Stage 8: UI social/account/history surfaces
Wire the deferred Stage 7 surfaces end-to-end (UI -> gateway transcode -> backend REST -> existing domain services): friends (incl. one-time friend codes), per-user blocks, friend-game invitations, profile editing + email binding, the statistics screen, and the in-game history + GCG export. Friends gain two add paths (interview decision, a deliberate plan change): one-time 6-digit codes (friend_codes table, 12h TTL, single-use, rate-limited redeem); and play-gated requests (shared game required) where an explicit decline is permanent, an ignored request lapses after 30 days, and a code bypasses a decline. Migration 00006 widens friendships_status_chk and adds friend_codes. Lobby notification badge is poll + push: a new generic `notify` event drives it live; the client polls on open/focus. Language stays a single Settings control that writes through to the durable account's preferred_language. GCG export is finished-only (game.ErrGameActive) and shares/downloads the .gcg file. Tests: backend unit + inttest (friend gate/decline/code, ListInvitations, GetStats, GCG gate), gateway transcode round-trips + notify constructor, UI vitest (codecs, win-rate, share choice) + Playwright social specs. Docs: PLAN (Stage 8 done + refinements + TODO-5), ARCHITECTURE, FUNCTIONAL(+ru), UI_DESIGN, TESTING, module READMEs.
This commit is contained in:
+6
-2
@@ -42,8 +42,12 @@ failures become Connect error codes.
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The Stage 6 message-type slice: `auth.telegram`, `auth.guest`,
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`auth.email.request`, `auth.email.login`, `profile.get`, `game.submit_play`,
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`game.state`, `lobby.enqueue`, `lobby.poll`, `chat.post`; live events
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`your_turn`, `opponent_moved`, `chat_message`, `nudge`, `match_found`. Further
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operations follow the same transcode pattern (added in Stage 7).
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`your_turn`, `opponent_moved`, `chat_message`, `nudge`, `match_found`. Stage 7
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added the play-loop ops; **Stage 8** added the social/account/history ops —
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`friends.*` (list/incoming/request/respond/cancel/unfriend/code.issue/code.redeem),
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`blocks.*`, `invitation.*` (list/create/accept/decline/cancel), `profile.update`,
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`email.bind.*`, `stats.get`, `game.gcg`, and the `notify` live event — all via the
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identical transcode pattern (`transcode_social.go`).
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## Configuration
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@@ -24,6 +24,8 @@ type ProfileResp struct {
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DisplayName string `json:"display_name"`
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PreferredLanguage string `json:"preferred_language"`
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TimeZone string `json:"time_zone"`
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AwayStart string `json:"away_start"`
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AwayEnd string `json:"away_end"`
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HintBalance int `json:"hint_balance"`
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BlockChat bool `json:"block_chat"`
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BlockFriendRequests bool `json:"block_friend_requests"`
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@@ -0,0 +1,256 @@
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package backendclient
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import (
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"context"
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"net/http"
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"net/url"
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)
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// The Stage 8 response structs and client methods mirror the backend's social,
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// account and history JSON DTOs. The transcode layer maps them to FlatBuffers.
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// AccountRefResp is a referenced account with its display name resolved.
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type AccountRefResp struct {
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AccountID string `json:"account_id"`
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DisplayName string `json:"display_name"`
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}
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// FriendListResp is the caller's accepted friends.
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type FriendListResp struct {
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Friends []AccountRefResp `json:"friends"`
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}
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// IncomingListResp is the friend requests awaiting the caller.
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type IncomingListResp struct {
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Requests []AccountRefResp `json:"requests"`
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}
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// FriendCodeResp is a freshly issued one-time friend code.
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type FriendCodeResp struct {
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Code string `json:"code"`
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ExpiresAtUnix int64 `json:"expires_at_unix"`
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}
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// RedeemResultResp reports the friend gained by redeeming a code.
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type RedeemResultResp struct {
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Friend AccountRefResp `json:"friend"`
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}
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// BlockListResp is the accounts the caller has blocked.
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type BlockListResp struct {
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Blocked []AccountRefResp `json:"blocked"`
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}
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// StatsResp is a durable account's lifetime statistics.
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type StatsResp struct {
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Wins int `json:"wins"`
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Losses int `json:"losses"`
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Draws int `json:"draws"`
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MaxGamePoints int `json:"max_game_points"`
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MaxWordPoints int `json:"max_word_points"`
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}
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// InvitationInviteeResp is one invitee's seat and response with their name.
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type InvitationInviteeResp struct {
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AccountID string `json:"account_id"`
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DisplayName string `json:"display_name"`
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Seat int `json:"seat"`
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Response string `json:"response"`
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}
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// InvitationResp is a friend-game invitation with its settings and invitees.
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type InvitationResp struct {
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ID string `json:"id"`
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Inviter AccountRefResp `json:"inviter"`
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Invitees []InvitationInviteeResp `json:"invitees"`
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Variant string `json:"variant"`
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TurnTimeoutSecs int `json:"turn_timeout_secs"`
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HintsAllowed bool `json:"hints_allowed"`
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HintsPerPlayer int `json:"hints_per_player"`
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DropoutTiles string `json:"dropout_tiles"`
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Status string `json:"status"`
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GameID string `json:"game_id"`
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ExpiresAtUnix int64 `json:"expires_at_unix"`
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}
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// InvitationListResp is the caller's open invitations.
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type InvitationListResp struct {
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Invitations []InvitationResp `json:"invitations"`
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}
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// GcgResp is a finished game's GCG export.
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type GcgResp struct {
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GameID string `json:"game_id"`
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Filename string `json:"filename"`
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Content string `json:"content"`
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}
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// InvitationParams are the settings the inviter chooses for a friend game.
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type InvitationParams struct {
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InviteeIDs []string
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Variant string
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TurnTimeoutSecs int
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HintsAllowed bool
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HintsPerPlayer int
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DropoutTiles string
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}
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// --- friends ---
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// SendFriendRequest sends a friend request to a played opponent.
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func (c *Client) SendFriendRequest(ctx context.Context, userID, targetID string) error {
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return c.do(ctx, http.MethodPost, "/api/v1/user/friends/request", userID, "",
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map[string]string{"account_id": targetID}, nil)
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}
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// RespondFriendRequest accepts or declines an incoming request.
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func (c *Client) RespondFriendRequest(ctx context.Context, userID, requesterID string, accept bool) error {
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return c.do(ctx, http.MethodPost, "/api/v1/user/friends/respond", userID, "",
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map[string]any{"requester_id": requesterID, "accept": accept}, nil)
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}
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// CancelFriendRequest withdraws the caller's own pending request.
