Review fixes #2: bigger flag star, TG header below nav, board-tile relocation
CI / changes (pull_request) Successful in 1s
CI / unit (pull_request) Successful in 8s
CI / integration (pull_request) Successful in 11s
CI / ui (pull_request) Successful in 31s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 1m7s
CI / changes (pull_request) Successful in 1s
CI / unit (pull_request) Successful in 8s
CI / integration (pull_request) Successful in 11s
CI / ui (pull_request) Successful in 31s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 1m7s
Addressing the review on #23: - Flag star scaled up ~25% (the hammer&sickle emblem unchanged, kept clear of it). - TG fullscreen header: drop the WHOLE header below the content-safe-area top inset (the hamburger stays to the right of the title), instead of pinning the hamburger to the physical top edge. - DnD: a placed (pending) tile can now be relocated by dragging it to another board cell (board->board); it lifts off its source cell while dragged; and it can be grabbed even on the zoomed board (touch-action:none on the pending cell, so the drag wins over the board pan). The manual-selection blue frame now clears on recall.
This commit is contained in:
@@ -277,6 +277,9 @@
|
||||
}
|
||||
.cell.pending {
|
||||
background: var(--tile-pending);
|
||||
/* The placed tile owns the pointer so it can be dragged to relocate it (even on the zoomed
|
||||
board) instead of the touch starting a board pan (Stage 17). */
|
||||
touch-action: none;
|
||||
}
|
||||
/* Lines-off variant: a gapless checkerboard. The 1px grid gaps (and the cell-line they
|
||||
reveal) collapse, saving ~14px of board width; plain cells alternate shades, and tiles
|
||||
|
||||
Reference in New Issue
Block a user