The edge caddy @gateway matcher was missing /dict/*, so the client's dictionary
fetch fell to the static landing catch-all: it received a non-dawg blob (200 OK),
which the reader parsed into a bogus finder that reports every word missing — a
valid first move showed as illegal with no network fallback. Add /dict/* to the
gateway route.
Hardening + the cross-test that would have caught it:
- reader: reject a blob whose 32-bit size header != its byte length, so a
non-dawg page or a truncated download now throws and the loader falls back to
the network preview instead of silently validating against garbage.
- eval.parity: an adapter conformance suite that drives evaluateLocal through the
real letter-space path (the server alphabet table, a letter board and letter
placements) against the engine — the algorithm-level validate.parity did not
exercise the adapter. validategen now emits the alphabet table for it.
- a CI deploy probe asserts {edge}/dict reaches the gateway (401), not the landing.
- the DebugPanel reports the feature flag, the bad-connection breaker and the
cached dictionaries with their sizes; its reset also clears the dict cache.
Score and validate a tentative move on-device instead of a per-arrangement
network round trip. The dawg reader and the validate/score/direction slice of the
scrabble-solver engine are ported to TypeScript (ui/src/lib/dict), pinned
byte-for-byte to the Go engine by a new `conformance` CI job. The server stays
authoritative — submit_play re-validates — so the local result is an advisory
accelerator only; any cache miss, storage eviction or a bad-connection breaker
falls back to the network evaluate.
- backend: Registry.DictBytes + an authed GET /api/v1/user/dict/{variant}/{version}
(immutable) streaming the pinned per-game dawg.
- gateway: a session-gated /dict edge route proxying it; fetchDict on the transport.
- client: an IndexedDB blob cache (best-effort, storage.persist()) + a loader
(memory -> IndexedDB -> network, session-scoped bad-connection breaker) + a lobby
prefetch (your-turn first); an adapter over the existing premiums/alphabet; a
DictWarmup overlay while a cold dictionary loads (120ms flash-guard, 5s cap ->
network); a ?nolocal flag; the DebugPanel reset also clears the dict cache.
- parity: generators backend/cmd/{dictgen,validategen} + gated Vitest suites, run
in CI against the release dictionaries.
- docs: ARCHITECTURE §5, TESTING, UI_DESIGN, FUNCTIONAL (+ru).
The scrabble-dictionary release v1.3.1 drops the obscene lexicon (mat).
Bump the centralised CI seed so unit/integration jobs validate against the
same dictionary the prod deploy now pins (vars.PROD_DICT_VERSION=v1.3.1).
Mirror the Telegram Mini App wrapper for VK: the SPA loads at a new /vk/
entry, authenticates from VK's signed launch parameters, and provisions a
'vk' platform identity — the minimum to run the game in VK test mode.
- Gateway verifies the launch signature in-process (internal/vkauth:
HMAC-SHA256 over the sorted vk_* params under GATEWAY_VK_APP_SECRET,
base64url) — a pure offline check, no side-service. New auth.vk op
(gated on the secret), backendclient.VKAuth, /vk/ SPA mount.
- Backend: KindVK + ProvisionVK/vkSeed, /sessions/vk handler, identity
kind widened to include 'vk' (migration 00005, expand-contract).
- UI: src/lib/vk.ts (VK Bridge, lazy-imported), bootVK + the /vk/ boot
dispatch, encodeVKLogin + authVK across transport/client/mock. VK omits
the name from the signed params, so the client reads it via
VKWebAppGetUserInfo as an unsigned display seed.
- Deploy: /vk in the edge Caddyfile, GATEWAY_VK_APP_SECRET wired through
compose + .env.example + CI (TEST_) + prod-deploy (PROD_).
- Admin console: surface the VK user id (link to the VK profile) next to
the Telegram id on the user card.
- Docs: ARCHITECTURE §12/§13, FUNCTIONAL (+ _ru), gateway README; VK
integration reference under .claude/.
Signature algorithm verified against dev.vk.com plus independent Node/Python
references and a %2C edge-case vector.