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func (c *Client) CancelFriendRequest(ctx context.Context, userID, targetID string) error {
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return c.do(ctx, http.MethodPost, "/api/v1/user/friends/cancel", userID, "",
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map[string]string{"account_id": targetID}, nil)
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}
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// Unfriend removes a friendship.
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func (c *Client) Unfriend(ctx context.Context, userID, targetID string) error {
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return c.do(ctx, http.MethodDelete, "/api/v1/user/friends/"+url.PathEscape(targetID), userID, "", nil, nil)
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}
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// ListFriends returns the caller's accepted friends.
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func (c *Client) ListFriends(ctx context.Context, userID string) (FriendListResp, error) {
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var out FriendListResp
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err := c.do(ctx, http.MethodGet, "/api/v1/user/friends", userID, "", nil, &out)
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return out, err
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}
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// ListIncoming returns the friend requests awaiting the caller.
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func (c *Client) ListIncoming(ctx context.Context, userID string) (IncomingListResp, error) {
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var out IncomingListResp
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err := c.do(ctx, http.MethodGet, "/api/v1/user/friends/incoming", userID, "", nil, &out)
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return out, err
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}
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// IssueFriendCode issues a one-time friend code for the caller.
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func (c *Client) IssueFriendCode(ctx context.Context, userID string) (FriendCodeResp, error) {
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var out FriendCodeResp
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err := c.do(ctx, http.MethodPost, "/api/v1/user/friends/code", userID, "", struct{}{}, &out)
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return out, err
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}
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// RedeemFriendCode redeems a friend code, befriending its issuer.
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func (c *Client) RedeemFriendCode(ctx context.Context, userID, code string) (RedeemResultResp, error) {
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var out RedeemResultResp
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err := c.do(ctx, http.MethodPost, "/api/v1/user/friends/code/redeem", userID, "",
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map[string]string{"code": code}, &out)
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return out, err
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}
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// --- blocks ---
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// Block blocks an account.
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func (c *Client) Block(ctx context.Context, userID, targetID string) error {
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return c.do(ctx, http.MethodPost, "/api/v1/user/blocks", userID, "",
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map[string]string{"account_id": targetID}, nil)
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}
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// Unblock removes a block.
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func (c *Client) Unblock(ctx context.Context, userID, targetID string) error {
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return c.do(ctx, http.MethodDelete, "/api/v1/user/blocks/"+url.PathEscape(targetID), userID, "", nil, nil)
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}
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// ListBlocks returns the accounts the caller has blocked.
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func (c *Client) ListBlocks(ctx context.Context, userID string) (BlockListResp, error) {
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var out BlockListResp
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err := c.do(ctx, http.MethodGet, "/api/v1/user/blocks", userID, "", nil, &out)
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return out, err
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}
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// --- invitations ---
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// CreateInvitation proposes a friend game to the named invitees.
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func (c *Client) CreateInvitation(ctx context.Context, userID string, p InvitationParams) (InvitationResp, error) {
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var out InvitationResp
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body := map[string]any{
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"invitee_ids": p.InviteeIDs,
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"variant": p.Variant,
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"turn_timeout_secs": p.TurnTimeoutSecs,
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"hints_allowed": p.HintsAllowed,
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"hints_per_player": p.HintsPerPlayer,
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"dropout_tiles": p.DropoutTiles,
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}
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err := c.do(ctx, http.MethodPost, "/api/v1/user/invitations", userID, "", body, &out)
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return out, err
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}
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// RespondInvitation accepts or declines an invitation by id.
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func (c *Client) RespondInvitation(ctx context.Context, userID, invitationID string, accept bool) (InvitationResp, error) {
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var out InvitationResp
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action := "/decline"
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if accept {
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action = "/accept"
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}
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err := c.do(ctx, http.MethodPost, "/api/v1/user/invitations/"+url.PathEscape(invitationID)+action, userID, "", struct{}{}, &out)
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return out, err
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}
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// CancelInvitation withdraws the caller's own invitation.
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func (c *Client) CancelInvitation(ctx context.Context, userID, invitationID string) error {
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return c.do(ctx, http.MethodDelete, "/api/v1/user/invitations/"+url.PathEscape(invitationID), userID, "", nil, nil)
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}
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// ListInvitations returns the caller's open invitations.
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func (c *Client) ListInvitations(ctx context.Context, userID string) (InvitationListResp, error) {
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var out InvitationListResp
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err := c.do(ctx, http.MethodGet, "/api/v1/user/invitations", userID, "", nil, &out)
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return out, err
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}
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// --- profile, email, stats, gcg ---
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// UpdateProfile overwrites the caller's editable profile and returns it.
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func (c *Client) UpdateProfile(ctx context.Context, userID string, p ProfileResp) (ProfileResp, error) {
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var out ProfileResp
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body := map[string]any{
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"display_name": p.DisplayName,
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"preferred_language": p.PreferredLanguage,
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"time_zone": p.TimeZone,
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"away_start": p.AwayStart,
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"away_end": p.AwayEnd,
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"block_chat": p.BlockChat,
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"block_friend_requests": p.BlockFriendRequests,
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}
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err := c.do(ctx, http.MethodPut, "/api/v1/user/profile", userID, "", body, &out)
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return out, err
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}
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// EmailBindRequest asks the backend to mail a confirm-code binding email.
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func (c *Client) EmailBindRequest(ctx context.Context, userID, email string) error {
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return c.do(ctx, http.MethodPost, "/api/v1/user/email/request", userID, "",
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map[string]string{"email": email}, nil)
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}
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// EmailBindConfirm verifies the code and binds the email, returning the profile.
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func (c *Client) EmailBindConfirm(ctx context.Context, userID, email, code string) (ProfileResp, error) {
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var out ProfileResp
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err := c.do(ctx, http.MethodPost, "/api/v1/user/email/confirm", userID, "",
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map[string]string{"email": email, "code": code}, &out)
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return out, err
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}
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// Stats returns the caller's lifetime statistics.
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func (c *Client) Stats(ctx context.Context, userID string) (StatsResp, error) {
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var out StatsResp
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err := c.do(ctx, http.MethodGet, "/api/v1/user/stats", userID, "", nil, &out)
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return out, err
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}
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// ExportGCG returns a finished game's GCG transcript.
