R3: dashboards, docs and tracker bake-back
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- Edge/UX dashboard: aggregate request-rate vs rejection-rate panel
  (gateway_rate_limited_total by class; no per-user labels).
- ARCHITECTURE §2/§11/§12/§13: body cap + explicit h2c sizing, the rate-limit
  observability pipeline and auto-flag policy, the admin-limiter note (and the
  caddy-path gap), the landing container topology; fixed the stale 120/min
  per-user figure.
- FUNCTIONAL (+_ru): the Throttled view and the reversible high-rate flag.
- gateway/backend/deploy READMEs, TESTING.md, root CLAUDE.md updated.
- PRERELEASE.md: R3 interview decisions + implementation refinements logged;
  tracker R3 -> done (this PR implements it; CI gates the merge).
This commit is contained in:
Ilia Denisov
2026-06-10 05:12:17 +02:00
parent f20a4b49ff
commit 7e75c32d07
10 changed files with 144 additions and 29 deletions
+8
View File
@@ -171,3 +171,11 @@ applied after a reload). When a Telegram connector is configured an operator can
**message a user** (by their Telegram identity) or **post to the game channel**.
State-changing actions are protected by a same-origin check; the console tracks no
operator identity.
The console also surfaces **rate-limit abuse** (R3): a **Throttled** page lists the
recently throttled users/IPs the gateway reported (an in-memory window — it resets on
a backend restart) and the accounts currently carrying the soft **high-rate flag**. An
account sustaining rejections past a tunable threshold is flagged automatically —
the marker is reversible, shown as a badge in the user list and on the user card, and
**never blocks play**; the operator reviews and clears it from the user card. There is
no automatic ban.