Users who DM the bot anything but /start are relayed into a private
forum supergroup, one topic per user. Operators (the chat's admins)
reply in the topic and the bot copies it back to the user; an info card
opening each topic carries a Block/Unblock toggle and a Clear button.
State is a small JSON file on a new /data volume — the bot host has no
database. Off by default (TELEGRAM_SUPPORT_CHAT_ID=0): the prod bot is
unchanged until the operator sets the chat id and adds the bot as a
forum admin.
- internal/support: concurrency-safe JSON store (topic map, block list,
relayed message ids) with field-targeted mutators and atomic save
- bot/support.go: relay both ways via copyMessage, short-TTL admin
cache, callback buttons, per-user topic-create lock, loop guard
(skip the bot's own posts), reopen a deleted topic on the next message
- config + compose + CI/prod-deploy: TELEGRAM_SUPPORT_CHAT_ID per
contour + TELEGRAM_SUPPORT_STATE_DIR; bot-state named volume; /data
pre-owned by UID 65532 so a fresh volume is writable under distroless
- docs: ARCHITECTURE §15 + decision record, FUNCTIONAL (+ru), README
Bump DICT_VERSION v1.2.1 -> v1.3.0 across the seed surface: .env.example, the
compose build-arg default, both backend Dockerfile stages, the loadtest
Dockerfile, the CI dawg-download version, and the deploy/backend docs.
v1.3.0 drops the abbreviation class from the Russian word list (scrabble-dictionary
#6). This only seeds a FRESH volume; a live contour/prod volume is unaffected (the
.seed_version marker wins — seed-drift guard) and moves to v1.3.0 through the admin
console (ARCHITECTURE §5). Per-contour deploy still overrides via TEST_/PROD_DICT_VERSION.
- prod-deploy.yaml is now four visible sequential jobs (build -> deploy-main ->
deploy-bot -> verify) so the rollout stages show in the Actions UI; the
per-service rolling stays in the deploy-main log.
- prod-rollback.yaml: a separate manual workflow_dispatch. Leave target_version
blank to roll back to the previous deployed version (the host now tracks
DEPLOYED_TAG + PREVIOUS_TAG), or pick a release tag. Re-deploys an already
published image rolling + health-gated, image-only (no rebuild, no DB migration).
- prod-deploy.sh tracks the previous tag (commit_tag) for the blank-input rollback.
- Docs: ARCHITECTURE §13 + deploy/README runbook cover versioning + rollback.
A workflow_dispatch-only rollout from master (confirm=deploy):
- .gitea/workflows/prod-deploy.yaml builds + pushes the images to the registry,
ships the compose/config/certs/env over SSH, deploys the main host via
prod-deploy.sh, then the bot host, then verifies the public site.
- deploy/prod-deploy.sh rolls the main stack one service at a time in dependency
order (postgres->backend->gateway->landing->validator->caddy), health-checking
after each; any failure rolls the whole stack back to the previous tag. A schema
migration adds a maintenance window: the backend (sole writer) is stopped for a
consistent pg_dump before migrating; image rollback stays DB-safe (expand-contract),
the dump is kept for a manual restore.
- prod overlay: pull the four main images from the registry by tag.
- Runtime secrets reach the host via a sourced env.sh (single-quoted values keep the
bcrypt hash's literal $ intact, unlike a --env-file).
Split the contour across the two prod hosts and retune for the small main host:
- Gate vpn+bot to the telegram-local profile. The CI test deploy now passes
--profile telegram-local so the test contour still brings them; the prod main
host omits both, and the prod bot runs standalone from docker-compose.bot.yml.
- docker-compose.prod.yml (main-host overlay): publish caddy 80/443 (no host
caddy in prod; caddy owns ACME) and gateway 9443 (the remote bot dials in over
mTLS); GOMAXPROCS=2, smaller memory caps and 7d Prometheus retention for the
2 vCPU / 1.9 GiB host. It launches deliberately undersized; resize reactively.
- docker-compose.bot.yml: standalone bot for the tg host (no VPN, OTLP off since
otelcol is unreachable from there, dials the main host's bot-link).
- Add node_exporter + a Prometheus scrape so host memory pressure (the OOM
signal on the tight main host), not just per-container docker_stats, is visible.
