feat(stats): best-move word, moves & hint-share, and a hint-count fix (#81)
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The statistics screen gains real depth, plus a hint-count bug fix found along the way.

- Best move per variant: the screen shows the actual best-move word (drawn as game
  tiles; a wildcard shows its letter but no value), broken down by game variant, empty
  variants omitted. New account_best_move table, written at game finish.
- Moves & hint share: two new lifetime tiles — the player's play count and the share of
  plays that used a hint — from summed account_stats counters (moves, hints_used).
  Honest-AI games are excluded, like the rest of the stats.
- Hint-count fix: the in-game hint badge no longer goes stale across games. The global
  wallet now rides the wire apart from the per-game allowance (wallet_balance on
  StateView/HintResult/StatsView), so the client reads the live wallet rather than a
  per-game snapshot; game_players.hints_used now counts every hint (allowance + wallet),
  its true per-game total.
- Account merge: sums the new moves/hints_used counters and merges the per-variant best
  moves (higher score kept), which it previously dropped.
- Admin: the user card shows Moves and Hints used.
- UI polish: tab/label wording, game-over text, and e2e selectors hardened against label
  changes.

All wire additions are trailing (backward-compatible). Docs (ARCHITECTURE, FUNCTIONAL +ru,
UISN_DESIGN) updated in step.
This commit was merged in pull request #81.
This commit is contained in:
2026-06-17 22:17:27 +00:00
parent 5a3f0951ae
commit 8793bd34f2
71 changed files with 1789 additions and 132 deletions
@@ -0,0 +1,21 @@
//
// Code generated by go-jet DO NOT EDIT.
//
// WARNING: Changes to this file may cause incorrect behavior
// and will be lost if the code is regenerated
//
package model
import (
"github.com/google/uuid"
"time"
)
type AccountBestMove struct {
AccountID uuid.UUID `sql:"primary_key"`
Variant string `sql:"primary_key"`
Score int32
Tiles string
UpdatedAt time.Time
}
@@ -20,4 +20,6 @@ type AccountStats struct {
MaxGamePoints int32
MaxWordPoints int32
UpdatedAt time.Time
Moves int32
HintsUsed int32
}
@@ -0,0 +1,90 @@
//
// Code generated by go-jet DO NOT EDIT.
//
// WARNING: Changes to this file may cause incorrect behavior
// and will be lost if the code is regenerated
//
package table
import (
"github.com/go-jet/jet/v2/postgres"
)
var AccountBestMove = newAccountBestMoveTable("backend", "account_best_move", "")
type accountBestMoveTable struct {
postgres.Table
// Columns
AccountID postgres.ColumnString
Variant postgres.ColumnString
Score postgres.ColumnInteger
Tiles postgres.ColumnString
UpdatedAt postgres.ColumnTimestampz
AllColumns postgres.ColumnList
MutableColumns postgres.ColumnList
DefaultColumns postgres.ColumnList
}
type AccountBestMoveTable struct {
accountBestMoveTable
EXCLUDED accountBestMoveTable
}
// AS creates new AccountBestMoveTable with assigned alias
func (a AccountBestMoveTable) AS(alias string) *AccountBestMoveTable {
return newAccountBestMoveTable(a.SchemaName(), a.TableName(), alias)
}
// Schema creates new AccountBestMoveTable with assigned schema name
func (a AccountBestMoveTable) FromSchema(schemaName string) *AccountBestMoveTable {
return newAccountBestMoveTable(schemaName, a.TableName(), a.Alias())
}
// WithPrefix creates new AccountBestMoveTable with assigned table prefix
func (a AccountBestMoveTable) WithPrefix(prefix string) *AccountBestMoveTable {
return newAccountBestMoveTable(a.SchemaName(), prefix+a.TableName(), a.TableName())
}
// WithSuffix creates new AccountBestMoveTable with assigned table suffix
func (a AccountBestMoveTable) WithSuffix(suffix string) *AccountBestMoveTable {
return newAccountBestMoveTable(a.SchemaName(), a.TableName()+suffix, a.TableName())
}
func newAccountBestMoveTable(schemaName, tableName, alias string) *AccountBestMoveTable {
return &AccountBestMoveTable{
accountBestMoveTable: newAccountBestMoveTableImpl(schemaName, tableName, alias),
EXCLUDED: newAccountBestMoveTableImpl("", "excluded", ""),
}
}
func newAccountBestMoveTableImpl(schemaName, tableName, alias string) accountBestMoveTable {
var (
AccountIDColumn = postgres.StringColumn("account_id")
VariantColumn = postgres.StringColumn("variant")
ScoreColumn = postgres.IntegerColumn("score")
TilesColumn = postgres.StringColumn("tiles")
UpdatedAtColumn = postgres.TimestampzColumn("updated_at")
allColumns = postgres.ColumnList{AccountIDColumn, VariantColumn, ScoreColumn, TilesColumn, UpdatedAtColumn}
mutableColumns = postgres.ColumnList{ScoreColumn, TilesColumn, UpdatedAtColumn}
defaultColumns = postgres.ColumnList{UpdatedAtColumn}
)
return accountBestMoveTable{
Table: postgres.NewTable(schemaName, tableName, alias, allColumns...),
//Columns
AccountID: AccountIDColumn,
Variant: VariantColumn,
Score: ScoreColumn,
Tiles: TilesColumn,
UpdatedAt: UpdatedAtColumn,
