feat(game): finished-game export as a PNG image behind a format chooser
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The history header's export button now opens a chooser — Telegram's native popup inside Telegram, the app's own modal elsewhere — offering the GCG file and a new client-rendered PNG of the final position (lib/gameimage, Canvas 2D, lazy dynamic import, zero dependencies): light theme, classic A..O/1..15 axes, label-free premium fills, and a fixed-typography per-seat scoresheet with GCG-style move coordinates, multi-word sub-lines, endgame rack-settlement row, winner trophy and a hostname + device-locale finish date footer; a long game stretches the board, never the typography. Delivery mirrors the GCG rules (Web Share with no blob fallback, else download) except on Android Telegram/VK WebViews and the desktop VK iframe, where a binary PNG has no clipboard-text fallback: those get a preview modal with a long-press/right-click save hint and a copy-image button where ClipboardItem exists.
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@@ -154,14 +154,14 @@ test('GCG export appears only for a finished game', async ({ page }) => {
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// The finished game vs Kaya exposes export 📤 in the history header.
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await page.getByRole('button', { name: /Kaya/ }).click();
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await page.locator('.scoreboard').click(); // open the history
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await expect(page.getByRole('button', { name: 'Export GCG' })).toBeVisible();
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await expect(page.getByRole('button', { name: 'Export game' })).toBeVisible();
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});
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test('GCG export is hidden for an active game', async ({ page }) => {
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await loginLobby(page);
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await page.getByRole('button', { name: /Ann/ }).click();
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await page.locator('.scoreboard').click(); // open the history (shows 🏁 leave, not 📤 export)
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await expect(page.getByRole('button', { name: 'Export GCG' })).toHaveCount(0);
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await expect(page.getByRole('button', { name: 'Export game' })).toHaveCount(0);
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});
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test('finished game draws an inert footer and trims live-only controls', async ({ page }) => {
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@@ -172,7 +172,7 @@ test('finished game draws an inert footer and trims live-only controls', async (
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await expect(page.locator('.tab').first()).toBeDisabled();
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// The history header offers Export GCG, not Drop game, once the game is over.
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await page.locator('.scoreboard').click();
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await expect(page.getByRole('button', { name: 'Export GCG' })).toBeVisible();
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await expect(page.getByRole('button', { name: 'Export game' })).toBeVisible();
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await expect(page.getByRole('button', { name: 'Drop game' })).toHaveCount(0);
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// The comms hub offers Chat only — the Dictionary tab is hidden for a finished game.
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await page.getByRole('button', { name: 'Chat' }).click(); // 💬
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