Stage 7: regression tests for the polished UI (logic + behaviour)
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Tests · UI / test (pull_request) Successful in 14s

Lock the polish branch's behaviour so a future UI edit surfaces as a failing
assertion to re-agree or fix.

Unit (vitest, node env):
- placement: recallIndex, cellOccupied/isBlankSlot, non-linear direction, the
  single-tile submit default, and placementFromHint blank-fallback / rack-exhausted.
- banner: the marquee scroll-cycle repeat-then-advance, stop(), root-relative and
  multiple links.
- client.GatewayError. Extract the check-word constraints out of Game.svelte into a
  pure lib/checkword.ts (sanitize + canCheck) and cover them.

E2E (playwright mock, Chromium + WebKit):
- commit via the 🏁 control, history slide-down + close, the exchange dialog,
  check-word input sanitising + verdict, resign-to-finished, and the Settings
  board-label mode changing the on-board labels.
This commit is contained in:
Ilia Denisov
2026-06-03 17:33:47 +02:00
parent 4c475f2b0e
commit f8f7d39364
7 changed files with 267 additions and 5 deletions
+3 -5
View File
@@ -15,6 +15,7 @@
import type { ChatMessage, Direction, EvalResult, MoveRecord, StateView } from '../lib/model';
import { replay } from '../lib/board';
import { alphabet, centre, premiumGrid } from '../lib/premiums';
import { canCheckWord, sanitizeCheckWord } from '../lib/checkword';
import {
BLANK,
newPlacement,
@@ -311,15 +312,12 @@
checkOpen = true;
}
function onCheckInput(e: Event) {
const allowed = new Set(alphabet(variant));
const raw = (e.target as HTMLInputElement).value.toUpperCase();
checkWord = Array.from(raw).filter((ch) => allowed.has(ch)).slice(0, 15).join('');
checkWord = sanitizeCheckWord((e.target as HTMLInputElement).value, alphabet(variant));
}
// Check is disabled while cooling down, for an already-checked word, or an out-of-range
// length. The input filter already restricts to the variant's alphabet.
function canCheck(): boolean {
const w = checkWord.trim();
return w.length >= 2 && w.length <= 15 && !checkedWords.has(w.toUpperCase()) && !cooling;
return canCheckWord(checkWord, checkedWords.has(checkWord.trim().toUpperCase()), cooling);
}
async function runCheck() {
if (!canCheck()) return;