundOutcome{}, err
}
src := Source(ord.origin)
outcome := RefundOutcome{AccountID: ord.accountID, Source: src}
pv, pr := provider, providerRefundID
productID := ord.productID
oid := orderID
err = withTx(ctx, s.db, func(tx *sql.Tx) error {
// Lock the funded segment and read what is left; a spent balance floors the reversal at 0.
var avail int
e := tx.QueryRowContext(ctx,
`SELECT chips FROM payments.balances WHERE account_id = $1 AND source = $2 FOR UPDATE`,
ord.accountID, string(src)).Scan(&avail)
switch {
case errors.Is(e, sql.ErrNoRows):
avail = 0
case e != nil:
return fmt.Errorf("payments: read balance for refund: %w", e)
}
revoked := min(chips, avail)
loss := chips - revoked
outcome.Revoked, outcome.Loss = revoked, loss
snapshot, e := marshalRefundSnapshot(ord.productID, title, chips, revoked, loss, refunded, providerRefundID)
if e != nil {
return e
}
if e := insertLedgerTx(ctx, tx, ord.accountID, "refund", &src, &src, -revoked, &productID, &oid, &pv, &pr, snapshot, now); e != nil {
if isUniqueViolation(e) {
outcome.AlreadyRefunded = true
return errAlreadyRefunded
}
return e
}
if revoked > 0 {
if _, e := tx.ExecContext(ctx,
`UPDATE payments.balances SET chips = chips - $3, updated_at = now()
WHERE account_id = $1 AND source = $2`,
ord.accountID, string(src), revoked); e != nil {
return fmt.Errorf("payments: revoke chips %s: %w", src, e)
}
}
if loss > 0 {
if _, e := tx.ExecContext(ctx,
`INSERT INTO payments.account_risk (account_id, abuse, loss_chips, updated_at)
VALUES ($1, true, $2, now())
ON CONFLICT (account_id) DO UPDATE
SET abuse = true, loss_chips = payments.account_risk.loss_chips + EXCLUDED.loss_chips, updated_at = now()`,
ord.accountID, int64(loss)); e != nil {
return fmt.Errorf("payments: record refund loss: %w", e)
}
}
return nil
})
if err != nil {
if errors.Is(err, errAlreadyRefunded) {
return outcome, nil
}
return RefundOutcome{}, err
}
s.cache.invalidate(ord.accountID)
return outcome, nil
}
// RewardOutcome reports a rewarded-video credit: the chips credited (0 when rewarded is unconfigured
// or the daily cap is reached), whether the daily cap blocked it, and whether it was a duplicate view
// (same client nonce) that credited nothing more.
type RewardOutcome struct {
AccountID uuid.UUID
Chips int
Capped bool
AlreadyCredited bool
}
// interstitialCooldowns reads the post-move interstitial-ad cooldowns (seconds): the global
// per-user cooldown, the longer vs_ai one, and the independent hint-triggered one. The client mirrors
// them and self-gates (E6/D30).
func (s *Store) interstitialCooldowns(ctx context.Context) (global, vsAi, hint int, err error) {
var cfg model.Config
if e := postgres.SELECT(table.Config.CooldownGlobalSeconds, table.Config.CooldownVsAiSeconds, table.Config.CooldownHintSeconds).
FROM(table.Config).
LIMIT(1).
QueryContext(ctx, s.db, &cfg); e != nil {
return 0, 0, 0, fmt.Errorf("payments: read interstitial cooldowns: %w", e)
}
return int(cfg.CooldownGlobalSeconds), int(cfg.CooldownVsAiSeconds), int(cfg.CooldownHintSeconds), nil
}
// rewardConfig reads the rewarded payout (chips per view) and the per-day and per-hour caps. The
// caps are both anti-abuse (bounding a forger's free chips) and an economic conversion lever (free
// rewarded chips are limited so a player who wants more buys) — tuned in the admin.
func (s *Store) rewardConfig(ctx context.Context) (payout, dailyCap, hourlyCap int, err error) {
var cfg model.Config
if e := postgres.SELECT(table.Config.RewardedPayoutChips, table.Config.RewardDailyCap, table.Config.RewardHourlyCap).
FROM(table.Config).
LIMIT(1).
QueryContext(ctx, s.db, &cfg); e != nil {
return 0, 0, 0, fmt.Errorf("payments: read reward config: %w", e)
}
return int(cfg.RewardedPayoutChips), int(cfg.RewardDailyCap), int(cfg.RewardHourlyCap), nil
}
// creditReward credits a rewarded-video view's chips to the funded segment, client-attested (VK Mini
// App ads expose no server verify). It reads the payout and daily cap from config: a 0 payout
// (unconfigured) or a reached cap credits nothing. It is idempotent on the client nonce (dedup on the
// (provider, provider_payment_id) index), so a retried view credits once, and order-less (a free
// credit, no order). The cap counts today's rewarded credits for this network (UTC day); a rare
// concurrent race may allow cap+1, which the per-user rate limiter bounds and the cap tolerates.
func (s *Store) creditReward(ctx context.Context, accountID uuid.UUID, source Source, provider, nonce string, now time.Time) (RewardOutcome, error) {
payout, dailyCap, hourlyCap, err := s.rewardConfig(ctx)
if err != nil {
return RewardOutcome{}, err
}
outcome := RewardOutcome{AccountID: accountID}
if payout <= 0 {
return outcome, nil // rewarded not configured (0 payout) — inert until the owner sets it
}
// Count this network's rewarded credits in the last day and last hour (one scan over the last
// 25 h covers both windows); either cap reached blocks the credit. A rare concurrent race may
// allow cap+1, which the per-user rate limiter bounds and the anti-abuse cap tolerates.
var today, lastHour int
if e := s.db.QueryRowContext(ctx,
`SELECT count(*) FILTER (WHERE created_at >= date_trunc('day', now())),
count(*) FILTER (WHERE created_at >= now() - interval '1 hour')
FROM payments.ledger
WHERE account_id = $1 AND kind = 'fund' AND provider = $2 AND created_at >= now() - interval '25 hours'`,
accountID, provider).Scan(&today, &lastHour); e != nil {
return RewardOutcome{}, fmt.Errorf("payments: count rewarded views: %w", e)
}
if today >= dailyCap || lastHour >= hourlyCap {
outcome.Capped = true
return outcome, nil
}
snapshot, err := marshalRewardSnapshot(payout)
if err != nil {
return RewardOutcome{}, err
}
src := source
pv, pp := provider, nonce
err = withTx(ctx, s.db, func(tx *sql.Tx) error {
if e := insertLedgerTx(ctx, tx, accountID, "fund", &src, &src, payout, nil, nil, &pv, &pp, snapshot, now); e != nil {
if isUniqueViolation(e) {
outcome.AlreadyCredited = true
return errAlreadyCredited
}
return e
}
if _, e := tx.ExecContext(ctx,
`INSERT INTO payments.balances (account_id, source, chips, updated_at)
VALUES ($1, $2, $3, now())
ON CONFLICT (account_id, source) DO UPDATE
SET chips = payments.balances.chips + EXCLUDED.chips, updated_at = now()`,
accountID, string(src), payout); e != nil {
return fmt.Errorf("payments: credit rewarded balance: %w", e)
}
return nil
})
if err != nil {
if errors.Is(err, errAlreadyCredited) {
return outcome, nil
}
return RewardOutcome{}, err
}
outcome.Chips = payout
s.cache.invalidate(accountID)
return outcome, nil
}
// insertPaymentEvent appends an undispatched lifecycle event (succeeded/failed/refunded) for the
// dispatcher to deliver. orderID and payload (a jsonb detail blob) are optional.
func (s *Store) insertPaymentEvent(ctx context.Context, accountID uuid.UUID, orderID *uuid.UUID, eventType string, payload []byte, now time.Time) error {
id, err := uuid.NewV7()
if err != nil {
return fmt.Errorf("payments: event id: %w", err)
}
var pl any = postgres.NULL
if payload != nil {
pl = string(payload)
}
stmt := table.PaymentEvents.INSERT(
table.PaymentEvents.EventID, table.PaymentEvents.AccountID, table.PaymentEvents.OrderID,
table.PaymentEvents.Type, table.PaymentEvents.Payload, table.PaymentEvents.CreatedAt,
).VALUES(id, accountID, uuidOrNull(orderID), eventType, pl, now)
if _, err := stmt.ExecContext(ctx, s.db); err != nil {
return fmt.Errorf("payments: insert %s event: %w", eventType, err)
}
return nil
}
// PaymentEvent is an undispatched lifecycle event the dispatcher delivers to an account.
type PaymentEvent struct {
EventID uuid.UUID
AccountID uuid.UUID
Type string
}
// undispatchedEvents reads up to limit payment events not yet delivered, oldest first.
func (s *Store) undispatchedEvents(ctx context.Context, limit int) ([]PaymentEvent, error) {
rows, err := s.db.QueryContext(ctx,
`SELECT event_id, account_id, type FROM payments.payment_events
WHERE dispatched_at IS NULL ORDER BY created_at LIMIT $1`, limit)
if err != nil {
return nil, fmt.Errorf("payments: read undispatched events: %w", err)
}
defer rows.Close()
var out []PaymentEvent
for rows.Next() {
var e PaymentEvent
if err := rows.Scan(&e.EventID, &e.AccountID, &e.Type); err != nil {
return nil, fmt.Errorf("payments: scan event: %w", err)
}
out = append(out, e)
}
return out, rows.Err()
}
// markEventDispatched stamps an event as delivered so it is not re-sent.
func (s *Store) markEventDispatched(ctx context.Context, eventID uuid.UUID, now time.Time) error {
if _, err := s.db.ExecContext(ctx,
`UPDATE payments.payment_events SET dispatched_at = $2 WHERE event_id = $1`, eventID, now); err != nil {
return fmt.Errorf("payments: mark event dispatched: %w", err)
}
return nil
}
// orderTTL reads the configured pending-order lifetime in whole seconds.
func (s *Store) orderTTL(ctx context.Context) (int, error) {
var cfg model.Config
if err := postgres.SELECT(table.Config.OrderTTLSeconds).
FROM(table.Config).
LIMIT(1).
QueryContext(ctx, s.db, &cfg); err != nil {
return 0, fmt.Errorf("payments: read order ttl: %w", err)
}
return int(cfg.OrderTTLSeconds), nil
}
// expirePending marks every pending order older than ttlSeconds as expired, returning how many.
// Expiry is cosmetic DB hygiene: a later valid callback still credits an expired order (§9/D23).
func (s *Store) expirePending(ctx context.Context, ttlSeconds int, now time.Time) (int, error) {
cutoff := now.Add(-time.Duration(ttlSeconds) * time.Second)
res, err := table.Orders.
UPDATE(table.Orders.Status, table.Orders.UpdatedAt).
SET(postgres.String("expired"), postgres.TimestampzT(now)).
WHERE(table.Orders.Status.EQ(postgres.String("pending")).
AND(table.Orders.CreatedAt.LT(postgres.TimestampzT(cutoff)))).
ExecContext(ctx, s.db)
if err != nil {
return 0, fmt.Errorf("payments: expire pending orders: %w", err)
}
n, _ := res.RowsAffected()
return int(n), nil
}
// marshalFundSnapshot records what a fund credited (the pack, chips and paid amount) on the ledger
// row, so history stays independent of later catalog edits (§7/D34).
func marshalFundSnapshot(productID uuid.UUID, title string, chips int, paid Money) ([]byte, error) {
b, err := json.Marshal(struct {
ProductID string `json:"product_id"`
Title string `json:"title,omitempty"`
Chips int `json:"chips"`
Amount int64 `json:"amount_minor"`
Currency string `json:"currency"`
}{productID.String(), title, chips, paid.Minor(), string(paid.Currency())})
if err != nil {
return nil, fmt.Errorf("payments: marshal fund snapshot: %w", err)
}
return b, nil
}
// marshalRefundSnapshot records the full reversal on the refund ledger row: the pack, the original
// funded chips, how many were actually reclaimed, the unrecoverable loss (already spent), the money
// refunded and the provider refund id — so the ledger stays reconcilable against the balance
// (chipsDelta = revoked) while the report still sees the whole reversal (§7/D27/D34).
func marshalRefundSnapshot(productID uuid.UUID, title string, chips, revoked, loss int, refunded Money, refundID string) ([]byte, error) {
b, err := json.Marshal(struct {
ProductID string `json:"product_id"`
Title string `json:"title,omitempty"`
Chips int `json:"chips"`
Revoked int `json:"revoked"`
Loss int `json:"loss"`
Amount int64 `json:"amount_minor"`
Currency string `json:"currency"`
RefundID string `json:"refund_id"`
}{productID.String(), title, chips, revoked, loss, refunded.Minor(), string(refunded.Currency()), refundID})
if err != nil {
return nil, fmt.Errorf("payments: marshal refund snapshot: %w", err)
}
return b, nil
}
// marshalRewardSnapshot records a rewarded-video credit on its ledger row: the marker distinguishing
// it from a paid fund, and the chips granted — so the report separates ad-earned chips from purchases.
func marshalRewardSnapshot(chips int) ([]byte, error) {
b, err := json.Marshal(struct {
Reward bool `json:"reward"`
Chips int `json:"chips"`
}{true, chips})
if err != nil {
return nil, fmt.Errorf("payments: marshal reward snapshot: %w", err)
}
return b, nil
}
// isUniqueViolation reports whether err is a PostgreSQL unique-constraint violation (SQLSTATE
// 23505) — here, a duplicate provider callback hitting the ledger idempotency index.
func isUniqueViolation(err error) bool {
var pgErr *pgconn.PgError
return errors.As(err, &pgErr) && pgErr.Code == "23505"
}
@@ -0,0 +1,132 @@
package payments
import (
"context"
"errors"
"fmt"
"time"
"github.com/go-jet/jet/v2/postgres"
"github.com/go-jet/jet/v2/qrm"
"github.com/google/uuid"
"scrabble/backend/internal/postgres/jet/payments/model"
"scrabble/backend/internal/postgres/jet/payments/table"
)
// statementOrder is the fixed segment/origin ordering the report renders, so the panel is stable
// (the balance/benefit maps iterate randomly).
var statementOrder = []Source{SourceDirect, SourceVK, SourceTelegram}
// accountStatement reads the account's balances, benefits, refund risk and full ledger history for
// the admin report. Uncached and outside any transaction — an operator view, not a hot path.
func (s *Store) accountStatement(ctx context.Context, accountID uuid.UUID) (Statement, error) {
st, err := s.loadState(ctx, accountID)
if err != nil {
return Statement{}, err
}
var out Statement
for _, src := range statementOrder {
if chips, ok := st.chips[src]; ok {
out.Segments = append(out.Segments, SegmentChips{Source: src, Chips: chips})
}
if b, ok := st.benefits[src]; ok {
out.Benefits = append(out.Benefits, OriginBenefit{
Origin: src, Hints: b.hints, AdsPaidUntil: derefTime(b.adsPaidUntil), AdsForever: b.adsForever,
})
}
}
var risk model.AccountRisk
err = postgres.SELECT(table.AccountRisk.AllColumns).
FROM(table.AccountRisk).
WHERE(table.AccountRisk.AccountID.EQ(postgres.UUID(accountID))).
LIMIT(1).
QueryContext(ctx, s.db, &risk)
switch {
case err == nil:
out.Risk = RiskInfo{Present: true, Abuse: risk.Abuse, LossChips: int(risk.LossChips)}
case errors.Is(err, qrm.ErrNoRows):
// no risk row — a clean account
default:
return Statement{}, fmt.Errorf("payments: load risk %s: %w", accountID, err)
}
var rows []model.Ledger
if err := postgres.SELECT(table.Ledger.AllColumns).
FROM(table.Ledger).
WHERE(table.Ledger.AccountID.EQ(postgres.UUID(accountID))).
ORDER_BY(table.Ledger.CreatedAt.DESC()).
QueryContext(ctx, s.db, &rows); err != nil {
return Statement{}, fmt.Errorf("payments: load ledger %s: %w", accountID, err)
}
for _, r := range rows {
out.Ledger = append(out.Ledger, LedgerEntry{
Kind: r.Kind,
Source: derefStr(r.Source),
Origin: derefStr(r.Origin),
ChipsDelta: int(r.ChipsDelta),
ProductID: derefUUID(r.ProductID),
OrderID: derefUUID(r.OrderID),
Provider: derefStr(r.Provider),
ProviderPaymentID: derefStr(r.ProviderPaymentID),
Snapshot: derefStr(r.Snapshot),
CreatedAt: r.CreatedAt,
})
}
return out, nil
}
// allLedger reads the entire append-only ledger (all accounts, newest first) for the admin export.
func (s *Store) allLedger(ctx context.Context) ([]LedgerExportRow, error) {
var rows []model.Ledger
if err := postgres.SELECT(table.Ledger.AllColumns).
FROM(table.Ledger).
ORDER_BY(table.Ledger.CreatedAt.DESC()).
QueryContext(ctx, s.db, &rows); err != nil {
return nil, fmt.Errorf("payments: export ledger: %w", err)
}
out := make([]LedgerExportRow, 0, len(rows))
for _, r := range rows {
out = append(out, LedgerExportRow{
AccountID: r.AccountID.String(),
LedgerEntry: LedgerEntry{
Kind: r.Kind,
Source: derefStr(r.Source),
Origin: derefStr(r.Origin),
ChipsDelta: int(r.ChipsDelta),
ProductID: derefUUID(r.ProductID),
OrderID: derefUUID(r.OrderID),
Provider: derefStr(r.Provider),
ProviderPaymentID: derefStr(r.ProviderPaymentID),
Snapshot: derefStr(r.Snapshot),
CreatedAt: r.CreatedAt,
},
})
}
return out, nil
}
// derefStr returns the pointed-to string, or "" when the pointer is nil (a NULL column).
func derefStr(p *string) string {
if p == nil {
return ""
}
return *p
}
// derefUUID renders the pointed-to UUID as a string, or "" when the pointer is nil.
func derefUUID(p *uuid.UUID) string {
if p == nil {
return ""
}
return p.String()
}
// derefTime returns the pointed-to time, or the zero time when the pointer is nil (a NULL column).
func derefTime(p *time.Time) time.Time {
if p == nil {
return time.Time{}
}
return *p
}
+43 -6
View File
@@ -26,6 +26,14 @@ var (
// ErrNotAValue means the product has no chip price (it is a chip pack or unpriced), so it
// cannot be bought with chips.
ErrNotAValue = errors.New("payments: product is not a chip-priced value")
// ErrCannotGrantChips means an admin grant targeted a product carrying the chips atom — the
// admin never grants currency (a gifted balance would bypass the cash desk, D16).
ErrCannotGrantChips = errors.New("payments: cannot grant chips")
// ErrCannotGrantTournament means an admin grant targeted a product carrying the tournament atom,
// which has no credit target until the tournament stage.
ErrCannotGrantTournament = errors.New("payments: cannot grant a tournament atom yet")
// ErrNothingToGrant means the product's atoms yield no grantable benefit (hints / no-ads days).
ErrNothingToGrant = errors.New("payments: product has nothing to grant")
)
// withTx runs fn inside a transaction on db, rolling back on error or panic.
