release: VK Mini App + landscape UI + dict v1.3.1 seed (development→master) #144

Merged
developer merged 15 commits from development into master 2026-06-30 05:37:43 +00:00
2 changed files with 29 additions and 20 deletions
Showing only changes of commit a88678c5c6 - Show all commits
+23 -17
View File
@@ -105,24 +105,27 @@
prevZoom = on;
prevRecenter = rc;
if (landscape) {
// Height-driven board in a wide viewport: pan so the focused cell is centred. Interpolate
// BOTH scroll axes together by TIME over the board's grow/shrink transition; the browser
// clamps each to the current scrollable range as the board resizes. The earlier per-frame
// clamp-to-max reached the wide axis (large clientWidth) before the tall one, which the owner
// saw as the board positioning "in two steps" — a single time-eased motion moves the axes in
// sync. Time-based (not a scrollWidth-progress tween like portrait's) so it also settles on
// zoom-out, where the board shrinks below the viewport and stops overflowing.
// A wide viewport overflows VERTICALLY as soon as the square board grows past its height, but
// HORIZONTALLY only once the board grows past the (much larger) width — so a per-axis scroll
// moves the vertical axis early and the horizontal axis late (the browser pins scrollLeft to 0
// until the board is wider than the viewport): the board positioning "in two steps". Drive
// BOTH axes by one progress q — how far the board has grown past the viewport width, the point
// at which a horizontal pan first becomes possible. Until then q is 0 and the board simply
// zooms centred; past it both axes pan together in one diagonal motion. The full-zoom focus
// target is finalSL/ST on zoom-in and the current position on zoom-out (where final is 0), so
// q running 1→0 unwinds the scroll before the board shrinks back below the viewport.
if (toggled || (recentered && on && f)) {
const startSL = vp.scrollLeft;
const startST = vp.scrollTop;
const t0 = performance.now();
const dur = 250; // ~the .scaler.land width/height transition (0.25s ease)
let raf = requestAnimationFrame(function tick(now: number) {
const p = Math.min(1, (now - t0) / dur);
const e = 1 - Math.pow(1 - p, 3); // easeOutCubic, close to the CSS ease curve
vp.scrollLeft = startSL + (finalSL - startSL) * e;
vp.scrollTop = startST + (finalST - startST) * e;
if (p < 1) raf = requestAnimationFrame(tick);
const scaler = vp.firstElementChild as HTMLElement | null;
const targetSL = on ? finalSL : vp.scrollLeft;
const targetST = on ? finalST : vp.scrollTop;
const span = Math.max(1, fullSide - clientW);
let raf = requestAnimationFrame(function tick() {
const side = scaler ? scaler.getBoundingClientRect().width : fullSide;
const q = Math.max(0, Math.min(1, (side - clientW) / span));
vp.scrollLeft = targetSL * q;
vp.scrollTop = targetST * q;
const settled = on ? side >= fullSide - 1 : side <= fitSide + 1;
if (!settled) raf = requestAnimationFrame(tick);
});
return () => cancelAnimationFrame(raf);
}
@@ -356,6 +359,9 @@
/* Clamp the pan at the board edge: kill the native rubber-band/overscroll so the zoomed
board cannot be dragged past its content into empty space — it just stops at the edge. */
overscroll-behavior: none;
/* The zoom effect drives scrollLeft/Top itself while the board grows/shrinks; turn off the
browser's scroll-anchoring so it does not fight those writes mid-transition. */
overflow-anchor: none;
}
/* The query container is the (zoom-scaled) board, so cqw labels scale WITH the board
— a magnifying-glass zoom. */
+6 -3
View File
@@ -121,9 +121,12 @@
container-type: inline-size;
}
.rack.landscape .tile {
flex: 1 1 0;
width: auto;
min-width: 0;
/* Fixed tile size (1/7 of the fixed-width rack, accounting for the six 5px gaps), NOT flex-grow:
so placing a tile leaves the remaining ones put instead of growing them to refill the row —
matching the portrait rack. The constant rack width also keeps the cqw glyphs above steady as
tiles leave. */
flex: 0 0 auto;
width: calc((100% - 6 * 5px) / 7);
max-width: 46px;
}
.rack.landscape .letter {