- Soften AWG_CONF to a default: only the profiled vpn sidecar consumes it, and
compose interpolates profiled-out services too, so prod must not require it.
Add a second standalone promo bot to the bot container (answers /start with a
localized message + a URL button into the main bot's Mini App) and gate write
access in a channel's linked discussion chat: grant on join when the Telegram
user is registered and neither admin-suspended nor holding a new chat_muted
role, and revoke/grant on the matching moderation change for a member currently
in the chat.
Eligibility (registered AND NOT suspended AND NOT chat_muted; the game
suspension dominates) is resolved once in the backend and reached two ways: the
bot's join-time unary ResolveChatEligibility over the existing mTLS bot-link,
and a backend chat_access_changed event -> gateway -> ChatGate command
(idempotent; a temporary-block-expiry sweeper may over-emit). The bot guards the
block/unblock path with getChatMember, since bots cannot list members.
A web_app button cannot open another bot's Mini App (it signs initData with the
sending bot's token), so the promo button is a t.me ?startapp URL reusing the
UI's VITE_TELEGRAM_LINK. The bot must be a chat admin with the restrict-members
right and chat_member in its allowed updates.
No schema change: chat_muted reuses the data-driven account_roles table.
Move all Telegram egress off the main host. The single connector held the
bot token, long-polled Telegram and answered the gateway/backend over the
trusted internal network, so the whole component (including login validation)
shared fate with its VPN sidecar. Split it into two binaries that share the
token:
- cmd/validator (home, no VPN): Mini App initData + Login Widget HMAC only,
never calls the Bot API. The gateway dials it for Telegram auth, so game
login is now independent of Telegram reachability.
- cmd/bot (remote): Bot API long-poll + sendMessage, the only component
reaching Telegram. It holds no inbound port — it dials the gateway over a
new reverse mTLS bot-link (pkg/proto/botlink/v1) and executes the send
commands the gateway pushes.
The gateway funnels sends to the bot-link: out-of-app push is fire-and-forget
(at-most-once, dropped if no bot is connected); the backend admin broadcasts
reach a gateway-served relay that forwards them and awaits the bot's ack
(SendToUser/SendToGameChannel contract preserved). mTLS (pkg/mtls) is the one
inter-service link that leaves the trusted segment; validator<->gateway and
the relay stay plaintext internal. The bot is Telegram-rate-limited.
One bot now; the gateway bot registry, an owns_updates flag and per-command
ids leave seams for N later. Webhook rejected (one URL per token, adds inbound
+ a static address).
The unified test contour runs the split (the bot keeps its VPN sidecar and
dials the gateway by its internal name; bot-link certs from deploy/gen-certs.sh,
generated in CI). The prod wiring — the bot on a separate host (no VPN), the
gateway bot-link port published, PROD_ certs with scheduled rotation, an SSH
deploy of both hosts together — is the deferred final stage (PRERELEASE.md TX,
Stage 18).
Docs: ARCHITECTURE, PRERELEASE (phase TX), platform/telegram + gateway +
backend + deploy READMEs, FUNCTIONAL(+ru), CLAUDE.md, .env.example.
The post-deploy probe checked only the static landing and the gateway-served SPA shell, so a crash-looping backend passed the deploy green. Add an http://backend:8080/readyz probe on the internal network (and dump backend logs on failure) so an unready backend fails the deploy loudly.
The dictionary release moved to v1.2.1 while DICT_VERSION stayed pinned at
v1.0.0 in CI and the image/compose seed defaults. Two problems:
1. CI validated against a stale dictionary.
2. The contour seed could be bumped on a live volume, which silently relabels
the already-seeded bytes — voiding games pinned to the prior label and
serving the wrong dictionary for new ones. The flat DAWGs carry no embedded
version, so this drift was undetectable.
Changes:
- Seed-drift guard: OpenWithVersions records the flat dir's version in a
.seed_version marker on first boot and refuses to start when a later
BACKEND_DICT_VERSION disagrees. DICT_VERSION is now the seed for a *fresh*
volume only; a live contour migrates through the admin console (old versions
stay resident, in-progress games keep replaying).