@@ -230,8 +238,11 @@ func applyBenefitTx(ctx context.Context, tx *sql.Tx, accountID uuid.UUID, origin
return nil
}
// insertLedgerTx appends one append-only ledger row inside tx.
func insertLedgerTx(ctx context.Context, tx *sql.Tx, accountID uuid.UUID, kind string, source, origin *Source, chipsDelta int, productID *uuid.UUID, snapshot []byte, now time.Time) error {
// insertLedgerTx appends one append-only ledger row inside tx. orderID, provider and
// providerPaymentID are set only on an intake credit (fund/refund) and are nil for a
// spend/admin_grant; a non-nil (provider, providerPaymentID) pair is guarded by the partial
// unique index, so a duplicate provider callback fails here (the idempotency key).
func insertLedgerTx(ctx context.Context, tx *sql.Tx, accountID uuid.UUID, kind string, source, origin *Source, chipsDelta int, productID, orderID *uuid.UUID, provider, providerPaymentID *string, snapshot []byte, now time.Time) error {
id, err := uuid.NewV7()
if err != nil {
return fmt.Errorf("payments: ledger id: %w", err)
@@ -246,11 +257,13 @@ func insertLedgerTx(ctx context.Context, tx *sql.Tx, accountID uuid.UUID, kind s
stmt := table.Ledger.INSERT(
table.Ledger.LedgerID, table.Ledger.AccountID, table.Ledger.Kind,
table.Ledger.Source, table.Ledger.Origin, table.Ledger.ChipsDelta,
table.Ledger.ProductID, table.Ledger.Snapshot, table.Ledger.CreatedAt,
table.Ledger.ProductID, table.Ledger.OrderID, table.Ledger.Provider,
table.Ledger.ProviderPaymentID, table.Ledger.Snapshot, table.Ledger.CreatedAt,
).VALUES(
id, accountID, kind,
sourceOrNull(source), sourceOrNull(origin), int32(chipsDelta),
uuidOrNull(productID), snap, now,
uuidOrNull(productID), uuidOrNull(orderID), stringOrNull(provider),
stringOrNull(providerPaymentID), snap, now,
)
if _, err := stmt.ExecContext(ctx, tx); err != nil {
return fmt.Errorf("payments: insert %s ledger: %w", kind, err)
@@ -278,7 +291,7 @@ func (s *Store) spend(ctx context.Context, accountID uuid.UUID, draws []sourceAm
return ErrInsufficientChips
}
src := dr.source
if err := insertLedgerTx(ctx, tx, accountID, "spend", &src, &origin, -dr.amount, &productID, snapshot, now); err != nil {
if err := insertLedgerTx(ctx, tx, accountID, "spend", &src, &origin, -dr.amount, &productID, nil, nil, nil, snapshot, now); err != nil {
return err
}
}
@@ -295,7 +308,23 @@ func (s *Store) spend(ctx context.Context, accountID uuid.UUID, draws []sourceAm
// the chosen origin, in one transaction — a zero-price sale of a value.
func (s *Store) grant(ctx context.Context, accountID uuid.UUID, origin Source, d benefitDelta, snapshot []byte, now time.Time) error {
err := withTx(ctx, s.db, func(tx *sql.Tx) error {
if err := insertLedgerTx(ctx, tx, accountID, "admin_grant", nil, &origin, 0, nil, snapshot, now); err != nil {
if err := insertLedgerTx(ctx, tx, accountID, "admin_grant", nil, &origin, 0, nil, nil, nil, nil, snapshot, now); err != nil {
return err
}
return applyBenefitTx(ctx, tx, accountID, origin, d, now)
})
if err != nil {
return err
}
s.cache.invalidate(accountID)
return nil
}
// grantProduct is grant with the source product recorded on the ledger row (product_id), for an
// admin grant-by-product — the benefit is the product's atoms, the ledger stays auditable to it.
func (s *Store) grantProduct(ctx context.Context, accountID uuid.UUID, origin Source, productID uuid.UUID, d benefitDelta, snapshot []byte, now time.Time) error {
err := withTx(ctx, s.db, func(tx *sql.Tx) error {
if err := insertLedgerTx(ctx, tx, accountID, "admin_grant", nil, &origin, 0, &productID, nil, nil, nil, snapshot, now); err != nil {
return err
}
return applyBenefitTx(ctx, tx, accountID, origin, d, now)
@@ -419,3 +448,11 @@ func uuidOrNull(id *uuid.UUID) postgres.Expression {
}
return postgres.UUID(*id)
}
// stringOrNull renders an optional string as a SQL string or NULL.
func stringOrNull(s *string) postgres.Expression {
if s == nil {
return postgres.NULL
}
return postgres.String(*s)
}
+4 -3
View File
@@ -102,10 +102,11 @@ func TestWalletSegments(t *testing.T) {
if len(got.Segments) != 1 || got.Segments[0].Source != SourceVK || !got.Segments[0].Spendable {
t.Errorf("vk-android wallet = %+v", got.Segments)
}
// VK iOS: only vk shown, frozen (not spendable) but the balance is visible.
// VK iOS: only vk shown, and spendable — the freeze is purchase-only, so VK-wallet chips still
// spend there (only buying more chips for money is blocked).
got, _ = svc.Wallet(context.Background(), id, NewContext("vk", "ios"), present)
if len(got.Segments) != 1 || got.Segments[0].Chips != 50 || got.Segments[0].Spendable {
t.Errorf("vk-ios wallet = %+v (want vk 50 frozen)", got.Segments)
if len(got.Segments) != 1 || got.Segments[0].Chips != 50 || !got.Segments[0].Spendable {
t.Errorf("vk-ios wallet = %+v (want vk 50 spendable)", got.Segments)
}
}
@@ -0,0 +1,18 @@
//
// Code generated by go-jet DO NOT EDIT.
//
// WARNING: Changes to this file may cause incorrect behavior
// and will be lost if the code is regenerated
//
package model
type Config struct {
OnlyRow bool `sql:"primary_key"`
GuestVsAiLimit int16
GuestRandomLimit int16
GuestFriendsLimit int16
DurableVsAiLimit int16
DurableRandomLimit int16
DurableFriendsLimit int16
}
@@ -33,4 +33,5 @@ type Games struct {
DropoutTiles string
MultipleWordsPerTurn bool
VsAi bool
GameKind int16
}
@@ -0,0 +1,96 @@
//
// Code generated by go-jet DO NOT EDIT.
//
// WARNING: Changes to this file may cause incorrect behavior
// and will be lost if the code is regenerated
//
package table
import (
"github.com/go-jet/jet/v2/postgres"
)
var Config = newConfigTable("backend", "config", "")
type configTable struct {
postgres.Table
// Columns
OnlyRow postgres.ColumnBool
GuestVsAiLimit postgres.ColumnInteger
GuestRandomLimit postgres.ColumnInteger
GuestFriendsLimit postgres.ColumnInteger
DurableVsAiLimit postgres.ColumnInteger
DurableRandomLimit postgres.ColumnInteger
DurableFriendsLimit postgres.ColumnInteger
AllColumns postgres.ColumnList
MutableColumns postgres.ColumnList
DefaultColumns postgres.ColumnList
}
type ConfigTable struct {
configTable
EXCLUDED configTable
}
// AS creates new ConfigTable with assigned alias
func (a ConfigTable) AS(alias string) *ConfigTable {
return newConfigTable(a.SchemaName(), a.TableName(), alias)
}
// Schema creates new ConfigTable with assigned schema name
func (a ConfigTable) FromSchema(schemaName string) *ConfigTable {
return newConfigTable(schemaName, a.TableName(), a.Alias())
}
// WithPrefix creates new ConfigTable with assigned table prefix
func (a ConfigTable) WithPrefix(prefix string) *ConfigTable {
return newConfigTable(a.SchemaName(), prefix+a.TableName(), a.TableName())
}
// WithSuffix creates new ConfigTable with assigned table suffix
func (a ConfigTable) WithSuffix(suffix string) *ConfigTable {
return newConfigTable(a.SchemaName(), a.TableName()+suffix, a.TableName())
}
func newConfigTable(schemaName, tableName, alias string) *ConfigTable {
return &ConfigTable{
configTable: newConfigTableImpl(schemaName, tableName, alias),
EXCLUDED: newConfigTableImpl("", "excluded", ""),
}
}
func newConfigTableImpl(schemaName, tableName, alias string) configTable {
var (
OnlyRowColumn = postgres.BoolColumn("only_row")
GuestVsAiLimitColumn = postgres.IntegerColumn("guest_vs_ai_limit")
GuestRandomLimitColumn = postgres.IntegerColumn("guest_random_limit")
GuestFriendsLimitColumn = postgres.IntegerColumn("guest_friends_limit")
DurableVsAiLimitColumn = postgres.IntegerColumn("durable_vs_ai_limit")
DurableRandomLimitColumn = postgres.IntegerColumn("durable_random_limit")
DurableFriendsLimitColumn = postgres.IntegerColumn("durable_friends_limit")
allColumns = postgres.ColumnList{OnlyRowColumn, GuestVsAiLimitColumn, GuestRandomLimitColumn, GuestFriendsLimitColumn, DurableVsAiLimitColumn, DurableRandomLimitColumn, DurableFriendsLimitColumn}
mutableColumns = postgres.ColumnList{GuestVsAiLimitColumn, GuestRandomLimitColumn, GuestFriendsLimitColumn, DurableVsAiLimitColumn, DurableRandomLimitColumn, DurableFriendsLimitColumn}
defaultColumns = postgres.ColumnList{OnlyRowColumn, GuestVsAiLimitColumn, GuestRandomLimitColumn, GuestFriendsLimitColumn, DurableVsAiLimitColumn, DurableRandomLimitColumn, DurableFriendsLimitColumn}
)
return configTable{
Table: postgres.NewTable(schemaName, tableName, alias, allColumns...),
//Columns
OnlyRow: OnlyRowColumn,
GuestVsAiLimit: GuestVsAiLimitColumn,
GuestRandomLimit: GuestRandomLimitColumn,
GuestFriendsLimit: GuestFriendsLimitColumn,
DurableVsAiLimit: DurableVsAiLimitColumn,
DurableRandomLimit: DurableRandomLimitColumn,
DurableFriendsLimit: DurableFriendsLimitColumn,
AllColumns: allColumns,
MutableColumns: mutableColumns,
DefaultColumns: defaultColumns,
}
}
@@ -37,6 +37,7 @@ type gamesTable struct {
DropoutTiles postgres.ColumnString
MultipleWordsPerTurn postgres.ColumnBool
VsAi postgres.ColumnBool
GameKind postgres.ColumnInteger
AllColumns postgres.ColumnList
MutableColumns postgres.ColumnList
@@ -98,9 +99,10 @@ func newGamesTableImpl(schemaName, tableName, alias string) gamesTable {
DropoutTilesColumn = postgres.StringColumn("dropout_tiles")
MultipleWordsPerTurnColumn = postgres.BoolColumn("multiple_words_per_turn")
VsAiColumn = postgres.BoolColumn("vs_ai")
allColumns = postgres.ColumnList{GameIDColumn, VariantColumn, DictVersionColumn, SeedColumn, StatusColumn, PlayersColumn, ToMoveColumn, TurnStartedAtColumn, TurnTimeoutSecsColumn, HintsAllowedColumn, HintsPerPlayerColumn, MoveCountColumn, EndReasonColumn, CreatedAtColumn, UpdatedAtColumn, FinishedAtColumn, OpenDeadlineAtColumn, DropoutTilesColumn, MultipleWordsPerTurnColumn, VsAiColumn}
mutableColumns = postgres.ColumnList{VariantColumn, DictVersionColumn, SeedColumn, StatusColumn, PlayersColumn, ToMoveColumn, TurnStartedAtColumn, TurnTimeoutSecsColumn, HintsAllowedColumn, HintsPerPlayerColumn, MoveCountColumn, EndReasonColumn, CreatedAtColumn, UpdatedAtColumn, FinishedAtColumn, OpenDeadlineAtColumn, DropoutTilesColumn, MultipleWordsPerTurnColumn, VsAiColumn}
defaultColumns = postgres.ColumnList{StatusColumn, ToMoveColumn, TurnStartedAtColumn, HintsAllowedColumn, HintsPerPlayerColumn, MoveCountColumn, CreatedAtColumn, UpdatedAtColumn, DropoutTilesColumn, MultipleWordsPerTurnColumn, VsAiColumn}
GameKindColumn = postgres.IntegerColumn("game_kind")
allColumns = postgres.ColumnList{GameIDColumn, VariantColumn, DictVersionColumn, SeedColumn, StatusColumn, PlayersColumn, ToMoveColumn, TurnStartedAtColumn, TurnTimeoutSecsColumn, HintsAllowedColumn, HintsPerPlayerColumn, MoveCountColumn, EndReasonColumn, CreatedAtColumn, UpdatedAtColumn, FinishedAtColumn, OpenDeadlineAtColumn, DropoutTilesColumn, MultipleWordsPerTurnColumn, VsAiColumn, GameKindColumn}
mutableColumns = postgres.ColumnList{VariantColumn, DictVersionColumn, SeedColumn, StatusColumn, PlayersColumn, ToMoveColumn, TurnStartedAtColumn, TurnTimeoutSecsColumn, HintsAllowedColumn, HintsPerPlayerColumn, MoveCountColumn, EndReasonColumn, CreatedAtColumn, UpdatedAtColumn, FinishedAtColumn, OpenDeadlineAtColumn, DropoutTilesColumn, MultipleWordsPerTurnColumn, VsAiColumn, GameKindColumn}
defaultColumns = postgres.ColumnList{StatusColumn, ToMoveColumn, TurnStartedAtColumn, HintsAllowedColumn, HintsPerPlayerColumn, MoveCountColumn, CreatedAtColumn, UpdatedAtColumn, DropoutTilesColumn, MultipleWordsPerTurnColumn, VsAiColumn, GameKindColumn}
)
return gamesTable{
@@ -127,6 +129,7 @@ func newGamesTableImpl(schemaName, tableName, alias string) gamesTable {
DropoutTiles: DropoutTilesColumn,
MultipleWordsPerTurn: MultipleWordsPerTurnColumn,
VsAi: VsAiColumn,
GameKind: GameKindColumn,
AllColumns: allColumns,
MutableColumns: mutableColumns,
@@ -21,6 +21,7 @@ func UseSchema(schema string) {
Blocks = Blocks.FromSchema(schema)
ChatMessages = ChatMessages.FromSchema(schema)
Complaints = Complaints.FromSchema(schema)
Config = Config.FromSchema(schema)
DictionaryState = DictionaryState.FromSchema(schema)
EmailConfirmations = EmailConfirmations.FromSchema(schema)
FeedbackMessages = FeedbackMessages.FromSchema(schema)
@@ -0,0 +1,20 @@
//
// Code generated by go-jet DO NOT EDIT.
//
// WARNING: Changes to this file may cause incorrect behavior
// and will be lost if the code is regenerated
//
package model
import (
"github.com/google/uuid"
"time"
)
type AccountRisk struct {
AccountID uuid.UUID `sql:"primary_key"`
Abuse bool
LossChips int64
UpdatedAt time.Time
}
@@ -14,4 +14,6 @@ type Config struct {
CooldownVsAiSeconds int32
CooldownHintSeconds int32
OrderTTLSeconds int32
RewardDailyCap int32
RewardHourlyCap int32
}
@@ -0,0 +1,87 @@
//
// Code generated by go-jet DO NOT EDIT.
//
// WARNING: Changes to this file may cause incorrect behavior
// and will be lost if the code is regenerated
//
package table
import (
"github.com/go-jet/jet/v2/postgres"
)
var AccountRisk = newAccountRiskTable("payments", "account_risk", "")
type accountRiskTable struct {
postgres.Table
// Columns
AccountID postgres.ColumnString
Abuse postgres.ColumnBool
LossChips postgres.ColumnInteger
UpdatedAt postgres.ColumnTimestampz
AllColumns postgres.ColumnList
MutableColumns postgres.ColumnList
DefaultColumns postgres.ColumnList
}
type AccountRiskTable struct {
accountRiskTable
EXCLUDED accountRiskTable
}
// AS creates new AccountRiskTable with assigned alias
func (a AccountRiskTable) AS(alias string) *AccountRiskTable {
return newAccountRiskTable(a.SchemaName(), a.TableName(), alias)
}
// Schema creates new AccountRiskTable with assigned schema name
func (a AccountRiskTable) FromSchema(schemaName string) *AccountRiskTable {
return newAccountRiskTable(schemaName, a.TableName(), a.Alias())
}
// WithPrefix creates new AccountRiskTable with assigned table prefix
func (a AccountRiskTable) WithPrefix(prefix string) *AccountRiskTable {
return newAccountRiskTable(a.SchemaName(), prefix+a.TableName(), a.TableName())
}
// WithSuffix creates new AccountRiskTable with assigned table suffix
func (a AccountRiskTable) WithSuffix(suffix string) *AccountRiskTable {
return newAccountRiskTable(a.SchemaName(), a.TableName()+suffix, a.TableName())
}
func newAccountRiskTable(schemaName, tableName, alias string) *AccountRiskTable {
return &AccountRiskTable{
accountRiskTable: newAccountRiskTableImpl(schemaName, tableName, alias),
EXCLUDED: newAccountRiskTableImpl("", "excluded", ""),
}
}
func newAccountRiskTableImpl(schemaName, tableName, alias string) accountRiskTable {
var (
AccountIDColumn = postgres.StringColumn("account_id")
AbuseColumn = postgres.BoolColumn("abuse")
LossChipsColumn = postgres.IntegerColumn("loss_chips")
UpdatedAtColumn = postgres.TimestampzColumn("updated_at")
allColumns = postgres.ColumnList{AccountIDColumn, AbuseColumn, LossChipsColumn, UpdatedAtColumn}
mutableColumns = postgres.ColumnList{AbuseColumn, LossChipsColumn, UpdatedAtColumn}
defaultColumns = postgres.ColumnList{AbuseColumn, LossChipsColumn, UpdatedAtColumn}
)
return accountRiskTable{
Table: postgres.NewTable(schemaName, tableName, alias, allColumns...),
//Columns
AccountID: AccountIDColumn,
Abuse: AbuseColumn,
LossChips: LossChipsColumn,
UpdatedAt: UpdatedAtColumn,
AllColumns: allColumns,
MutableColumns: mutableColumns,
DefaultColumns: defaultColumns,
}
}
@@ -23,6 +23,8 @@ type configTable struct {
CooldownVsAiSeconds postgres.ColumnInteger
CooldownHintSeconds postgres.ColumnInteger
OrderTTLSeconds postgres.ColumnInteger
RewardDailyCap postgres.ColumnInteger
RewardHourlyCap postgres.ColumnInteger
AllColumns postgres.ColumnList
MutableColumns postgres.ColumnList
@@ -70,9 +72,11 @@ func newConfigTableImpl(schemaName, tableName, alias string) configTable {
CooldownVsAiSecondsColumn = postgres.IntegerColumn("cooldown_vs_ai_seconds")
CooldownHintSecondsColumn = postgres.IntegerColumn("cooldown_hint_seconds")
OrderTTLSecondsColumn = postgres.IntegerColumn("order_ttl_seconds")
allColumns = postgres.ColumnList{OnlyRowColumn, RewardedPayoutChipsColumn, CooldownGlobalSecondsColumn, CooldownVsAiSecondsColumn, CooldownHintSecondsColumn, OrderTTLSecondsColumn}
mutableColumns = postgres.ColumnList{RewardedPayoutChipsColumn, CooldownGlobalSecondsColumn, CooldownVsAiSecondsColumn, CooldownHintSecondsColumn, OrderTTLSecondsColumn}
defaultColumns = postgres.ColumnList{OnlyRowColumn, RewardedPayoutChipsColumn, CooldownGlobalSecondsColumn, CooldownVsAiSecondsColumn, CooldownHintSecondsColumn, OrderTTLSecondsColumn}
RewardDailyCapColumn = postgres.IntegerColumn("reward_daily_cap")
RewardHourlyCapColumn = postgres.IntegerColumn("reward_hourly_cap")
allColumns = postgres.ColumnList{OnlyRowColumn, RewardedPayoutChipsColumn, CooldownGlobalSecondsColumn, CooldownVsAiSecondsColumn, CooldownHintSecondsColumn, OrderTTLSecondsColumn, RewardDailyCapColumn, RewardHourlyCapColumn}
mutableColumns = postgres.ColumnList{RewardedPayoutChipsColumn, CooldownGlobalSecondsColumn, CooldownVsAiSecondsColumn, CooldownHintSecondsColumn, OrderTTLSecondsColumn, RewardDailyCapColumn, RewardHourlyCapColumn}
defaultColumns = postgres.ColumnList{OnlyRowColumn, RewardedPayoutChipsColumn, CooldownGlobalSecondsColumn, CooldownVsAiSecondsColumn, CooldownHintSecondsColumn, OrderTTLSecondsColumn, RewardDailyCapColumn, RewardHourlyCapColumn}
)
return configTable{
@@ -85,6 +89,8 @@ func newConfigTableImpl(schemaName, tableName, alias string) configTable {
CooldownVsAiSeconds: CooldownVsAiSecondsColumn,
CooldownHintSeconds: CooldownHintSecondsColumn,
OrderTTLSeconds: OrderTTLSecondsColumn,
RewardDailyCap: RewardDailyCapColumn,
RewardHourlyCap: RewardHourlyCapColumn,
AllColumns: allColumns,
MutableColumns: mutableColumns,
@@ -10,6 +10,7 @@ package table
// UseSchema sets a new schema name for all generated table SQL builder types. It is recommended to invoke
// this method only once at the beginning of the program.
func UseSchema(schema string) {
AccountRisk = AccountRisk.FromSchema(schema)
Balances = Balances.FromSchema(schema)
Benefits = Benefits.FromSchema(schema)
CatalogAtom = CatalogAtom.FromSchema(schema)
@@ -0,0 +1,25 @@
-- Per-account payment risk: the loss and abuse signal an external/admin refund leaves
-- behind when the refunded chips were already spent. A refund revokes chips best-effort
-- and never drives a balance negative (D27, balances_chips_chk); the unrecoverable
-- remainder is a recorded loss and flips an abuse flag the /_gm financial report reads
-- (D40, E7). Mutable per-account state (upserted on each such refund), so — unlike the
-- ledger — it carries no append-only trigger. Additive: a new table only, so goose
-- applies it forward with no rewrite of existing data (the contour is not wiped). The
-- payments role inherits ALL on it via the schema default privileges set in 00010.
-- +goose Up
CREATE TABLE payments.account_risk (
account_id uuid NOT NULL,
-- abuse flips true the first time a refund cannot fully reclaim its chips (spent).
abuse boolean DEFAULT false NOT NULL,
-- loss_chips accumulates the unrecoverable chips across such refunds (bigint: an
-- accumulator, mapped to int64 by go-jet — not the numeric->float64 trap).
loss_chips bigint DEFAULT 0 NOT NULL,
updated_at timestamp with time zone DEFAULT now() NOT NULL,
CONSTRAINT account_risk_pkey PRIMARY KEY (account_id),
CONSTRAINT account_risk_loss_chips_chk CHECK ((loss_chips >= 0))
);
-- +goose Down
DROP TABLE IF EXISTS payments.account_risk;
@@ -0,0 +1,22 @@
-- Rewarded-video caps: the anti-abuse ceilings on free rewarded credits per user, per
-- day and per hour. VK Mini App ads expose only a client-side watch result (no
-- server-to-server verify), so a rewarded credit is client-attested; the caps bound a
-- forger who skips the ad and calls the credit endpoint directly (the daily cap bounds the
-- total; the hourly cap smooths a burst). Chips-per-view already exists
-- (rewarded_payout_chips, default 0 = rewarded inert until the owner sets it). All are
-- config, tuned in the admin without a release. Additive columns only — applies forward via
-- goose with no data rewrite (no contour wipe), and an image rollback ignores them.
