feat(export): server-rendered artifacts behind one signed download URL (#160)
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The finished-game export (GCG + a new PNG of the final position) is one
signed, short-lived relative URL (game.export_url; HMAC-SHA256, 10-min
TTL, BACKEND_EXPORT_SIGN_KEY) resolved against the client's own origin
and delivered by the best affordance each platform has (five on-device
review rounds):

- TG Android/desktop: native showPopup chooser -> native downloadFile
  dialog (bridge-only chain, activation-safe).
- TG iOS: app-modal chooser -> OS share sheet with the fetched file
  (a popup callback cannot supply the activation the sheet needs).
- VK iOS: VKWebAppDownloadFile for both formats.
- VK Android: the PNG opens in VK's native image viewer, the GCG copies
  to the clipboard (the VK Android downloader hangs on any download,
  Content-Length/Range notwithstanding).
- VK desktop iframe / desktop browsers: plain anchor downloads.
- Mobile browsers: the OS share sheet (fetch-then-share).
- Legacy TG (< Bot API 8.0): app modal + GCG clipboard, no image option.

The PNG is rasterized on demand by the new internal `renderer` sidecar
(node:22-slim + skia-canvas + baked Liberation/Noto Color Emoji fonts)
executing the SAME ui/src/lib/gameimage.ts the ui project unit-tests;
the backend rebuilds the render payload from the journal +
engine.AlphabetTable, and the device date locale, IANA time zone and
localized non-play labels ride the signed URL. Nothing is stored — the
artifact re-derives from the immutable journal on each GET. The gateway
forwards /dl/* (caddy @gateway matcher extended) behind the per-IP
public rate limiter and serves bytes via http.ServeContent.

Deploy: renderer service in compose + prod overlay + rolling order +
prod push list; TEST_/PROD_EXPORT_SIGN_KEY secrets; the sidecar smoke
runs in the ui CI job. Docs: ARCHITECTURE, FUNCTIONAL(+_ru), UI_DESIGN,
TESTING, deploy/README, renderer/README.
This commit was merged in pull request #160.
This commit is contained in:
2026-07-02 21:58:07 +00:00
parent 16a4431158
commit d5fbaa3034
62 changed files with 2449 additions and 234 deletions
+31
View File
@@ -22,6 +22,7 @@ import type {
EvalResult,
FeedbackState,
FriendCode,
ExportUrl,
GameList,
GameView,
GcgExport,
@@ -882,6 +883,36 @@ export function decodeGcg(buf: Uint8Array): GcgExport {
return { gameId: s(g.gameId()), filename: s(g.filename()), content: s(g.content()) };
}
export function encodeExportUrlRequest(
gameId: string,
kind: 'png' | 'gcg',
dateLocale: string,
actionLabels: string[],
timeZone: string,
): Uint8Array {
const b = new Builder(256);
const gid = b.createString(gameId);
const k = b.createString(kind);
const dl = b.createString(dateLocale);
const tz = b.createString(timeZone);
const labels = fb.ExportUrlRequest.createActionLabelsVector(
b,
actionLabels.map((l) => b.createString(l)),
);
fb.ExportUrlRequest.startExportUrlRequest(b);
fb.ExportUrlRequest.addGameId(b, gid);
fb.ExportUrlRequest.addKind(b, k);
fb.ExportUrlRequest.addDateLocale(b, dl);
fb.ExportUrlRequest.addActionLabels(b, labels);
fb.ExportUrlRequest.addTimeZone(b, tz);
return finish(b, fb.ExportUrlRequest.endExportUrlRequest(b));
}
export function decodeExportUrl(buf: Uint8Array): ExportUrl {
const e = fb.ExportUrl.getRootAsExportUrl(new ByteBuffer(buf));
return { path: s(e.path()), filename: s(e.filename()) };
}
function emptyGame(): GameView {
return {
id: '',