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func (c *Client) ExportGCG(ctx context.Context, userID, gameID string) (GcgResp, error) {
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var out GcgResp
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err := c.do(ctx, http.MethodGet, c.gamePath(gameID, "/gcg"), userID, "", nil, &out)
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return out, err
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}
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@@ -43,6 +43,8 @@ func encodeProfile(p backendclient.ProfileResp) []byte {
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name := b.CreateString(p.DisplayName)
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lang := b.CreateString(p.PreferredLanguage)
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tz := b.CreateString(p.TimeZone)
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awayStart := b.CreateString(p.AwayStart)
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awayEnd := b.CreateString(p.AwayEnd)
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fb.ProfileStart(b)
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fb.ProfileAddUserId(b, uid)
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fb.ProfileAddDisplayName(b, name)
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@@ -52,6 +54,8 @@ func encodeProfile(p backendclient.ProfileResp) []byte {
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fb.ProfileAddBlockChat(b, p.BlockChat)
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fb.ProfileAddBlockFriendRequests(b, p.BlockFriendRequests)
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fb.ProfileAddIsGuest(b, p.IsGuest)
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fb.ProfileAddAwayStart(b, awayStart)
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fb.ProfileAddAwayEnd(b, awayEnd)
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b.Finish(fb.ProfileEnd(b))
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return b.FinishedBytes()
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}
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@@ -0,0 +1,179 @@
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package transcode
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import (
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flatbuffers "github.com/google/flatbuffers/go"
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"scrabble/gateway/internal/backendclient"
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fb "scrabble/pkg/fbs/scrabblefb"
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)
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// Stage 8 encoders: friends, blocks, invitations, statistics and GCG. They follow
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// encode.go's bottom-up rule (build every string/child vector before the table).
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// buildAccountRef builds an AccountRef table and returns its offset.
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func buildAccountRef(b *flatbuffers.Builder, r backendclient.AccountRefResp) flatbuffers.UOffsetT {
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id := b.CreateString(r.AccountID)
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name := b.CreateString(r.DisplayName)
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fb.AccountRefStart(b)
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fb.AccountRefAddAccountId(b, id)
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fb.AccountRefAddDisplayName(b, name)
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return fb.AccountRefEnd(b)
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}
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// buildAccountRefVector builds a [AccountRef] vector using the table-specific
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// StartXVector function and returns the vector offset.
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func buildAccountRefVector(b *flatbuffers.Builder, refs []backendclient.AccountRefResp, start func(*flatbuffers.Builder, int) flatbuffers.UOffsetT) flatbuffers.UOffsetT {
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offs := make([]flatbuffers.UOffsetT, len(refs))
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for i, r := range refs {
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offs[i] = buildAccountRef(b, r)
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}
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start(b, len(offs))
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for i := len(offs) - 1; i >= 0; i-- {
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b.PrependUOffsetT(offs[i])
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}
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return b.EndVector(len(offs))
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}
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// encodeFriendList builds a FriendList payload.
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func encodeFriendList(r backendclient.FriendListResp) []byte {
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b := flatbuffers.NewBuilder(256)
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v := buildAccountRefVector(b, r.Friends, fb.FriendListStartFriendsVector)
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fb.FriendListStart(b)
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fb.FriendListAddFriends(b, v)
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b.Finish(fb.FriendListEnd(b))
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return b.FinishedBytes()
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}
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// encodeIncomingList builds an IncomingRequestList payload.
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func encodeIncomingList(r backendclient.IncomingListResp) []byte {
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b := flatbuffers.NewBuilder(256)
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v := buildAccountRefVector(b, r.Requests, fb.IncomingRequestListStartRequestsVector)
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fb.IncomingRequestListStart(b)
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fb.IncomingRequestListAddRequests(b, v)
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b.Finish(fb.IncomingRequestListEnd(b))
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return b.FinishedBytes()
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}
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// encodeBlockList builds a BlockList payload.
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func encodeBlockList(r backendclient.BlockListResp) []byte {
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b := flatbuffers.NewBuilder(256)
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v := buildAccountRefVector(b, r.Blocked, fb.BlockListStartBlockedVector)
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fb.BlockListStart(b)
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fb.BlockListAddBlocked(b, v)
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b.Finish(fb.BlockListEnd(b))
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return b.FinishedBytes()
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}
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// encodeFriendCode builds a FriendCode payload.
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func encodeFriendCode(r backendclient.FriendCodeResp) []byte {
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b := flatbuffers.NewBuilder(64)
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code := b.CreateString(r.Code)
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fb.FriendCodeStart(b)
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fb.FriendCodeAddCode(b, code)
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fb.FriendCodeAddExpiresAtUnix(b, r.ExpiresAtUnix)
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b.Finish(fb.FriendCodeEnd(b))
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return b.FinishedBytes()
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}
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// encodeRedeemResult builds a RedeemResult payload.
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func encodeRedeemResult(r backendclient.RedeemResultResp) []byte {
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b := flatbuffers.NewBuilder(128)
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friend := buildAccountRef(b, r.Friend)
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fb.RedeemResultStart(b)
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fb.RedeemResultAddFriend(b, friend)
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b.Finish(fb.RedeemResultEnd(b))
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return b.FinishedBytes()
|
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}
|
||||
|
||||
// encodeStats builds a StatsView payload.
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func encodeStats(r backendclient.StatsResp) []byte {
|
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b := flatbuffers.NewBuilder(64)
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fb.StatsViewStart(b)
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fb.StatsViewAddWins(b, int32(r.Wins))
|
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fb.StatsViewAddLosses(b, int32(r.Losses))
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fb.StatsViewAddDraws(b, int32(r.Draws))
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fb.StatsViewAddMaxGamePoints(b, int32(r.MaxGamePoints))
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fb.StatsViewAddMaxWordPoints(b, int32(r.MaxWordPoints))
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b.Finish(fb.StatsViewEnd(b))
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return b.FinishedBytes()
|
||||
}
|
||||
|
||||
// buildInvitation builds an Invitation table and returns its offset.
