UI: tab-bar navigation — drop the hamburger
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Replace Menu.svelte (hamburger) everywhere with tab-bar navigation: - Settings hub (SettingsHub) from the lobby ⚙️ tab: Settings/Profile/ Friends/About as in-place tabs, back → lobby; the lobby ⚙️ badge counts incoming friend requests (invitations keep their own lobby section). - Comms hub (CommsHub) from the move-history 💬: Chat/Dictionary tabs, back → game; Dictionary only while the game is active. - Game menu items relocate into the open history: 🏁 leave / 📤 export in the header, 🤝 add-friend per opponent card, 💬 comms; unread chat is badged on the score bar + the 💬. - TapConfirm (tap → fading ✅ → tap) replaces the Skip/Hint press-and-hold popovers and drives the add-friend confirm. - Fix the move-history "jump": the slid board is inert and the stage can't scroll, so a swipe up genuinely closes the history. Remove Menu.svelte + HoldConfirm.svelte. Docs: UI_DESIGN, FUNCTIONAL(+ru), PRERELEASE. UI check/unit/build/bundle/e2e (Chromium+WebKit) all green.
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@@ -1,6 +1,5 @@
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<script lang="ts">
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import { onMount } from 'svelte';
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import Screen from '../components/Screen.svelte';
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import { app, handleError, refreshNotifications, showToast } from '../lib/app.svelte';
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import { connection } from '../lib/connection.svelte';
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import { gateway } from '../lib/gateway';
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@@ -81,88 +80,86 @@
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}
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</script>
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<Screen title={t('friends.title')} back="/">
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<div class="page">
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{#if app.profile?.isGuest}
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<p class="muted">{t('profile.guestLocked')}</p>
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{:else}
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<section>
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<h3>{t('friends.add')}</h3>
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<div class="addrow">
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<input
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class="codein"
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bind:value={redeemInput}
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placeholder={t('friends.codePlaceholder')}
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inputmode="numeric"
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maxlength="6"
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/>
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<button class="btn" onclick={redeem} disabled={!connection.online}>{t('friends.redeem')}</button>
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</div>
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{#if code}
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{@const tg = shareLink(friendCodeParam(code.code))}
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<div class="code" data-testid="friend-code">
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<div class="coderow">
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<button class="codeval" onclick={copyCode}>{code.code}</button>
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<button class="copy" onclick={copyCode} aria-label={t('friends.copy')}>📋</button>
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</div>
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<span class="codehint">
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{t('friends.codeHint')} · {t('friends.codeExpires', { time: codeTime(code.expiresAtUnix) })}
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</span>
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{#if tg}
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<a class="link tgshare" href={tg} target="_blank" rel="noopener">{t('friends.shareTelegram')}</a>
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{/if}
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<div class="page">
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{#if app.profile?.isGuest}
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<p class="muted">{t('profile.guestLocked')}</p>
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{:else}
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<section>
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<h3>{t('friends.add')}</h3>
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<div class="addrow">
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<input
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class="codein"
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bind:value={redeemInput}
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placeholder={t('friends.codePlaceholder')}
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inputmode="numeric"
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maxlength="6"
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/>
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<button class="btn" onclick={redeem} disabled={!connection.online}>{t('friends.redeem')}</button>
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</div>
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{#if code}
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{@const tg = shareLink(friendCodeParam(code.code))}
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<div class="code" data-testid="friend-code">
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<div class="coderow">
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<button class="codeval" onclick={copyCode}>{code.code}</button>
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<button class="copy" onclick={copyCode} aria-label={t('friends.copy')}>📋</button>
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</div>
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{:else}
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<button class="link" onclick={getCode} disabled={!connection.online}>{t('friends.getCode')}</button>
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{/if}
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</section>
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{#if incoming.length}
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<section>
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<h3>{t('friends.incoming')}</h3>
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{#each incoming as r (r.accountId)}
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<div class="item">
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<span class="who">{r.displayName}</span>
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<span class="acts">
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<button class="btn" onclick={() => respond(r.accountId, true)} disabled={!connection.online}>{t('friends.accept')}</button>
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<button class="ghost" onclick={() => respond(r.accountId, false)} disabled={!connection.online}>{t('friends.decline')}</button>
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</span>
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</div>
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{/each}
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</section>
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<span class="codehint">
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{t('friends.codeHint')} · {t('friends.codeExpires', { time: codeTime(code.expiresAtUnix) })}
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</span>
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{#if tg}
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<a class="link tgshare" href={tg} target="_blank" rel="noopener">{t('friends.shareTelegram')}</a>
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{/if}
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</div>
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{:else}
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<button class="link" onclick={getCode} disabled={!connection.online}>{t('friends.getCode')}</button>
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{/if}
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</section>
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{#if incoming.length}
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<section>
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<h3>{t('friends.yours')}</h3>
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{#if friends.length}
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{#each friends as f (f.accountId)}
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<div class="item">
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<span class="who">{f.displayName}</span>
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<span class="acts">
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<button class="ghost" onclick={() => remove(f.accountId)} disabled={!connection.online}>{t('friends.unfriend')}</button>
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<button class="ghost danger" onclick={() => blockUser(f.accountId)} disabled={!connection.online}>{t('friends.block')}</button>
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</span>
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</div>
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{/each}
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{:else}
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<p class="muted">{t('friends.none')}</p>
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{/if}
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<h3>{t('friends.incoming')}</h3>
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{#each incoming as r (r.accountId)}
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<div class="item">
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<span class="who">{r.displayName}</span>
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<span class="acts">
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<button class="btn" onclick={() => respond(r.accountId, true)} disabled={!connection.online}>{t('friends.accept')}</button>
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<button class="ghost" onclick={() => respond(r.accountId, false)} disabled={!connection.online}>{t('friends.decline')}</button>
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</span>
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</div>
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{/each}
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</section>
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{#if blocked.length}
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<section>
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<h3>{t('friends.blockedList')}</h3>
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{#each blocked as b (b.accountId)}
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<div class="item">
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<span class="who">{b.displayName}</span>
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<button class="ghost" onclick={() => unblock(b.accountId)} disabled={!connection.online}>{t('friends.unblock')}</button>
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</div>
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{/each}
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</section>
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{/if}
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{/if}
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</div>
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</Screen>
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<section>
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<h3>{t('friends.yours')}</h3>
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{#if friends.length}
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{#each friends as f (f.accountId)}
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<div class="item">
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<span class="who">{f.displayName}</span>
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<span class="acts">
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<button class="ghost" onclick={() => remove(f.accountId)} disabled={!connection.online}>{t('friends.unfriend')}</button>
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<button class="ghost danger" onclick={() => blockUser(f.accountId)} disabled={!connection.online}>{t('friends.block')}</button>
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</span>
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</div>
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{/each}
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{:else}
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<p class="muted">{t('friends.none')}</p>
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{/if}
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</section>
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{#if blocked.length}
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<section>
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<h3>{t('friends.blockedList')}</h3>
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{#each blocked as b (b.accountId)}
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<div class="item">
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<span class="who">{b.displayName}</span>
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<button class="ghost" onclick={() => unblock(b.accountId)} disabled={!connection.online}>{t('friends.unblock')}</button>
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</div>
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{/each}
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</section>
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{/if}
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{/if}
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</div>
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<style>
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.page {
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