-- +goose Up
ALTER TABLE payments.config
ADD COLUMN reward_daily_cap integer DEFAULT 50 NOT NULL,
ADD COLUMN reward_hourly_cap integer DEFAULT 10 NOT NULL;
ALTER TABLE payments.config
ADD CONSTRAINT config_reward_daily_cap_chk CHECK (reward_daily_cap >= 0),
ADD CONSTRAINT config_reward_hourly_cap_chk CHECK (reward_hourly_cap >= 0);
-- +goose Down
ALTER TABLE payments.config
DROP COLUMN reward_daily_cap,
DROP COLUMN reward_hourly_cap;
@@ -0,0 +1,36 @@
-- Guest-limit foundation (E8): tag each game with its kind so the per-tier, per-kind active-game
-- limits are enforceable, and add the single-row config that holds those limits (tuned in the admin,
-- no release). It replaces the old hardcoded MaxActiveQuickGames=10 combined cap with a per-tier,
-- per-kind config. game_kind: 0=unknown (pre-E8 games, never gated), 1=vs_ai, 2=random, 3=friends —
-- set on creation. The limits are smallint with -1 = unlimited; a guest defaults to 1 vs_ai + 1
-- random (friends 0, moot — the guest gate blocks friend games), a durable account to 10 per kind
-- (the old cap, now per kind). Additive only — applies forward via goose with no data rewrite (no
-- contour wipe); an image rollback ignores the column + table.
-- +goose Up
ALTER TABLE backend.games
ADD COLUMN game_kind smallint DEFAULT 0 NOT NULL;
ALTER TABLE backend.games
ADD CONSTRAINT games_game_kind_chk CHECK (game_kind >= 0 AND game_kind <= 3);
CREATE TABLE backend.config (
only_row boolean DEFAULT true NOT NULL,
guest_vs_ai_limit smallint DEFAULT 1 NOT NULL,
guest_random_limit smallint DEFAULT 1 NOT NULL,
guest_friends_limit smallint DEFAULT 0 NOT NULL,
durable_vs_ai_limit smallint DEFAULT 10 NOT NULL,
durable_random_limit smallint DEFAULT 10 NOT NULL,
durable_friends_limit smallint DEFAULT 10 NOT NULL,
CONSTRAINT config_pkey PRIMARY KEY (only_row),
CONSTRAINT config_single_row_chk CHECK (only_row),
CONSTRAINT config_limits_chk CHECK (
guest_vs_ai_limit >= -1 AND guest_random_limit >= -1 AND guest_friends_limit >= -1 AND
durable_vs_ai_limit >= -1 AND durable_random_limit >= -1 AND durable_friends_limit >= -1)
);
INSERT INTO backend.config (only_row) VALUES (true);
-- +goose Down
DROP TABLE backend.config;
ALTER TABLE backend.games DROP COLUMN game_kind;
+104
View File
@@ -0,0 +1,104 @@
// Package robokassa builds and verifies Robokassa direct-rail (RUB) payments: it forms the signed
// hosted-payment URL a client is sent to, and verifies the Result-URL server callback that credits
// an order. It is pure provider glue — no database, no payments-domain coupling — so the payments
// domain stays provider-agnostic and this layer is unit-testable in isolation.
//
// The order is threaded through Robokassa's custom-parameter channel as Shp_order=<order id> (echoed
// back in the callback and bound into the signature), not the numeric InvId, because an order id is
// a uuid; InvId is sent as 0. Idempotency is therefore keyed on the order id at the credit site.
// Signatures use SHA-256 (configured to match the shop's technical settings); the shop's test mode
// is carried by IsTest.
package robokassa
import (
"crypto/sha256"
"encoding/hex"
"net/url"
"sort"
"strings"
"github.com/google/uuid"
)
// payEndpoint is Robokassa's hosted payment page; the signed query sends the client there.
const payEndpoint = "https://auth.robokassa.ru/Merchant/Index.aspx"
// Config is a Robokassa shop's credentials. Password1 signs the outgoing payment request;
// Password2 signs (and so verifies) the incoming Result callback. IsTest adds IsTest=1 so the shop's
// test mode simulates payments without money movement.
type Config struct {
MerchantLogin string
Password1 string
Password2 string
IsTest bool
}
// PaymentURL builds the signed hosted-payment URL for an order: amount is the OutSum decimal string
// (roubles, e.g. "149.00"), description is the human payment purpose. The order id rides as
// Shp_order and is bound into the SHA-256 signature; InvId is 0 (unused).
func (c Config) PaymentURL(orderID uuid.UUID, amount, description string) string {
q := url.Values{}
q.Set("Shp_order", orderID.String())
// Signature base: MerchantLogin:OutSum:InvId:Password1[:Shp_key=value...sorted].
base := c.MerchantLogin + ":" + amount + ":0:" + c.Password1 + shpSuffix(q)
q.Set("MerchantLogin", c.MerchantLogin)
q.Set("OutSum", amount)
q.Set("InvId", "0")
q.Set("Description", description)
q.Set("SignatureValue", sign(base))
if c.IsTest {
q.Set("IsTest", "1")
}
return payEndpoint + "?" + q.Encode()
}
// VerifyResult verifies a Result-URL callback and extracts the order it credits. It recomputes the
// SHA-256 signature OutSum:InvId:Password2[:Shp_...sorted] over the callback's own fields and
// compares it (case-insensitively) with SignatureValue. On success it returns the order id (from
// Shp_order) and the raw OutSum string the caller re-checks against the order amount; on any
// missing field, a signature mismatch or an unparseable order id it returns ok=false.
func (c Config) VerifyResult(v url.Values) (orderID uuid.UUID, outSum string, ok bool) {
outSum = v.Get("OutSum")
sig := v.Get("SignatureValue")
order := v.Get("Shp_order")
if outSum == "" || sig == "" || order == "" {
return uuid.Nil, "", false
}
// Robokassa signs with the InvId it returns in the callback; recompute with that same value.
base := outSum + ":" + v.Get("InvId") + ":" + c.Password2 + shpSuffix(v)
if !strings.EqualFold(sign(base), sig) {
return uuid.Nil, "", false
}
id, err := uuid.Parse(order)
if err != nil {
return uuid.Nil, "", false
}
return id, outSum, true
}
// shpSuffix renders the Shp_ custom parameters of v as Robokassa binds them into a signature:
// every Shp_-prefixed key, sorted alphabetically, appended as ":key=value".
func shpSuffix(v url.Values) string {
var keys []string
for k := range v {
if strings.HasPrefix(k, "Shp_") {
keys = append(keys, k)
}
}
sort.Strings(keys)
var b strings.Builder
for _, k := range keys {
b.WriteString(":")
b.WriteString(k)
b.WriteString("=")
b.WriteString(v.Get(k))
}
return b.String()
}
// sign returns the lowercase hex SHA-256 of s, the hash Robokassa compares against SignatureValue.
func sign(s string) string {
sum := sha256.Sum256([]byte(s))
return hex.EncodeToString(sum[:])
}
@@ -0,0 +1,85 @@
package robokassa
import (
"net/url"
"strings"
"testing"
"github.com/google/uuid"
)
func testCfg() Config {
return Config{MerchantLogin: "shop", Password1: "p1", Password2: "p2", IsTest: true}
}
// resultSig computes the Pass2 Result signature Robokassa would send for a callback carrying only
// Shp_order — the fixture the verifier must accept.
func resultSig(pass2, outSum, invID string, orderID uuid.UUID) string {
return sign(outSum + ":" + invID + ":" + pass2 + ":Shp_order=" + orderID.String())
}
func TestPaymentURL(t *testing.T) {
cfg := testCfg()
id := uuid.New()
u, err := url.Parse(cfg.PaymentURL(id, "149.00", "10 chips"))
if err != nil {
t.Fatalf("parse payment url: %v", err)
}
q := u.Query()
if got := q.Get("OutSum"); got != "149.00" {
t.Errorf("OutSum = %q, want 149.00", got)
}
if got := q.Get("InvId"); got != "0" {
t.Errorf("InvId = %q, want 0 (unused)", got)
}
if got := q.Get("Shp_order"); got != id.String() {
t.Errorf("Shp_order = %q, want the order id", got)
}
if got := q.Get("IsTest"); got != "1" {
t.Errorf("IsTest = %q, want 1 (test shop)", got)
}
want := sign("shop:149.00:0:p1:Shp_order=" + id.String())
if got := q.Get("SignatureValue"); got != want {
t.Errorf("SignatureValue = %q, want %q", got, want)
}
}
func TestVerifyResult(t *testing.T) {
cfg := testCfg()
id := uuid.New()
valid := func() url.Values {
v := url.Values{}
v.Set("OutSum", "149.00")
v.Set("InvId", "0")
v.Set("Shp_order", id.String())
// Robokassa sends the hash uppercase; the verifier must be case-insensitive.
v.Set("SignatureValue", strings.ToUpper(resultSig("p2", "149.00", "0", id)))
return v
}
gotID, gotSum, ok := cfg.VerifyResult(valid())
if !ok || gotID != id || gotSum != "149.00" {
t.Fatalf("VerifyResult(valid) = %v/%q/%v, want %v/149.00/true", gotID, gotSum, ok, id)
}
// A tampered amount breaks the signature.
tampered := valid()
tampered.Set("OutSum", "1.00")
if _, _, ok := cfg.VerifyResult(tampered); ok {
t.Error("VerifyResult accepted a tampered amount")
}
// The wrong Password2 (a forged callback) does not verify.
wrongPass := Config{MerchantLogin: "shop", Password1: "p1", Password2: "other"}
if _, _, ok := wrongPass.VerifyResult(valid()); ok {
t.Error("VerifyResult accepted a signature under the wrong password")
}
// A missing Shp_order is rejected (no order to credit).
noOrder := valid()
noOrder.Del("Shp_order")
if _, _, ok := cfg.VerifyResult(noOrder); ok {
t.Error("VerifyResult accepted a callback with no order")
}
}
+43 -3
View File
@@ -57,9 +57,9 @@ type bannerTimingsDTO struct {
func (s *Server) profileResponse(ctx context.Context, acc account.Account) profileResponse {
r := profileResponseFor(acc)
// Resolve the payments gate once (execution context + present sources) and feed it to both
// the hint count and the banner. The profile hint balance now comes from the payments benefit
// (context-aware), not the deprecated accounts.hint_balance column; on any failure the legacy
// value from profileResponseFor (zeroed in production) stands.
// the hint count and the banner. The profile hint balance comes from the payments benefit
// (context-aware); the deprecated accounts.hint_balance column is no longer read, so on any
// failure the fallback from profileResponseFor is a plain 0.
cxt, present, err := s.walletGate(ctx, acc.ID)
if err != nil {
s.log.Warn("profile: wallet gate failed", zap.String("account", acc.ID.String()), zap.Error(err))
@@ -71,6 +71,8 @@ func (s *Server) profileResponse(ctx context.Context, acc account.Account) profi
}
}
r.Banner = s.bannerFor(ctx, acc, cxt, present)
r.Ads = s.adsFor(ctx, acc, cxt, present)
r.GameLimits = s.gameLimitsDTOFor(acc.IsGuest)
s.fillLinkedIdentities(ctx, &r, acc.ID)
r.DictVersions = s.currentDictVersions()
return r
@@ -177,6 +179,44 @@ func (s *Server) bannerFor(ctx context.Context, acc account.Account, cxt payment
}
}
// adsDTO is the post-move interstitial config in the profile: the client-mirrored cooldowns
// (seconds) and whether ads are suppressed in the context (a no-ads benefit applicable here, or the
// no_banner role). The client shows a VK interstitial after a confirmed move / hint only when not
// suppressed and the mirrored cooldown has elapsed.
type adsDTO struct {
CooldownGlobalS int `json:"cooldown_global_s"`
CooldownVsAiS int `json:"cooldown_vs_ai_s"`
CooldownHintS int `json:"cooldown_hint_s"`
Suppressed bool `json:"suppressed"`
}
// adsFor builds the profile interstitial-ad config: the cooldowns and whether ads are suppressed
// here (the same no-ads / no_banner gate as the banner). A read failure logs and yields a suppressed
// block (fail-safe: no interstitial), so the profile still succeeds.
func (s *Server) adsFor(ctx context.Context, acc account.Account, cxt payments.Context, present []payments.Source) *adsDTO {
if s.payments == nil {
return nil
}
global, vsAi, hint, err := s.payments.InterstitialCooldowns(ctx)
if err != nil {
s.log.Warn("profile: ad cooldowns read failed", zap.String("account", acc.ID.String()), zap.Error(err))
return &adsDTO{Suppressed: true}
}
suppressed := false
if adFree, aerr := s.payments.AdFree(ctx, acc.ID, cxt, present); aerr != nil {
s.log.Warn("profile: ad-free read failed", zap.String("account", acc.ID.String()), zap.Error(aerr))
suppressed = true // fail-safe: suppress the interstitial when eligibility is unknown
} else {
suppressed = adFree
}
if !suppressed {
if noBanner, berr := s.accounts.HasRole(ctx, acc.ID, account.RoleNoBanner); berr == nil {
suppressed = noBanner
}
}
return &adsDTO{CooldownGlobalS: global, CooldownVsAiS: vsAi, CooldownHintS: hint, Suppressed: suppressed}
}
// bannerCampaignFromActive flattens a resolved campaign into its wire DTO,
// projecting each optional colour set into its three "#rrggbb" fields (empty when
// the set is absent, so JSON omitempty drops them).
+32 -10
View File
@@ -60,6 +60,11 @@ type profileResponse struct {
// see the banner (a free account with an empty hint wallet and without the
// no_banner role), absent otherwise. See banner.go.
Banner *bannerDTO `json:"banner,omitempty"`
// Ads carries the post-move interstitial config for the client's client-mirrored gate: the
// cooldowns (seconds) and whether ads are suppressed in this context (no-ads / no_banner role).
// The client shows a VK interstitial after a confirmed move / hint when not suppressed and the
// cooldown has elapsed. Always present (the client also gates VK-only + online itself).
Ads *adsDTO `json:"ads,omitempty"`
// Email is the account's confirmed email address ("" when none); TelegramLinked and
// VkLinked report whether a platform identity is attached. They drive the profile's
// link / unlink / change-email controls, and are filled outside the pure projection
@@ -73,6 +78,18 @@ type profileResponse struct {
// Filled outside the pure projection (it reads the dictionary registry), so it is empty
// for callers that build the DTO without a Server. See Server.profileResponse.
DictVersions []dictVersion `json:"dict_versions,omitempty"`
// GameLimits carries the caller's tier active-game caps per kind (-1 = unlimited); the client
// counts its active games per kind from the lobby and locks a capped New-Game start. Filled
// outside the pure projection (it reads the limits config). See Server.profileResponse.
GameLimits *gameLimitsDTO `json:"game_limits,omitempty"`
}
// gameLimitsDTO is the caller's tier active-game caps per kind (-1 = unlimited), for the client's
// per-kind New-Game lock. profileResponse.GameLimits carries it.
type gameLimitsDTO struct {
VsAI int `json:"vs_ai"`
Random int `json:"random"`
Friends int `json:"friends"`
}
// dictVersion pairs a game variant's stable label (engine.Variant.String) with its current
@@ -129,7 +146,11 @@ type gameDTO struct {
MultipleWordsPerTurn bool `json:"multiple_words_per_turn"`
// VsAI marks an honest-AI game: the opponent is shown as 🤖 and chat/nudge/add-friend
// are suppressed in the client.
VsAI bool `json:"vs_ai"`
VsAI bool `json:"vs_ai"`
// Kind is the game's origin for the active-game limits (game.Kind): 0 unknown (a pre-existing
// game), 1 vs_ai, 2 random, 3 friends. The lobby counts active games per kind to lock a capped
// New-Game start.
Kind int `json:"kind"`
MoveCount int `json:"move_count"`
EndReason string `json:"end_reason"`
// LastActivityUnix is the lobby sort key: the current turn's start for an active
@@ -172,7 +193,6 @@ type stateDTO struct {
Rack []int `json:"rack"`
BagLen int `json:"bag_len"`
HintsRemaining int `json:"hints_remaining"`
WalletBalance int `json:"wallet_balance"`
// HintUnlockLeftSeconds is the vs_ai idle-hint gate: seconds until the hint unlocks (0 for a human
// game / first move / not your turn). The client anchors a monotonic countdown to it.
HintUnlockLeftSeconds int `json:"hint_unlock_left_seconds"`
@@ -218,13 +238,15 @@ func sessionResponseFor(token string, acc account.Account) sessionResponse {
// profileResponseFor projects an account into its profile DTO.
func profileResponseFor(acc account.Account) profileResponse {
return profileResponse{
UserID: acc.ID.String(),
DisplayName: acc.DisplayName,
PreferredLanguage: acc.PreferredLanguage,
TimeZone: acc.TimeZone,
AwayStart: acc.AwayStart.Format(awayTimeLayout),
AwayEnd: acc.AwayEnd.Format(awayTimeLayout),
HintBalance: acc.HintBalance,
UserID: acc.ID.String(),
DisplayName: acc.DisplayName,
PreferredLanguage: acc.PreferredLanguage,
TimeZone: acc.TimeZone,
AwayStart: acc.AwayStart.Format(awayTimeLayout),
AwayEnd: acc.AwayEnd.Format(awayTimeLayout),
// The hint balance comes from the payments benefit; profileResponse overrides this
// with the context-aware count. This zero is the fallback when that read fails.
HintBalance: 0,
BlockChat: acc.BlockChat,
BlockFriendRequests: acc.BlockFriendRequests,
IsGuest: acc.IsGuest,
@@ -271,6 +293,7 @@ func gameDTOFromGame(g game.Game) gameDTO {
TurnTimeoutSecs: int(g.TurnTimeout.Seconds()),
MultipleWordsPerTurn: g.MultipleWordsPerTurn,
VsAI: g.VsAI,
Kind: int(g.Kind),
MoveCount: g.MoveCount,
EndReason: g.EndReason,
LastActivityUnix: last.Unix(),
@@ -327,7 +350,6 @@ func stateDTOFrom(v game.StateView, includeAlphabet bool) (stateDTO, error) {
Rack: rack,
BagLen: v.BagLen,
HintsRemaining: v.HintsRemaining,
WalletBalance: v.WalletBalance,
HintUnlockLeftSeconds: v.HintUnlockLeftSeconds,
}
if includeAlphabet {
+21
View File
@@ -72,6 +72,23 @@ func (s *Server) registerRoutes() {
u.GET("/wallet", s.handleWallet)
u.GET("/wallet/catalog", s.handleWalletCatalog)
u.POST("/wallet/buy", s.handleWalletBuy)
// A rewarded-video credit (VK ads): client-attested + a config daily cap.
u.POST("/wallet/reward", s.handleWalletReward)
}
if s.payments != nil {
// The money order endpoint dispatches by rail (direct → Robokassa, vk → VK); an
// unsupported or unconfigured rail returns 501 from the handler. The provider callbacks are
// gateway-only (the single writer): the VK payment callback (both phases handled here), and
// the Robokassa Result callback when a merchant is configured.
u.POST("/wallet/order", s.handleWalletOrder)
s.internal.POST("/payments/vk/callback", s.handleVKCallback)
// The Telegram Stars rail: the bot forwards a pre_checkout validation and a completed
// payment over the reverse bot-link; the gateway proxies both onto these gateway-only routes.
s.internal.POST("/payments/telegram/precheckout", s.handleTelegramPreCheckout)
s.internal.POST("/payments/telegram/payment", s.handleTelegramPayment)
if s.robokassa.MerchantLogin != "" {
s.internal.POST("/payments/robokassa/result", s.handleRobokassaResult)
}
}
if s.links != nil {
// Account linking & merge. The request step always mails a code;
@@ -266,6 +283,8 @@ func statusForError(err error) (int, string) {
return http.StatusNotFound, "product_not_found"
case errors.Is(err, payments.ErrNotAValue):
return http.StatusBadRequest, "not_a_value"
case errors.Is(err, payments.ErrNotAPack):
return http.StatusBadRequest, "not_a_pack"
case errors.Is(err, account.ErrInvalidEmail):
return http.StatusBadRequest, "invalid_email"
case errors.Is(err, account.ErrCodeMismatch), errors.Is(err, account.ErrCodeExpired),
@@ -300,6 +319,8 @@ func statusForError(err error) (int, string) {
return http.StatusConflict, "request_declined"
case errors.Is(err, social.ErrFriendCodeInvalid):
return http.StatusUnprocessableEntity, "friend_code_invalid"
case errors.Is(err, social.ErrGuestForbidden), errors.Is(err, lobby.ErrGuestForbidden):
return http.StatusForbidden, "guest_forbidden"
case errors.Is(err, feedback.ErrGuestForbidden):
return http.StatusForbidden, "feedback_guest_forbidden"
case errors.Is(err, feedback.ErrBanned):
@@ -0,0 +1,278 @@
package server
import (
"context"
"errors"
"fmt"
"strconv"
"strings"
"github.com/gin-gonic/gin"
"github.com/google/uuid"
"scrabble/backend/internal/adminconsole"
"scrabble/backend/internal/payments"
)
// catalogBack is the product-list path the catalog console actions return to.
