fix(ui): one-word games must not highlight phantom cross words; review polish
CI / changes (pull_request) Successful in 3s
CI / unit (pull_request) Successful in 11s
CI / integration (pull_request) Successful in 21s
CI / ui (pull_request) Successful in 1m25s
CI / conformance (pull_request) Successful in 11s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 2m2s

Board-highlight bug (reported on the contour): formedGeometry walked cross words
unconditionally, so in a single-word (one-word-per-turn) game a staged tile sitting
next to a committed tile lit up a green "cross word" the engine ignores — and which
need not even be a real word (the reported "БО lights up green in a one-word ПОПА
play"). Gate the cross-word walk on the game's multipleWordsPerTurn flag. The score
(8) was already correct — a premium square under the main word.

Also, from review:
- the turn strip reads the staged play's "WORD+WORD = N" while composing a legal move,
  reverting to the turn / result text otherwise;
- the Exchange/Pass dialog shows the bag count ("In the bag: N" / "Bag is empty")
  right-aligned in the title row, via a new optional Modal `titleAside`;
- cosmetics: half the turn strip's bottom padding (the plaques below carry their own
  top pad); a top gap above the landscape rack (it sat flush under the docked history);
  more horizontal padding on tab count badges so a 2-3 digit bag count clears the pill
  ends;
- admin console: the game Summary now shows the single-word / multiple-words rule.

Tests: formed single-word case added; full unit (584) + e2e (chromium + webkit, 113
each) green; backend build + adminconsole templates parse. Docs (FUNCTIONAL +_ru,
UI_DESIGN) updated.
This commit is contained in:
Ilia Denisov
2026-07-10 15:58:05 +02:00
parent 1e1117c28e
commit bf46b9492d
13 changed files with 111 additions and 36 deletions
+23 -1
View File
@@ -3,12 +3,16 @@
let {
title = '',
titleAside = '',
onclose,
overlayKeyboard = false,
bottomSheet = false,
children,
}: {
title?: string;
/** Optional secondary text pinned to the right of the title row, in a lighter (non-bold)
* muted style — e.g. the bag count beside the "Exchange or pass" title. */
titleAside?: string;
onclose?: () => void;
overlayKeyboard?: boolean;
bottomSheet?: boolean;
@@ -65,7 +69,12 @@
style:--kb={bottomSheet ? `${kb}px` : null}
onclick={(e) => e.stopPropagation()}
>
{#if title}<h2>{title}</h2>{/if}
{#if title}
<div class="titlerow">
<h2>{title}</h2>
{#if titleAside}<span class="aside">{titleAside}</span>{/if}
</div>
{/if}
{@render children?.()}
</div>
</div>
@@ -121,8 +130,21 @@
max-height: 86dvh;
overflow: auto;
}
.titlerow {
display: flex;
justify-content: space-between;
align-items: baseline;
gap: 8px;
}
h2 {
margin: 0 0 10px;
font-size: 1.05rem;
}
/* Secondary title-row text (e.g. the bag count): lighter and muted so the title still leads. */
.aside {
font-weight: 400;
font-size: 0.9rem;
color: var(--text-muted);
white-space: nowrap;
}
</style>