Stage 8: UI social/account/history surfaces
Tests · Go / test (push) Successful in 7s
Tests · Integration / integration (push) Successful in 13s
Tests · UI / test (push) Successful in 16s

Wire the deferred Stage 7 surfaces end-to-end (UI -> gateway transcode ->
backend REST -> existing domain services): friends (incl. one-time friend
codes), per-user blocks, friend-game invitations, profile editing + email
binding, the statistics screen, and the in-game history + GCG export.

Friends gain two add paths (interview decision, a deliberate plan change):
one-time 6-digit codes (friend_codes table, 12h TTL, single-use, rate-limited
redeem); and play-gated requests (shared game required) where an explicit
decline is permanent, an ignored request lapses after 30 days, and a code
bypasses a decline. Migration 00006 widens friendships_status_chk and adds
friend_codes.

Lobby notification badge is poll + push: a new generic `notify` event drives
it live; the client polls on open/focus. Language stays a single Settings
control that writes through to the durable account's preferred_language. GCG
export is finished-only (game.ErrGameActive) and shares/downloads the .gcg file.

Tests: backend unit + inttest (friend gate/decline/code, ListInvitations,
GetStats, GCG gate), gateway transcode round-trips + notify constructor, UI
vitest (codecs, win-rate, share choice) + Playwright social specs. Docs: PLAN
(Stage 8 done + refinements + TODO-5), ARCHITECTURE, FUNCTIONAL(+ru), UI_DESIGN,
TESTING, module READMEs.
This commit is contained in:
Ilia Denisov
2026-06-03 19:47:40 +02:00
parent 539e24fba1
commit d733ce3119
114 changed files with 8210 additions and 149 deletions
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// GCG export delivery: share on mobile (Web Share API with a file) where supported,
// otherwise download via a Blob + <a download> on desktop. The Capacitor-native file
// save lands with the native wrapper; the Web Share path already covers mobile
// browsers. pickGcgDelivery is the pure decision, unit-tested with a mock navigator.
import type { GcgExport } from './model';
type ShareNav = Pick<Navigator, 'canShare' | 'share'>;
/** pickGcgDelivery decides between the Web Share API and a Blob download for a file. */
export function pickGcgDelivery(nav: ShareNav | undefined, file: File): 'share' | 'download' {
if (
nav &&
typeof nav.canShare === 'function' &&
typeof nav.share === 'function' &&
nav.canShare({ files: [file] })
) {
return 'share';
}
return 'download';
}
/** shareOrDownloadGcg shares the GCG file where supported, else triggers a download. */
export async function shareOrDownloadGcg(gcg: GcgExport): Promise<void> {
const file = new File([gcg.content], gcg.filename, { type: 'application/x-gcg' });
const nav = typeof navigator !== 'undefined' ? navigator : undefined;
if (pickGcgDelivery(nav, file) === 'share' && nav) {
try {
await nav.share({ files: [file], title: gcg.filename });
return;
} catch {
// The user cancelled or sharing failed — fall back to a download.
}
}
downloadFile(gcg.content, gcg.filename);
}
function downloadFile(content: string, filename: string): void {
if (typeof document === 'undefined') return;
const url = URL.createObjectURL(new Blob([content], { type: 'application/x-gcg' }));
const a = document.createElement('a');
a.href = url;
a.download = filename;
document.body.appendChild(a);
a.click();
a.remove();
URL.revokeObjectURL(url);
}