Multiple words per turn rule for Russian games #46

Merged
developer merged 1 commits from feature/single-word-rule into development 2026-06-12 07:22:55 +00:00
Owner

Adds a per-game rule chosen on New Game for Russian variants (default off = the single-word rule; on = standard Scrabble). Off, only the main word along the play direction is validated and scored; perpendicular cross-words are ignored, including in robot move generation. English games always send standard and show no toggle; the rule rides every create/enqueue request and joins the matchmaking key, so games and auto-match stay one uniform path.

Engine dependency: consumes scrabble-solver v1.1.0 (PlayOptions{IgnoreCrossWords}, already tagged + pushed).

Scope: engine wrapper, game domain + store (new games.multiple_words_per_turn column, baseline migration edited — DB not versioned, jet regenerated), lobby (invitation row + matchmaker queue key), edge FlatBuffers (EnqueueRequest/CreateInvitationRequest, Go + TS regenerated) + gateway, UI New Game toggle (Russian-only). Tests: backend engine/matchmaker, UI unit + Playwright e2e (solver corner-case + GCG fixtures ship in v1.1.0). Docs + PRERELEASE tracker updated.

Contour note: schema changed, so the test-contour DB must be wiped (DROP SCHEMA backend CASCADE + restart backend) for goose to re-run the baseline with the new column.

Adds a per-game rule chosen on **New Game** for Russian variants (default **off** = the single-word rule; on = standard Scrabble). Off, only the main word along the play direction is validated and scored; perpendicular cross-words are ignored, including in robot move generation. English games always send standard and show no toggle; the rule rides every create/enqueue request and joins the matchmaking key, so games and auto-match stay one uniform path. **Engine dependency:** consumes `scrabble-solver` **v1.1.0** (`PlayOptions{IgnoreCrossWords}`, already tagged + pushed). **Scope:** engine wrapper, game domain + store (new `games.multiple_words_per_turn` column, baseline migration edited — DB not versioned, jet regenerated), lobby (invitation row + matchmaker queue key), edge FlatBuffers (`EnqueueRequest`/`CreateInvitationRequest`, Go + TS regenerated) + gateway, UI New Game toggle (Russian-only). Tests: backend engine/matchmaker, UI unit + Playwright e2e (solver corner-case + GCG fixtures ship in v1.1.0). Docs + PRERELEASE tracker updated. **Contour note:** schema changed, so the test-contour DB must be wiped (`DROP SCHEMA backend CASCADE` + restart backend) for goose to re-run the baseline with the new column.
developer added 1 commit 2026-06-12 00:18:24 +00:00
feat: "multiple words per turn" rule for Russian games
CI / changes (pull_request) Successful in 2s
CI / unit (pull_request) Successful in 9s
CI / integration (pull_request) Successful in 15s
CI / ui (pull_request) Successful in 45s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 1m10s
74455c7b12
Add a per-game rule chosen on New Game for Russian variants (default off = the
single-word rule; on = standard Scrabble). Off, only the main word along the play
direction is validated and scored; perpendicular cross-words are ignored,
including in robot move generation. The rule rides every create and enqueue
request and joins the matchmaking key, so games and auto-match stay one uniform
path; "Russian-only" is a UI affordance (English always sends standard and shows
no toggle).

- Engine: consume scrabble-solver v1.1.0's PlayOptions{IgnoreCrossWords}, threaded
  through engine.Options.MultipleWordsPerTurn -> playOpts() into validate, score
  and generate.
- Backend: thread the flag through game CreateParams/Game + store (games column),
  lobby InvitationSettings + invitation row, and the matchmaker queue key (variant
  + rule); persisted, so a rebuilt-from-journal game keeps it. Baseline migration
  gains multiple_words_per_turn (DB not versioned); jet regenerated.
- Edge: multiple_words_per_turn added to the EnqueueRequest / CreateInvitationRequest
  FlatBuffers tables (Go + TS regenerated) and threaded through the gateway.
- UI: a "Multiple words per turn" toggle on New Game, shown for Russian variants
  only (auto-match and friend invite), default off; English silently sends standard.
- Tests: backend engine/matchmaker; UI unit (gating) + Playwright e2e (solver
  corner-case + GCG fixtures ship in v1.1.0). Docs + PRERELEASE tracker updated.
owner approved these changes 2026-06-12 07:22:10 +00:00
developer merged commit b56a45f0e0 into development 2026-06-12 07:22:55 +00:00
developer deleted branch feature/single-word-rule 2026-06-12 07:22:55 +00:00
Sign in to join this conversation.
No Reviewers
No Label
2 Participants
Notifications
Due Date
No due date set.
Dependencies

No dependencies set.

Reference: developer/scrabble-game#46