docs(android): bake the version gate, identity model + native build into the docs

ARCHITECTURE §2 (client-version gate + frozen wire contract + gate x offline),
§3 (local-guest / server-guest / reconciliation identity), §13 (native Capacitor
build). FUNCTIONAL (+_ru) a new "Native app (Android)" domain. TESTING (the
clientver/gate Go tests, the native/update e2e + retry mapping, and the manual
on-device Android smoke checklist). deploy/README (GATEWAY_MIN_CLIENT_VERSION +
the wire-break bump discipline + the Android build/release runbook). ui/README
native VITE_* vars. Mark F done in ANDROID_PLAN.md.
This commit is contained in:
Ilia Denisov
2026-07-12 20:38:58 +02:00
parent ca2c6487cf
commit eec225c4ee
7 changed files with 150 additions and 3 deletions
+13
View File
@@ -314,6 +314,19 @@ itself. A self-entered offline is temporary: it reverts to online the moment the
the next launch re-checks. A **deliberate** offline — the Settings toggle, or **Switch** in that
dialog — is the player's choice: it is kept, and never undone automatically.
### Native app (Android)
The game also ships as a standalone **Android app** (first on **RuStore**), a packaged build of the same
client. Everything it needs is bundled, so it opens with **no network**: a first launch offline drops you
straight into the lobby as a **guest** (no sign-in wall) and you can play right away — against the robot, or
a **pass-and-play** game with friends on one device — using the dictionaries shipped inside the app. When the
network is available the app quietly establishes a guest in the background and online features (random
opponents, friends, statistics) light up without interrupting play; local games you started offline stay on
the device. To keep a durable account you sign in with **email** from Profile (the guest becomes your
account); Telegram and VK sign-in are not offered in the native app. In-app purchases are hidden in this
first release. Because an installed app can be far older than the server, a build that is **too old** to talk
to the current server shows a single, non-dismissable *update* screen whose button opens the store listing —
this appears only on an online action, never while you are playing offline.
### Social: friends, block, chat, nudge
Become friends in two ways: redeem a **one-time code** the other player issues (six
digits, valid for twelve hours), or send a **request to someone you have played