Stage 2: engine package over scrabble-solver (registry, bag, Game, replay)
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backend/internal/engine wraps the sibling scrabble-solver library in-process:

- Registry: versioned DAWG load via dafsa.Load, keyed by (variant, dict_version),
  latest-per-variant; English / Russian / Эрудит handled uniformly.
- Bag: own deterministic, seeded tile bag with Draw + Return (for exchanges),
  since the solver's self-play bag cannot return tiles.
- Game: pure rules engine — deal, play/pass/exchange/resign, refill, per-move
  scoring, turn order, and end-condition detection (empty bag + empty rack, six
  scoreless turns, resignation) with end-game rack adjustment.
- decode/ReplayBoard: dictionary-independent MoveRecords and board replay via
  scrabble.Apply (no internal/encoding), realising ARCHITECTURE §9.1.

Wiring: go.work gains "replace scrabble-solver => ../scrabble-solver"; backend
requires scrabble-solver (placeholder) and github.com/iliadenisov/dafsa directly.
Both Go CI workflows clone the public solver sibling (master HEAD, no token) and
set BACKEND_DICT_DIR.

Docs: ARCHITECTURE §5/§14, TESTING engine layer, backend README, and PLAN
refinements + deferred TODOs (publish/version solver; split engine vs dictionary
generator).
This commit is contained in:
Ilia Denisov
2026-06-02 15:10:08 +02:00
parent 7bd461bfc7
commit 6d0dd4fb14
19 changed files with 1590 additions and 19 deletions
+71
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package engine
import (
"fmt"
"os"
"path/filepath"
"runtime"
"testing"
"scrabble-solver/rules"
"scrabble-solver/scrabble"
)
// testVersion labels the single dictionary version the tests register.
const testVersion = "test"
// testReg is the shared registry of all three variants, hydrated once by
// TestMain and reused by the read-only tests.
var testReg *Registry
// TestMain loads the committed dictionaries once and shares them with every
// test. It fails loudly when the dictionary directory is absent (per
// docs/TESTING.md) rather than skipping coverage.
func TestMain(m *testing.M) {
reg, err := Open(testDictDir(), testVersion)
if err != nil {
fmt.Fprintln(os.Stderr, "engine test setup:", err)
os.Exit(1)
}
testReg = reg
code := m.Run()
_ = reg.Close()
os.Exit(code)
}
// testDictDir resolves the directory holding the committed scrabble-solver
// DAWGs: BACKEND_DICT_DIR when set (used in CI), otherwise the sibling checkout
// located relative to this test file.
func testDictDir() string {
if dir := os.Getenv("BACKEND_DICT_DIR"); dir != "" {
return dir
}
_, file, _, _ := runtime.Caller(0)
return filepath.Join(filepath.Dir(file), "..", "..", "..", "..", "scrabble-solver", "dawg")
}
// centre returns the centre square coordinates of rs.
func centre(rs *rules.Ruleset) (row, col int) {
return rs.Center / rs.Cols, rs.Center % rs.Cols
}
// placementsForWord lays word out from (row, col) along dir, resolving each rune
// through the ruleset's alphabet. It expresses no blanks.
func placementsForWord(t *testing.T, rs *rules.Ruleset, row, col int, dir scrabble.Direction, word string) []scrabble.Placement {
t.Helper()
var ps []scrabble.Placement
for i, r := range []rune(word) {
idx, err := rs.Alphabet.Index(string(r))
if err != nil {
t.Fatalf("index %q: %v", string(r), err)
}
rr, cc := row, col
if dir == scrabble.Horizontal {
cc += i
} else {
rr += i
}
ps = append(ps, scrabble.Placement{Row: rr, Col: cc, Letter: idx})
}
return ps
}