|
||||
func buildInvitation(b *flatbuffers.Builder, inv backendclient.InvitationResp) flatbuffers.UOffsetT {
|
||||
inviteeOffs := make([]flatbuffers.UOffsetT, len(inv.Invitees))
|
||||
for i, iv := range inv.Invitees {
|
||||
aid := b.CreateString(iv.AccountID)
|
||||
name := b.CreateString(iv.DisplayName)
|
||||
resp := b.CreateString(iv.Response)
|
||||
fb.InvitationInviteeStart(b)
|
||||
fb.InvitationInviteeAddAccountId(b, aid)
|
||||
fb.InvitationInviteeAddDisplayName(b, name)
|
||||
fb.InvitationInviteeAddSeat(b, int32(iv.Seat))
|
||||
fb.InvitationInviteeAddResponse(b, resp)
|
||||
inviteeOffs[i] = fb.InvitationInviteeEnd(b)
|
||||
}
|
||||
fb.InvitationStartInviteesVector(b, len(inviteeOffs))
|
||||
for i := len(inviteeOffs) - 1; i >= 0; i-- {
|
||||
b.PrependUOffsetT(inviteeOffs[i])
|
||||
}
|
||||
invitees := b.EndVector(len(inviteeOffs))
|
||||
|
||||
inviter := buildAccountRef(b, inv.Inviter)
|
||||
id := b.CreateString(inv.ID)
|
||||
variant := b.CreateString(inv.Variant)
|
||||
dropout := b.CreateString(inv.DropoutTiles)
|
||||
status := b.CreateString(inv.Status)
|
||||
gameID := b.CreateString(inv.GameID)
|
||||
fb.InvitationStart(b)
|
||||
fb.InvitationAddId(b, id)
|
||||
fb.InvitationAddInviter(b, inviter)
|
||||
fb.InvitationAddInvitees(b, invitees)
|
||||
fb.InvitationAddVariant(b, variant)
|
||||
fb.InvitationAddTurnTimeoutSecs(b, int32(inv.TurnTimeoutSecs))
|
||||
fb.InvitationAddHintsAllowed(b, inv.HintsAllowed)
|
||||
fb.InvitationAddHintsPerPlayer(b, int32(inv.HintsPerPlayer))
|
||||
fb.InvitationAddDropoutTiles(b, dropout)
|
||||
fb.InvitationAddStatus(b, status)
|
||||
fb.InvitationAddGameId(b, gameID)
|
||||
fb.InvitationAddExpiresAtUnix(b, inv.ExpiresAtUnix)
|
||||
return fb.InvitationEnd(b)
|
||||
}
|
||||
|
||||
// encodeInvitation builds an Invitation payload.
|
||||
func encodeInvitation(inv backendclient.InvitationResp) []byte {
|
||||
b := flatbuffers.NewBuilder(512)
|
||||
b.Finish(buildInvitation(b, inv))
|
||||
return b.FinishedBytes()
|
||||
}
|
||||
|
||||
// encodeInvitationList builds an InvitationList payload.
|
||||
func encodeInvitationList(r backendclient.InvitationListResp) []byte {
|
||||
b := flatbuffers.NewBuilder(1024)
|
||||
offs := make([]flatbuffers.UOffsetT, len(r.Invitations))
|
||||
for i, inv := range r.Invitations {
|
||||
offs[i] = buildInvitation(b, inv)
|
||||
}
|
||||
fb.InvitationListStartInvitationsVector(b, len(offs))
|
||||
for i := len(offs) - 1; i >= 0; i-- {
|
||||
b.PrependUOffsetT(offs[i])
|
||||
}
|
||||
v := b.EndVector(len(offs))
|
||||
fb.InvitationListStart(b)
|
||||
fb.InvitationListAddInvitations(b, v)
|
||||
b.Finish(fb.InvitationListEnd(b))
|
||||
return b.FinishedBytes()
|
||||
}
|
||||
|
||||
// encodeGcg builds a GcgExport payload.
|
||||
func encodeGcg(r backendclient.GcgResp) []byte {
|
||||
b := flatbuffers.NewBuilder(1024)
|
||||
gid := b.CreateString(r.GameID)
|
||||
fn := b.CreateString(r.Filename)
|
||||
content := b.CreateString(r.Content)
|
||||
fb.GcgExportStart(b)
|
||||
fb.GcgExportAddGameId(b, gid)
|
||||
fb.GcgExportAddFilename(b, fn)
|
||||
fb.GcgExportAddContent(b, content)
|
||||
b.Finish(fb.GcgExportEnd(b))
|
||||
return b.FinishedBytes()
|
||||
}
|
||||
@@ -91,6 +91,7 @@ func NewRegistry(backend *backendclient.Client, tg auth.TelegramValidator) *Regi
|
||||
r.ops[MsgGameHistory] = Op{Handler: historyHandler(backend), Auth: true}
|
||||
r.ops[MsgChatList] = Op{Handler: chatListHandler(backend), Auth: true}
|
||||
r.ops[MsgChatNudge] = Op{Handler: nudgeHandler(backend), Auth: true}
|
||||
registerStage8(r, backend)
|
||||
return r
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,302 @@
|
||||
package transcode
|
||||
|
||||
import (
|
||||
"context"
|
||||
|
||||
"scrabble/gateway/internal/backendclient"
|
||||
fb "scrabble/pkg/fbs/scrabblefb"
|
||||
)
|
||||
|
||||
// Stage 8 message types: friends (incl. the one-time code path), per-user blocks,
|
||||
// friend-game invitations, profile editing + email binding, statistics and GCG
|
||||
// export. All are authenticated. Registered by registerStage8 from NewRegistry.
|
||||
const (
|
||||
MsgFriendsList = "friends.list"
|
||||
MsgFriendsIncoming = "friends.incoming"
|
||||
MsgFriendRequest = "friends.request"
|
||||
MsgFriendRespond = "friends.respond"
|
||||
MsgFriendCancel = "friends.cancel"
|
||||
MsgFriendUnfriend = "friends.unfriend"
|
||||
MsgFriendCodeIssue = "friends.code.issue"
|
||||
MsgFriendCodeRedeem = "friends.code.redeem"
|
||||
MsgBlocksList = "blocks.list"
|
||||
MsgBlockAdd = "blocks.add"
|
||||
MsgBlockRemove = "blocks.remove"
|
||||
MsgInvitationsList = "invitation.list"
|
||||
MsgInvitationCreate = "invitation.create"
|
||||
MsgInvitationAccept = "invitation.accept"
|
||||
MsgInvitationDecline = "invitation.decline"
|
||||
MsgInvitationCancel = "invitation.cancel"
|
||||
MsgProfileUpdate = "profile.update"
|
||||
MsgEmailBindReq = "email.bind.request"
|
||||
MsgEmailBindConfirm = "email.bind.confirm"
|
||||
MsgStatsGet = "stats.get"
|
||||
MsgGameGCG = "game.gcg"
|
||||
)
|
||||
|
||||
// registerStage8 adds the Stage 8 social, account and history operations to the
|
||||
// registry (all authenticated; the email-bind ops carry the costly-email flag).