- Track the current release: CI's DICT_VERSION centralised to one workflow-level
env (v1.2.1); image/compose/.env seed defaults bumped to v1.2.1. The deploy
job keeps reading the per-contour vars.TEST_DICT_VERSION.
- Docs: ARCHITECTURE §5 (decision record), backend/deploy READMEs, PRERELEASE
tracker (DV row).
Verified locally against the v1.2.1 artifact: gofmt, build, vet, unit and
integration (-tags=integration) all green.
Collapse the two per-language Telegram bots into one unified bot and
replace language-based variant gating with explicit per-user variant
preferences.
- Telegram: one bot; drop service_language and the supported_languages
set everywhere (DB, account, auth, FlatBuffers Session wire, gateway,
connector proto). The single bot renders chat and out-of-app push in
the recipient's preferred_language; remove the game-language push
routing override (notify Intent.Language / push Event.language).
- Preferences: new accounts.variant_preferences (text[], DB default
{erudit_ru}, CHECK non-empty + subset of the three variants). Gates
the New Game picker, vs-AI and the friend invitation the player
creates, enforced server-side (HTTP 400 otherwise); an invited friend
may still accept any variant. Edited on the Settings screen; variants
are Erudit-first everywhere.
- Admin: drop the per-bot language selectors (broadcast / send-to-user)
and the feedback channel_lang column/field.
- Env/CI: collapse TELEGRAM_BOT_TOKEN_{EN,RU}, TELEGRAM_GAME_CHANNEL_ID_{EN,RU},
VITE_TELEGRAM_LINK{,_EN,_RU} and VITE_TELEGRAM_GAME_CHANNEL_NAME_{EN,RU}
to single unsuffixed names; drop GATEWAY_DEFAULT_SUPPORTED_LANGUAGES.
- Docs updated (ARCHITECTURE, FUNCTIONAL + _ru, platform/telegram, gateway,
backend, ui, UI_DESIGN, PRERELEASE).
The migration squash is deferred to a follow-up PR.
The friend-code 'share' was an <a> that just opened the bot. Make it a real share:
Telegram's native share-to-chat picker inside the Mini App (openTelegramLink +
t.me/share/url), the system share sheet (navigator.share) on the web, else copy the
link. The shared deep link points at the same bot the player is in — it picks
VITE_TELEGRAM_LINK_EN/_RU by the session's service language, falling back to the
single VITE_TELEGRAM_LINK. Adds the per-bot build args across Dockerfile / compose /
ci.yaml / .env / docs; PLAN TODO-5 updated.
- gateway/Dockerfile gains a `landing` target: caddy:2-alpine + the shared
Vite build (identical build args keep the ui stage a single cached build);
the gateway target drops landing.html from the embed.
- The contour caddy routes /app/, /telegram/ and the Connect path to the
gateway; the catch-all — the landing at / and any stray path — goes to the
new landing service, so junk traffic is absorbed by static file serving.
- deploy/landing/Caddyfile mirrors the webui caching (immutable assets,
no-cache shells) and falls back unknown paths to the landing shell.
- The gateway's / now 308-redirects to /app/ (keeps a local no-caddy run
usable); webui placeholder landing.html removed.
- CI deploy probe checks both / (landing) and /app/ (gateway).
Verified: both images build; the landing container serves landing.html at /
(no-cache) with junk-path fallback; the gateway image redirects / to /app/
and carries no landing content.
New scrabble/loadtest module (the pre-release stress harness): seeds 1000 guest +
10000 durable accounts with pre-created sessions directly in Postgres (token hash
matches backend/internal/session), drives virtual players through the edge protocol
(real 2-4p games assembled via invitations, mid-ranked legal moves generated locally
by the embedded scrabble-solver — the edge carries no board, so the client replays
history), plus nudge/chat/check-word/draft/profile/stats and a gateway-hammer that
verifies the rate limiter. Prints a trip-report summary (per-op latency percentiles,
result codes, live-event tally). Go unit tests cover the pure pieces; the DAWG-backed
move test runs under BACKEND_DICT_DIR.