const catalogBack = "/_gm/catalog"
// atomField pairs a form field with its atom type; priceField pairs a form field with the payment
// method + currency it prices, following the one-currency-per-rail mapping (direct→RUB, vk→VOTE,
// telegram→XTR) plus the value's CHIP price (no method).
var atomFields = []struct{ field, atom string }{
{"chips", "chips"}, {"hints", "hints"}, {"noads", "noads_days"}, {"tournament", "tournament"},
}
var priceFields = []struct {
field, method string
currency payments.Currency
}{
{"price_rub", "direct", payments.CurrencyRUB},
{"price_vote", "vk", payments.CurrencyVote},
{"price_star", "telegram", payments.CurrencyStar},
{"price_chip", "", payments.CurrencyChip},
}
// consoleCatalog lists every product (active and archived) with its composition, prices, transacted
// flag, and the inline create form.
func (s *Server) consoleCatalog(c *gin.Context) {
products, err := s.payments.AdminCatalog(c.Request.Context())
if err != nil {
s.consoleError(c, err)
return
}
var view adminconsole.CatalogView
for _, p := range products {
view.Products = append(view.Products, catalogRow(p))
}
s.renderConsole(c, "catalog", "catalog", "Catalog", view)
}
// catalogRow projects a product into its list row.
func catalogRow(p payments.AdminProduct) adminconsole.ProductRow {
row := adminconsole.ProductRow{ID: p.ID.String(), Title: p.Title, Active: p.Active, Transacted: p.Transacted}
for _, a := range p.Atoms {
row.Atoms = append(row.Atoms, adminconsole.AtomRow{Atom: a.Atom, Quantity: a.Quantity})
}
for _, pr := range p.Prices {
row.Prices = append(row.Prices, adminconsole.PriceRow{Method: pr.Method, Currency: string(pr.Currency), Amount: pr.Amount})
}
return row
}
// consoleCatalogDetail renders one product's edit form, pre-filled from its current composition.
func (s *Server) consoleCatalogDetail(c *gin.Context) {
id, ok := s.consoleUUID(c, catalogBack)
if !ok {
return
}
products, err := s.payments.AdminCatalog(c.Request.Context())
if err != nil {
s.consoleError(c, err)
return
}
for _, p := range products {
if p.ID == id {
s.renderConsole(c, "product_detail", "catalog", p.Title, productForm(p))
return
}
}
s.renderConsoleMessage(c, "Not found", "no such product", catalogBack)
}
// productForm builds the pre-filled edit form for a product.
func productForm(p payments.AdminProduct) adminconsole.ProductFormView {
fv := adminconsole.ProductFormView{ID: p.ID.String(), Title: p.Title, Active: p.Active, Transacted: p.Transacted}
for _, a := range p.Atoms {
switch a.Atom {
case "chips":
fv.Chips = a.Quantity
case "hints":
fv.Hints = a.Quantity
case "noads_days":
fv.NoAds = a.Quantity
case "tournament":
fv.Tournament = a.Quantity
}
}
for _, pr := range p.Prices {
switch pr.Currency {
case payments.CurrencyRUB:
fv.PriceRUB = pr.Amount
case payments.CurrencyVote:
fv.PriceVote = pr.Amount
case payments.CurrencyStar:
fv.PriceStar = pr.Amount
case payments.CurrencyChip:
fv.PriceChip = pr.Amount
}
}
return fv
}
// parseProductForm reads a product's title, atoms, prices and active flag from the submitted form.
func parseProductForm(c *gin.Context) (payments.ProductInput, bool) {
in := payments.ProductInput{Title: strings.TrimSpace(c.PostForm("title"))}
for _, a := range atomFields {
if q, err := strconv.Atoi(strings.TrimSpace(c.PostForm(a.field))); err == nil && q > 0 {
in.Atoms = append(in.Atoms, payments.AtomLine{Atom: a.atom, Quantity: q})
}
}
for _, p := range priceFields {
if amt, err := strconv.ParseInt(strings.TrimSpace(c.PostForm(p.field)), 10, 64); err == nil && amt > 0 {
in.Prices = append(in.Prices, payments.PriceLine{Method: p.method, Currency: p.currency, Amount: amt})
}
}
return in, c.PostForm("active") != ""
}
// consoleCreateProduct validates and inserts a new product from the create form.
func (s *Server) consoleCreateProduct(c *gin.Context) {
in, active := parseProductForm(c)
if _, err := s.payments.CreateProduct(c.Request.Context(), in, active); err != nil {
s.renderConsoleMessage(c, "Invalid product", err.Error(), catalogBack)
return
}
s.renderConsoleMessage(c, "Created", "the product was created", catalogBack)
}
// consoleUpdateProduct validates and replaces a product's title, atoms and prices.
func (s *Server) consoleUpdateProduct(c *gin.Context) {
id, ok := s.consoleUUID(c, catalogBack)
if !ok {
return
}
in, _ := parseProductForm(c)
back := catalogBack + "/" + id.String()
if err := s.payments.UpdateProduct(c.Request.Context(), id, in); err != nil {
s.renderConsoleMessage(c, "Invalid product", err.Error(), back)
return
}
s.renderConsoleMessage(c, "Saved", "the product was updated", back)
}
// consoleArchiveProduct archives or unarchives a product (the desired state rides in the form);
// unarchiving revalidates the sellable shape.
func (s *Server) consoleArchiveProduct(c *gin.Context) {
id, ok := s.consoleUUID(c, catalogBack)
if !ok {
return
}
active := c.PostForm("active") == "true"
if err := s.payments.SetProductActive(c.Request.Context(), id, active); err != nil {
s.renderConsoleMessage(c, "Cannot change status", err.Error(), catalogBack)
return
}
s.renderConsoleMessage(c, "Updated", "the product status was changed", catalogBack)
}
// consoleDeleteProductAction hard-deletes a never-transacted product; a transacted one is refused
// with a hint to archive instead.
func (s *Server) consoleDeleteProductAction(c *gin.Context) {
id, ok := s.consoleUUID(c, catalogBack)
if !ok {
return
}
err := s.payments.DeleteProduct(c.Request.Context(), id)
if errors.Is(err, payments.ErrProductTransacted) {
s.renderConsoleMessage(c, "Cannot delete", "this product has transactions; archive it instead", catalogBack)
return
}
if err != nil {
s.consoleError(c, err)
return
}
s.renderConsoleMessage(c, "Deleted", "the product was deleted", catalogBack)
}
// consoleGrant grants raw benefit atoms (hints / no-ads days / forever) to a chosen origin — a
// zero-price admin sale.
func (s *Server) consoleGrant(c *gin.Context) {
id, ok := s.consoleUUID(c, "/_gm/users")
if !ok {
return
}
back := "/_gm/users/" + id.String()
if s.payments == nil {
s.renderConsoleMessage(c, "Unavailable", "payments are not enabled", back)
return
}
origin := payments.Source(c.PostForm("origin"))
hints, _ := strconv.Atoi(strings.TrimSpace(c.PostForm("hints")))
noads, _ := strconv.Atoi(strings.TrimSpace(c.PostForm("noads")))
forever := c.PostForm("forever") != ""
if err := s.payments.Grant(c.Request.Context(), id, origin, hints, noads, forever); err != nil {
s.renderConsoleMessage(c, "Grant failed", err.Error(), back)
return
}
s.publishBannerChange(id)
s.renderConsoleMessage(c, "Granted", "the benefit was granted", back)
}
// consoleGrantProduct grants a value product's atoms (a reward bundle, possibly archived) to a
// chosen origin. It refuses a product carrying chips or the tournament atom (payments enforces it).
func (s *Server) consoleGrantProduct(c *gin.Context) {
id, ok := s.consoleUUID(c, "/_gm/users")
if !ok {
return
}
back := "/_gm/users/" + id.String()
if s.payments == nil {
s.renderConsoleMessage(c, "Unavailable", "payments are not enabled", back)
return
}
origin := payments.Source(c.PostForm("origin"))
productID, err := uuid.Parse(strings.TrimSpace(c.PostForm("product_id")))
if err != nil {
s.renderConsoleMessage(c, "Grant failed", "choose a product", back)
return
}
if err := s.payments.GrantProduct(c.Request.Context(), id, origin, productID); err != nil {
s.renderConsoleMessage(c, "Grant failed", err.Error(), back)
return
}
s.publishBannerChange(id)
s.renderConsoleMessage(c, "Granted", "the product was granted", back)
}
// grantForm builds the admin-grant panel: the origin picker and the grantable products (value
// bundles, including archived ones — chips and tournament products are excluded).
func (s *Server) grantForm(ctx context.Context) adminconsole.GrantFormView {
fv := adminconsole.GrantFormView{Present: true, Origins: []string{"direct", "vk", "telegram"}}
products, err := s.payments.AdminCatalog(ctx)
if err != nil {
return fv
}
for _, p := range products {
if grantableProduct(p) {
fv.Products = append(fv.Products, adminconsole.GrantProductOption{
ID: p.ID.String(), Title: p.Title, Summary: atomSummary(p.Atoms), Archived: !p.Active,
})
}
}
return fv
}
// grantableProduct reports whether a product can be admin-granted: it carries at least one benefit
// atom (hints / no-ads days) and no chips or tournament atom.
func grantableProduct(p payments.AdminProduct) bool {
benefit := false
for _, a := range p.Atoms {
switch a.Atom {
case "chips", "tournament":
return false
case "hints", "noads_days":
benefit = true
}
}
return benefit
}
// atomSummary renders a product's atoms as "hints×5, noads_days×30".
func atomSummary(atoms []payments.AtomLine) string {
parts := make([]string, 0, len(atoms))
for _, a := range atoms {
parts = append(parts, fmt.Sprintf("%s×%d", a.Atom, a.Quantity))
}
return strings.Join(parts, ", ")
}
@@ -21,6 +21,7 @@ import (
"scrabble/backend/internal/dictadmin"
"scrabble/backend/internal/engine"
"scrabble/backend/internal/game"
"scrabble/backend/internal/payments"
"scrabble/backend/internal/ratewatch"
"scrabble/backend/internal/robot"
"scrabble/backend/internal/social"
@@ -29,10 +30,6 @@ import (
// adminPageSize is the page size of the admin console's paginated lists.
const adminPageSize = 50
// maxHintGrant caps a single operator hint grant. Grants are additive and can never lower a
// wallet, so a fat-fingered grant cannot be undone through this form; the cap bounds one mistake.
const maxHintGrant = 100
// registerConsole mounts the server-rendered admin console under /_gm. The gateway
// puts HTTP Basic-Auth in front of /_gm and reverse-proxies it verbatim; the
// backend trusts the gateway (as for all of /api) and adds only a same-origin guard
@@ -56,12 +53,14 @@ func (s *Server) registerConsole(router *gin.Engine) {
gm.GET("/users/:id", s.consoleUserDetail)
gm.POST("/users/:id/message", s.consoleUserMessage)
gm.POST("/users/:id/clear-high-rate-flag", s.consoleClearHighRateFlag)
gm.POST("/users/:id/grant-hints", s.consoleGrantHints)
gm.POST("/users/:id/block", s.consoleBlockUser)
gm.POST("/users/:id/unblock", s.consoleUnblockUser)
gm.POST("/users/:id/grant-role", s.consoleGrantRole)
gm.POST("/users/:id/revoke-role", s.consoleRevokeRole)
gm.POST("/users/:id/remove-email", s.consoleRemoveEmail)
gm.POST("/users/:id/grant", s.consoleGrant)
gm.POST("/users/:id/grant-product", s.consoleGrantProduct)
gm.POST("/users/:id/refund", s.consoleRefund)
gm.POST("/users/:id/delete", s.consoleDeleteUser)
gm.GET("/reasons", s.consoleReasons)
gm.POST("/reasons", s.consoleCreateReason)
@@ -71,6 +70,10 @@ func (s *Server) registerConsole(router *gin.Engine) {
gm.POST("/bans/unban", s.consoleUnban)
gm.GET("/games", s.consoleGames)
gm.GET("/games/:id", s.consoleGameDetail)
if s.gamelimits != nil {
gm.GET("/limits", s.consoleLimits)
gm.POST("/limits", s.consoleUpdateLimits)
}
gm.GET("/complaints", s.consoleComplaints)
gm.GET("/complaints/:id", s.consoleComplaintDetail)
gm.POST("/complaints/:id/resolve", s.consoleResolveComplaint)
@@ -106,6 +109,15 @@ func (s *Server) registerConsole(router *gin.Engine) {
gm.GET("/banner-settings", s.consoleBannerSettings)
gm.POST("/banner-settings", s.consoleUpdateBannerSettings)
}
if s.payments != nil {
gm.GET("/catalog", s.consoleCatalog)
gm.POST("/catalog", s.consoleCreateProduct)
gm.GET("/catalog/:id", s.consoleCatalogDetail)
gm.POST("/catalog/:id", s.consoleUpdateProduct)
gm.POST("/catalog/:id/archive", s.consoleArchiveProduct)
gm.POST("/catalog/:id/delete", s.consoleDeleteProductAction)
gm.GET("/ledger.csv", s.consoleLedgerExport)
}
}
// consoleDashboard renders the landing page: the top-line counts and the resident
@@ -354,7 +366,6 @@ func (s *Server) consoleUserDetail(c *gin.Context) {
view := adminconsole.UserDetailView{
ID: acc.ID.String(), DisplayName: acc.DisplayName, Language: acc.PreferredLanguage,
TimeZone: acc.TimeZone, Guest: acc.IsGuest, NotificationsInAppOnly: acc.NotificationsInAppOnly,
PaidAccount: acc.PaidAccount, HintBalance: acc.HintBalance, HintGrantMax: maxHintGrant,
CreatedAt: fmtTime(acc.CreatedAt), HasStats: !acc.IsGuest, ConnectorEnabled: s.connector != nil,
}
if acc.MergedInto != uuid.Nil {
@@ -442,9 +453,41 @@ func (s *Server) consoleUserDetail(c *gin.Context) {
view.Friends = relationRows(rels)
}
}
if s.payments != nil {
if stmt, err := s.payments.AccountStatement(ctx, id); err == nil {
view.Finance = financeView(stmt)
} else {
s.log.Warn("console: account statement failed", zap.String("account", id.String()), zap.Error(err))
}
view.Grant = s.grantForm(ctx)
}
s.renderConsole(c, "user_detail", "users", acc.DisplayName, view)
}
// financeView projects an account's payments statement into the user-card finance panel, with the
// benefit expiry and ledger times pre-formatted for the logic-free template.
func financeView(stmt payments.Statement) adminconsole.FinanceView {
fv := adminconsole.FinanceView{Present: true, Abuse: stmt.Risk.Abuse, Loss: stmt.Risk.LossChips}
for _, sg := range stmt.Segments {
fv.Segments = append(fv.Segments, adminconsole.SegmentRow{Source: string(sg.Source), Chips: sg.Chips})
}
for _, b := range stmt.Benefits {
row := adminconsole.BenefitRow{Origin: string(b.Origin), Hints: b.Hints, Forever: b.AdsForever}
if !b.AdsPaidUntil.IsZero() {
row.AdsUntil = fmtTime(b.AdsPaidUntil)
}
fv.Benefits = append(fv.Benefits, row)
}
for _, e := range stmt.Ledger {
fv.Ledger = append(fv.Ledger, adminconsole.LedgerRow{
Kind: e.Kind, Source: e.Source, Origin: e.Origin, ChipsDelta: e.ChipsDelta,
Product: e.ProductID, Order: e.OrderID, Provider: e.Provider, Snapshot: e.Snapshot,
At: fmtTime(e.CreatedAt),
})
}
return fv
}
// relationRows maps the social graph entries to the cross-linked, date-formatted rows the
// user card renders.
func relationRows(rels []social.AdminRelation) []adminconsole.RelationRow {
@@ -963,30 +1006,6 @@ func (s *Server) consoleClearHighRateFlag(c *gin.Context) {
s.renderConsoleMessage(c, "Cleared", "high-rate flag cleared", "/_gm/users/"+id.String())
}
// consoleGrantHints adds hints to a user's wallet. The grant is additive (raise-only): it tops a
// player up and can never lower what they already hold, so blocking a reduction is inherent rather
// than a separate guard. A single grant is bounded by maxHintGrant.
func (s *Server) consoleGrantHints(c *gin.Context) {
id, ok := s.consoleUUID(c, "/_gm/users")
if !ok {
return
}
back := "/_gm/users/" + id.String()
n, err := strconv.Atoi(trimForm(c, "amount"))
if err != nil || n < 1 || n > maxHintGrant {
s.renderConsoleMessage(c, "Invalid amount", fmt.Sprintf("enter a whole number of hints to add, between 1 and %d", maxHintGrant), back)
return
}
balance, err := s.accounts.GrantHints(c.Request.Context(), id, n)
if err != nil {
s.consoleError(c, err)
return
}
// A non-empty hint wallet removes the banner: nudge an open client to re-check.
s.publishBannerChange(id)
s.renderConsoleMessage(c, "Granted", fmt.Sprintf("added %d hint(s); the wallet is now %d", n, balance), back)
}
// consoleRemoveEmail deletes the account's bound email identity (and any pending
// confirmations), freeing the address. It refuses to remove the account's only
// identity, which would leave it unreachable.
@@ -1229,7 +1248,7 @@ func (s *Server) consoleUUID(c *gin.Context, back string) (uuid.UUID, bool) {
// gameRow projects a game summary into its console row.
func gameRow(g game.Game) adminconsole.GameRow {
return adminconsole.GameRow{ID: g.ID.String(), Variant: g.Variant.String(), Status: g.Status, Players: g.Players, UpdatedAt: fmtTime(g.UpdatedAt), VsAI: g.VsAI}
return adminconsole.GameRow{ID: g.ID.String(), Variant: g.Variant.String(), Status: g.Status, Players: g.Players, UpdatedAt: fmtTime(g.UpdatedAt), VsAI: g.VsAI, Kind: g.Kind.String()}
}
// trimForm returns the trimmed value of a posted form field.
@@ -0,0 +1,75 @@
package server
import (
"fmt"
"github.com/gin-gonic/gin"
"scrabble/backend/internal/adminconsole"
"scrabble/backend/internal/gamelimits"
)
// gameLimitsDTOFor resolves the caller's tier active-game caps into the profile DTO, so the client
// can lock a capped New-Game start per kind. It returns nil when the limits config is not wired.
func (s *Server) gameLimitsDTOFor(isGuest bool) *gameLimitsDTO {
if s.gamelimits == nil {
return nil
}
l := s.gamelimits.LimitsFor(isGuest)
return &gameLimitsDTO{VsAI: l.VsAI, Random: l.Random, Friends: l.Friends}
}
// consoleLimits renders the per-tier, per-kind active-game limit form (backend.config), read from
// the in-memory cache.
func (s *Server) consoleLimits(c *gin.Context) {
cfg := s.gamelimits.Get()
s.renderConsole(c, "limits", "limits", "Game limits", adminconsole.GameLimitsView{
GuestVsAI: cfg.Guest.VsAI,
GuestRandom: cfg.Guest.Random,
GuestFriends: cfg.Guest.Friends,
DurableVsAI: cfg.Durable.VsAI,
DurableRandom: cfg.Durable.Random,
DurableFriends: cfg.Durable.Friends,
})
}
// consoleUpdateLimits saves the active-game limits and refreshes the hot cache in place. Each
// field is a per-kind cap: -1 is unlimited, 0 blocks the kind, a positive value caps concurrent games.
func (s *Server) consoleUpdateLimits(c *gin.Context) {
cfg := gamelimits.Config{
Guest: gamelimits.Limits{
VsAI: atoiForm(c, "guest_vs_ai"),
Random: atoiForm(c, "guest_random"),
Friends: atoiForm(c, "guest_friends"),
},
Durable: gamelimits.Limits{
VsAI: atoiForm(c, "durable_vs_ai"),
Random: atoiForm(c, "durable_random"),
Friends: atoiForm(c, "durable_friends"),
},
}
if err := validateGameLimits(cfg); err != nil {
s.renderConsoleMessage(c, "Invalid", err.Error(), "/_gm/limits")
return
}
if err := s.gamelimits.Update(c.Request.Context(), cfg); err != nil {
s.consoleError(c, err)
return
}
s.renderConsoleMessage(c, "Saved", "game limits updated", "/_gm/limits")
}
// validateGameLimits rejects a limit below -1 (the unlimited sentinel); -1, 0 and any positive count
// are valid. It mirrors the backend.config CHECK so a bad value is refused with a clean message
// rather than a raw database error.
func validateGameLimits(cfg gamelimits.Config) error {
for _, v := range []int{
cfg.Guest.VsAI, cfg.Guest.Random, cfg.Guest.Friends,
cfg.Durable.VsAI, cfg.Durable.Random, cfg.Durable.Friends,
} {
if v < gamelimits.Unlimited {
return fmt.Errorf("a limit must be -1 (unlimited), 0, or a positive count")
}
}
return nil
}
@@ -0,0 +1,71 @@
package server
import (
"encoding/csv"
"fmt"
"strconv"
"strings"
"time"
"github.com/gin-gonic/gin"
"github.com/google/uuid"
)
// consoleRefund refunds a paid order in full at the operator's request. The operator performs the
// actual money refund on the rail (Robokassa cabinet / VK support / Telegram refundStarPayment);
// this records it — a refund ledger row and a floor-0 chip revoke (never negative, D27). Idempotent.
func (s *Server) consoleRefund(c *gin.Context) {
id, ok := s.consoleUUID(c, "/_gm/users")
if !ok {
return
}
back := "/_gm/users/" + id.String()
if s.payments == nil {
s.renderConsoleMessage(c, "Unavailable", "payments are not enabled", back)
return
}
orderID, err := uuid.Parse(strings.TrimSpace(c.PostForm("order_id")))
if err != nil {
s.renderConsoleMessage(c, "Refund failed", "no order to refund", back)
return
}
out, err := s.payments.RefundOrderFull(c.Request.Context(), orderID)
if err != nil {
s.renderConsoleMessage(c, "Refund failed", err.Error(), back)
return
}
if out.AlreadyRefunded {
s.renderConsoleMessage(c, "Already refunded", "this order was already refunded", back)
return
}
s.publishBannerChange(id)
msg := fmt.Sprintf("revoked %d chips", out.Revoked)
if out.Loss > 0 {
msg += fmt.Sprintf("; %d chips were already spent (recorded as a loss + abuse flag)", out.Loss)
}
s.renderConsoleMessage(c, "Refunded", msg, back)
}
// consoleLedgerExport streams the entire append-only ledger as a CSV attachment for tax reporting
// and rail reconciliation. The snapshot column carries the raw purchase/refund JSON.
func (s *Server) consoleLedgerExport(c *gin.Context) {
rows, err := s.payments.LedgerExport(c.Request.Context())
if err != nil {
s.consoleError(c, err)
return
}
c.Header("Content-Type", "text/csv; charset=utf-8")
c.Header("Content-Disposition", `attachment; filename="ledger.csv"`)
w := csv.NewWriter(c.Writer)
_ = w.Write([]string{
"created_at", "account_id", "kind", "source", "origin", "chips_delta",
"product_id", "order_id", "provider", "provider_payment_id", "snapshot",
})
for _, r := range rows {
_ = w.Write([]string{
r.CreatedAt.UTC().Format(time.RFC3339), r.AccountID, r.Kind, r.Source, r.Origin,
strconv.Itoa(r.ChipsDelta), r.ProductID, r.OrderID, r.Provider, r.ProviderPaymentID, r.Snapshot,
})
}
w.Flush()
}
+14 -22
View File
@@ -10,6 +10,7 @@ import (
"scrabble/backend/internal/engine"
"scrabble/backend/internal/game"
"scrabble/backend/internal/gamelimits"
)
// The handlers below cover the game and chat operations the UI needs. They follow
@@ -46,10 +47,11 @@ type historyDTO struct {
}
// gameListDTO is the caller's games (active and finished) for the lobby. AtGameLimit
// reports whether the caller has reached the simultaneous quick-game cap
// (game.MaxActiveQuickGames); while it is true the lobby disables "New Game" and shows a
// notice. It rides the lobby response — which the lobby re-fetches on every game event —
// instead of a separate request.
