feat(ui): batch of UI polish tweaks
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- admin dashboard "Users" count excludes robots (CountUsers, humans only)
- lobby finished-game delete reveal: background matches header/tab-bar (--bg-elev)
- mobile: swipe up on the zoom-out board (no staged tiles) shuffles the rack
- lobby: status icons -25%, game-row top/bottom padding halved
- toast: info tier drifts up ~a tab-bar height while fading over 2s and dismisses
  on tap; error tier unchanged
- game: confirm-move button stays pinned at the right edge; rack tiles shrink to
  fit so a full rack never overflows onto it
- telegram: a successful invite-link redeem shows a welcome window pointing at the bot
- settings: remove the grid-lines toggle; the board is always a gapless checkerboard
- settings/comms hubs: the selected tab highlight wraps icon + label as a pill

Docs: UI_DESIGN (toast, board surface, selected tab), PLAN; e2e updated for the
removed grid-lines toggle.
This commit is contained in:
Ilia Denisov
2026-06-19 08:56:29 +02:00
parent 1c87313a78
commit ab1ad998aa
20 changed files with 227 additions and 101 deletions
-12
View File
@@ -2,7 +2,6 @@
import {
app,
setBoardLabels,
setBoardLines,
setLocalePref,
setReduceMotion,
setTheme,
@@ -62,14 +61,6 @@
</button>
{/each}
</div>
<label class="row gridlines">
<span>{t('settings.boardLines')}</span>
<input
type="checkbox"
checked={app.boardLines}
onchange={(e) => setBoardLines(e.currentTarget.checked)}
/>
</label>
</section>
<section>
@@ -124,7 +115,4 @@
align-items: center;
justify-content: space-between;
}
.gridlines {
margin-top: 12px;
}
</style>