Contour: add cAdvisor + postgres_exporter + a 'Scrabble - Resources' Grafana
dashboard and the two Prometheus scrape jobs, for the R2/R7 stress-run resource
baseline.
CI: gate ./loadtest/... (path filter + vet/build/test). Docs: TESTING, ARCHITECTURE,
project CLAUDE repo layout.
Owner review-pass rework of the landing page:
- Rename the per-language Telegram link build var
VITE_TELEGRAM_LINK_EN/_RU -> VITE_TELEGRAM_GAME_CHANNEL_NAME_EN/_RU
(it carries a channel username; the landing builds https://t.me/<name> --
the same channels the connector posts to via TELEGRAM_GAME_CHANNEL_ID_*).
- Language switcher -> a globe icon dropdown (flags + names), saved + synced
to the app prefs.
- Theme switcher -> a sun/moon icon toggle, ephemeral (follows the system
scheme, no auto, never persisted) -- galaxy-game style.
- Drop the "Play in browser" CTA (no standalone-web onboarding yet).
Docs: FUNCTIONAL(+ru), PLAN, deploy + ui READMEs.
Close out Stage 17 round 6:
- Landing page at / — one Vite build with two entries (index.html = game
SPA, landing.html = a lightweight landing reusing the theme/i18n/
aboutContent leaf modules, not the app store).
- Move the web game SPA to /app/; the Telegram Mini App stays at /telegram/
(gateway webui.Handler(stripPrefix, indexName): landing at /, SPA at /app/
+ /telegram/). Per-language "Play in Telegram" link via new
VITE_TELEGRAM_LINK_EN/_RU build vars (button hides when unset).
- Cache headers: hash-named /assets/* immutable, HTML shells no-cache (the
go:embed zero modtime emitted no validators, so the client re-downloaded
the whole bundle every launch).
- Live-stream 15s abort fix: an immediate heartbeat on open + a 10s default
interval (the first tick at 15s raced the edge idle timeout -> reconnect
storm).
PLAN/ARCHITECTURE(§13)/FUNCTIONAL(+ru)/gateway+ui+deploy READMEs updated;
round 6 closed. Tests: gateway webui/connectsrv units, ui landing unit + e2e,
full e2e (60) green.
- About screen: prominent localized title (Scrabble / Эрудит (Скрэббл)), a rules link
(en/ru Wikipedia), and the Random-game / Game-with-friends sections; copy lives in a
shared aboutContent module (the landing will reuse it). The random-game move limit
inlines the 24h auto-match clock.
- App version: Vite define __APP_VERSION__ from VITE_APP_VERSION (default 'dev'), wired as
a Docker build-arg sourced from `git describe --tags --always` in the deploy step — no
manual version bumps. The fallback keeps a plain/local build working.
- Grafana: disable Live (GF_LIVE_MAX_CONNECTIONS=0) so its WebSocket no longer trips caddy Basic-Auth and re-prompts; admin console gains a Grafana nav link
- deploy: force-recreate config-only services so reseeded Grafana dashboards / Caddyfile are actually picked up (the move-duration panel was invisible because the bind-mount went stale)
- rate-limit: raise per-user budget 120/40 -> 300/80; UI skips reloading on the echo of the player's own move (fewer requests, no double-load)
- iOS/Telegram reconnect: suppress the connection banner while backgrounded and for a short grace after resume; reconnect silently; wire visibilitychange + pageshow/pagehide + Telegram activated/deactivated (Bot API 8.0)
- hint button disabled when 0 hints remain; nudge button shows a disabled state on your own turn
- players plaque: invert so the active seat pops (accent chip, raised) and others recede
- make-move UX: a direct ✅ commit button (no hold/popover); the Shuffle tab becomes ↩️ Reset while tiles are pending
- #10 a `changes` job path-filters unit/integration/ui; an always-running `gate` job aggregates them (success-or-skipped) and becomes the only required check
- #9 deploy adds a Telegram-connector liveness probe (docker inspect: running, not restarting, stable restart count) with a VPN-handshake grace period
- #1a Game-domain dashboard gains a 'Move think-time by phase (p50/p95)' panel
- deploy README: branch protection now requires only CI / gate
Root cause of the Grafana "readdirent /etc/grafana/dashboards: no such file or
directory": the CI runner checks out into an ephemeral act workspace that is
removed after the job, so binding the compose config files straight from it
dangles the mounts in the long-lived containers (verified the act source dir is
emptied after the job). caddy/otelcol/prometheus/tempo read their config once at
startup so they survive, but would break on a restart — same latent bug.