// reports whether the caller has reached its tier's active-game cap for the random
// (quick auto-match) kind (the per-tier, per-kind limits in backend.config); while
// it is true the lobby disables "New Game" and shows a notice. It rides the lobby
// response — which the lobby re-fetches on every game event — instead of a separate
// request.
type gameListDTO struct {
Games []gameDTO `json:"games"`
AtGameLimit bool `json:"at_game_limit"`
@@ -395,23 +397,13 @@ func (s *Server) handleSaveDraft(c *gin.Context) {
c.JSON(http.StatusOK, okResponse{OK: true})
}
// atGameLimit reports whether uid already holds the maximum number of simultaneous
// quick games (game.MaxActiveQuickGames). It backs both the lobby's at_game_limit flag
// and the new-game gate; friend games created by invitation are not counted.
func (s *Server) atGameLimit(ctx context.Context, uid uuid.UUID) (bool, error) {
n, err := s.games.CountActiveQuickGames(ctx, uid)
if err != nil {
return false, err
}
return n >= game.MaxActiveQuickGames, nil
}
// ensureUnderGameLimit aborts the request with 409 game_limit_reached when uid is at the
// simultaneous quick-game cap, and reports whether the caller may proceed. It guards
// every new-game entry point — quick auto-match/AI and invitation creation; accepting an
// incoming invitation is deliberately exempt.
func (s *Server) ensureUnderGameLimit(c *gin.Context, uid uuid.UUID) bool {
atLimit, err := s.atGameLimit(c.Request.Context(), uid)
// ensureUnderGameLimit aborts the request with 409 game_limit_reached when uid has reached its
// tier's active-game cap for kind (the per-tier, per-kind limits in backend.config), and reports
// whether the caller may proceed. It guards the quick new-game entry points — auto-match (random)
// and AI (vs_ai). Friend-invitation limits are enforced in the lobby's CreateInvitation, and
// accepting an incoming invitation is deliberately exempt.
func (s *Server) ensureUnderGameLimit(c *gin.Context, uid uuid.UUID, kind gamelimits.Kind) bool {
atLimit, err := s.games.AtGameLimit(c.Request.Context(), uid, kind)
if err != nil {
s.abortErr(c, err)
return false
@@ -437,7 +429,7 @@ func (s *Server) handleListGames(c *gin.Context) {
s.abortErr(c, err)
return
}
atLimit, err := s.atGameLimit(c.Request.Context(), uid)
atLimit, err := s.games.AtGameLimit(c.Request.Context(), uid, gamelimits.KindRandom)
if err != nil {
s.abortErr(c, err)
return
+399
View File
@@ -0,0 +1,399 @@
package server
import (
"encoding/json"
"errors"
"net/http"
"net/url"
"strconv"
"github.com/gin-gonic/gin"
"github.com/google/uuid"
"go.uber.org/zap"
"scrabble/backend/internal/payments"
)
// Ledger/order provider tags per rail.
const (
providerRobokassa = "robokassa" // the direct (RUB) rail
providerVK = "vk" // the VK Votes rail
providerTelegram = "telegram" // the Telegram Stars (XTR) rail
)
// walletOrderRequest is the POST body of a chip-pack purchase: the pack to fund.
type walletOrderRequest struct {
ProductID string `json:"product_id"`
}
// walletOrderResponse returns the created order id and the rail's launch details. RedirectURL is
// the provider's hosted-payment URL for the direct rail (empty for VK/Telegram, which settle
// in-app). Rail names the settling rail so the gateway knows how to launch it; for the Telegram
// Stars rail the gateway mints the invoice link from InvoiceTitle and InvoiceAmount (whole stars)
// via the bot and returns it in RedirectURL.
type walletOrderResponse struct {
OrderID string `json:"order_id"`
RedirectURL string `json:"redirect_url"`
Rail string `json:"rail"`
InvoiceTitle string `json:"invoice_title,omitempty"`
InvoiceAmount int64 `json:"invoice_amount,omitempty"`
}
// handleWalletOrder opens a pending order to fund a chip pack and returns the rail's launch
// details for the client: the Robokassa hosted-payment URL (direct), the order id for
// VKWebAppShowOrderBox (VK), or the pack title and star amount the gateway mints into a Stars
// invoice link (Telegram). It enforces the wallet gate and, on the direct rail, D36 (a purchase
// requires a confirmed email anchor). No chips are credited here — only later, by the verified
// provider callback.
func (s *Server) handleWalletOrder(c *gin.Context) {
uid, ok := userID(c)
if !ok {
return
}
var req walletOrderRequest
if err := c.ShouldBindJSON(&req); err != nil {
c.AbortWithStatusJSON(http.StatusBadRequest, errorResponse{Error: errorBody{Code: "invalid_request", Message: "invalid request body"}})
return
}
productID, err := uuid.Parse(req.ProductID)
if err != nil {
c.AbortWithStatusJSON(http.StatusBadRequest, errorResponse{Error: errorBody{Code: "invalid_request", Message: "invalid product id"}})
return
}
ctx := c.Request.Context()
cxt, present, err := s.walletGate(ctx, uid)
if err != nil {
s.abortErr(c, err)
return
}
switch cxt.Kind {
case payments.SourceDirect:
if s.robokassa.MerchantLogin == "" {
c.AbortWithStatusJSON(http.StatusNotImplemented, errorResponse{Error: errorBody{Code: "rail_unavailable", Message: "this payment method is not available"}})
return
}
// D36: a direct purchase requires a confirmed email anchor.
hasEmail, err := s.accounts.HasConfirmedEmail(ctx, uid)
if err != nil {
s.abortErr(c, err)
return
}
if !hasEmail {
c.AbortWithStatusJSON(http.StatusForbidden, errorResponse{Error: errorBody{Code: "email_required", Message: "confirm your email before making a purchase"}})
return
}
res, err := s.payments.CreateOrder(ctx, uid, cxt, present, productID, providerRobokassa)
if err != nil {
s.abortErr(c, err)
return
}
c.JSON(http.StatusOK, walletOrderResponse{
OrderID: res.OrderID.String(),
RedirectURL: s.robokassa.PaymentURL(res.OrderID, res.Amount.Major(), res.Title),
Rail: providerRobokassa,
})
case payments.SourceVK:
res, err := s.payments.CreateOrder(ctx, uid, cxt, present, productID, providerVK)
if err != nil {
s.abortErr(c, err)
return
}
// The client passes the order id to VKWebAppShowOrderBox as the item; there is no redirect.
c.JSON(http.StatusOK, walletOrderResponse{OrderID: res.OrderID.String(), Rail: providerVK})
case payments.SourceTelegram:
res, err := s.payments.CreateOrder(ctx, uid, cxt, present, productID, providerTelegram)
if err != nil {
s.abortErr(c, err)
return
}
// The gateway mints the Stars invoice link from the title and amount via the bot (only
// the bot reaches Telegram) and returns it to the client as RedirectURL; the amount is in
// whole stars (the XTR minor unit is the star). No chips are credited until the verified
// successful_payment is forwarded back through the bot.
c.JSON(http.StatusOK, walletOrderResponse{
OrderID: res.OrderID.String(),
Rail: providerTelegram,
InvoiceTitle: res.Title,
InvoiceAmount: res.Amount.Minor(),
})
default:
c.AbortWithStatusJSON(http.StatusNotImplemented, errorResponse{Error: errorBody{Code: "rail_unavailable", Message: "this payment method is not available yet"}})
}
}
// handleRobokassaResult is the verified Robokassa Result callback, reached only through the gateway
// (which forwards the provider's form parameters as a JSON object on the internal, gateway-only
// route). It verifies the Password2 signature, credits the matched order exactly once (idempotent,
// and honoured even if the order expired), records a succeeded event, and answers Robokassa's
// expected "OK<InvId>". A duplicate callback credits nothing but still answers OK.
func (s *Server) handleRobokassaResult(c *gin.Context) {
var params map[string]string
if err := c.ShouldBindJSON(&params); err != nil {
c.String(http.StatusBadRequest, "bad request")
return
}
v := url.Values{}
for k, val := range params {
v.Set(k, val)
}
orderID, outSum, ok := s.robokassa.VerifyResult(v)
if !ok {
s.log.Warn("robokassa result: bad signature")
c.String(http.StatusBadRequest, "bad sign")
return
}
paid, err := payments.ParseMoney(outSum, payments.CurrencyRUB)
if err != nil {
c.String(http.StatusBadRequest, "bad amount")
return
}
ctx := c.Request.Context()
outcome, err := s.payments.Fund(ctx, orderID, providerRobokassa, orderID.String(), paid)
if err != nil {
if errors.Is(err, payments.ErrOrderNotFound) || errors.Is(err, payments.ErrAmountMismatch) ||
errors.Is(err, payments.ErrNotAPack) || errors.Is(err, payments.ErrProductNotFound) {
s.log.Warn("robokassa result rejected", zap.String("order", orderID.String()), zap.Error(err))
c.String(http.StatusBadRequest, "rejected")
return
}
s.log.Error("robokassa fund failed", zap.String("order", orderID.String()), zap.Error(err))
c.String(http.StatusInternalServerError, "error")
return
}
if !outcome.AlreadyCredited {
payload, _ := json.Marshal(map[string]any{"chips": outcome.Chips, "source": string(outcome.Source)})
if err := s.payments.RecordPaymentEvent(ctx, outcome.AccountID, &orderID, "succeeded", payload); err != nil {
s.log.Error("record payment event failed", zap.String("order", orderID.String()), zap.Error(err))
}
}
// The gateway echoes response verbatim to Robokassa, which requires the body "OK<InvId>".
c.JSON(http.StatusOK, gin.H{"response": "OK" + v.Get("InvId")})
}
// vkErrorResponse builds VK's error envelope for a payment callback.
func vkErrorResponse(code int, msg string, critical bool) gin.H {
return gin.H{"error": gin.H{"error_code": code, "error_msg": msg, "critical": critical}}
}
// handleVKCallback is the VK Mini Apps payment callback, reached only through the gateway (which
// verifies the VK signature and forwards the provider's parameters as a JSON object on the internal
// route). It answers VK's two phases: get_item returns the ordered pack's title and vote price; a
// chargeable order_status_change credits the matched order exactly once (idempotent on VK's order
// id) and records a succeeded event. Both phases use VK's response envelope; the _test variants are
// the sandbox notifications and are handled identically.
func (s *Server) handleVKCallback(c *gin.Context) {
var params map[string]string
if err := c.ShouldBindJSON(&params); err != nil {
c.JSON(http.StatusOK, vkErrorResponse(1, "bad request", true))
return
}
ctx := c.Request.Context()
switch params["notification_type"] {
case "get_item", "get_item_test":
orderID, err := uuid.Parse(params["item"])
if err != nil {
c.JSON(http.StatusOK, vkErrorResponse(20, "item not available", true))
return
}
title, amount, err := s.payments.OrderItem(ctx, orderID)
if err != nil {
s.log.Warn("vk get_item lookup failed", zap.String("order", orderID.String()), zap.Error(err))
c.JSON(http.StatusOK, vkErrorResponse(20, "item not available", true))
return
}
c.JSON(http.StatusOK, gin.H{"response": gin.H{
"item_id": orderID.String(),
"title": title,
"price": amount.Minor(),
}})
case "order_status_change", "order_status_change_test":
if params["status"] != "chargeable" {
c.JSON(http.StatusOK, vkErrorResponse(100, "unsupported status", false))
return
}
orderID, err := uuid.Parse(params["item"])
if err != nil {
c.JSON(http.StatusOK, vkErrorResponse(20, "item not available", true))
return
}
price, err := strconv.ParseInt(params["item_price"], 10, 64)
if err != nil {
c.JSON(http.StatusOK, vkErrorResponse(100, "bad price", false))
return
}
paid, err := payments.MoneyFromMinor(price, payments.CurrencyVote)
if err != nil {
c.JSON(http.StatusOK, vkErrorResponse(100, "bad price", false))
return
}
vkOrderID := params["order_id"]
outcome, err := s.payments.Fund(ctx, orderID, providerVK, vkOrderID, paid)
if err != nil {
if errors.Is(err, payments.ErrOrderNotFound) || errors.Is(err, payments.ErrAmountMismatch) ||
errors.Is(err, payments.ErrNotAPack) || errors.Is(err, payments.ErrProductNotFound) {
s.log.Warn("vk order rejected", zap.String("order", orderID.String()), zap.Error(err))
c.JSON(http.StatusOK, vkErrorResponse(100, "cannot process the order", false))
return
}
s.log.Error("vk fund failed", zap.String("order", orderID.String()), zap.Error(err))
c.JSON(http.StatusOK, vkErrorResponse(100, "internal error", false))
return
}
if !outcome.AlreadyCredited {
payload, _ := json.Marshal(map[string]any{"chips": outcome.Chips, "source": string(outcome.Source)})
if err := s.payments.RecordPaymentEvent(ctx, outcome.AccountID, &orderID, "succeeded", payload); err != nil {
s.log.Error("record vk payment event failed", zap.String("order", orderID.String()), zap.Error(err))
}
}
// Echo VK's own order id; app_order_id is optional and our order id is a uuid, so omit it.
appOrderID, _ := strconv.ParseInt(vkOrderID, 10, 64)
c.JSON(http.StatusOK, gin.H{"response": gin.H{"order_id": appOrderID}})
default:
c.JSON(http.StatusOK, vkErrorResponse(100, "unknown notification", false))
}
}
// telegramPreCheckoutRequest is the bot's pre_checkout validation, forwarded through the gateway:
// the order in the invoice payload and the amount and currency Telegram is about to charge.
type telegramPreCheckoutRequest struct {
OrderID string `json:"order_id"`
Amount int64 `json:"amount"`
Currency string `json:"currency"`
}
// telegramPreCheckoutResponse tells the bot whether to approve the pre_checkout_query; Reason is a
// short message the bot surfaces to the payer on a decline.
type telegramPreCheckoutResponse struct {
OK bool `json:"ok"`
Reason string `json:"reason,omitempty"`
}
// handleTelegramPreCheckout validates a Telegram Stars pre_checkout_query before the charge,
// reached only through the gateway (the bot's ValidatePreCheckout, forwarded on the internal
// route). It approves an order that exists, is not already paid (a reusable invoice link paid twice
// is refused here, before any star moves) and whose amount and currency match. A malformed
// reference is a decline, not an error.
func (s *Server) handleTelegramPreCheckout(c *gin.Context) {
var req telegramPreCheckoutRequest
if err := c.ShouldBindJSON(&req); err != nil {
abortBadRequest(c, "invalid request body")
return
}
ctx := c.Request.Context()
orderID, err := uuid.Parse(req.OrderID)
if err != nil {
c.JSON(http.StatusOK, telegramPreCheckoutResponse{OK: false, Reason: telegramDeclineText(payments.PreCheckoutGone, "")})
return
}
amount, err := payments.MoneyFromMinor(req.Amount, payments.Currency(req.Currency))
if err != nil {
c.JSON(http.StatusOK, telegramPreCheckoutResponse{OK: false, Reason: telegramDeclineText(payments.PreCheckoutGone, "")})
return
}
out, err := s.payments.ValidatePreCheckout(ctx, orderID, amount)
if err != nil {
s.log.Error("telegram pre_checkout validate failed", zap.String("order", orderID.String()), zap.Error(err))
c.AbortWithStatusJSON(http.StatusInternalServerError, errorResponse{Error: errorBody{Code: "internal", Message: "internal error"}})
return
}
reason := ""
if !out.OK {
// Localise the decline to the order account's preferred language (the reason shows in the
// Telegram payment sheet). An unknown order has no account, so it falls back to English.
lang := ""
if s.accounts != nil && out.AccountID != (uuid.UUID{}) {
if acc, aerr := s.accounts.GetByID(ctx, out.AccountID); aerr == nil {
lang = acc.PreferredLanguage
}
}
reason = telegramDeclineText(out.Reason, lang)
}
c.JSON(http.StatusOK, telegramPreCheckoutResponse{OK: out.OK, Reason: reason})
}
// telegramDeclineText renders a pre-checkout decline reason code in the payer's language (ru or
// anything else falls back to English), for display in the Telegram payment sheet.
func telegramDeclineText(code, lang string) string {
ru := lang == "ru"
switch code {
case payments.PreCheckoutAlreadyPaid:
if ru {
return "Этот заказ уже оплачен."
}
return "This order has already been paid."
case payments.PreCheckoutPriceChanged:
if ru {
return "Цена изменилась — начните покупку заново."
}
return "The price has changed; please start the purchase again."
default:
if ru {
return "Этот заказ больше недоступен."
}
return "This order is no longer available."
