feat(ui): hide GCG export in honest-AI games
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A vs_ai game is throwaway practice, so its finished history header no longer
offers the 📤 GCG export (an empty slot keeps the comms icon pinned right).
Docs note the AI exclusion; UI_DESIGN also records that confirming a resign
reveals the full board (closes the history drawer, zooms out).
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@@ -224,9 +224,10 @@ barred from feedback (a role, not a full account block) sees the send control di
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### History & statistics
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Finished games are archived in a dictionary-independent form and exportable to
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GCG; the export is offered **only once a game is finished** (exporting a live game
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would leak the move journal), and the client shares the `.gcg` file where the
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platform supports it, otherwise downloads it. Statistics (durable accounts only):
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GCG; the export is offered **only once a game is finished**, and never for an
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honest-AI practice game (a live game's export would leak the move journal; an AI
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game is throwaway). The client shares the `.gcg` file where the platform supports
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it, otherwise downloads it. Statistics (durable accounts only):
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wins, losses, draws, max points in a game, and max points for a single move (the
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best play, which already includes every word it formed plus the all-tiles bonus).
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A game that can no longer be continued — because a rule changed and an earlier
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@@ -228,9 +228,10 @@ UTC), суточного окна отсутствия (away; сетка по 10
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### История и статистика
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Завершённые партии архивируются в независимом от словаря виде и экспортируются
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в GCG; экспорт доступен **только после завершения партии** (экспорт идущей партии
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раскрыл бы журнал ходов), и клиент делится файлом `.gcg` там, где платформа это
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поддерживает, иначе скачивает его. Статистика (только у постоянных аккаунтов):
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в GCG; экспорт доступен **только после завершения партии** и никогда — для
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тренировочной партии с ИИ (экспорт идущей партии раскрыл бы журнал ходов, а партия
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с ИИ одноразовая). Клиент делится файлом `.gcg` там, где платформа это поддерживает,
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иначе скачивает его. Статистика (только у постоянных аккаунтов):
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победы, поражения, ничьи, макс. очков за партию и макс. очков за один ход (лучший
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ход, уже включающий все образованные им слова и бонус за все фишки).
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Партия, которую больше нельзя продолжить — из-за изменения правил более ранний ход
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+4
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@@ -300,9 +300,11 @@ enabled on the first, uncached load) and flip in place when an event refreshes t
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Safari.
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- **History / GCG**: the in-game slide-down history lays each move out in a per-seat grid
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(the word(s) and the move score, no running total); *Export GCG* (the 📤 in the history
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header) shares or downloads the `.gcg` file and appears only once the game is finished.
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header) shares or downloads the `.gcg` file and appears only once the game is finished — and
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never in an honest-AI game (throwaway practice). Confirming a resign reveals the full board:
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it closes the history drawer (portrait) and zooms the board out.
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- **Finished game**: the board keeps no last-word highlight and no zoom; the history header
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offers *Export GCG* (not *Drop game*) and the comms hub hides the 🔎 *Dictionary* tab; and
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offers *Export GCG* (not *Drop game*; an AI game offers neither) and the comms hub hides the 🔎 *Dictionary* tab; and
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the footer (rack + tab bar) is **drawn but inert** (greyed, non-interactive) rather than
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hidden, so the layout does not jump. Chat send / nudge are the ⬆️ / 🛎️ icons. The input
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row is turn-driven: on your turn the message field shows until your one allowed message is
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