|
||||
func registerStage8(r *Registry, backend *backendclient.Client) {
|
||||
r.ops[MsgFriendsList] = Op{Handler: friendsListHandler(backend), Auth: true}
|
||||
r.ops[MsgFriendsIncoming] = Op{Handler: friendsIncomingHandler(backend), Auth: true}
|
||||
r.ops[MsgFriendRequest] = Op{Handler: friendRequestHandler(backend), Auth: true}
|
||||
r.ops[MsgFriendRespond] = Op{Handler: friendRespondHandler(backend), Auth: true}
|
||||
r.ops[MsgFriendCancel] = Op{Handler: friendCancelHandler(backend), Auth: true}
|
||||
r.ops[MsgFriendUnfriend] = Op{Handler: friendUnfriendHandler(backend), Auth: true}
|
||||
r.ops[MsgFriendCodeIssue] = Op{Handler: friendCodeIssueHandler(backend), Auth: true}
|
||||
r.ops[MsgFriendCodeRedeem] = Op{Handler: friendCodeRedeemHandler(backend), Auth: true}
|
||||
r.ops[MsgBlocksList] = Op{Handler: blocksListHandler(backend), Auth: true}
|
||||
r.ops[MsgBlockAdd] = Op{Handler: blockAddHandler(backend), Auth: true}
|
||||
r.ops[MsgBlockRemove] = Op{Handler: blockRemoveHandler(backend), Auth: true}
|
||||
r.ops[MsgInvitationsList] = Op{Handler: invitationsListHandler(backend), Auth: true}
|
||||
r.ops[MsgInvitationCreate] = Op{Handler: invitationCreateHandler(backend), Auth: true}
|
||||
r.ops[MsgInvitationAccept] = Op{Handler: invitationRespondHandler(backend, true), Auth: true}
|
||||
r.ops[MsgInvitationDecline] = Op{Handler: invitationRespondHandler(backend, false), Auth: true}
|
||||
r.ops[MsgInvitationCancel] = Op{Handler: invitationCancelHandler(backend), Auth: true}
|
||||
r.ops[MsgProfileUpdate] = Op{Handler: profileUpdateHandler(backend), Auth: true}
|
||||
r.ops[MsgEmailBindReq] = Op{Handler: emailBindRequestHandler(backend), Auth: true, Email: true}
|
||||
r.ops[MsgEmailBindConfirm] = Op{Handler: emailBindConfirmHandler(backend), Auth: true, Email: true}
|
||||
r.ops[MsgStatsGet] = Op{Handler: statsHandler(backend), Auth: true}
|
||||
r.ops[MsgGameGCG] = Op{Handler: gcgHandler(backend), Auth: true}
|
||||
}
|
||||
|
||||
// --- friends ---
|
||||
|
||||
func friendsListHandler(backend *backendclient.Client) Handler {
|
||||
return func(ctx context.Context, req Request) ([]byte, error) {
|
||||
res, err := backend.ListFriends(ctx, req.UserID)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return encodeFriendList(res), nil
|
||||
}
|
||||
}
|
||||
|
||||
func friendsIncomingHandler(backend *backendclient.Client) Handler {
|
||||
return func(ctx context.Context, req Request) ([]byte, error) {
|
||||
res, err := backend.ListIncoming(ctx, req.UserID)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return encodeIncomingList(res), nil
|
||||
}
|
||||
}
|
||||
|
||||
func friendRequestHandler(backend *backendclient.Client) Handler {
|
||||
return func(ctx context.Context, req Request) ([]byte, error) {
|
||||
in := fb.GetRootAsTargetRequest(req.Payload, 0)
|
||||
if err := backend.SendFriendRequest(ctx, req.UserID, string(in.AccountId())); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return encodeAck(true), nil
|
||||
}
|
||||
}
|
||||
|
||||
func friendRespondHandler(backend *backendclient.Client) Handler {
|
||||
return func(ctx context.Context, req Request) ([]byte, error) {
|
||||
in := fb.GetRootAsFriendRespondRequest(req.Payload, 0)
|
||||
if err := backend.RespondFriendRequest(ctx, req.UserID, string(in.RequesterId()), in.Accept()); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return encodeAck(true), nil
|
||||
}
|
||||
}
|
||||
|
||||
func friendCancelHandler(backend *backendclient.Client) Handler {
|
||||
return func(ctx context.Context, req Request) ([]byte, error) {
|
||||
in := fb.GetRootAsTargetRequest(req.Payload, 0)
|
||||
if err := backend.CancelFriendRequest(ctx, req.UserID, string(in.AccountId())); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return encodeAck(true), nil
|
||||
}
|
||||
}
|
||||
|
||||
func friendUnfriendHandler(backend *backendclient.Client) Handler {
|
||||
return func(ctx context.Context, req Request) ([]byte, error) {
|
||||
in := fb.GetRootAsTargetRequest(req.Payload, 0)
|
||||
if err := backend.Unfriend(ctx, req.UserID, string(in.AccountId())); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return encodeAck(true), nil
|
||||
}
|
||||
}
|
||||
|
||||
func friendCodeIssueHandler(backend *backendclient.Client) Handler {
|
||||
return func(ctx context.Context, req Request) ([]byte, error) {
|
||||
res, err := backend.IssueFriendCode(ctx, req.UserID)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return encodeFriendCode(res), nil
|
||||
}
|
||||
}
|
||||
|
||||
func friendCodeRedeemHandler(backend *backendclient.Client) Handler {
|
||||
return func(ctx context.Context, req Request) ([]byte, error) {
|
||||
in := fb.GetRootAsRedeemCodeRequest(req.Payload, 0)
|
||||
res, err := backend.RedeemFriendCode(ctx, req.UserID, string(in.Code()))
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return encodeRedeemResult(res), nil
|
||||
}
|
||||
}
|
||||
|
||||
// --- blocks ---
|
||||
|
||||
func blocksListHandler(backend *backendclient.Client) Handler {
|
||||
return func(ctx context.Context, req Request) ([]byte, error) {
|
||||
res, err := backend.ListBlocks(ctx, req.UserID)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return encodeBlockList(res), nil
|
||||
}
|
||||
}
|
||||
|
||||
func blockAddHandler(backend *backendclient.Client) Handler {
|
||||
return func(ctx context.Context, req Request) ([]byte, error) {
|
||||
in := fb.GetRootAsTargetRequest(req.Payload, 0)