}
}
// telegramPaymentRequest is a completed Stars payment forwarded from the bot's outbox through the
// gateway: the order, the Telegram charge id (the idempotency key), the stars paid, and the payer.
type telegramPaymentRequest struct {
OrderID string `json:"order_id"`
TelegramPaymentChargeID string `json:"telegram_payment_charge_id"`
Amount int64 `json:"amount"`
TelegramUserID int64 `json:"telegram_user_id"`
}
// telegramPaymentResponse reports the durable outcome to the bot: Credited is true once the order
// is credited (or already was). A false with a 200 means the payment was recorded but not creditable
// (the bot drops it); a 5xx means a transient failure the bot retries.
type telegramPaymentResponse struct {
Credited bool `json:"credited"`
}
// handleTelegramPayment credits a completed Telegram Stars payment, reached only through the gateway
// (the bot's ForwardPayment, forwarded on the internal route). It credits the matched order exactly
// once (idempotent on the Telegram charge id, honoured even if the order expired) and records a
// succeeded event. A permanent rejection (unknown order, amount mismatch) is answered 200 with
// Credited=false so the bot stops retrying a payment it cannot place; a transient failure is a 5xx
// the bot retries.
func (s *Server) handleTelegramPayment(c *gin.Context) {
var req telegramPaymentRequest
if err := c.ShouldBindJSON(&req); err != nil {
abortBadRequest(c, "invalid request body")
return
}
orderID, err := uuid.Parse(req.OrderID)
if err != nil {
s.log.Warn("telegram payment: bad order id", zap.String("charge", req.TelegramPaymentChargeID))
c.JSON(http.StatusOK, telegramPaymentResponse{Credited: false})
return
}
paid, err := payments.MoneyFromMinor(req.Amount, payments.CurrencyStar)
if err != nil {
c.JSON(http.StatusOK, telegramPaymentResponse{Credited: false})
return
}
ctx := c.Request.Context()
outcome, err := s.payments.Fund(ctx, orderID, providerTelegram, req.TelegramPaymentChargeID, paid)
if err != nil {
if errors.Is(err, payments.ErrOrderNotFound) || errors.Is(err, payments.ErrAmountMismatch) ||
errors.Is(err, payments.ErrNotAPack) || errors.Is(err, payments.ErrProductNotFound) {
// The star charge already happened but the order cannot be placed; record it loudly for
// an operator and tell the bot to stop retrying (an operator refunds or credits by hand).
s.log.Error("telegram payment rejected (charge taken, not credited)",
zap.String("order", orderID.String()), zap.String("charge", req.TelegramPaymentChargeID), zap.Error(err))
c.JSON(http.StatusOK, telegramPaymentResponse{Credited: false})
return
}
s.log.Error("telegram fund failed", zap.String("order", orderID.String()), zap.Error(err))
c.AbortWithStatusJSON(http.StatusInternalServerError, errorResponse{Error: errorBody{Code: "internal", Message: "internal error"}})
return
}
if !outcome.AlreadyCredited {
payload, _ := json.Marshal(map[string]any{"chips": outcome.Chips, "source": string(outcome.Source)})
if err := s.payments.RecordPaymentEvent(ctx, outcome.AccountID, &orderID, "succeeded", payload); err != nil {
s.log.Error("record telegram payment event failed", zap.String("order", orderID.String()), zap.Error(err))
}
}
c.JSON(http.StatusOK, telegramPaymentResponse{Credited: true})
}
@@ -133,9 +133,6 @@ func (s *Server) handleCreateInvitation(c *gin.Context) {
}
inviteeIDs = append(inviteeIDs, id)
}
if !s.ensureUnderGameLimit(c, uid) {
return
}
inv, err := s.invitations.CreateInvitation(c.Request.Context(), uid, inviteeIDs, settings)
if err != nil {
s.abortErr(c, err)
+6 -3
View File
@@ -8,6 +8,7 @@ import (
"github.com/google/uuid"
"scrabble/backend/internal/engine"
"scrabble/backend/internal/gamelimits"
)
// The /api/v1/user/* endpoints require X-User-ID (RequireUserID middleware). The
@@ -189,13 +190,15 @@ func (s *Server) handleEnqueue(c *gin.Context) {
if !s.ensureVariantAllowed(c, uid, variant.String()) {
return
}
if !s.ensureUnderGameLimit(c, uid) {
return
}
kind := gamelimits.KindRandom
enter := s.matchmaker.Enqueue
if req.VsAI {
kind = gamelimits.KindVsAI
enter = s.matchmaker.StartVsAI
}
if !s.ensureUnderGameLimit(c, uid, kind) {
return
}
res, err := enter(c.Request.Context(), uid, variant, req.MultipleWordsPerTurn)
if err != nil {
s.abortErr(c, err)
+65 -2
View File
@@ -5,6 +5,7 @@ import (
"github.com/gin-gonic/gin"
"github.com/google/uuid"
"go.uber.org/zap"
"scrabble/backend/internal/payments"
)
@@ -20,11 +21,15 @@ type walletSegmentDTO struct {
// walletDTO is the user-facing wallet: the context-visible chip segments and the
// context-applicable benefits (the no-ads term or forever flag, and the available hints).
// RewardChips is the chips a rewarded-video view earns in the current context (0 when rewarded is
// unavailable here — outside VK, or unconfigured); the client shows the "watch for chips" button
// only when it is positive.
type walletDTO struct {
Segments []walletSegmentDTO `json:"segments"`
AdsForever bool `json:"ads_forever"`
AdsPaidUntil int64 `json:"ads_paid_until_ms"` // unix millis; 0 = no active term
Hints int `json:"hints"`
RewardChips int `json:"reward_chips"`
}
// walletBuyRequest is the POST body of a chip spend: the product to buy with chips.
@@ -108,7 +113,8 @@ func (s *Server) handleWalletCatalog(c *gin.Context) {
}
// handleWallet returns the caller's wallet — the segments and benefits visible in the current
// trusted execution context.
// trusted execution context, plus the rewarded-video payout available here (0 outside VK or when
// unconfigured), which gates the client's "watch for chips" button.
func (s *Server) handleWallet(c *gin.Context) {
uid, ok := userID(c)
if !ok {
@@ -125,7 +131,13 @@ func (s *Server) handleWallet(c *gin.Context) {
s.abortErr(c, err)
return
}
c.JSON(http.StatusOK, walletDTOFrom(view))
dto := walletDTOFrom(view)
if payout, perr := s.payments.RewardPayout(ctx, cxt, present); perr != nil {
s.log.Warn("wallet: reward payout read failed", zap.String("account", uid.String()), zap.Error(perr))
} else {
dto.RewardChips = payout
}
c.JSON(http.StatusOK, dto)
}
// handleWalletBuy spends chips on a chip-priced value and returns the updated wallet. It is
@@ -162,3 +174,54 @@ func (s *Server) handleWalletBuy(c *gin.Context) {
}
c.JSON(http.StatusOK, walletDTOFrom(view))
}
// walletRewardRequest is the POST body of a rewarded-video credit: a client nonce, the idempotency
// key for a single watched view (a retry credits once).
type walletRewardRequest struct {
Nonce string `json:"nonce"`
}
// handleWalletReward credits a rewarded-video view's chips to the VK segment, client-attested and
// bounded by the config daily cap. It is VK-only and idempotent on the nonce; a reached cap answers
// reward_capped, and an unconfigured payout answers reward_unavailable. On success it returns the
// updated wallet (like a spend).
func (s *Server) handleWalletReward(c *gin.Context) {
uid, ok := userID(c)
if !ok {
return
}
var req walletRewardRequest
if err := c.ShouldBindJSON(&req); err != nil || req.Nonce == "" {
abortBadRequest(c, "nonce is required")
return
}
ctx := c.Request.Context()
cxt, present, err := s.walletGate(ctx, uid)
if err != nil {
s.abortErr(c, err)
return
}
outcome, err := s.payments.CreditReward(ctx, uid, cxt, present, req.Nonce)
if err != nil {
s.abortErr(c, err)
return
}
if outcome.Capped {
c.AbortWithStatusJSON(http.StatusConflict, errorResponse{Error: errorBody{Code: "reward_capped", Message: "daily reward limit reached"}})
return
}
if outcome.Chips == 0 && !outcome.AlreadyCredited {
c.AbortWithStatusJSON(http.StatusConflict, errorResponse{Error: errorBody{Code: "reward_unavailable", Message: "rewarded video is not available"}})
return
}
view, err := s.payments.Wallet(ctx, uid, cxt, present)
if err != nil {
s.abortErr(c, err)
return
}
view2 := walletDTOFrom(view)
if payout, perr := s.payments.RewardPayout(ctx, cxt, present); perr == nil {
view2.RewardChips = payout
}
c.JSON(http.StatusOK, view2)
}
+13
View File
@@ -25,12 +25,14 @@ import (
"scrabble/backend/internal/engine"
"scrabble/backend/internal/feedback"
"scrabble/backend/internal/game"
"scrabble/backend/internal/gamelimits"
"scrabble/backend/internal/link"
"scrabble/backend/internal/lobby"
"scrabble/backend/internal/notify"
"scrabble/backend/internal/payments"
"scrabble/backend/internal/ratewatch"
"scrabble/backend/internal/render"
"scrabble/backend/internal/robokassa"
"scrabble/backend/internal/session"
"scrabble/backend/internal/social"
"scrabble/backend/internal/telemetry"
@@ -99,6 +101,10 @@ type Deps struct {
// console routes are registered when the wallet surface lands. A nil Payments
// omits them.
Payments *payments.Service
// GameLimits is the per-tier, per-kind active-game limit config, cached in memory. The
// game domain reads it through game.Service (SetGameLimits) for the new-game gate; the admin
// console reads and edits it here. A nil GameLimits omits the limits console section.
GameLimits *gamelimits.Service
// Notifier publishes live-event intents — here the banner-eligibility re-poll
// signal the banner/hint/role console actions emit. A nil Notifier discards
// them (notify.Nop).
@@ -109,6 +115,9 @@ type Deps struct {
// Renderer is the image-render sidecar client for the PNG export artifact. A
// nil Renderer makes the PNG download answer 404 (the GCG artifact still works).
Renderer *render.Client
// Robokassa configures the direct-rail (RUB) provider; an empty MerchantLogin leaves the
// order and Result-callback endpoints unregistered.
Robokassa robokassa.Config
}
// Server owns the gin engine, the underlying HTTP server and the readiness
@@ -136,6 +145,8 @@ type Server struct {
banview *banview.View
ads *ads.Service
payments *payments.Service
gamelimits *gamelimits.Service
robokassa robokassa.Config
notifier notify.Publisher
console *adminconsole.Renderer
exportKey []byte
@@ -189,6 +200,8 @@ func New(addr string, deps Deps) *Server {
banview: deps.BanView,
ads: deps.Ads,
payments: deps.Payments,
gamelimits: deps.GameLimits,
robokassa: deps.Robokassa,
notifier: notifier,
renderer: deps.Renderer,
http: &http.Server{Addr: addr, Handler: engine},
+6
View File
@@ -65,6 +65,12 @@ func (svc *Service) IssueFriendCode(ctx context.Context, accountID uuid.UUID) (F
// ErrRequestBlocked (a block stands between the pair). A redeem bypasses any prior
// decline between the two: it clears the old row and writes a fresh friendship.
func (svc *Service) RedeemFriendCode(ctx context.Context, redeemerID uuid.UUID, code string) (uuid.UUID, error) {
// A guest cannot use friends: a durable-account feature (the UI hides it).
if acc, err := svc.accounts.GetByID(ctx, redeemerID); err != nil {
return uuid.UUID{}, err
} else if acc.IsGuest {
return uuid.UUID{}, ErrGuestForbidden
}
issuerID, codeID, err := svc.store.liveFriendCodeByHash(ctx, hashFriendCode(code), svc.now())
if err != nil {
return uuid.UUID{}, err
+7
View File
@@ -51,6 +51,13 @@ func (svc *Service) SendFriendRequest(ctx context.Context, requesterID, addresse
if requesterID == addresseeID {
return ErrSelfRelation
}
// A guest cannot use friends — friends are a durable-account feature; the UI hides the
// flow, this is the server source of truth.
if acc, err := svc.accounts.GetByID(ctx, requesterID); err != nil {
return err
} else if acc.IsGuest {
return ErrGuestForbidden
}
iBlockThem, err := svc.store.blockExists(ctx, requesterID, addresseeID)
if err != nil {
return err
+6
View File
@@ -42,6 +42,12 @@ func (svc *Service) RequestInGame(ctx context.Context, requesterID, addresseeID,
if requesterID == addresseeID {
return ErrSelfRelation
}
// A guest cannot use friends: a durable-account feature (the UI hides it).
if acc, err := svc.accounts.GetByID(ctx, requesterID); err != nil {
return err
} else if acc.IsGuest {
return ErrGuestForbidden
}
isRobot, err := svc.accounts.IsRobot(ctx, addresseeID)
if err != nil {
return err
+3
View File
@@ -59,6 +59,9 @@ var (
// ErrRequestBlocked is returned when the addressee does not accept friend
// requests (their global toggle) or a block stands between the two accounts.
ErrRequestBlocked = errors.New("social: the addressee is not accepting friend requests")
// ErrGuestForbidden is returned when a guest attempts a durable-only action (send a friend
// request, redeem a friend code); friends are a durable-account feature.
ErrGuestForbidden = errors.New("social: guests cannot use friends")
// ErrRequestNotFound is returned when no pending friend request matches.
ErrRequestNotFound = errors.New("social: no pending friend request")
// ErrNoSharedGame is returned when a friend request targets someone the
+11
View File
@@ -125,6 +125,17 @@ GATEWAY_VK_APP_SECRET=
# come from VITE_VK_APP_ID / VITE_VK_ID_REDIRECT_URL above. All three empty disables link.vk.*.
GATEWAY_VK_ID_CLIENT_SECRET=
# --- Payments: Robokassa (direct RUB rail) ----------------------------------
# The shop's merchant login + the two pass phrases (Password1 signs the launch request,
# Password2 signs/verifies the Result callback). An empty login leaves the direct rail off.
# ROBOKASSA_TEST=1 runs test payments against the shop's TEST pass phrases (no real money);
# empty/0 is live. Mapped in compose to BACKEND_ROBOKASSA_*; Gitea TEST_/PROD_ secrets, with
# PROD_BACKEND_ROBOKASSA_TEST a variable so go-live is a flag flip, not a secret redeploy.
ROBOKASSA_MERCHANT_LOGIN=
ROBOKASSA_PASSWORD1=
ROBOKASSA_PASSWORD2=
ROBOKASSA_TEST=
# --- Gateway anti-abuse ------------------------------------------------------
# Planted honeytoken bearer value: any request presenting it is flagged — a 24h IP ban
# where the IP ban is on (prod), logs + a ban metric otherwise (test). Plant the value
+34 -12
View File
@@ -76,6 +76,9 @@ compose binds from this directory.
| `GM_BASICAUTH_HASH` | secret | bcrypt hash gating `/_gm` (admin console + Grafana). Generate with `docker run --rm caddy:2-alpine caddy hash-password --plaintext '<pw>'`. |
| `TELEGRAM_MINIAPP_URL` | derived | The Mini App URL the bot hands out in deep links / buttons. The deploy derives `PUBLIC_BASE_URL + /telegram/`; set it directly only for a local run (compose still `:?`-requires it). |
| `EXPORT_SIGN_KEY` | secret | HMAC key signing the public finished-game export download URLs (`/dl/*`). Generate with `openssl rand -base64 32`. |
| `BACKEND_ROBOKASSA_MERCHANT_LOGIN` | secret | Robokassa shop login for the direct RUB rail. Empty leaves the rail off. |
| `BACKEND_ROBOKASSA_PASSWORD1` / `…_PASSWORD2` | secret | Robokassa pass phrases: Password1 signs the launch request, Password2 signs/verifies the Result callback. Use the shop's **test** pair while `…_ROBOKASSA_TEST=1`, the **live** pair for real money. (Password3 — Robokassa's JWT-invoice API — is unused.) |
| `BACKEND_ROBOKASSA_TEST` | **variable** | `1` runs test payments against the test pass phrases (no real money); empty/`0` is live. A variable, not a secret, so go-live is a flag flip + redeploy, not a secret rotation. |
**Plus the bot token**`TELEGRAM_BOT_TOKEN` (secret), shared by the validator (HMAC
secret) and the bot (Bot API). It defaults to empty in compose, but both **fail at
@@ -236,6 +239,7 @@ The main host archives Postgres continuously with **pgBackRest** to **Selectel S
(encrypted at rest, path-style addressing) so the database can be restored to any moment —
protecting the money ledger and the game state against corruption or host loss. It is the
primary recovery path; the migration-window `pg_dump` above is the secondary net.
**Live on the prod main host since v1.13.0** (armed + restore-drilled 2026-07-09).
**Shape.** A daily full **base backup** (a systemd timer on the main host, `04:00`) plus
**continuous WAL** archived by Postgres `archive_command` (a segment is forced at least every
@@ -258,8 +262,9 @@ absent/NaN-safe, so they stay quiet until archiving is armed.
`pg_stat_wal`: WAL is generated at **~0.77 MB/day** and the database is **~9.6 MB**. At
30-day retention on Selectel S3 (~2 ₽/GB·month) the archive is **under ~0.3 GB → well under
1 ₽/month** (compression halves it again); request volume is trivial. Performance impact is
**negligible**: archive-push moves tiny compressed segments, and the daily full base backup
is a ~10 MB, sub-second job on the 2 vCPU host. Revisit both if traffic grows ~100× (watch
**negligible**: archive-push moves tiny compressed segments, and the daily full base backup is
small (the whole cluster is ~32 MB → ~3.7 MB compressed in the repo) and checkpoint-bound
(~1.5 min wall, minimal CPU/I-O) on the 2 vCPU host. Revisit if traffic grows ~100× (watch
`node_exporter` during a base backup).
**Arming (owner-coordinated, once, before real payments).** Ships disarmed; to turn it on:
@@ -276,14 +281,22 @@ is a ~10 MB, sub-second job on the 2 vCPU host. Revisit both if traffic grows ~1
2. Promote `development → master`, tag, and run **prod-deploy**. The roll recreates postgres
with `archive_mode=on` behind the maintenance page. (Archive pushes fail harmlessly for the
minute until step 3 creates the repository — the WAL is retained, not lost.)
3. On the main host, create the repository, take the first base backup, and verify:
3. On the main host, create the repository, verify archiving, take the first base backup. Run
pgBackRest **as the `postgres` OS user** (`-u postgres` — lock-dir/PGDATA consistency with
`archive-push`) and connect to the DB **as the superuser role** (`--pg1-user=scrabble`, the
`POSTGRES_USER`, not `postgres`); it inherits the container's `PGBACKREST_*` env:
```sh
docker exec scrabble-postgres pgbackrest --stanza=scrabble stanza-create
docker exec scrabble-postgres pgbackrest --stanza=scrabble --type=full backup
docker exec scrabble-postgres pgbackrest --stanza=scrabble check
docker exec -u postgres scrabble-postgres pgbackrest --stanza=scrabble --pg1-user=scrabble stanza-create
docker exec -u postgres scrabble-postgres pgbackrest --stanza=scrabble --pg1-user=scrabble check
docker exec -u postgres scrabble-postgres pgbackrest --stanza=scrabble --pg1-user=scrabble --type=full backup
docker exec -u postgres scrabble-postgres pgbackrest --stanza=scrabble info # (info takes no --pg1-user)
```
4. Enable the daily timer: `ansible-playbook site.yml -e pitr_enabled=true` (installs + starts
`pgbackrest-backup.timer` on the main host).
The few `archive-push` failures logged between `archive_mode=on` and `stanza-create` are the
expected transient (WAL retained, not lost); clear the counter afterwards with
`docker exec -u postgres scrabble-postgres psql -U scrabble -d scrabble -c "SELECT pg_stat_reset_shared('archiver');"`
so it does not trip the failing-archive alert.
4. Enable the daily timer: `ansible-playbook site.yml --limit main -e pitr_enabled=true`
(installs + starts `pgbackrest-backup.timer` on the main host).
5. Confirm in Grafana that the two archiving alerts are green (`last_archive_age` now tracks a
real number, `failed_count` flat).
