When the viewport is wider than tall (matchMedia orientation: landscape) the
game screen switches from the portrait stack to a two-column layout: the board
fills the right column as the largest square that fits the height (no zoom,
shrinking by width when cramped — lowest priority), while the left panel stacks
the rack (+ make), the status line, the score plaques, the always-open docked
history and the controls. Board zoom, the history slide-drawer gestures and the
growing nav bar are gated off in landscape; the portrait layout is unchanged and
both render from the same snippets so behaviour stays single-sourced.
The mock e2e now defaults to a portrait viewport (the mobile-first app the
gesture/zoom/history specs are written for); landscape.spec.ts covers the wide
layout in its own viewport.
The e2e booted the unminified Vite dev server, so production-minification bugs
were invisible to it — exactly how a minifier dropping a bare `void recenter`
reactive read slipped through. Build the app in mock mode and serve the minified
artifact via `vite preview` instead, so the smoke exercises the same bundle the
contour ships. Build to dist-e2e/ (gitignored) so it never clobbers the dist/ the
bundle-size gate measures, and with `--base /` so the SPA-fallback also boots a
subpath like /telegram/ (the production relative base needs the gateway's path
mapping, absent under a plain preview). All 118 specs pass against the build on
both engines, including the hint-recenter spec — confirming the hardened
dependency survives minification.
Add a webkit project to the Playwright config so the hermetic mock-mode specs run
in both Chromium and WebKit, and install both browsers in CI. WebKit's Debian build
runs headless without extra host system libraries (verified locally: smoke + zoom
pass in webkit); the workflow comment records the one-time host install-deps fallback
if a runner ever lacks a library. Desktop WebKit does not reproduce iOS Safari's text
auto-inflation, so the app.css text-size-adjust guard stays outside e2e coverage.