R6(a): de-stage code, docs, READMEs; split stage6_test
Mechanical, behaviour-preserving removal of Stage N / TODO-N / phase (RN) references from comments, doc-comments, service READMEs, the current-state docs (ARCHITECTURE, FUNCTIONAL+_ru, TESTING, UI_DESIGN), config-file comments, and the .fbs/.proto schema comments. PLAN.md / PRERELEASE.md / CLAUDE.md keep the stage history. - Rename the only stage-named identifiers: registerStage8 -> registerSocialOps, registerStage11 -> registerLinkOps (gateway transcode). - Split stage6_test.go: TestEmailLoginFlow -> email_test.go, TestGuestAutoMatchLeavesNoStats (+ provisionGuest) -> account_test.go. - Regenerated proto bindings (push.pb.go, telegram_grpc.pb.go) from the de-staged .proto comments; FB Go/TS bindings unchanged (flatc strips schema comments). go build/vet/gofmt clean across modules; integration typecheck and pnpm check green.
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@@ -42,7 +42,7 @@ export const PROFILE: Profile = {
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};
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// Seed social/account data for the mock (pnpm start + Playwright). The mock profile
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// is a durable account so the Stage 8 surfaces (friends, stats, history) are reachable.
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// is a durable account so the social surfaces (friends, stats, history) are reachable.
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// Ann is the active game's opponent but deliberately not a friend, so the in-game
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// "add to friends" flow is demonstrable; Kaya (a finished-game opponent) is the friend.
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export const MOCK_FRIENDS: AccountRef[] = [{ accountId: 'kaya', displayName: 'Kaya' }];
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