Fix (mirrors ../galaxy-game's $HOME/.galaxy-dev/monitoring): the deploy job seeds
the config dirs to a stable $HOME/.scrabble-deploy and the compose binds them via
${SCRABBLE_CONFIG_DIR:-.} (local runs keep "."). Documented in the compose header,
deploy/README.md and the ci.yaml step.
- PLAN.md: new Stage 17 "Test-contour verification & defect fixes" (exercise the
deployed contour end-to-end and fix what it surfaces — connector liveness check,
path-conditional CI); the former prod-deploy stage becomes Stage 18.
- Renumber every "Stage 17" prod-deploy reference to "Stage 18" across docs,
compose, Caddyfile, ci.yaml and CLAUDE.md; the post-Stage-14 split range is now
"Stages 15–18".
- bot.New now selects Telegram's test environment with the library's native
tgbot.UseTestEnvironment() instead of a token += "/test" hack (functionally
identical URL /bot<token>/test/METHOD, but idiomatic) + a bot test asserting
the getMe path for both test and prod.
- ci.yaml pins TELEGRAM_TEST_ENV=true for the test contour (it IS the test
environment) instead of a TEST_TELEGRAM_TEST_ENV variable: removes the
confusing double-TEST, telegram-specific, prefixed operator knob and the
secret-vs-variable footgun. Prod (Stage 17) leaves it false.
- deploy/README.md + PLAN.md updated.
- deploy/README.md documents the services, how to run it locally and in CI, and
every variable: required (the four :? ones + ≥1 bot token) and optional with
defaults, marked secret-vs-variable and with the TEST_/PROD_ Gitea mapping;
plus the fixed internal wiring and the host-side setup.
- ci.yaml maps the remaining POSTGRES_DB/USER, DICT_VERSION and LOG_LEVEL (unset
renders empty -> the compose ":-" defaults apply), so every documented var is
per-contour overridable.
- .env.example points at the README for the full reference.
- backend + gateway multi-stage distroless Dockerfiles; the gateway embeds and
serves the SPA at / and /telegram/ via go:embed (committed dist placeholder,
real build baked in by the image's node stage)
- deploy/docker-compose.yml: backend + gateway + Postgres + Telegram connector
(VPN sidecar) + OTel Collector + Prometheus (15d) + Tempo (72h) + Grafana,
fronted by a caddy owning a single /_gm Basic-Auth (admin console + Grafana
subpath); inter-service on a private network, only caddy on the edge network
- new metrics: backend accounts_created_total{kind} (robots excluded) and an
in-memory gateway active_users{window=24h,7d} gauge
- CI: single .gitea/workflows/ci.yaml (unit/integration/ui + a gated test-contour
deploy) on the new feature/* -> development -> master branch model; the old
go-unit/integration/ui-test workflows are folded in; the connector-scoped
compose is retired (superseded by deploy/)
- docs: ARCHITECTURE §11/§12/§13, root + gateway READMEs, CLAUDE.md branching,
PLAN.md (stage 16 done + refinements + Stage 17 forward-notes)
- backend/go.mod pins gitea.iliadenisov.ru/developer/scrabble-solver v1.0.0; the engine's
imports use the published module path; go.work drops the solver replace (GOPRIVATE fetches
it directly from Gitea). The solver's wordlist/dictdawg are now public packages.
- CI (go-unit, integration): drop the solver sibling-clone, set GOPRIVATE, and download the
dictionary DAWG release artifact (scrabble-dawg-<DICT_VERSION>.tar.gz from the new
scrabble-dictionary repo) for BACKEND_DICT_DIR.
- Docs: ARCHITECTURE §5/§11/§13/§14 + backend/README updated to the published-module +
release-artifact model. PLAN.md re-scoped Stage 14 to the split and added Stages 15 (deploy
infra & test contour), 16 (prod contour), 17 (dual Telegram bots); TODO-1/TODO-2 marked done.