AllColumns: allColumns,
MutableColumns: mutableColumns,
DefaultColumns: defaultColumns,
}
}
@@ -24,6 +24,8 @@ type accountStatsTable struct {
MaxGamePoints postgres.ColumnInteger
MaxWordPoints postgres.ColumnInteger
UpdatedAt postgres.ColumnTimestampz
Moves postgres.ColumnInteger
HintsUsed postgres.ColumnInteger
AllColumns postgres.ColumnList
MutableColumns postgres.ColumnList
@@ -72,9 +74,11 @@ func newAccountStatsTableImpl(schemaName, tableName, alias string) accountStatsT
MaxGamePointsColumn = postgres.IntegerColumn("max_game_points")
MaxWordPointsColumn = postgres.IntegerColumn("max_word_points")
UpdatedAtColumn = postgres.TimestampzColumn("updated_at")
allColumns = postgres.ColumnList{AccountIDColumn, WinsColumn, LossesColumn, DrawsColumn, MaxGamePointsColumn, MaxWordPointsColumn, UpdatedAtColumn}
mutableColumns = postgres.ColumnList{WinsColumn, LossesColumn, DrawsColumn, MaxGamePointsColumn, MaxWordPointsColumn, UpdatedAtColumn}
defaultColumns = postgres.ColumnList{WinsColumn, LossesColumn, DrawsColumn, MaxGamePointsColumn, MaxWordPointsColumn, UpdatedAtColumn}
MovesColumn = postgres.IntegerColumn("moves")
HintsUsedColumn = postgres.IntegerColumn("hints_used")
allColumns = postgres.ColumnList{AccountIDColumn, WinsColumn, LossesColumn, DrawsColumn, MaxGamePointsColumn, MaxWordPointsColumn, UpdatedAtColumn, MovesColumn, HintsUsedColumn}
mutableColumns = postgres.ColumnList{WinsColumn, LossesColumn, DrawsColumn, MaxGamePointsColumn, MaxWordPointsColumn, UpdatedAtColumn, MovesColumn, HintsUsedColumn}
defaultColumns = postgres.ColumnList{WinsColumn, LossesColumn, DrawsColumn, MaxGamePointsColumn, MaxWordPointsColumn, UpdatedAtColumn, MovesColumn, HintsUsedColumn}
)
return accountStatsTable{
@@ -88,6 +92,8 @@ func newAccountStatsTableImpl(schemaName, tableName, alias string) accountStatsT
MaxGamePoints: MaxGamePointsColumn,
MaxWordPoints: MaxWordPointsColumn,
UpdatedAt: UpdatedAtColumn,
Moves: MovesColumn,
HintsUsed: HintsUsedColumn,
AllColumns: allColumns,
MutableColumns: mutableColumns,
@@ -131,7 +131,8 @@ CREATE INDEX games_open_idx ON games (open_deadline_at) WHERE status = 'open';
-- account, or NULL for the still-empty opponent seat of an auto-match game waiting for an
-- opponent (status='open'); it is filled when a human or a robot joins. score is the
-- running/final score, is_winner is stamped on finish (false for every seat on a draw),
-- hints_used counts the per-game allowance consumed before the profile wallet.
-- hints_used counts the seat's total hints used this game (the free per-game allowance plus
-- the wallet-charged ones; the first HintsPerPlayer are the allowance).
CREATE TABLE game_players (
game_id uuid NOT NULL REFERENCES games (game_id) ON DELETE CASCADE,
seat smallint NOT NULL,
@@ -0,0 +1,25 @@
-- +goose Up
-- Per-account, per-variant best single move: the highest-scoring play the account has
-- ever made in each game variant. It exists so the statistics screen can show the word
-- itself broken down by variant, not just the dimensionless aggregate
-- account_stats.max_word_points. tiles is the move's main word as an ordered JSON array of
-- {letter, value, blank} objects (value 0 and blank true for a wildcard), so the client
-- renders it as game tiles without needing the variant's alphabet table. score is the
-- play's total points (every word it formed plus the all-tiles bonus), matching
-- max_word_points. A row is replaced only by a strictly higher-scoring play. It is written
-- at game finish alongside account_stats; guest and honest-AI games never record statistics,
-- so they never write here. See docs/ARCHITECTURE.md §9.
SET search_path = backend, pg_catalog;
CREATE TABLE account_best_move (
account_id uuid NOT NULL REFERENCES accounts (account_id) ON DELETE CASCADE,
variant text NOT NULL,
score integer NOT NULL,
tiles jsonb NOT NULL,
updated_at timestamptz NOT NULL DEFAULT now(),
PRIMARY KEY (account_id, variant)
);
-- +goose Down
SET search_path = backend, pg_catalog;
DROP TABLE IF EXISTS account_best_move;
@@ -0,0 +1,16 @@
-- +goose Up
-- account_stats gains two lifetime counters for the player's statistics screen: moves — the
-- player's plays (tile placements; passes and exchanges do not count) — and hints_used — every
-- hint the player took (the free per-game allowance plus the wallet-charged ones). Both are
-- summed at game finish over the same games that feed the rest of account_stats (durable
-- non-guest accounts; honest-AI games are skipped), so the screen can show the "hint share"
-- = hints_used / moves. See docs/ARCHITECTURE.md §9.
SET search_path = backend, pg_catalog;
ALTER TABLE account_stats ADD COLUMN moves integer NOT NULL DEFAULT 0;
ALTER TABLE account_stats ADD COLUMN hints_used integer NOT NULL DEFAULT 0;
-- +goose Down
SET search_path = backend, pg_catalog;
ALTER TABLE account_stats DROP COLUMN hints_used;
ALTER TABLE account_stats DROP COLUMN moves;