|
||||
if err := backend.Block(ctx, req.UserID, string(in.AccountId())); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return encodeAck(true), nil
|
||||
}
|
||||
}
|
||||
|
||||
func blockRemoveHandler(backend *backendclient.Client) Handler {
|
||||
return func(ctx context.Context, req Request) ([]byte, error) {
|
||||
in := fb.GetRootAsTargetRequest(req.Payload, 0)
|
||||
if err := backend.Unblock(ctx, req.UserID, string(in.AccountId())); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return encodeAck(true), nil
|
||||
}
|
||||
}
|
||||
|
||||
// --- invitations ---
|
||||
|
||||
func invitationsListHandler(backend *backendclient.Client) Handler {
|
||||
return func(ctx context.Context, req Request) ([]byte, error) {
|
||||
res, err := backend.ListInvitations(ctx, req.UserID)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return encodeInvitationList(res), nil
|
||||
}
|
||||
}
|
||||
|
||||
func invitationCreateHandler(backend *backendclient.Client) Handler {
|
||||
return func(ctx context.Context, req Request) ([]byte, error) {
|
||||
in := fb.GetRootAsCreateInvitationRequest(req.Payload, 0)
|
||||
params := backendclient.InvitationParams{
|
||||
InviteeIDs: decodeInviteeIDs(in),
|
||||
Variant: string(in.Variant()),
|
||||
TurnTimeoutSecs: int(in.TurnTimeoutSecs()),
|
||||
HintsAllowed: in.HintsAllowed(),
|
||||
HintsPerPlayer: int(in.HintsPerPlayer()),
|
||||
DropoutTiles: string(in.DropoutTiles()),
|
||||
}
|
||||
res, err := backend.CreateInvitation(ctx, req.UserID, params)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return encodeInvitation(res), nil
|
||||
}
|
||||
}
|
||||
|
||||
func invitationRespondHandler(backend *backendclient.Client, accept bool) Handler {
|
||||
return func(ctx context.Context, req Request) ([]byte, error) {
|
||||
in := fb.GetRootAsInvitationActionRequest(req.Payload, 0)
|
||||
res, err := backend.RespondInvitation(ctx, req.UserID, string(in.InvitationId()), accept)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return encodeInvitation(res), nil
|
||||
}
|
||||
}
|
||||
|
||||
func invitationCancelHandler(backend *backendclient.Client) Handler {
|
||||
return func(ctx context.Context, req Request) ([]byte, error) {
|
||||
in := fb.GetRootAsInvitationActionRequest(req.Payload, 0)
|
||||
if err := backend.CancelInvitation(ctx, req.UserID, string(in.InvitationId())); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return encodeAck(true), nil
|
||||
}
|
||||
}
|
||||
|
||||
// --- profile, email, stats, gcg ---
|
||||
|
||||
func profileUpdateHandler(backend *backendclient.Client) Handler {
|
||||
return func(ctx context.Context, req Request) ([]byte, error) {
|
||||
in := fb.GetRootAsUpdateProfileRequest(req.Payload, 0)
|
||||
p := backendclient.ProfileResp{
|
||||
DisplayName: string(in.DisplayName()),
|
||||
PreferredLanguage: string(in.PreferredLanguage()),
|
||||
TimeZone: string(in.TimeZone()),
|
||||
AwayStart: string(in.AwayStart()),
|
||||
AwayEnd: string(in.AwayEnd()),
|
||||
BlockChat: in.BlockChat(),
|
||||
BlockFriendRequests: in.BlockFriendRequests(),
|
||||
}
|
||||
out, err := backend.UpdateProfile(ctx, req.UserID, p)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return encodeProfile(out), nil
|
||||
}
|
||||
}
|
||||
|
||||
func emailBindRequestHandler(backend *backendclient.Client) Handler {
|
||||
return func(ctx context.Context, req Request) ([]byte, error) {
|
||||
in := fb.GetRootAsEmailBindRequest(req.Payload, 0)
|
||||
if err := backend.EmailBindRequest(ctx, req.UserID, string(in.Email())); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return encodeAck(true), nil
|
||||
}
|
||||
}
|
||||
|
||||
func emailBindConfirmHandler(backend *backendclient.Client) Handler {
|
||||
return func(ctx context.Context, req Request) ([]byte, error) {
|
||||
in := fb.GetRootAsEmailConfirmRequest(req.Payload, 0)
|
||||
out, err := backend.EmailBindConfirm(ctx, req.UserID, string(in.Email()), string(in.Code()))
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return encodeProfile(out), nil
|
||||
}
|
||||
}
|
||||
|
||||
func statsHandler(backend *backendclient.Client) Handler {
|
||||
return func(ctx context.Context, req Request) ([]byte, error) {
|
||||
res, err := backend.Stats(ctx, req.UserID)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return encodeStats(res), nil
|
||||
}
|
||||
}
|
||||
|
||||
func gcgHandler(backend *backendclient.Client) Handler {
|
||||
return func(ctx context.Context, req Request) ([]byte, error) {
|
||||
in := fb.GetRootAsGameActionRequest(req.Payload, 0)
|
||||
res, err := backend.ExportGCG(ctx, req.UserID, string(in.GameId()))
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return encodeGcg(res), nil
|
||||
}
|
||||
}
|
||||
|
||||
// decodeInviteeIDs reads the invitee id vector from a CreateInvitationRequest.
|
||||
func decodeInviteeIDs(in *fb.CreateInvitationRequest) []string {
|
||||
n := in.InviteeIdsLength()
|
||||
out := make([]string, 0, n)
|
||||
for i := range n {
|
||||
out = append(out, string(in.InviteeIds(i)))
|
||||
}
|
||||
return out
|
||||
}
|
||||
@@ -0,0 +1,238 @@
|
||||
package transcode_test
|
||||
|
||||
import (
|
||||
"context"
|
||||
"net/http"
|
||||
"testing"
|
||||
|
||||
flatbuffers "github.com/google/flatbuffers/go"
|
||||
|
||||
"scrabble/gateway/internal/transcode"
|
||||
fb "scrabble/pkg/fbs/scrabblefb"
|
||||
)
|
||||
|
||||
// targetPayload builds a TargetRequest payload (friend request/cancel, block).
