Stage 9: Telegram integration (connector side-service, Mini App, out-of-app push)
Tests · Go / test (push) Successful in 7s
Tests · Integration / integration (push) Successful in 12s
Tests · Go / test (pull_request) Successful in 6s
Tests · Integration / integration (pull_request) Successful in 11s
Tests · UI / test (pull_request) Successful in 19s
Tests · Go / test (push) Successful in 7s
Tests · Integration / integration (push) Successful in 12s
Tests · Go / test (pull_request) Successful in 6s
Tests · Integration / integration (pull_request) Successful in 11s
Tests · UI / test (pull_request) Successful in 19s
New platform/telegram connector (own container, bot token only there): - go-telegram/bot long-poll loop: /start deep-links + Mini App launch button. - gRPC API pkg/proto/telegram/v1 (Telegram service): ValidateInitData, Notify (renders a localized message + deep-link button), SendToUser/SendToGameChannel (admin, wired in Stage 10). Generic methods are platform-agnostic (external_id). - Bot API base override for Telegram's test environment; Dockerfile + compose (VPN sidecar, no public ingress); README. Gateway: - initData validation relocated from the gateway into the connector; the gateway calls ValidateInitData over gRPC (GATEWAY_CONNECTOR_ADDR), drops the bot token, and deletes internal/auth. - Out-of-app push: runPushPump routes events whose recipient has no live in-app stream to connector.Notify, gated by /internal/push-target + the in-app-only flag (race-free de-dup); HasSubscribers added to the push hub. Backend: - Migration 00007 accounts.notifications_in_app_only (default true) + jetgen. - ProvisionTelegram seeds a new account's language/display name from the launch fields; IdentityExternalID reverse lookup; /internal/push-target handler. UI: - Telegram Mini App launch: detect initData, apply themeParams, authTelegram, route the deep-link start_param (g/i/f); /telegram/ guard redirects outside Telegram. Vite relative base + telegram-web-app.js. In-app-only profile toggle; share-to-Telegram link for a friend code. Vitest + Playwright coverage. Wire/docs/CI: fbs Profile/UpdateProfileRequest gain notifications_in_app_only (Go + TS); go.work uses ./platform/telegram; go-unit.yaml covers it; PLAN, ARCHITECTURE, FUNCTIONAL (+ru), UI_DESIGN, READMEs updated.
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@@ -8,7 +8,9 @@ import { gateway } from './gateway';
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import { GatewayError } from './client';
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import { navigate, router } from './router.svelte';
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import { errorKey, localeFrom, setLocale, t, type Locale } from './i18n/index.svelte';
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import { applyReduceMotion, applyTheme, type ThemePref } from './theme';
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import { applyReduceMotion, applyTelegramTheme, applyTheme, type ThemePref } from './theme';
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import { insideTelegram, onTelegramPath, telegramLaunch } from './telegram';
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import { parseStartParam } from './deeplink';
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import { clearSession, loadPrefs, loadSession, saveSession, savePrefs } from './session';
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import type { BoardLabelMode } from './boardlabels';
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@@ -144,6 +146,28 @@ export async function bootstrap(): Promise<void> {
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setLocale(guess);
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}
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// Telegram Mini App launch: apply the platform theme, authenticate via initData,
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// and route any deep-link start parameter. On the dedicated /telegram/ entry path
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// outside Telegram (no initData), refuse to render and send the visitor to the
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// site root.
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if (onTelegramPath() && !insideTelegram()) {
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if (typeof location !== 'undefined') location.replace('/');
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return;
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}
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if (insideTelegram()) {
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const launch = telegramLaunch();
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if (launch.theme) applyTelegramTheme(launch.theme);
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try {
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await adoptSession(await gateway.authTelegram(launch.initData));
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await routeStartParam(launch.startParam);
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} catch (err) {
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handleError(err);
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navigate('/login');
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}
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app.ready = true;
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return;
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}
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const saved = await loadSession();
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if (saved) {
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await adoptSession(saved);
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@@ -154,6 +178,32 @@ export async function bootstrap(): Promise<void> {
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app.ready = true;
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}
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/**
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* routeStartParam navigates a Telegram deep-link start parameter to its target: a
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* specific game, the friends screen with a friend-code redemption, or the lobby
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* (where invitations surface as a badge).
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*/
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async function routeStartParam(param: string): Promise<void> {
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const link = parseStartParam(param);
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switch (link.kind) {
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case 'game':
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navigate(`/game/${link.id}`);
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return;
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case 'friendCode':
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navigate('/friends');
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try {
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const friend = await gateway.friendCodeRedeem(link.code);
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showToast(t('friends.added', { name: friend.displayName }));
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void refreshNotifications();
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} catch (err) {
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handleError(err);
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}
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return;
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default:
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navigate('/');
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}
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}
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export async function loginGuest(): Promise<void> {
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try {
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const s = await gateway.authGuest(app.locale);
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@@ -233,6 +283,7 @@ async function persistLanguageToServer(locale: Locale): Promise<void> {
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awayEnd: p.awayEnd,
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blockChat: p.blockChat,
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blockFriendRequests: p.blockFriendRequests,
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notificationsInAppOnly: p.notificationsInAppOnly,
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});
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} catch {
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// The client locale already changed; the server sync is best-effort.
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