feat(ui): move in-game status to the board — highlight, score badge, full-width rack
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Remove the under-board status strip and relocate its signals: - bag count -> a badge on the exchange/pass control + the foot of the move table - whose-turn / win-lose -> a thin strip above the score plaques - the tentative-move caption -> the board itself: staged tiles tint green (legal) or pink (illegal), the board tiles a formed word runs through go a shade darker, and an orange score badge sits on the main word (digit sized like a tile value, clamped on-board) The word geometry (covered cells + badge anchor) is a new pure client-side helper (ui/src/lib/formed.ts), independent of the move evaluator, so it works on the local or network preview path alike; the badge's number still comes from the preview score. Rack: a seven-column grid filling the tray width in both layouts — square, full-width tiles — with the confirm control in the fixed 7th slot. Settings: a touch-only "Zoom the board" toggle (default on, device-local) gates the tile-placement auto-zoom; taking a hint while zoomed in now zooms out so the highlighted hint word is never left off-screen. Docs (FUNCTIONAL +_ru, UI_DESIGN, ARCHITECTURE) and e2e/unit tests updated.
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@@ -104,8 +104,6 @@ export const ru: Record<MessageKey, string> = {
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'game.checkWord': 'Проверить слово',
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'game.dictionary': 'Словарь',
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'game.dropGame': 'Покинуть игру',
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'game.previewWords': '{words}: {n}',
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'game.previewIllegal': 'Недопустимый ход',
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'game.oneWordRule': 'Одно слово за ход',
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'game.chooseBlank': 'Выберите букву для бланка',
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'game.exchangeTitle': 'Обмен или пас',
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@@ -215,6 +213,7 @@ export const ru: Record<MessageKey, string> = {
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'settings.labelsClassic': 'Классика',
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'settings.labelsNone': 'Без текста',
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'settings.reduceMotion': 'Меньше анимаций',
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'settings.zoomBoard': 'Приближать доску',
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'settings.offlineMode': 'Режим игры',
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'settings.online': 'Онлайн',
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'settings.offline': 'Оффлайн',
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