style(lobby): bold the score line, a touch smaller
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Per owner follow-up: the whole lobby score line is now bold (font-weight 700,
matching the over-the-board score plaques) and a hair smaller (0.8rem) to offset
the heavier weight. The viewer's own number keeps its green/red standing tint.
This commit is contained in:
Ilia Denisov
2026-06-19 21:51:50 +02:00
parent c127bc9f0e
commit 9644bd6e5e
2 changed files with 10 additions and 5 deletions
+4 -4
View File
@@ -238,10 +238,10 @@ and a long message does not scroll.
Lobby rows show two lines (opponents, then result + score) with a large place-based emoji
on the right: Victory 🏆 / Defeat 🥈 / Draw 🏅, and for 34-player games II 🥈 / III 🥉 /
IV 🏅; active games show Your move 🟢 / Opponent's move ⏳; invitations use 💌. The score line
lists seats in **seat-number order** (matching the over-the-board scoreboard); on an
**in-progress** game the viewer's **own** number is tinted `--ok` when leading or tied and
`--danger` when trailing (other numbers stay muted; no bold), a quick "am I ahead" read that
finished games leave to the place emoji. When a listed
lists seats in **seat-number order** (matching the over-the-board scoreboard) in a **bold**,
slightly smaller line; on an **in-progress** game the viewer's **own** number is tinted `--ok`
when leading or tied and `--danger` when trailing (other numbers stay muted), a quick "am I
ahead" read that finished games leave to the place emoji. When a listed
game **becomes your turn or finishes** while the lobby is open, that status emoji **blinks
twice** (a two-cycle opacity fade, ~2 s; suppressed under reduce-motion) to draw the eye — the
opponent's-turn change is silent. Each card's blink is keyed by game id, so overlapping