feat(ui): batch of UI polish tweaks
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- admin dashboard "Users" count excludes robots (CountUsers, humans only) - lobby finished-game delete reveal: background matches header/tab-bar (--bg-elev) - mobile: swipe up on the zoom-out board (no staged tiles) shuffles the rack - lobby: status icons -25%, game-row top/bottom padding halved - toast: info tier drifts up ~a tab-bar height while fading over 2s and dismisses on tap; error tier unchanged - game: confirm-move button stays pinned at the right edge; rack tiles shrink to fit so a full rack never overflows onto it - telegram: a successful invite-link redeem shows a welcome window pointing at the bot - settings: remove the grid-lines toggle; the board is always a gapless checkerboard - settings/comms hubs: the selected tab highlight wraps icon + label as a pill Docs: UI_DESIGN (toast, board surface, selected tab), PLAN; e2e updated for the removed grid-lines toggle.
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@@ -380,8 +380,8 @@
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align-items: center;
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justify-content: center;
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border: none;
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background: var(--danger);
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color: #fff;
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background: var(--bg-elev);
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color: var(--text);
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font-size: 1.1rem;
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}
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.row {
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@@ -404,7 +404,7 @@
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gap: 12px;
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min-width: 0;
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text-align: left;
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padding: 10px 6px;
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padding: 5px 6px;
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border: none;
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background: none;
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color: var(--text);
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@@ -471,7 +471,7 @@
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color: var(--text-muted);
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}
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.emoji {
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font-size: 1.8rem;
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font-size: 1.35rem;
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line-height: 1;
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flex: 0 0 auto;
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}
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