Stage 8: UI social/account/history surfaces
Tests · Go / test (push) Successful in 7s
Tests · Integration / integration (push) Successful in 13s
Tests · UI / test (push) Successful in 16s

Wire the deferred Stage 7 surfaces end-to-end (UI -> gateway transcode ->
backend REST -> existing domain services): friends (incl. one-time friend
codes), per-user blocks, friend-game invitations, profile editing + email
binding, the statistics screen, and the in-game history + GCG export.

Friends gain two add paths (interview decision, a deliberate plan change):
one-time 6-digit codes (friend_codes table, 12h TTL, single-use, rate-limited
redeem); and play-gated requests (shared game required) where an explicit
decline is permanent, an ignored request lapses after 30 days, and a code
bypasses a decline. Migration 00006 widens friendships_status_chk and adds
friend_codes.

Lobby notification badge is poll + push: a new generic `notify` event drives
it live; the client polls on open/focus. Language stays a single Settings
control that writes through to the durable account's preferred_language. GCG
export is finished-only (game.ErrGameActive) and shares/downloads the .gcg file.

Tests: backend unit + inttest (friend gate/decline/code, ListInvitations,
GetStats, GCG gate), gateway transcode round-trips + notify constructor, UI
vitest (codecs, win-rate, share choice) + Playwright social specs. Docs: PLAN
(Stage 8 done + refinements + TODO-5), ARCHITECTURE, FUNCTIONAL(+ru), UI_DESIGN,
TESTING, module READMEs.
This commit is contained in:
Ilia Denisov
2026-06-03 19:47:40 +02:00
parent 539e24fba1
commit d733ce3119
114 changed files with 8210 additions and 149 deletions
@@ -0,0 +1,22 @@
//
// Code generated by go-jet DO NOT EDIT.
//
// WARNING: Changes to this file may cause incorrect behavior
// and will be lost if the code is regenerated
//
package model
import (
"github.com/google/uuid"
"time"
)
type FriendCodes struct {
CodeID uuid.UUID `sql:"primary_key"`
AccountID uuid.UUID
CodeHash string
ExpiresAt time.Time
ConsumedAt *time.Time
CreatedAt time.Time
}
@@ -0,0 +1,93 @@
//
// Code generated by go-jet DO NOT EDIT.
//
// WARNING: Changes to this file may cause incorrect behavior
// and will be lost if the code is regenerated
//
package table
import (
"github.com/go-jet/jet/v2/postgres"
)
var FriendCodes = newFriendCodesTable("backend", "friend_codes", "")
type friendCodesTable struct {
postgres.Table
// Columns
CodeID postgres.ColumnString
AccountID postgres.ColumnString
CodeHash postgres.ColumnString
ExpiresAt postgres.ColumnTimestampz
ConsumedAt postgres.ColumnTimestampz
CreatedAt postgres.ColumnTimestampz
AllColumns postgres.ColumnList
MutableColumns postgres.ColumnList
DefaultColumns postgres.ColumnList
}
type FriendCodesTable struct {
friendCodesTable
EXCLUDED friendCodesTable
}
// AS creates new FriendCodesTable with assigned alias
func (a FriendCodesTable) AS(alias string) *FriendCodesTable {
return newFriendCodesTable(a.SchemaName(), a.TableName(), alias)
}
// Schema creates new FriendCodesTable with assigned schema name
func (a FriendCodesTable) FromSchema(schemaName string) *FriendCodesTable {
return newFriendCodesTable(schemaName, a.TableName(), a.Alias())
}
// WithPrefix creates new FriendCodesTable with assigned table prefix
func (a FriendCodesTable) WithPrefix(prefix string) *FriendCodesTable {
return newFriendCodesTable(a.SchemaName(), prefix+a.TableName(), a.TableName())
}
// WithSuffix creates new FriendCodesTable with assigned table suffix
func (a FriendCodesTable) WithSuffix(suffix string) *FriendCodesTable {
return newFriendCodesTable(a.SchemaName(), a.TableName()+suffix, a.TableName())
}
func newFriendCodesTable(schemaName, tableName, alias string) *FriendCodesTable {
return &FriendCodesTable{
