feat(stats): per-game hints used + lifetime moves and hint share
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Store the hints a player used in each game, and add two lifetime tiles — Moves and Hint share — to the statistics screen. - per-game: game_players.hints_used now counts EVERY hint (allowance + wallet), not just the free allowance, so it is the seat's true total hints used this game. The allowance decision (used < HintsPerPlayer) and the hint badge values (hints_remaining / wallet_balance) are unchanged — the lobby hint-count fix does NOT regress; only the admin "hints used" column, which silently under-counted wallet hints, becomes accurate. - account_stats gains two summed counters: moves (the player's plays — passes and exchanges excluded) and hints_used (every hint). Computed at game finish in buildStats over the same non-guest, non-honest-AI games as the rest of the stats. - wire: StatsView gains moves + hints_used (trailing); gateway + UI codec + model; regen. - ui: two tiles (Moves, Hint share = hints_used/moves, one-decimal % in the active locale); card order games·wins·draws·losses·moves·hint-share·best game·win-rate. - docs: ARCHITECTURE §9 + baseline comment, FUNCTIONAL (+ru), UI_DESIGN. Tests: TestHintPolicy (hints_used counts the wallet hint), TestGameLifecycleAndStats (moves>0, hints=0), gateway stats round-trip, UI hintShare unit + codec + e2e.
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@@ -20,4 +20,6 @@ type AccountStats struct {
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MaxGamePoints int32
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MaxWordPoints int32
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UpdatedAt time.Time
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Moves int32
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HintsUsed int32
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}
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@@ -24,6 +24,8 @@ type accountStatsTable struct {
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MaxGamePoints postgres.ColumnInteger
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MaxWordPoints postgres.ColumnInteger
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UpdatedAt postgres.ColumnTimestampz
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Moves postgres.ColumnInteger
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HintsUsed postgres.ColumnInteger
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AllColumns postgres.ColumnList
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MutableColumns postgres.ColumnList
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@@ -72,9 +74,11 @@ func newAccountStatsTableImpl(schemaName, tableName, alias string) accountStatsT
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MaxGamePointsColumn = postgres.IntegerColumn("max_game_points")
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MaxWordPointsColumn = postgres.IntegerColumn("max_word_points")
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UpdatedAtColumn = postgres.TimestampzColumn("updated_at")
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allColumns = postgres.ColumnList{AccountIDColumn, WinsColumn, LossesColumn, DrawsColumn, MaxGamePointsColumn, MaxWordPointsColumn, UpdatedAtColumn}
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mutableColumns = postgres.ColumnList{WinsColumn, LossesColumn, DrawsColumn, MaxGamePointsColumn, MaxWordPointsColumn, UpdatedAtColumn}
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defaultColumns = postgres.ColumnList{WinsColumn, LossesColumn, DrawsColumn, MaxGamePointsColumn, MaxWordPointsColumn, UpdatedAtColumn}
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MovesColumn = postgres.IntegerColumn("moves")
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HintsUsedColumn = postgres.IntegerColumn("hints_used")
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allColumns = postgres.ColumnList{AccountIDColumn, WinsColumn, LossesColumn, DrawsColumn, MaxGamePointsColumn, MaxWordPointsColumn, UpdatedAtColumn, MovesColumn, HintsUsedColumn}
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mutableColumns = postgres.ColumnList{WinsColumn, LossesColumn, DrawsColumn, MaxGamePointsColumn, MaxWordPointsColumn, UpdatedAtColumn, MovesColumn, HintsUsedColumn}
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defaultColumns = postgres.ColumnList{WinsColumn, LossesColumn, DrawsColumn, MaxGamePointsColumn, MaxWordPointsColumn, UpdatedAtColumn, MovesColumn, HintsUsedColumn}
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)
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return accountStatsTable{
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@@ -88,6 +92,8 @@ func newAccountStatsTableImpl(schemaName, tableName, alias string) accountStatsT
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MaxGamePoints: MaxGamePointsColumn,
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MaxWordPoints: MaxWordPointsColumn,
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UpdatedAt: UpdatedAtColumn,
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Moves: MovesColumn,
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HintsUsed: HintsUsedColumn,
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AllColumns: allColumns,
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MutableColumns: mutableColumns,
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@@ -131,7 +131,8 @@ CREATE INDEX games_open_idx ON games (open_deadline_at) WHERE status = 'open';
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-- account, or NULL for the still-empty opponent seat of an auto-match game waiting for an
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-- opponent (status='open'); it is filled when a human or a robot joins. score is the
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-- running/final score, is_winner is stamped on finish (false for every seat on a draw),
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-- hints_used counts the per-game allowance consumed before the profile wallet.
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-- hints_used counts the seat's total hints used this game (the free per-game allowance plus
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-- the wallet-charged ones; the first HintsPerPlayer are the allowance).
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CREATE TABLE game_players (
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game_id uuid NOT NULL REFERENCES games (game_id) ON DELETE CASCADE,
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seat smallint NOT NULL,
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@@ -0,0 +1,16 @@
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-- +goose Up
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-- account_stats gains two lifetime counters for the player's statistics screen: moves — the
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-- player's plays (tile placements; passes and exchanges do not count) — and hints_used — every
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-- hint the player took (the free per-game allowance plus the wallet-charged ones). Both are
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-- summed at game finish over the same games that feed the rest of account_stats (durable
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-- non-guest accounts; honest-AI games are skipped), so the screen can show the "hint share"
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-- = hints_used / moves. See docs/ARCHITECTURE.md §9.
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SET search_path = backend, pg_catalog;
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ALTER TABLE account_stats ADD COLUMN moves integer NOT NULL DEFAULT 0;
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ALTER TABLE account_stats ADD COLUMN hints_used integer NOT NULL DEFAULT 0;
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-- +goose Down
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SET search_path = backend, pg_catalog;
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ALTER TABLE account_stats DROP COLUMN hints_used;
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ALTER TABLE account_stats DROP COLUMN moves;
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