Stage 13: alphabet on the wire (UI alphabet-agnostic, TODO-4)
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Live play now exchanges per-variant alphabet indices instead of concrete letters (rack out; submit-play, evaluate, exchange, word-check in). The client caches each variant's (index, letter, value) table behind StateRequest.include_alphabet and renders the rack and blank chooser from it, dropping the hardcoded value/alphabet tables. History, the durable journal and GCG stay decoded concrete characters (ARCHITECTURE §9.1, unchanged). - pkg/fbs: new AlphabetEntry + PlayTile; StateView.rack -> [ubyte] + alphabet; StateRequest.include_alphabet; SubmitPlay/Eval tiles -> [PlayTile]; Exchange tiles + CheckWord word -> [ubyte] (committed Go + TS regenerated). - engine: AlphabetTable + a cached per-variant codec (LetterForIndex/EncodeRack/ DecodeTiles/DecodeWord) + BlankIndex sentinel; Go parity test. - backend server edge maps index<->letter (new thin game.Service.GameVariant); game.Service domain methods, engine.Game and the robot keep one letter-based play path. The gateway forwards indices verbatim (no alphabet table). - ui: lib/alphabet.ts in-memory cache; codec encodes/decodes indices; premiums.ts is geometry-only; the mock seeds a fixture table; the UI normalises display to upper case (codec + cache), leaving placement/board/checkword unchanged. Parity moved to the Go engine.AlphabetTable test; premiums.ts loses its value tables. Discharges TODO-4.
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@@ -1,8 +1,10 @@
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import { describe, expect, it } from 'vitest';
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import { alphabet, BOARD_SIZE, centre, premiumGrid, tileValue } from './premiums';
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import { BOARD_SIZE, centre, premiumGrid } from './premiums';
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// Parity with scrabble-solver/rules/rules.go: english/russian share standardBoard
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// (centre is a double word); erudit shares the geometry but a non-doubling centre.
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// Premium-square geometry parity with scrabble-solver/rules/rules.go: english/russian
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// share standardBoard (centre is a double word); erudit shares the geometry but a
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// non-doubling centre. Tile-value and alphabet parity moved to the Go engine test
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// (backend/internal/engine AlphabetTable) in Stage 13 — the server now owns that table.
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describe('premium layout', () => {
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it('is a 15x15 grid with TW corners', () => {
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const g = premiumGrid('english');
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@@ -35,19 +37,3 @@ describe('premium layout', () => {
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expect(count('DW')).toBe(17); // 16 double-word squares + the centre
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});
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});
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describe('tile values', () => {
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it('scores letters per variant and zero for a blank', () => {
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expect(tileValue('english', 'A')).toBe(1);
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expect(tileValue('english', 'Q')).toBe(10);
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expect(tileValue('english', '?')).toBe(0);
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expect(tileValue('russian', 'Ф')).toBe(10);
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expect(tileValue('erudit', 'Ё')).toBe(0);
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});
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it('exposes the full alphabet for the blank chooser', () => {
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expect(alphabet('english')).toHaveLength(26);
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expect(alphabet('russian')).toHaveLength(33);
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expect(alphabet('erudit')).toHaveLength(33);
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});
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});
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