feat(stats): best-move word, moves & hint-share, and a hint-count fix (#81)
The statistics screen gains real depth, plus a hint-count bug fix found along the way. - Best move per variant: the screen shows the actual best-move word (drawn as game tiles; a wildcard shows its letter but no value), broken down by game variant, empty variants omitted. New account_best_move table, written at game finish. - Moves & hint share: two new lifetime tiles — the player's play count and the share of plays that used a hint — from summed account_stats counters (moves, hints_used). Honest-AI games are excluded, like the rest of the stats. - Hint-count fix: the in-game hint badge no longer goes stale across games. The global wallet now rides the wire apart from the per-game allowance (wallet_balance on StateView/HintResult/StatsView), so the client reads the live wallet rather than a per-game snapshot; game_players.hints_used now counts every hint (allowance + wallet), its true per-game total. - Account merge: sums the new moves/hints_used counters and merges the per-variant best moves (higher score kept), which it previously dropped. - Admin: the user card shows Moves and Hints used. - UI polish: tab/label wording, game-over text, and e2e selectors hardened against label changes. All wire additions are trailing (backward-compatible). Docs (ARCHITECTURE, FUNCTIONAL +ru, UISN_DESIGN) updated in step.
This commit was merged in pull request #81.
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@@ -162,6 +162,7 @@ type StateResp struct {
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Rack []int `json:"rack"`
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BagLen int `json:"bag_len"`
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HintsRemaining int `json:"hints_remaining"`
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WalletBalance int `json:"wallet_balance"`
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Alphabet []AlphabetEntryJSON `json:"alphabet,omitempty"`
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}
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@@ -331,6 +332,7 @@ func (c *Client) ChatPost(ctx context.Context, userID, gameID, body, clientIP st
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type HintResultResp struct {
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Move MoveRecordResp `json:"move"`
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HintsRemaining int `json:"hints_remaining"`
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WalletBalance int `json:"wallet_balance"`
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}
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// EvalResultResp is an unlimited move preview. Dir is the orientation the backend
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@@ -47,13 +47,33 @@ type BlockListResp struct {
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Blocked []AccountRefResp `json:"blocked"`
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}
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// StatsResp is a durable account's lifetime statistics.
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// StatsResp is a durable account's lifetime statistics. BestMoves breaks the best move
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// down per variant, carrying the word itself; it is absent for an account with no recorded
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// play and lists only variants the account has played.
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type StatsResp struct {
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Wins int `json:"wins"`
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Losses int `json:"losses"`
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Draws int `json:"draws"`
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MaxGamePoints int `json:"max_game_points"`
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MaxWordPoints int `json:"max_word_points"`
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Wins int `json:"wins"`
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Losses int `json:"losses"`
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Draws int `json:"draws"`
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MaxGamePoints int `json:"max_game_points"`
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MaxWordPoints int `json:"max_word_points"`
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Moves int `json:"moves"`
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HintsUsed int `json:"hints_used"`
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BestMoves []BestMoveResp `json:"best_moves"`
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}
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// BestMoveResp is one variant's best play: the variant label, the play's total score and
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// its main word as ordered tiles (letter, value, blank — value 0 for a blank).
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type BestMoveResp struct {
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Variant string `json:"variant"`
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Score int `json:"score"`
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Word []BestMoveTileResp `json:"word"`
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}
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// BestMoveTileResp is one letter cell of a best-move word.
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type BestMoveTileResp struct {
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Letter string `json:"letter"`
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Value int `json:"value"`
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Blank bool `json:"blank"`
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}
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// InvitationInviteeResp is one invitee's seat and response with their name.
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