friendCodesTable: newFriendCodesTableImpl(schemaName, tableName, alias),
EXCLUDED: newFriendCodesTableImpl("", "excluded", ""),
}
}
func newFriendCodesTableImpl(schemaName, tableName, alias string) friendCodesTable {
var (
CodeIDColumn = postgres.StringColumn("code_id")
AccountIDColumn = postgres.StringColumn("account_id")
CodeHashColumn = postgres.StringColumn("code_hash")
ExpiresAtColumn = postgres.TimestampzColumn("expires_at")
ConsumedAtColumn = postgres.TimestampzColumn("consumed_at")
CreatedAtColumn = postgres.TimestampzColumn("created_at")
allColumns = postgres.ColumnList{CodeIDColumn, AccountIDColumn, CodeHashColumn, ExpiresAtColumn, ConsumedAtColumn, CreatedAtColumn}
mutableColumns = postgres.ColumnList{AccountIDColumn, CodeHashColumn, ExpiresAtColumn, ConsumedAtColumn, CreatedAtColumn}
defaultColumns = postgres.ColumnList{CreatedAtColumn}
)
return friendCodesTable{
Table: postgres.NewTable(schemaName, tableName, alias, allColumns...),
//Columns
CodeID: CodeIDColumn,
AccountID: AccountIDColumn,
CodeHash: CodeHashColumn,
ExpiresAt: ExpiresAtColumn,
ConsumedAt: ConsumedAtColumn,
CreatedAt: CreatedAtColumn,
AllColumns: allColumns,
MutableColumns: mutableColumns,
DefaultColumns: defaultColumns,
}
}
@@ -16,6 +16,7 @@ func UseSchema(schema string) {
ChatMessages = ChatMessages.FromSchema(schema)
Complaints = Complaints.FromSchema(schema)
EmailConfirmations = EmailConfirmations.FromSchema(schema)
FriendCodes = FriendCodes.FromSchema(schema)
Friendships = Friendships.FromSchema(schema)
GameInvitationInvitees = GameInvitationInvitees.FromSchema(schema)
GameInvitations = GameInvitations.FromSchema(schema)
@@ -0,0 +1,45 @@
-- +goose Up
-- Stage 8 social UI: two changes to the friend graph.
--
-- 1. A declined friend request is now remembered permanently (status 'declined')
-- instead of deleting the row, so a recipient's explicit "no" blocks the same
-- requester from re-sending (anti-spam). An ignored request still lazily
-- expires (30 days, computed from created_at in Go) and can then be re-sent; a
-- one-time friend code from the same person bypasses a prior decline. This
-- widens friendships_status_chk; the Stage 4 "declining deletes the row" rule
-- is superseded (cancelling by the requester still deletes).
--
-- 2. friend_codes backs the code-redeem add-a-friend path: the player who wants to
-- be added issues a one-time 6-digit numeric code; whoever enters it becomes
-- their friend immediately. Only the hex-encoded SHA-256 of the code is stored
-- (the plaintext is never persisted, matching the session and email-code
-- models); expires_at bounds the 12h TTL and consumed_at marks single use. At
-- most one live code exists per issuer (issuing a new one clears the prior
-- unconsumed code, enforced in Go). This adds a table, so the generated jet code
-- is regenerated (cmd/jetgen).
SET search_path = backend, pg_catalog;
ALTER TABLE friendships
DROP CONSTRAINT friendships_status_chk,
ADD CONSTRAINT friendships_status_chk CHECK (status IN ('pending', 'accepted', 'declined'));
CREATE TABLE friend_codes (
code_id uuid PRIMARY KEY,
account_id uuid NOT NULL REFERENCES accounts (account_id) ON DELETE CASCADE,
code_hash text NOT NULL,
expires_at timestamptz NOT NULL,
consumed_at timestamptz,
created_at timestamptz NOT NULL DEFAULT now()
);
-- Backs "clear the issuer's prior live code" on issue.
CREATE INDEX friend_codes_account_idx ON friend_codes (account_id);
-- Backs the redeem lookup by code hash.
CREATE INDEX friend_codes_code_hash_idx ON friend_codes (code_hash);
-- +goose Down
SET search_path = backend, pg_catalog;
DROP TABLE friend_codes;
ALTER TABLE friendships
DROP CONSTRAINT friendships_status_chk,
ADD CONSTRAINT friendships_status_chk CHECK (status IN ('pending', 'accepted'));