|
||||
func targetPayload(accountID string) []byte {
|
||||
b := flatbuffers.NewBuilder(32)
|
||||
id := b.CreateString(accountID)
|
||||
fb.TargetRequestStart(b)
|
||||
fb.TargetRequestAddAccountId(b, id)
|
||||
b.Finish(fb.TargetRequestEnd(b))
|
||||
return b.FinishedBytes()
|
||||
}
|
||||
|
||||
func TestFriendsListRoundTripDecodesNames(t *testing.T) {
|
||||
backend, cleanup := fakeBackend(t, func(w http.ResponseWriter, r *http.Request) {
|
||||
if got := r.Header.Get("X-User-ID"); got != "u-1" {
|
||||
t.Errorf("X-User-ID = %q, want u-1", got)
|
||||
}
|
||||
if r.URL.Path != "/api/v1/user/friends" {
|
||||
t.Errorf("unexpected path %q", r.URL.Path)
|
||||
}
|
||||
_, _ = w.Write([]byte(`{"friends":[{"account_id":"a-1","display_name":"Ann"},{"account_id":"a-2","display_name":"Bob"}]}`))
|
||||
})
|
||||
defer cleanup()
|
||||
|
||||
reg := transcode.NewRegistry(backend, nil)
|
||||
op, ok := reg.Lookup(transcode.MsgFriendsList)
|
||||
if !ok {
|
||||
t.Fatal("friends.list not registered")
|
||||
}
|
||||
payload, err := op.Handler(context.Background(), transcode.Request{UserID: "u-1"})
|
||||
if err != nil {
|
||||
t.Fatalf("handler: %v", err)
|
||||
}
|
||||
fl := fb.GetRootAsFriendList(payload, 0)
|
||||
if fl.FriendsLength() != 2 {
|
||||
t.Fatalf("friends length = %d, want 2", fl.FriendsLength())
|
||||
}
|
||||
var f fb.AccountRef
|
||||
fl.Friends(&f, 1)
|
||||
if string(f.AccountId()) != "a-2" || string(f.DisplayName()) != "Bob" {
|
||||
t.Fatalf("friend[1] = (%q, %q), want (a-2, Bob)", f.AccountId(), f.DisplayName())
|
||||
}
|
||||
}
|
||||
|
||||
func TestFriendRequestForwardsTarget(t *testing.T) {
|
||||
backend, cleanup := fakeBackend(t, func(w http.ResponseWriter, r *http.Request) {
|
||||
if got := r.Header.Get("X-User-ID"); got != "u-1" {
|
||||
t.Errorf("X-User-ID = %q, want u-1", got)
|
||||
}
|
||||
if r.URL.Path != "/api/v1/user/friends/request" {
|
||||
t.Errorf("unexpected path %q", r.URL.Path)
|
||||
}
|
||||
_, _ = w.Write([]byte(`{"ok":true}`))
|
||||
})
|
||||
defer cleanup()
|
||||
|
||||
reg := transcode.NewRegistry(backend, nil)
|
||||
op, _ := reg.Lookup(transcode.MsgFriendRequest)
|
||||
payload, err := op.Handler(context.Background(), transcode.Request{UserID: "u-1", Payload: targetPayload("b-1")})
|
||||
if err != nil {
|
||||
t.Fatalf("handler: %v", err)
|
||||
}
|
||||
if ack := fb.GetRootAsAck(payload, 0); !ack.Ok() {
|
||||
t.Fatal("ack not ok")
|
||||
}
|
||||
}
|
||||
|
||||
func TestFriendCodeIssueAndRedeem(t *testing.T) {
|
||||
backend, cleanup := fakeBackend(t, func(w http.ResponseWriter, r *http.Request) {
|
||||
switch r.URL.Path {
|
||||
case "/api/v1/user/friends/code":
|
||||
_, _ = w.Write([]byte(`{"code":"123456","expires_at_unix":1717000000}`))
|
||||
case "/api/v1/user/friends/code/redeem":
|
||||
_, _ = w.Write([]byte(`{"friend":{"account_id":"a-7","display_name":"Kaya"}}`))
|
||||
default:
|
||||
t.Errorf("unexpected path %q", r.URL.Path)
|
||||
}
|
||||
})
|
||||
defer cleanup()
|
||||
|
||||
reg := transcode.NewRegistry(backend, nil)
|
||||
|
||||
issue, _ := reg.Lookup(transcode.MsgFriendCodeIssue)
|
||||
p1, err := issue.Handler(context.Background(), transcode.Request{UserID: "u-1"})
|
||||
if err != nil {
|
||||
t.Fatalf("issue: %v", err)
|
||||
}
|
||||
fc := fb.GetRootAsFriendCode(p1, 0)
|
||||
if string(fc.Code()) != "123456" || fc.ExpiresAtUnix() != 1717000000 {
|
||||
t.Fatalf("friend code = (%q, %d)", fc.Code(), fc.ExpiresAtUnix())
|
||||
}
|
||||
|
||||
b := flatbuffers.NewBuilder(32)
|
||||
code := b.CreateString("123456")
|
||||
fb.RedeemCodeRequestStart(b)
|
||||
fb.RedeemCodeRequestAddCode(b, code)
|
||||
b.Finish(fb.RedeemCodeRequestEnd(b))
|
||||
|
||||
redeem, _ := reg.Lookup(transcode.MsgFriendCodeRedeem)
|
||||
p2, err := redeem.Handler(context.Background(), transcode.Request{UserID: "u-1", Payload: b.FinishedBytes()})
|
||||
if err != nil {
|
||||
t.Fatalf("redeem: %v", err)
|
||||
}
|
||||
rr := fb.GetRootAsRedeemResult(p2, 0)
|
||||
if f := rr.Friend(nil); f == nil || string(f.AccountId()) != "a-7" || string(f.DisplayName()) != "Kaya" {
|
||||
t.Fatalf("redeem friend decoded wrong: %+v", f)
|
||||
}
|
||||
}
|
||||
|
||||
func TestInvitationCreateRoundTrip(t *testing.T) {
|
||||
backend, cleanup := fakeBackend(t, func(w http.ResponseWriter, r *http.Request) {
|
||||
if r.URL.Path != "/api/v1/user/invitations" {
|
||||
t.Errorf("unexpected path %q", r.URL.Path)
|
||||
}
|
||||
_, _ = w.Write([]byte(`{"id":"i-1","inviter":{"account_id":"u-1","display_name":"Me"},"invitees":[{"account_id":"inv-1","display_name":"Friend","seat":1,"response":"pending"}],"variant":"english","turn_timeout_secs":86400,"hints_allowed":true,"hints_per_player":1,"dropout_tiles":"remove","status":"pending","expires_at_unix":42}`))
|
||||
})
|
||||
defer cleanup()
|
||||
|
||||
reg := transcode.NewRegistry(backend, nil)
|
||||
op, _ := reg.Lookup(transcode.MsgInvitationCreate)
|
||||
|
