Stage 15: dual Telegram bots & language-gated variants
Tests · Go / test (push) Successful in 9s
Tests · Integration / integration (push) Successful in 10s
Tests · UI / test (push) Successful in 20s
Tests · Go / test (pull_request) Successful in 8s
Tests · Integration / integration (pull_request) Successful in 11s
Tests · UI / test (pull_request) Successful in 19s
Tests · Go / test (push) Successful in 9s
Tests · Integration / integration (push) Successful in 10s
Tests · UI / test (push) Successful in 20s
Tests · Go / test (pull_request) Successful in 8s
Tests · Integration / integration (pull_request) Successful in 11s
Tests · UI / test (pull_request) Successful in 19s
Service-agnostic refinement of the owner's idea: the sign-in service returns a set of supported game languages with the user identity, and the lobby gates the New Game variant choice by it (en -> English; ru -> Russian + Эрудит). - Connector hosts two bots in one container (one per service language, each its own token + game channel; the same telegram_id spans both). ValidateInitData tries each token and returns the validating bot's service_language + supported_languages. Per-language config (TELEGRAM_BOT_TOKEN_EN/_RU, channels). - supported_languages rides the Session (fbs, session-scoped, not persisted); the UI offers only the matching variants on New Game — gating only the START of a new game (auto-match + friend invite), not accept/open/play; backend does not enforce. - service_language persisted (accounts.service_language, migration 00010, written every login, last-login-wins) and routes the user-facing Notify push back through the right bot (push-target coalesces with preferred_language). - Admin SendToUser/SendToGameChannel gain an operator-chosen language selector in the console (unrelated to ValidateInitData). - Non-Telegram logins carry the gateway default set (GATEWAY_DEFAULT_SUPPORTED_LANGUAGES, all variants). Wire (committed regen): ValidateInitDataResponse +service_language +supported_languages; Session +supported_languages; SendToUser/SendToGameChannel +language. Docs (ARCHITECTURE/FUNCTIONAL/_ru/READMEs) + PLAN updated; stage marked done.
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@@ -47,7 +47,7 @@ func TestTelegramAuthForwardsSeedFields(t *testing.T) {
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})
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defer cleanup()
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v := fakeValidator{user: connector.User{ExternalID: "42", Username: "neo", FirstName: "Иван", LanguageCode: "ru"}}
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v := fakeValidator{user: connector.User{ExternalID: "42", Username: "neo", FirstName: "Иван", LanguageCode: "ru", ServiceLanguage: "ru", SupportedLanguages: []string{"ru"}}}
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reg := transcode.NewRegistry(backend, v)
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op, ok := reg.Lookup(transcode.MsgAuthTelegram)
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if !ok {
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@@ -62,9 +62,43 @@ func TestTelegramAuthForwardsSeedFields(t *testing.T) {
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if string(sess.Token()) != "tok-tg" || string(sess.UserId()) != "u-tg" {
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t.Fatalf("session decoded wrong: token=%q user=%q", sess.Token(), sess.UserId())
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}
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// The validated launch fields are forwarded so the backend can seed a new account.
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if gotBody["external_id"] != "42" || gotBody["language_code"] != "ru" || gotBody["first_name"] != "Иван" {
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t.Errorf("forwarded body = %+v, want external_id=42 language_code=ru first_name=Иван", gotBody)
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// The validating bot's supported languages ride the Session so the UI gates the
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// New Game variant choice (here: ru -> Russian + Эрудит only).
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if got := sessionLanguages(sess); len(got) != 1 || got[0] != "ru" {
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t.Errorf("session supported_languages = %v, want [ru]", got)
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}
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// The validated launch fields are forwarded so the backend can seed a new account;
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// service_language is recorded to route the account's later out-of-app push.
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if gotBody["external_id"] != "42" || gotBody["language_code"] != "ru" || gotBody["first_name"] != "Иван" || gotBody["service_language"] != "ru" {
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t.Errorf("forwarded body = %+v, want external_id=42 language_code=ru first_name=Иван service_language=ru", gotBody)
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}
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}
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// sessionLanguages reads the supported_languages vector off a decoded Session.
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func sessionLanguages(s *fb.Session) []string {
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out := make([]string, s.SupportedLanguagesLength())
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for i := range out {
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out[i] = string(s.SupportedLanguages(i))
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}
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return out
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}
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// TestGuestAuthSeedsDefaultLanguages confirms a non-platform (guest) session carries
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// the gateway's default supported-languages set, so the web client is ungated.
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func TestGuestAuthSeedsDefaultLanguages(t *testing.T) {
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backend, cleanup := fakeBackend(t, func(w http.ResponseWriter, _ *http.Request) {
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_, _ = w.Write([]byte(`{"token":"tok-g","user_id":"u-g","is_guest":true,"display_name":"Guest"}`))
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})
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defer cleanup()
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reg := transcode.NewRegistry(backend, nil, "en", "ru")
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op, _ := reg.Lookup(transcode.MsgAuthGuest)
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payload, err := op.Handler(context.Background(), transcode.Request{})
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if err != nil {
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t.Fatalf("handler: %v", err)
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}
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if got := sessionLanguages(fb.GetRootAsSession(payload, 0)); len(got) != 2 || got[0] != "en" || got[1] != "ru" {
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t.Errorf("guest session supported_languages = %v, want [en ru]", got)
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}
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}
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