feat(game): official first-move tile draw + admin step-by-step replay
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Decide who moves first by the official rule: each seated player draws one
tile, the one closest to "A" leads (a blank beats every letter), ties
re-drawing until a single leader remains. Each draw uses honest per-draw
crypto/rand entropy (not the deterministic bag seed), so the recorded draw —
not a seed — is the only account of the outcome. The leader takes seat 0, so
the engine and journal replay are unchanged.

The draw is recorded with the game (game_setup_draws, migration 00013) for
future tournaments, designed as a discrete "player N draws a tile" step.
Friend/AI games draw at creation. Auto-match draws when the game opens,
against a synthetic uuid.Nil opponent whose draw rows (NULL account_id) are
back-filled to the real opponent on join — so the opener's seat is fixed up
front and the existing open-game pre-move is preserved with no reseating.

Admin /_gm/games/:id gains the recorded draw list and a simple step-by-step
board replay (game.ReplayTimeline + a vanilla-JS stepper): a board with
A-O/1-15 headers and highlighted premium squares, placed letters with their
tile value as a subscript, rack panels around the board (seat 0 top, 1
bottom, 2 left, 3 right) with the current player highlighted, and a per-move
log with the tiles drawn and the bag remainder.

Docs: ARCHITECTURE §6/§9, FUNCTIONAL (+_ru), PRERELEASE (FM row), design spec.
This commit is contained in:
Ilia Denisov
2026-06-20 08:47:18 +02:00
parent 76d4610e6f
commit caefc8f579
27 changed files with 1661 additions and 59 deletions
+3 -1
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@@ -277,7 +277,9 @@ UTC), суточного окна отсутствия (away; сетка по 10
Оператор открывает серверную админ-консоль по адресу `${DOMAIN}/_gm` — её рендерит
backend; gateway закрывает её HTTP Basic Auth на публичном порту и проксирует
один-в-один. В консоли можно смотреть **пользователей** (профиль, статистика,
identity, их игры) и **игры** (сводка + места), разбирать **очередь жалоб на слова**
identity, их игры) и **игры** сводка, места, записанная **жеребьёвка первого хода** (кто что
вытащил и кто ходит первым) и простой **пошаговый реплей доски** всей партии, — разбирать
**очередь жалоб на слова**
закрывая каждую как reject / accept-add / accept-remove — и управлять **словарём**:
активная версия, на которую опираются новые партии, резидентные версии по вариантам,
онлайн-**обновление словаря** (загрузить релизный архив `scrabble-dawg-vX.Y.Z.tar.gz`,