||||
b := flatbuffers.NewBuilder(128)
|
||||
inviteeID := b.CreateString("inv-1")
|
||||
fb.CreateInvitationRequestStartInviteeIdsVector(b, 1)
|
||||
b.PrependUOffsetT(inviteeID)
|
||||
ids := b.EndVector(1)
|
||||
variant := b.CreateString("english")
|
||||
dropout := b.CreateString("remove")
|
||||
fb.CreateInvitationRequestStart(b)
|
||||
fb.CreateInvitationRequestAddInviteeIds(b, ids)
|
||||
fb.CreateInvitationRequestAddVariant(b, variant)
|
||||
fb.CreateInvitationRequestAddTurnTimeoutSecs(b, 86400)
|
||||
fb.CreateInvitationRequestAddHintsAllowed(b, true)
|
||||
fb.CreateInvitationRequestAddHintsPerPlayer(b, 1)
|
||||
fb.CreateInvitationRequestAddDropoutTiles(b, dropout)
|
||||
b.Finish(fb.CreateInvitationRequestEnd(b))
|
||||
|
||||
payload, err := op.Handler(context.Background(), transcode.Request{UserID: "u-1", Payload: b.FinishedBytes()})
|
||||
if err != nil {
|
||||
t.Fatalf("handler: %v", err)
|
||||
}
|
||||
inv := fb.GetRootAsInvitation(payload, 0)
|
||||
if string(inv.Id()) != "i-1" || inv.InviteesLength() != 1 || string(inv.Variant()) != "english" {
|
||||
t.Fatalf("invitation decoded wrong: id=%q invitees=%d variant=%q", inv.Id(), inv.InviteesLength(), inv.Variant())
|
||||
}
|
||||
if iv := inv.Inviter(nil); iv == nil || string(iv.DisplayName()) != "Me" {
|
||||
t.Fatalf("inviter decoded wrong: %+v", iv)
|
||||
}
|
||||
}
|
||||
|
||||
func TestStatsRoundTrip(t *testing.T) {
|
||||
backend, cleanup := fakeBackend(t, func(w http.ResponseWriter, r *http.Request) {
|
||||
if r.URL.Path != "/api/v1/user/stats" {
|
||||
t.Errorf("unexpected path %q", r.URL.Path)
|
||||
}
|
||||
_, _ = w.Write([]byte(`{"wins":5,"losses":3,"draws":1,"max_game_points":420,"max_word_points":90}`))
|
||||
})
|
||||
defer cleanup()
|
||||
|
||||
reg := transcode.NewRegistry(backend, nil)
|
||||
op, _ := reg.Lookup(transcode.MsgStatsGet)
|
||||
payload, err := op.Handler(context.Background(), transcode.Request{UserID: "u-1"})
|
||||
if err != nil {
|
||||
t.Fatalf("handler: %v", err)
|
||||
}
|
||||
st := fb.GetRootAsStatsView(payload, 0)
|
||||
if st.Wins() != 5 || st.Losses() != 3 || st.Draws() != 1 || st.MaxGamePoints() != 420 || st.MaxWordPoints() != 90 {
|
||||
t.Fatalf("stats decoded wrong: %+v", st)
|
||||
}
|
||||
}
|
||||
|
||||
func TestGcgRoundTrip(t *testing.T) {
|
||||
backend, cleanup := fakeBackend(t, func(w http.ResponseWriter, r *http.Request) {
|
||||
if r.URL.Path != "/api/v1/user/games/g-1/gcg" {
|
||||
t.Errorf("unexpected path %q", r.URL.Path)
|
||||
}
|
||||
_, _ = w.Write([]byte(`{"game_id":"g-1","filename":"game-g-1.gcg","content":"#character-encoding UTF-8\n"}`))
|
||||
})
|
||||
defer cleanup()
|
||||
|
||||
reg := transcode.NewRegistry(backend, nil)
|
||||
op, _ := reg.Lookup(transcode.MsgGameGCG)
|
||||
payload, err := op.Handler(context.Background(), transcode.Request{UserID: "u-1", Payload: gameActionPayload("g-1")})
|
||||
if err != nil {
|
||||
t.Fatalf("handler: %v", err)
|
||||
}
|
||||
gcg := fb.GetRootAsGcgExport(payload, 0)
|
||||
if string(gcg.Filename()) != "game-g-1.gcg" || len(gcg.Content()) == 0 {
|
||||
t.Fatalf("gcg decoded wrong: filename=%q content=%q", gcg.Filename(), gcg.Content())
|
||||
}
|
||||
}
|
||||
|
||||
func TestProfileUpdateRoundTripAway(t *testing.T) {
|
||||
backend, cleanup := fakeBackend(t, func(w http.ResponseWriter, r *http.Request) {
|
||||
if r.Method != http.MethodPut || r.URL.Path != "/api/v1/user/profile" {
|
||||
t.Errorf("unexpected %s %q", r.Method, r.URL.Path)
|
||||
}
|
||||
_, _ = w.Write([]byte(`{"user_id":"u-1","display_name":"Kaya","preferred_language":"ru","time_zone":"Europe/Moscow","away_start":"00:00","away_end":"07:30"}`))
|
||||
})
|
||||
defer cleanup()
|
||||
|
||||
reg := transcode.NewRegistry(backend, nil)
|
||||
op, _ := reg.Lookup(transcode.MsgProfileUpdate)
|
||||
|
||||
b := flatbuffers.NewBuilder(128)
|
||||
name := b.CreateString("Kaya")
|
||||
lang := b.CreateString("ru")
|
||||
tz := b.CreateString("Europe/Moscow")
|
||||
as := b.CreateString("00:00")
|
||||
ae := b.CreateString("07:30")
|
||||
fb.UpdateProfileRequestStart(b)
|
||||
fb.UpdateProfileRequestAddDisplayName(b, name)
|
||||
fb.UpdateProfileRequestAddPreferredLanguage(b, lang)
|
||||
fb.UpdateProfileRequestAddTimeZone(b, tz)
|
||||
fb.UpdateProfileRequestAddAwayStart(b, as)
|
||||
fb.UpdateProfileRequestAddAwayEnd(b, ae)
|
||||
b.Finish(fb.UpdateProfileRequestEnd(b))
|
||||
|
||||
payload, err := op.Handler(context.Background(), transcode.Request{UserID: "u-1", Payload: b.FinishedBytes()})
|
||||
if err != nil {
|
||||
t.Fatalf("handler: %v", err)
|
||||
}
|
||||
p := fb.GetRootAsProfile(payload, 0)
|
||||
if string(p.AwayStart()) != "00:00" || string(p.AwayEnd()) != "07:30" || string(p.PreferredLanguage()) != "ru" {
|
||||
t.Fatalf("profile away round-trip wrong: start=%q end=%q lang=%q", p.AwayStart(), p.AwayEnd(), p.PreferredLanguage())
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user