@@ -292,17 +305,26 @@ an **isolated, one-shot** target (a throwaway VM or a container with no ingress)
the matching Postgres major, an empty `PGDATA`, and the same `PGBACKREST_*` environment:
```sh
pgbackrest --stanza=scrabble --type=time "--target=YYYY-MM-DD HH:MM:SS+00" --delta restore
# start Postgres; it replays WAL to the target; then verify a known row / the ledger tail
# Throwaway container from the DB image (carries pgBackRest), the live PGBACKREST_* env, an
# empty PGDATA and no app network; restore, recover, verify, then wipe (-v drops the data).
IMG=$(docker inspect -f '{{.Config.Image}}' scrabble-postgres)
docker exec scrabble-postgres env | grep '^PGBACKREST_' > /tmp/drill.env; echo POSTGRES_PASSWORD=drill >> /tmp/drill.env
docker run -d --name pitr-drill --env-file /tmp/drill.env --entrypoint sleep "$IMG" infinity
docker exec pitr-drill sh -c 'rm -rf /var/lib/postgresql/data/*; chown -R postgres:postgres /var/lib/postgresql/data; chmod 700 /var/lib/postgresql/data'
# --type=immediate = to the base backup's consistency point; --type=time "--target=<ts>" for PITR
docker exec -u postgres pitr-drill pgbackrest --stanza=scrabble --pg1-path=/var/lib/postgresql/data --type=immediate restore
docker exec -u postgres pitr-drill pg_ctl -D /var/lib/postgresql/data -w start
docker exec -u postgres pitr-drill psql -U scrabble -d scrabble -c "SELECT count(*) FROM backend.accounts;" # verify data intact
docker rm -fv pitr-drill; rm -f /tmp/drill.env # wipe the restored real data
```
The target holds **real money + personal data** while it exists — keep it network-isolated and
**destroy it (wipe `PGDATA` + the instance) afterwards**. Record each drill (date, target
timestamp, outcome) here:
| Date | Target timestamp | Result |
| Date | Target | Result |
| --- | --- | --- |
| _pending first arming_ | — | — |
| 2026-07-09 | latest (`--type=immediate`) | PASS — v1.13.0 arming: 31.9 MB cluster restored from the encrypted S3 repo (3.7 MB compressed), recovered to consistency, `backend.accounts` intact; drill instance wiped. |
**bot-link cert rotation:** regenerate (`deploy/gen-certs.sh /tmp/c --force`), reset the
five `PROD_BOTLINK_*` secrets from `/tmp/c`, and re-run the workflow — both hosts redeploy
@@ -10,6 +10,8 @@ Requires=docker.service
[Service]
Type=oneshot
# docker exec runs as the image's postgres user and inherits the container's PGBACKREST_*
# environment (the S3 repository + cipher), so no repository config is needed on the host.
ExecStart=/usr/bin/docker exec scrabble-postgres pgbackrest --stanza=scrabble --type=full backup
# docker exec defaults to root, so run as the postgres OS user (-u postgres) for lock-dir and
# PGDATA consistency with archive-push, and connect to the database as the superuser role via
# --pg1-user: that role is the POSTGRES_USER (scrabble), not "postgres". It inherits the
# container's PGBACKREST_* environment (the S3 repository + cipher), so no host-side config.
ExecStart=/usr/bin/docker exec -u postgres scrabble-postgres pgbackrest --stanza=scrabble --pg1-user=scrabble --type=full backup
+1 -1
View File
@@ -86,7 +86,7 @@
# The game SPA and the Connect edge are served by the gateway. Strip any
# client-supplied X-Scrabble-Honeypot here so the gateway only ever honours the
# tag the honeypot block sets below (a client cannot self-tag a real request).
@gateway path /app /app/* /telegram /telegram/* /vk /vk/* /dict/* /dl/* /metrics/* /telemetry/* /scrabble.edge.v1.Gateway/*
@gateway path /app /app/* /telegram /telegram/* /vk /vk/* /dict/* /dl/* /pay/* /metrics/* /telemetry/* /scrabble.edge.v1.Gateway/*
handle @gateway {
reverse_proxy gateway:8081 {
header_up -X-Scrabble-Honeypot
+4
View File
@@ -28,6 +28,10 @@ services:
# the manage-topics and delete-messages rights.
TELEGRAM_SUPPORT_CHAT_ID: ${TELEGRAM_SUPPORT_CHAT_ID:-}
TELEGRAM_SUPPORT_STATE_DIR: /data
# The Telegram Stars payment outbox (shares the bot-state volume). A writable dir enables the
# Stars rail; empty disables it. The rail stays inert until a chip pack carries an XTR (Stars)
# price, so it is safe to leave on — seeding a Stars price in the admin is the real go-live.
TELEGRAM_STARS_OUTBOX_DIR: ${TELEGRAM_STARS_OUTBOX_DIR:-/data}
TELEGRAM_PROMO_BOT_TOKEN: ${TELEGRAM_PROMO_BOT_TOKEN:-}
TELEGRAM_BOT_USERNAME: ${TELEGRAM_BOT_USERNAME:-}
TELEGRAM_BOT_LINK: ${TELEGRAM_BOT_LINK:-}
+14
View File
@@ -161,6 +161,13 @@ services:
# recipient(s) (comma-separated allowed). Both empty disables the alert worker.
BACKEND_SMTP_ADMIN_FROM: ${SMTP_RELAY_ADMIN_FROM:-}
BACKEND_ADMIN_EMAIL: ${ADMIN_EMAIL:-}
# Direct-rail (Robokassa) payment intake: the merchant login + Password1/Password2 and the
# test-mode flag (deploy env: TEST_/PROD_BACKEND_ROBOKASSA_*). An empty login leaves the
# direct order and Result-callback endpoints unregistered (the rail is off).
BACKEND_ROBOKASSA_MERCHANT_LOGIN: ${ROBOKASSA_MERCHANT_LOGIN:-}
BACKEND_ROBOKASSA_PASSWORD1: ${ROBOKASSA_PASSWORD1:-}
BACKEND_ROBOKASSA_PASSWORD2: ${ROBOKASSA_PASSWORD2:-}
BACKEND_ROBOKASSA_TEST: ${ROBOKASSA_TEST:-}
# The dictionary lives on a named volume seeded from the image on first boot
# (the image's /opt/dawg is owned by the nonroot UID, which the fresh volume
# inherits). The admin console writes new version subdirectories here, and the
@@ -200,6 +207,9 @@ services:
VITE_VK_ID_REDIRECT_URL: ${VITE_VK_ID_REDIRECT_URL:-}
VITE_GATEWAY_URL: ${VITE_GATEWAY_URL:-}
VITE_APP_VERSION: ${APP_VERSION:-dev}
# The rewarded-ad test stub (1 = a toast instead of a real ad; the test contour only, empty
# elsewhere so production shows real ads).
VITE_ADS_STUB: ${VITE_ADS_STUB:-}
# Go binary version (the SPA's VITE_APP_VERSION is the same git tag).
VERSION: ${APP_VERSION:-dev}
restart: unless-stopped
@@ -378,6 +388,10 @@ services:
# set the bot must be an admin there with the manage-topics and delete-messages rights.
TELEGRAM_SUPPORT_CHAT_ID: ${TELEGRAM_SUPPORT_CHAT_ID:-}
TELEGRAM_SUPPORT_STATE_DIR: /data
# The Telegram Stars payment outbox (shares the bot-state volume). A writable dir enables the
# Stars rail (pre_checkout + successful_payment + the durable outbox); empty disables it. The
# rail stays inert until a chip pack carries an XTR (Stars) price, so it is safe to leave on.
TELEGRAM_STARS_OUTBOX_DIR: ${TELEGRAM_STARS_OUTBOX_DIR:-/data}
# The optional standalone promo bot (its own token) answering /start with a button
# into the main bot's app. Empty disables it; when set it needs the main bot's
# @username and the Mini App link (reused from the UI's VITE_TELEGRAM_LINK).
+18 -3
View File
@@ -18,10 +18,25 @@
@shell not path /assets/*
header @shell Cache-Control "no-cache"
# The static public offer page, rendered from ui/legal/offer_ru.md at build
# time into dist/offer/index.html (vite emit-offer plugin). Served with its own
# index so /offer/ resolves to /srv/offer/index.html rather than falling to the
# landing shell below (whose index is landing.html). A bare /offer redirects in.
handle /offer {
redir * /offer/ permanent
}
handle /offer/* {
file_server {
index index.html
}
}
# An unknown path falls back to the landing shell (the gateway's old "/"
# behaviour); "/" itself resolves through the index below.
try_files {path} /landing.html
file_server {
index landing.html
handle {
try_files {path} /landing.html
file_server {
index landing.html
}
}
}
+4
View File
@@ -52,6 +52,10 @@ export APP_VERSION='$APP_VERSION'
export TELEGRAM_BOT_TOKEN='$TELEGRAM_BOT_TOKEN'
export TELEGRAM_MINIAPP_URL='$TELEGRAM_MINIAPP_URL'
export GATEWAY_VK_APP_SECRET='$GATEWAY_VK_APP_SECRET'
export ROBOKASSA_MERCHANT_LOGIN='$ROBOKASSA_MERCHANT_LOGIN'
export ROBOKASSA_PASSWORD1='$ROBOKASSA_PASSWORD1'
export ROBOKASSA_PASSWORD2='$ROBOKASSA_PASSWORD2'
export ROBOKASSA_TEST='$ROBOKASSA_TEST'
export VITE_VK_APP_ID='$VITE_VK_APP_ID'
export VITE_VK_ID_REDIRECT_URL='$VITE_VK_ID_REDIRECT_URL'
export GATEWAY_VK_ID_CLIENT_SECRET='$GATEWAY_VK_ID_CLIENT_SECRET'
+33 -14
View File
@@ -650,18 +650,30 @@ in either direction (the enqueue excludes the caller's `BlockedWith` set);
game is `open` the starter may move on their turn, but resign, chat and nudge are
refused (no opponent yet) and the lobby and opponent card show a "searching for
opponent" placeholder.
- **Simultaneous-game cap**: a player may hold at most `game.MaxActiveQuickGames`
(**10**) active quick games. `game.Service.CountActiveQuickGames` counts the games
seating the account in status `active` or `open` **without** a linked
`game_invitations` row — friend games are excluded, and hidden games still occupy a
slot, so it is a dedicated count rather than a filter over the lobby list. The backend
**gate** (`Server.ensureUnderGameLimit`) refuses **both** new-game entry points at the
cap — `POST /lobby/enqueue` and `POST /invitations` — with **409 `game_limit_reached`**;
**accepting** an invitation (`POST /invitations/:id/accept`) is never gated, so friend
games are capped only at initiation. The lobby learns the state from a boolean
**`at_game_limit`** carried on the `games.list` response — the lobby already re-fetches
that on entry and on every game event, so the flag needs no separate request or
per-event payload; while it is set the client disables **New Game** and shows a notice.
- **Active-game caps (per tier, per kind)**: a player's simultaneous unfinished games are
capped per **kind**`vs_ai`, `random` (quick auto-match), `friends` — with independent
**guest** and **durable-account** tiers. The caps live in the single-row `backend.config`
table (`-1` = unlimited), read once at boot into an in-memory cache (`internal/gamelimits`)
and refreshed in place when an operator edits them in the admin (`/_gm/limits`) — so a
login or game-create never queries the table. The seeded defaults are guest **1 vs_ai / 1
random / 0 friends** and durable **10 / 10 / 10** (this replaced the earlier flat
`MaxActiveQuickGames`=10 combined cap). Each game is tagged with `games.game_kind` on
creation (0 = an untagged game, never gated). `game.Service.AtGameLimit` resolves the
account's tier, then counts its `active`/`open` games of the kind (hidden games still
occupy a slot) against the cap. The gate (`Server.ensureUnderGameLimit`) refuses
`POST /lobby/enqueue` — random or vs_ai per the request — with **409 `game_limit_reached`**;
the `POST /invitations` (friends) path enforces the durable friends cap the same way and
refuses a **guest** outright with **403** (guests cannot use friends — the same guest gate
covers friend requests and friend-code redemption). **Accepting** an invitation
(`POST /invitations/:id/accept`) is never gated, so friend games are capped only at
initiation. The client counts its lobby games per kind against the per-tier caps it reads on
the profile (`Profile.game_limits`, carrying `GameView.kind`), and locks a capped kind's
New-Game start — a 🔒 outline button that opens a prompt instead of a game: a sign-in funnel
for a guest, a "finish a current game first" notice for a durable account (native inside
Telegram, an in-app modal elsewhere), lifting when the profile is re-fetched after a
guest→durable upgrade. The `games.list` `at_game_limit` boolean (now the random-kind cap) is
still carried but no longer drives the UI — the per-kind start lock superseded the old
New-Game-tab disable.
- **Friends**: two add paths over one `friendships` table. A **one-time
code** the to-be-added player issues (a `friend_codes` row: 6-digit numeric,
SHA-256-hashed, **12 h** TTL, one live code per issuer, single-use, redeem
@@ -971,7 +983,13 @@ the console; the backend calls them on the **gateway's bot-link relay**, which f
to the bot and **awaits its delivery ack** (so the console still reports delivered/not). Beyond
messages the same bot-link carries a **chat-gate control path** — a `ChatGate` command sets a user's
write access in the moderated discussion chat and the bot's unary `ResolveChatEligibility` resolves a
joiner's eligibility (neither renders a message; see *Moderated discussion chat* below). An optional
joiner's eligibility (neither renders a message; see *Moderated discussion chat* below). It also
carries the **Telegram Stars payment path** (§payments): a `CreateInvoice` command has the bot mint a
`createInvoiceLink` (XTR) and return it in the Ack; the bot's unary `ValidatePreCheckout` gates a
`pre_checkout_query` against the intake (declining an already-paid reusable invoice before the
charge); and its unary `ForwardPayment` delivers a completed `successful_payment` — durably queued in
a bot-side **SQLite outbox** (`platform/telegram/internal/outbox`, re-driven on restart) — which the
gateway proxies to the backend intake, credited once (idempotent on `telegram_payment_charge_id`). An optional
**standalone promo bot** runs in the bot container (`TELEGRAM_PROMO_BOT_TOKEN`): a second bot
answering `/start` with a URL button into the **main** bot's Mini App (`?startapp`, since a `web_app`
button would sign initData with the promo token); it is self-contained — no bot-link, no gateway.
@@ -1328,7 +1346,8 @@ in-compose **caddy** is the contour's edge: it owns a single `/_gm` Basic-Auth a
routes `/_gm/grafana/*` to **Grafana** (anonymous-admin, so the one shared login gates
it with no per-user Grafana accounts) and the rest of `/_gm/*` to the backend-rendered
**admin console**; `/app/`, `/telegram/`, `/vk/` and the Connect path go to the gateway; the
catch-all — notably the landing at `/` — goes to the landing container. The
catch-all — notably the landing at `/`, plus the static public offer at `/offer/`
(rendered from `ui/legal/offer_ru.md` at build time) — goes to the landing container. The
**Telegram validator** runs as a separate container with **no public ingress**,
answering only internal gRPC (HMAC, no Telegram egress). The **Telegram bot** holds
no inbound port either: it dials the gateway's **bot-link** (mTLS) and egresses to
+11 -8
View File
@@ -190,14 +190,17 @@ Mini App, the link only opens the app and the recipient enters the copied code b
settings and the game starts once every invitee has accepted — any decline cancels it, and an unanswered invitation
expires after seven days.
**Simultaneous-game cap.** A player may hold at most **10 active quick games** at once
counting both in-progress and still-searching auto-match/AI games, but **not** friend games
created by invitation. At the cap the **New Game** button is disabled (greyed) and a plain,
low-emphasis line under the lists reads *"You've reached the simultaneous games limit."*; both
clear automatically once an active game finishes and the count drops below ten. The cap blocks
**starting** any game (a quick game or a friend invitation, which share the New Game entry), but
**accepting an incoming invitation is never blocked** — so friend games are capped from the other
end (you cannot initiate one while at the cap) while you can always join a game you are invited to.
**Active-game caps (per kind).** A player's simultaneous unfinished games are capped **per kind**
against the AI, in a random match, and by friend invitation — with separate limits for a **guest**
and a signed-in (durable) account, tuned by the operator without a release. A **guest** may hold **1**
game against the AI and **1** random match at once and cannot start friend games at all; a signed-in
account holds up to **10** of each kind. Only in-progress and still-searching games count; a finished
game frees its slot, and games already in progress are never interrupted. On the **New Game** screen a
start whose kind is at its cap shows a **🔒** and, when tapped, opens a short prompt instead of a game:
a **guest** is invited to sign in or create an account (to play several games at once), a signed-in
player is told to finish a current game first. **Accepting an incoming invitation is never blocked**
friend games are capped only when you start one. The server enforces every cap regardless of the
client, and refuses a guest's friend request, friend code or invitation outright.
### Playing a game
Place tiles, pass, exchange, or resign. Pass and exchange share one control —
+12 -9
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@@ -197,15 +197,18 @@ e-mail) либо ввод фразы. Активные игры форфейтя
выбирает настройки, и партия стартует, когда приняли все приглашённые — любой отказ отменяет приглашение, а без
ответа приглашение протухает через семь дней.
**Лимит одновременных партий.** Игрок может держать одновременно не более **10 активных
быстрых партий** — считаются и идущие, и ещё ищущие соперника авто-подбор/AI-партии, но **не**
игры с друзьями, созданные приглашением. На лимите кнопка **«Новая игра»** становится неактивной
(серой), а под списками появляется ненавязчивая строка *«Вы достигли лимита одновременных
партий»*; и кнопка, и надпись снимаются автоматически, как только активная партия завершается и
счётчик опускается ниже десяти. Лимит запрещает **создавать** любую партию (быструю или
приглашение в игру с друзьями — у них общий вход «Новая игра»), но **принимать входящее
приглашение никогда не запрещено** — так игры с друзьями ограничиваются «с другого конца» (на
лимите их нельзя инициировать), а присоединиться к партии по приглашению можно всегда.
**Лимит одновременных партий (по видам).** Число одновременных незавершённых партий игрока
ограничено **по видам**против AI, в случайном подборе и по приглашению друзей — с раздельными
лимитами для **гостя** и для вошедшего (постоянного) аккаунта; оператор настраивает их без релиза.
**Гость** может держать **1** партию против AI и **1** случайную одновременно и вовсе не может
создавать игры с друзьями; вошедший аккаунт — до **10** каждого вида. Считаются только идущие и ещё
ищущие соперника партии; завершённая освобождает слот, а уже идущие партии никогда не прерываются.
На экране **«Новая игра»** старт того вида, что достиг лимита, показывает **🔒** и по нажатию
открывает короткое сообщение вместо партии: **гостю** предлагают войти или создать учётную запись
(чтобы играть несколько партий сразу), вошедшему — сначала завершить текущую. **Принимать входящее
приглашение никогда не запрещено** — игры с друзьями ограничиваются только при создании. Сервер
применяет все лимиты независимо от клиента и напрямую отклоняет заявку в друзья, код друга или
приглашение от гостя.
### Игровой процесс
Выкладывание фишек, пас, обмен или сдача. Пас и обмен — один элемент управления:
+63 -26
View File
@@ -82,7 +82,7 @@ leaking out to the open web) is allowed.
| Execution context | Spendable chip segments | Spend priority |
|---------------------|-------------------------|--------------------|
| Inside VK (Android) | `vk` | — |
| Inside VK (iOS) | none — frozen (view only)| — |
| Inside VK (iOS) | `vk` (purchase-frozen) | — |
| Inside Telegram | `telegram` | — |
| Web / native (Direct)| `direct` + `vk` + `telegram` | direct → vk → tg |
@@ -90,9 +90,11 @@ leaking out to the open web) is allowed.
invisible-as-spendable there.
- On the web the store has no jurisdiction, so all attached segments are spendable, drained
by priority direct → vk → tg.
- **VK iOS** is frozen for spending (Apple forbids spending virtual currency on digital
goods outside IAP inside VK on iOS): the balance is shown as a number, but no purchase or
spend is possible. A previously bought benefit still *applies* there.
- **VK iOS is a PURCHASE freeze, not a spend freeze.** Apple's ToS forbids only **buying** in-app
values there (for any currency) — so a purchase (money → chips) is refused. **Spending** VK-wallet
chips (earned via rewarded ads or bought on the same VK account elsewhere, e.g. VK Android) and
earning them are legal and stay allowed on VK iOS; a bought benefit also *applies* there. Only the
money-in step is blocked.
The account is **single** (identities merge, one profile/friends/stats). The gate is
**logical**: in a VK/TG context the server activates only the same-named segment. It rests
@@ -219,12 +221,21 @@ the amount, credits, marks `paid`. **Idempotency:** dedup by `(provider, provide
valid callback is **always** honoured, even on an expired order (`expired` ≠ cancellation —
the money is real, the chips are owed). The user sees only successful purchases.
**TG bot outbox.** `successful_payment` reaches the bot only (Bot API, not the Mini App), and
the bot host is weak and can lose connectivity, so the bot is a durable link. Store-and-
forward on **SQLite** on the bot's disk: receive → store → ack the Telegram update → forward
to payments (idempotent, dedup by `telegram_payment_charge_id`) → ack → mark `forwarded`.
Retries with backoff; re-drives undelivered on restart. At-least-once delivery + idempotent
intake = credited exactly once.
**TG Stars.** Only the **bot** reaches Telegram, so the whole rail funnels through the reverse
mTLS **bot-link** (bot ↔ gateway; the bot cannot dial the backend). The invoice is minted by the
bot: on the order path the gateway sends a `CreateInvoice` command and the bot returns a
`createInvoiceLink` (XTR) in its Ack, which the Mini App opens with `WebApp.openInvoice`. Before any
star moves the bot answers `pre_checkout_query` via a bot→gateway `ValidatePreCheckout` unary
(backed by the intake): approve only if the order exists, is still creditable and is **not already
paid** — a Stars invoice link is reusable, so this gate is the one place a repeat payment is stopped
before the charge; the decline reason is localised to the order account's language.
`successful_payment` reaches the bot only (Bot API, not the Mini App), and the bot host is weak and
can lose connectivity, so the bot is a durable link. Store-and-forward on **SQLite** on the bot's
disk (`internal/outbox`): persist on receipt (idempotent on `telegram_payment_charge_id`) → forward
over the bot-link (a `ForwardPayment` unary; the gateway proxies to the intake) → on a durable
response, mark `forwarded`. Re-drives undelivered on restart and on a periodic tick. At-least-once
delivery + idempotent intake (dedup by `telegram_payment_charge_id`) = credited exactly once.
**Events.** The payments domain writes `payment_events` (succeeded / failed / refunded); a
dispatcher fans out over channels — the live gRPC stream if the user is in-app, else the
@@ -232,14 +243,22 @@ existing `botlink` push / email relay. "Payment failed" (an **active** provider
an abandoned pending) is surfaced to the user; "payment succeeded" is a hook (email / bot
message).
**Refunds.** ToS is **non-refundable** — we do not offer refunds to the user. An admin may
issue a **manual** refund (edge case: a user demands one shortly after paying / closes their
account — tie into `accountdelete`, which already preserves messages). **External** refunds
(chargeback / store decision / TG / VK) are honoured: the system takes the `refunded` event,
**best-effort** revokes the benefit (never going negative; if chips were already spent, it
records the loss + an abuse flag), and writes to the ledger. The ledger is **export-ready**
for future tax reporting and Robokassa reconciliation (reconciliation itself is not built
yet; the schema stays compatible).
**Refunds.** ToS is **non-refundable** — we do not offer refunds to the user. Refunds are
**admin-triggered** (the E7 console), since no rail pushes an unsolicited refund: Robokassa
refunds run through its refund API / merchant cabinet (auto-polling a rail's refund status is a
deferred worker, not worth it at low chargeback volume), VK refunds are handled by support, and
Telegram Stars refunds are issued with `refundStarPayment`. All of them converge on one engine —
the `Refund` method (`internal/payments`): it matches the paid order, appends a **refund** ledger
row (idempotent on `(provider, provider_refund_id)` — the refund id is distinct from the fund's
payment id, so the two rows coexist under the same partial-unique index), and **best-effort revokes
the funded chips floored at 0** (never negative — D27, `balances_chips_chk`). When the chips were
already spent, the unrecoverable remainder is recorded as a per-account **loss + abuse flag**
(`payments.account_risk`, read by the E7 report). The refund ledger row's chip delta is what was
actually reclaimed, so the ledger stays reconcilable against the balance; the **full** reversal
(money, original chips, loss) rides in the row's snapshot. The order stays `paid` — the refund lives
in the ledger + a `refunded` payment event, not in the order status. A duplicate refund reverses
nothing. The ledger is **export-ready** for future tax reporting and reconciliation (the reconciler
itself is not built yet; the schema stays compatible).
