test(offline): mock e2e for a device-local vs_ai game (C8)
CI / changes (pull_request) Successful in 1s
CI / unit (pull_request) Successful in 10s
CI / integration (pull_request) Successful in 15s
CI / ui (pull_request) Successful in 1m10s
CI / conformance (pull_request) Successful in 10s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 1m43s
CI / changes (pull_request) Successful in 1s
CI / unit (pull_request) Successful in 10s
CI / integration (pull_request) Successful in 15s
CI / ui (pull_request) Successful in 1m10s
CI / conformance (pull_request) Successful in 10s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 1m43s
A Playwright spec drives the whole offline flow in the mock build: force the installed-PWA display mode, enter offline via the Settings toggle (its readiness check fetches the dawgs), assert the blue chrome + online-games-hidden + Stats-disabled, then create and play a device-local English vs_ai game with a pinned bag seed (deterministic rack NEWYMAO) -- play the opening WAY across the centre, watch the robot reply with a real move, and reload to confirm the IndexedDB replay. Enabling infra (all e2e-only; nothing enters the production build): - mock/client.ts fetchDict serves the per-variant dawgs from the preview build's /e2edict/ (was: threw 'unsupported in mock'). - scripts/e2e-dict.mjs copies the real dawgs into dist-e2e from E2E_DICT_DIR (the ui CI job fetches the scrabble-dictionary release like the Go jobs; local default: the sibling scrabble-solver/dawg); playwright.config runs it between build and preview. - localgame/id.ts setForcedSeed + gateway.ts window.__mock.setLocalSeed: a mock-only seam to pin a local game's bag seed (tree-shaken from prod). - ci.yaml ui job: fetch the dawgs + pass E2E_DICT_DIR to the e2e step. - docs/TESTING.md: the offline e2e + the mock-dawg wiring. Verified: check 0 / unit 482 / e2e 198 (both engines) / app entry 113.8/114.
This commit is contained in:
@@ -21,8 +21,11 @@ export default defineConfig({
|
||||
// under /app/ and /telegram/): served from the preview root, an absolute base keeps assets at
|
||||
// /assets/ so the SPA-fallback also boots a subpath like /telegram/. Base only prefixes asset
|
||||
// URLs, so the minified JS under test is identical to the contour's.
|
||||
// After the mock build, copy the real per-variant dawgs into the preview output (dist-e2e) so the
|
||||
// offline spec can play a real local vs_ai game; the files are e2e-only (never committed, never in
|
||||
// the production build). Source: E2E_DICT_DIR (CI: the fetched release; local: the sibling).
|
||||
command:
|
||||
'pnpm exec vite build --mode mock --base / --outDir dist-e2e --emptyOutDir && pnpm exec vite preview --outDir dist-e2e --port 4173 --strictPort',
|
||||
'pnpm exec vite build --mode mock --base / --outDir dist-e2e --emptyOutDir && node scripts/e2e-dict.mjs && pnpm exec vite preview --outDir dist-e2e --port 4173 --strictPort',
|
||||
url: 'http://localhost:4173',
|
||||
reuseExistingServer: !process.env.CI,
|
||||
timeout: 120_000,
|
||||
|
||||
Reference in New Issue
Block a user