The first ads slice: a voluntary rewarded video credits chips. VK Mini App ads
(VKWebAppShowNativeAds) expose only a client-side watch result — no
server-to-server verify — so the credit is client-attested, guarded by a server
daily + hourly cap (config reward_daily_cap / reward_hourly_cap, default 50 / 10).
The caps are both anti-abuse (bounding a forger who skips the ad and calls the
endpoint directly) and an economic conversion lever (limiting free chips so a
player who wants more buys). D29 amended to VK's reality.
Backend: CreditReward (VK-only, order-less, idempotent on a client nonce, floored
by the caps; payout from config rewarded_payout_chips, default 0 = off) + the
wallet.reward edge op returning the updated wallet (reward_chips gates the
"watch for chips" CTA). Additive migration (two config columns).
Client: the ads-network abstraction (lib/ads.ts, VK impl) + the VK bridge
(vkRewardedReady / vkShowRewarded) + the Wallet CTA + i18n. A contour test stub
(VITE_ADS_STUB -> a toast instead of a real ad; prod always real) and a temporary
diagnostic that logs the raw VK data, so we confirm on the contour exactly what
VK returns (harden to signature-verify if it carries one).
Tests: backend integration (credit, nonce idempotency, hourly cap, disabled,
non-VK refusal) + codec unit (reward wire). Docs: PAYMENTS(+ru) §10, D29 amend,
PLAN E6. Bundle: shared budget 30->31 (reward i18n strings).
Stand up the payments data foundation: a self-contained `payments` Postgres
schema for the in-game currency, wallets, benefits, catalog, orders and the
append-only operations ledger, behind a domain package — nothing wired to real
money yet.
- Migration 00010: the `payments` schema and a NOLOGIN confinement role (ALL on
payments.*, nothing on backend); the ledger with a BEFORE UPDATE/DELETE
append-only trigger and a partial idempotency index; the materialised
balances/benefits; the catalog (atoms seeded) + products + per-method prices;
the typed single-row config; orders and payment_events. There is no
cross-schema foreign key — account_id is a plain uuid kept consistent in code,
which keeps the domain extractable. Expand-contract and reversible.
- Money is a bigint in the currency's minor units carried by a `Money` value
type (exact, math/big): no float ever touches an amount, and a whole-unit
currency cannot hold a fraction.
- Extend jetgen to generate the payments schema; construct the service in the
composition root behind a narrow interface with a boot reachability check.
- Tests: integration (role confinement via SET ROLE, the append-only trigger,
CHECK constraints, the idempotency index, and a forward+backward migration),
Money unit tests, and an import-boundary test keeping the payments jet code
private to the domain.
- Docs: PLAN.md, docs/PAYMENTS.md (+ _ru mirror) updated to the built model.