feat: honest AI opponent in quick game
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New Game's quick game gains an explicit opponent selector — 🤖 AI (default) or 👤 Random player. AI starts a game seated with a pooled robot that joins and moves at once: no per-move timeout (a 7-day inactivity loss reusing the turn-timeout sweeper), chat/nudge disabled, no statistics, the opponent shown as 🤖 everywhere. The random path (disguised robot) is unchanged. Driven by one game flag (games.vs_ai), set only on AI-started games so the disguised path is never revealed; Matchmaker.StartVsAI seats the robot directly (no open pool); the robot replies event-driven via the game service's after-commit/after-create hook. Wire: vs_ai on EnqueueRequest + GameView.
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@@ -156,11 +156,42 @@ export class MockGateway implements GatewayClient {
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}
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// --- lobby ---
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async lobbyEnqueue(variant: Variant, multipleWords: boolean): Promise<MatchResult> {
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async lobbyEnqueue(variant: Variant, multipleWords: boolean, vsAi: boolean): Promise<MatchResult> {
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const id = crypto.randomUUID();
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if (vsAi) {
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// An honest-AI game starts active, already seated with a robot (rendered as 🤖 from the
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// vs_ai flag); there is no open/wait phase.
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const ai: MockGame = {
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view: {
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id,
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variant,
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dictVersion: 'v1',
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status: 'active',
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players: 2,
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toMove: 0,
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turnTimeoutSecs: 604800,
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multipleWordsPerTurn: multipleWords,
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moveCount: 0,
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endReason: '',
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lastActivityUnix: Math.floor(Date.now() / 1000),
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vsAi: true,
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seats: [
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{ seat: 0, accountId: ME, displayName: 'You', score: 0, hintsUsed: 0, isWinner: false },
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{ seat: 1, accountId: 'robot', displayName: 'Robot', score: 0, hintsUsed: 0, isWinner: false },
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],
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},
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moves: [],
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rack: draw(variant, 7),
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bagLen: 86,
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hintsRemaining: 1,
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chat: [],
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};
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this.games.set(id, ai);
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return { matched: true, game: structuredClone(ai.view) };
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}
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// The player enters an open game immediately and waits inside it; a robot opponent takes
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// the empty seat shortly (a sped-up version of the backend's 90–180 s wait), pushing
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// opponent_joined so the game UI restores from the "searching for opponent" state.
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const id = crypto.randomUUID();
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const g: MockGame = {
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view: {
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id,
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@@ -174,6 +205,7 @@ export class MockGateway implements GatewayClient {
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moveCount: 0,
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endReason: '',
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lastActivityUnix: Math.floor(Date.now() / 1000),
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vsAi: false,
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seats: [
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{ seat: 0, accountId: ME, displayName: 'You', score: 0, hintsUsed: 0, isWinner: false },
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{ seat: 1, accountId: '', displayName: '', score: 0, hintsUsed: 0, isWinner: false },
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