## 10. Ads
@@ -249,16 +268,32 @@ ruble-paying in-app network exists. The ad provider is behind an **abstraction**
network for other platforms slots in without rework. Crypto-payout networks (AdsGram/AdMob)
are rejected — no legal ruble income for a self-employed (НПД) developer.
**Rewarded** (voluntary video for chips) credits chips through payments on the network's
**server verify callback** (client not believed, like a payment). On-launch anti-fraud is
the provider's verify only (no own daily cap yet; the abstraction allows adding caps later).
**Rewarded** (voluntary video for chips) credits chips through payments. **VK Mini App ads expose
only a client-side watch result** (`VKWebAppShowNativeAds``data.result`) — there is no
server-to-server verify — so a rewarded credit is **client-attested** (D29 amended: server verify is
not possible on VK). The anti-abuse (and economic) guard is a **server-side daily and hourly cap**
(config `reward_daily_cap` / `reward_hourly_cap`, default 50 / 10), which bounds a forger who skips
the ad and calls the credit endpoint directly and, as importantly, limits free rewarded chips so a
player who wants more **buys**. The credit is idempotent on a client nonce and order-less; the payout
is config (`rewarded_payout_chips`, default 0 = rewarded off until set). Rewarded is VK-only and is
not suppressed by no-ads (D9). A future network that offers a server verify slots in behind the ads
abstraction. On the test contour a build flag (`VITE_ADS_STUB`) swaps a toast for the real ad; prod
always shows real ads (a failed real ad must not credit).
**Interstitial** (post-move fullscreen), configurable server-side values:
**Interstitial** (fullscreen after a confirmed play), **VK-only**, configurable server-side
values. The gate is **client-mirrored**: the profile carries the cooldowns and a `suppressed`
flag (the same no-ads / `no_banner` gate as the banner, resolved server-side in `adsFor`), and
the client self-gates on a **single shared** last-shown time in `localStorage` — the kind only
picks the required gap, so a hint ad and a move ad never fire within a cooldown of each other
(one shared timer, not one per kind) — no per-move server round-trip. The contour
`VITE_ADS_STUB` swaps the same "ad fired" toast for the real ad. Values:
- Global cooldown **per user, across all games**, default **5 min**.
- **`vs_ai` — 30 min** (aligned with the hint cooldown, so it does not scare casual players).
- Applying a **hint** triggers a post-move interstitial **independently** of the main
cooldown, with its own **1-min** cooldown.
- Applying a **hint** triggers an interstitial **independently** of the main cooldown, with
its own **1-min** cooldown.
- Fires **only after a confirmed play or a hint** — never after a pass, exchange or resign
(an ad for a non-scoring action would only annoy, so those are never "rewarded" with one).
- Offline — banner only.
- Respect VK's own frequency caps.
@@ -284,10 +319,12 @@ cache. Identity-presence (which segments are awake, §6) is supplied by the call
here, so unlink/re-link takes effect immediately.
**Admin rewards.** An admin grants **concrete values only** (no-ads / hints) — **never
chips** (a gifted currency balance = a store cash-desk bypass). The admin **picks the
chips** (a gifted currency balance = a store cash-desk bypass). It grants either raw atoms or a
**defined value product** (a reward bundle, which may be archived — hidden from the store but
grantable); both refuse a `chips` or `tournament` atom. The admin **picks the
origin** at grant time (compliance is on them: `origin=vk` point-wise/low-volume = low risk,
`origin=direct` = safe). A grant is a ledger transaction of type `admin_grant`, price 0
chips — full audit of rewards.
chips (the by-product grant records the source `product_id` + snapshot) — full audit of rewards.
**Per-user financial report** in the admin console `/_gm` — segment balances, payments,
spends, grants, refunds, full history — as an extension of the existing user card
+27 -2
View File
@@ -110,6 +110,11 @@ web+PWA / native Android+iOS через Capacitor). Владелец (самоз
сессии. Платформа несёт **kind** (vk/tg/direct) **+ подтип** (ios/android/web) —
подтип обязателен (VK iOS заморожен). TG `initData`-валидатор уже есть
(`platform/telegram/internal/initdata`).
**АМЕНД (E6, находка владельца по ToS):** VK iOS — **заморозка только ПОКУПОК** (деньги→Фишки),
а не траты. Apple запрещает там лишь **покупать** внутриигровые ценности за любую валюту; а
**тратить** Фишки VK-кошелька (заработанные rewarded-рекламой или купленные на том же VK-аккаунте
в Android) и зарабатывать их — легально и на iOS. Код: `vkFrozen()` гейтит только `CreateOrder`
(покупку), не `spendableSources` (трату).
- **D18. Fail-closed:** недоверенная/неподтверждённая платформа (VK/TG-сессия без
валидной подписи на старте; старая сессия без записанной платформы) → запрет
трат/покупок/применения чужого origin, только просмотр.
@@ -158,20 +163,40 @@ web+PWA / native Android+iOS через Capacitor). Владелец (самоз
закладываем **абстракцией** (будущая крутилка для других платформ встроится без
переделки). Крипто-провайдеры (AdsGram/AdMob) отвергнуты — нет легального рублёвого
дохода самозанятому (санкции + НПД не учитывает крипту).
- **D29. Rewarded (добровольный ролик за Фишки)** начисляет Фишки через payments по
**серверному verify-колбэку** рекламной сети (клиенту не верим, как платёж). Не
- **D29. Rewarded (добровольный ролик за Фишки)** начисляет Фишки через payments. Не
гасится «без рекламы». Сколько Фишек за просмотр — в блоке экономики.
**АМЕНД (E6, по факту реализации):** у VK Mini App серверного verify-колбэка **нет**
`VKWebAppShowNativeAds` отдаёт только клиентский `data.result`. Поэтому начисление
**client-attested**, а защита (и экономический рычаг) — **серверный дневной и часовой кап**
(config `reward_daily_cap` / `reward_hourly_cap`, дефолт 50 / 10) + идемпотентность по клиентскому
nonce. Сеть с серверным verify встроится за ads-абстракцией позже.
- **D30. Частота навязанного interstitial** (конфигурируемые серверные значения):
глобальный кулдаун **на юзера сквозь все партии**, дефолт **5 мин**; **vs_ai — 30 мин**
(соосно кулдауну подсказок). Применение **подсказки** триггерит ролик после хода
**независимо** от основного кулдауна, со своим кулдауном **1 мин**. Оффлайн — только
баннер. Уважать собственные лимиты частоты VK.
**АМЕНД (E6, по факту реализации):** гейт **зеркальный** — сервер отдаёт кулдауны и `suppressed`
в профиле (`adsFor`), клиент сам гейтит по **единому** времени последнего показа в `localStorage`
(без раунд-трипа на ход). Таймер **общий на все виды** — вид (`hint`/`move`/`vs_ai`) лишь выбирает
нужный интервал, поэтому «независимость» подсказочного кулдауна значит лишь **более короткий
интервал от последнего показа**, а не отдельный таймер: hint-ролик и move-ролик не встают подряд
(баг раздельных таймеров: после hint-ролика move-таймер оставался нулевым → следующий ход сразу
крутил рекламу). Ролик показывается **только после подтверждённого хода или подсказки** — **не**
после пропуска, обмена или сдачи (за не-очковое действие рекламой не «награждаем»). Interstitial —
**только VK** (как и rewarded). Частота — глобальная на все игры (localStorage на устройство).
- **D31. `paid_account` тоже deprecated** → удаление из схемы (как `hint_balance`), в
пользу per-origin бенефитов «без рекламы». Существующий `ads.Eligible`
(`backend/internal/ads/ads.go:107`) расширяется: баннер гасится по origin-бенефиту,
**применимому в текущем контексте**, а не по одному глобальному флагу. Legacy
`paid_account`/`hint_balance` в проде никем не выставлены (потока покупки не было) →
обнуляем/игнорируем, после релиза платежей дропаем.
**АМЕНД (E6, по факту реализации — expand-contract, шаг 1 «contract-код»):** доменное
использование обеих колонок **убрано** — поля `Account.HintBalance` / `Account.PaidAccount`,
их скан, мёртвый `account.SpendHint`, `account.GrantHints` и админ-действие
«grant-hints» (роут `/_gm/users/:id/grant-hints`, форма, `UserDetailView.HintBalance`/
`PaidAccount`); отображение подсказок в игре теперь всегда из payments (`HintsAvailable`),
профильный баланс — из payments-бенефита. **Колонки БД пока оставлены** (без миграции —
откат образа DB-safe); их `DROP` — отдельным contract-PR, когда E6 стабилен на проде.
- **D32. Каталог — конфигурируемый (БД + админка).** Базовые ценности (атомы
начисления): Фишки, подсказки, дни-без-рекламы, участие-в-турнире. **Продукт = набор
атомов + цена** (по одной ценности или комбо). «Пакет Фишек» — цена **per-метод**
+62 -27
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@@ -83,7 +83,7 @@
| Контекст исполнения | Тратимые сегменты Фишек | Приоритет траты |
|----------------------|---------------------------|--------------------|
| Внутри VK (Android) | `vk` | — |
| Внутри VK (iOS) | нет — заморожено (только просмотр) | — |
| Внутри VK (iOS) | `vk` (заморожена покупка) | — |
| Внутри Telegram | `telegram` | — |
| Web / native (Direct)| `direct` + `vk` + `telegram` | direct → vk → tg |
@@ -91,9 +91,11 @@
`direct`) там невидимо как тратимое.
- В вебе у стора нет юрисдикции, поэтому доступны все привязанные сегменты, списываются по
приоритету direct → vk → tg.
- **VK iOS** заморожен для траты (Apple запрещает тратить виртуальную валюту на цифровые
товары мимо IAP внутри VK на iOS): баланс показывается числом, но покупка/трата
невозможны. Ранее купленный бенефит там всё равно *действует*.
- **VK iOS заморозка ПОКУПОК, а не траты.** ToS Apple запрещает там только **покупать**
внутриигровые ценности (за любую валюту) — поэтому покупка (деньги → Фишки) отклоняется. А
**тратить** Фишки VK-кошелька (заработанные рекламой или купленные на том же VK-аккаунте, напр. в
VK Android) и зарабатывать их — легально и на VK iOS разрешено; купленный бенефит там тоже
*действует*. Блокируется только шаг «деньги внутрь».
Аккаунт **единый** (привязки сливаются, один профиль/друзья/статистика). Гейт
**логический**: в контексте VK/TG сервер активирует только одноимённый сегмент. Держится на
@@ -220,12 +222,22 @@ provider_payment_id)`.
Валидный колбэк исполняется **всегда**, даже на истёкшем заказе (`expired` ≠ отмена —
деньги реальны, Фишки должны быть выданы). Пользователь видит только успешные покупки.
**Outbox TG-бота.** `successful_payment` приходит только боту (Bot API, не Mini App), а
хост бота слабый и может терять связь, поэтому бот — durable-звено. Store-and-forward на
**SQLite** на диске бота: получил → сохранил → подтвердил апдейт Telegram → форвардит в
платёжный домен (идемпотентно, дедуп по `telegram_payment_charge_id`) → ack → пометил
`forwarded`. Ретраи с backoff; дореталивает недоставленное при рестарте. Доставка
at-least-once + идемпотентный приём = начисление ровно один раз.
**TG Stars.** До Telegram дотягивается только **бот**, поэтому весь рельс идёт через обратный
mTLS **bot-link** (бот ↔ gateway; напрямую к бэкенду бот не ходит). Инвойс создаёт бот: на пути
заказа gateway шлёт команду `CreateInvoice`, а бот возвращает `createInvoiceLink` (XTR) в Ack,
который Mini App открывает через `WebApp.openInvoice`. До списания звёзд бот отвечает на
`pre_checkout_query` через унарный вызов бот→gateway `ValidatePreCheckout` (за ним — приём): одобрить,
только если заказ существует, ещё оплачиваем и **не оплачен ранее** — ссылка Stars-инвойса
переиспользуема, так что этот гейт — единственное место, где повторная оплата отсекается **до**
списания; текст отказа локализован в язык аккаунта заказа.
**Outbox TG-бота.** `successful_payment` приходит только боту (Bot API, не Mini App), а хост бота
слабый и может терять связь, поэтому бот — durable-звено. Store-and-forward на **SQLite** на диске
бота (`internal/outbox`): сохранил при получении (идемпотентно по `telegram_payment_charge_id`) →
форвардит по bot-link (унарный `ForwardPayment`; gateway проксирует в приём) → при durable-ответе
пометил `forwarded`. Дореталивает недоставленное при рестарте и по периодическому тику. Доставка
at-least-once + идемпотентный приём (дедуп по `telegram_payment_charge_id`) = начисление ровно один
раз.
**События.** Платёжный домен пишет `payment_events` (succeeded / failed / refunded);
диспетчер рассылает по каналам — live gRPC-стрим, если пользователь в аппе, иначе
@@ -233,14 +245,20 @@ at-least-once + идемпотентный приём = начисление р
брошенный pending) доводится до пользователя; «оплата прошла» — хук (письмо / сообщение в
бота).
**Возвраты.** ToS — **невозвратно**, пользователю возврат не предлагаем. Админ может сделать
**ручной** возврат (крайний случай: пользователь требует вскоре после оплаты / закрывает
аккаунт — связано с `accountdelete`, где уже сохраняются сообщения). **Внешние** возвраты
(чарджбек / решение стора / TG / VK) обрабатываются: система принимает событие `refunded`,
**по возможности** отзывает бенефит (в минус не уходим; если Фишки уже потрачены —
фиксирует убыток + флаг защиты от злоупотреблений), пишет в журнал. Журнал операций
**спроектирован экспортопригодным** для будущей налоговой отчётности и сверки с Robokassa
(саму сверку пока не строим; схема остаётся совместимой).
**Возвраты.** ToS — **невозвратно**, пользователю возврат не предлагаем. Возвраты **инициирует
админ** (консоль E7): ни один рельс не шлёт непрошеный возврат — Robokassa через refund-API / ЛК
(авто-опрос статуса — отложенный воркер, при низком объёме чарджбеков не оправдан), VK — через
поддержку, TG Stars — вызовом `refundStarPayment`. Все сходятся на одном движке — метод `Refund`
(`internal/payments`): матчит оплаченный заказ, пишет **refund**-строку журнала (идемпотентно по
`(provider, provider_refund_id)` — refund-id отличается от payment-id fund'а, поэтому строки
сосуществуют под тем же partial-unique индексом) и **по возможности отзывает начисленные Фишки с
полом 0** (в минус не уходим — D27, `balances_chips_chk`). Если Фишки уже потрачены, невозвратный
остаток фиксируется как **убыток + флаг злоупотребления** per-account (`payments.account_risk`, читает
отчёт E7). Дельта Фишек в refund-строке — то, что реально отозвано, поэтому журнал остаётся сверяемым
с балансом; **полный** реверс (деньги, исходные Фишки, убыток) лежит в snapshot строки. Заказ остаётся
`paid` — возврат живёт в журнале + событии `refunded`, не в статусе заказа. Повторный возврат не
отзывает ничего. Журнал операций **спроектирован экспортопригодным** для будущей налоговой отчётности
и сверки (саму сверку пока не строим; схема остаётся совместимой).
## 10. Реклама
@@ -250,17 +268,31 @@ web/native/TG держат только существующий наш **тек
платформ встроилась без переделки. Крипто-сети (AdsGram/AdMob) отвергнуты — нет легального
рублёвого дохода самозанятому (НПД).
**Ролик за награду** (добровольное видео за Фишки) начисляет Фишки через платёжный домен по
**серверному verify-колбэку** сети (клиенту не верим, как платежу). Антифрод на старте — только
verify провайдера (своего дневного потолка пока нет; абстракция позволит добавить лимиты
позже).
**Ролик за награду** (добровольное видео за Фишки) начисляет Фишки через платёжный домен. **VK Mini
App отдаёт только клиентский результат просмотра** (`VKWebAppShowNativeAds``data.result`) —
серверной проверки нет — поэтому начисление **client-attested** (D29 амендим: server-verify у VK
невозможен). Защита — **серверный дневной и часовой кап** (config `reward_daily_cap` /
`reward_hourly_cap`, дефолт 50 / 10): он ограничивает читера, который пропускает ролик и дёргает
эндпоинт напрямую, и — не менее важно — лимитирует бесплатные Фишки, чтобы желающий больше **покупал**.
Начисление идемпотентно по клиентскому nonce и order-less; выплата — config
(`rewarded_payout_chips`, дефолт 0 = ролик выключен, пока не задан). Rewarded только в VK и не
гасится «без рекламы» (D9). Сеть с серверным verify встроится за ads-абстракцией. На тест-контуре
build-флаг (`VITE_ADS_STUB`) подменяет ролик тостом; прод всегда крутит настоящую рекламу.
**Полноэкранный ролик** (после хода), конфигурируемые серверные значения:
**Полноэкранный ролик** (после подтверждённого хода), **только VK**, конфигурируемые серверные
значения. Гейт **зеркалится на клиенте**: профиль несёт кулдауны и флаг `suppressed` (тот же гейт
«без рекламы» / `no_banner`, что и у баннера, считается на сервере в `adsFor`), а клиент сам
гейтит по **единому** времени последнего показа в `localStorage` — вид лишь выбирает нужный
интервал, поэтому hint-ролик и move-ролик не встают подряд в пределах кулдауна (один общий таймер,
не по одному на вид) — без серверного раунд-трипа на каждый ход. Контурный `VITE_ADS_STUB` подменяет
ролик тем же тостом «ad fired». Значения:
- Глобальный кулдаун **на пользователя, сквозь все партии**, дефолт **5 мин**.
- **`vs_ai` — 30 мин** (соосно кулдауну подсказок, чтобы не отпугивать казуалов).
- Применение **подсказки** триггерит ролик после хода **независимо** от основного кулдауна,
со своим кулдауном **1 мин**.
- Применение **подсказки** триггерит ролик **независимо** от основного кулдауна, со своим
кулдауном **1 мин**.
- Показывается **только после подтверждённого хода или подсказки** — никогда после пропуска,
обмена или сдачи (ролик за не-очковое действие только раздражает, за них не «награждаем»).
- Оффлайн — только баннер.
- Уважать собственные лимиты частоты VK.
@@ -286,10 +318,13 @@ in-process кэш сегментов и бенефитов по ключу-ак
вызывающий, здесь не кэшируется, поэтому отвязка/повторная привязка действует сразу.
**Награждение админом.** Админ начисляет **только конкретные ценности** (без рекламы /
подсказки) — **никогда не Фишки** (подаренный баланс валюты = обход кассы стора). Админ
подсказки) — **никогда не Фишки** (подаренный баланс валюты = обход кассы стора). Выдаёт либо
сырыми атомами, либо **готовым продуктом-ценностью** (набор-награда, возможно архивный — скрыт
из магазина, но выдаётся); оба отказывают на атоме `chips` или `tournament`. Админ
**выбирает origin** при выдаче (ответственность за комплаенс на нём: `origin=vk`
точечно/малый объём = низкий риск, `origin=direct` = безопасно). Грант — транзакция журнала
типа `admin_grant`, цена 0 Фишек — полный аудит наград.
типа `admin_grant`, цена 0 Фишек (грант по продукту пишет исходный `product_id` + снапшот) —
полный аудит наград.
**Финансовый отчёт по пользователю** в админке `/_gm` — балансы сегментов, платежи, траты,
гранты, возвраты, полная история — расширение существующей карточки (`UserDetailView`,
+9 -6
View File
@@ -347,12 +347,15 @@ its entrance (`components/Toast.svelte`, re-keyed on a per-message sequence). An
lives ~2 s, drifting up by about the tab-bar height as it fades (a plain fade, no travel, under
reduce-motion); an **error** toast dwells longer (~4 s). Either dismisses instantly on tap.
**Simultaneous-game cap.** When the player is at the active-quick-game cap (`games.list`
`at_game_limit`), the lobby's **New Game** tab is **disabled** (greyed via the shared
`.tab:disabled` opacity) and a plain, low-emphasis line — muted, centred, no accent — sits
under the lists with the localized "limit reached" notice. Both follow the flag carried in the
cached lobby snapshot, so they render in their last-known state on entry (the button stays
enabled on the first, uncached load) and flip in place when an event refreshes the lobby.
**Active-game caps.** A player's simultaneous unfinished games are capped per kind (vs AI / random /
friends) against the caller's per-tier limits (`Profile.game_limits`), counted client-side from the
lobby games. The lobby's **New Game** tab is **always enabled** — the lock lives on the per-kind
start, not the tab. On the **New Game** screen a start whose kind is at its cap renders as an
**outline** button with a **🔒** (not the filled accent CTA), so it reads as gated rather than ready;
tapped, it opens a short prompt instead of a game — inside Telegram a **native popup**, elsewhere the
in-app **Modal**. A **guest** sees a sign-in funnel (Cancel / Sign in → the account screen); a
signed-in account at its cap sees a plain "finish a current game first" notice (OK). The lock lifts in
place when the profile is re-fetched after a guest→durable upgrade.
## Social, account & history surfaces

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