New platform/telegram connector (own container, bot token only there):
- go-telegram/bot long-poll loop: /start deep-links + Mini App launch button.
- gRPC API pkg/proto/telegram/v1 (Telegram service): ValidateInitData, Notify
(renders a localized message + deep-link button), SendToUser/SendToGameChannel
(admin, wired in Stage 10). Generic methods are platform-agnostic (external_id).
- Bot API base override for Telegram's test environment; Dockerfile + compose
(VPN sidecar, no public ingress); README.
Gateway:
- initData validation relocated from the gateway into the connector; the gateway
calls ValidateInitData over gRPC (GATEWAY_CONNECTOR_ADDR), drops the bot token,
and deletes internal/auth.
- Out-of-app push: runPushPump routes events whose recipient has no live in-app
stream to connector.Notify, gated by /internal/push-target + the in-app-only
flag (race-free de-dup); HasSubscribers added to the push hub.
Backend:
- Migration 00007 accounts.notifications_in_app_only (default true) + jetgen.
- ProvisionTelegram seeds a new account's language/display name from the launch
fields; IdentityExternalID reverse lookup; /internal/push-target handler.
UI:
- Telegram Mini App launch: detect initData, apply themeParams, authTelegram,
route the deep-link start_param (g/i/f); /telegram/ guard redirects outside
Telegram. Vite relative base + telegram-web-app.js. In-app-only profile toggle;
share-to-Telegram link for a friend code. Vitest + Playwright coverage.
Wire/docs/CI: fbs Profile/UpdateProfileRequest gain notifications_in_app_only
(Go + TS); go.work uses ./platform/telegram; go-unit.yaml covers it; PLAN,
ARCHITECTURE, FUNCTIONAL (+ru), UI_DESIGN, READMEs updated.
Add a webkit project to the Playwright config so the hermetic mock-mode specs run
in both Chromium and WebKit, and install both browsers in CI. WebKit's Debian build
runs headless without extra host system libraries (verified locally: smoke + zoom
pass in webkit); the workflow comment records the one-time host install-deps fallback
if a runner ever lacks a library. Desktop WebKit does not reproduce iOS Safari's text
auto-inflation, so the app.css text-size-adjust guard stays outside e2e coverage.
System libs are now provisioned once on the runner host (install-deps); the job
downloads the browser into the runner cache and runs the smoke strictly (no
--with-deps, no sudo, no continue-on-error; timeouts kept as a hang guard).
The Gitea runner is an act host executor without apt privileges, so
'playwright install --with-deps chromium' (apt-get) hung ~51m then failed. Drop
--with-deps, bound the browser-install + e2e steps with timeouts and mark them
continue-on-error so a runner lacking GUI libs can't block the gate. The strict
gate stays check/unit/build/size; the e2e smoke remains a hard local pre-push check.
backend/internal/engine wraps the sibling scrabble-solver library in-process:
- Registry: versioned DAWG load via dafsa.Load, keyed by (variant, dict_version),
latest-per-variant; English / Russian / Эрудит handled uniformly.
- Bag: own deterministic, seeded tile bag with Draw + Return (for exchanges),
since the solver's self-play bag cannot return tiles.
- Game: pure rules engine — deal, play/pass/exchange/resign, refill, per-move
scoring, turn order, and end-condition detection (empty bag + empty rack, six
scoreless turns, resignation) with end-game rack adjustment.
- decode/ReplayBoard: dictionary-independent MoveRecords and board replay via
scrabble.Apply (no internal/encoding), realising ARCHITECTURE §9.1.
Wiring: go.work gains "replace scrabble-solver => ../scrabble-solver"; backend
requires scrabble-solver (placeholder) and github.com/iliadenisov/dafsa directly.
Both Go CI workflows clone the public solver sibling (master HEAD, no token) and
set BACKEND_DICT_DIR.
Docs: ARCHITECTURE §5/§14, TESTING engine layer, backend README, and PLAN
refinements + deferred TODOs (publish/version solver; split engine vs dictionary
generator).