Stage 7 (wip): wire remaining ops (backend REST, FBS, gateway transcode) + real UI transport

backend: REST handlers for pass/exchange/resign/hint/evaluate/check_word/complaint/history/chat-list/nudge + new game.ListForAccount (my games) + seat display_name resolution
pkg/fbs: GameActionRequest/ExchangeRequest/EvalRequest/EvalResult/CheckWordRequest/WordCheckResult/ComplaintRequest/HintResult/History/GameList/ChatList + SeatView.display_name; committed Go regenerated (flatc 23.5.26)
gateway: 11 new transcode ops + backendclient methods + FB encoders
ui: edge TS codegen (flatc --ts + protoc-gen-es, committed), FlatBuffers<->model codec, real connect-web transport (binary, bearer auth, Subscribe). prod bundle ~69KB gzip JS
This commit is contained in:
Ilia Denisov
2026-06-03 00:49:07 +02:00
parent 453ddc5e94
commit 65689b903f
64 changed files with 5151 additions and 52 deletions
+159
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@@ -0,0 +1,159 @@
// @generated by protoc-gen-es v2.12.0 with parameter "target=ts"
// @generated from file edge/v1/edge.proto (package scrabble.edge.v1, syntax proto3)
/* eslint-disable */
// Package scrabble.edge.v1 is the client <-> gateway Connect-RPC contract. It is
// deliberately minimal (ARCHITECTURE.md §2): a single unary Execute that routes
// by message_type, and a server-streaming Subscribe for the in-app live channel.
// The actual request/response and event bodies travel as FlatBuffers bytes in the
// payload fields (pkg/fbs). The session token rides in the Authorization header,
// not the envelope (no per-request signing — ARCHITECTURE.md §3).
import type { GenFile, GenMessage, GenService } from "@bufbuild/protobuf/codegenv2";
import { fileDesc, messageDesc, serviceDesc } from "@bufbuild/protobuf/codegenv2";
import type { Message } from "@bufbuild/protobuf";
/**
* Describes the file edge/v1/edge.proto.
*/
export const file_edge_v1_edge: GenFile = /*@__PURE__*/
fileDesc("ChJlZGdlL3YxL2VkZ2UucHJvdG8SEHNjcmFiYmxlLmVkZ2UudjEiSwoORXhlY3V0ZVJlcXVlc3QSFAoMbWVzc2FnZV90eXBlGAEgASgJEg8KB3BheWxvYWQYAiABKAwSEgoKcmVxdWVzdF9pZBgDIAEoCSJLCg9FeGVjdXRlUmVzcG9uc2USEgoKcmVxdWVzdF9pZBgBIAEoCRITCgtyZXN1bHRfY29kZRgCIAEoCRIPCgdwYXlsb2FkGAMgASgMIhIKEFN1YnNjcmliZVJlcXVlc3QiOAoFRXZlbnQSDAoEa2luZBgBIAEoCRIPCgdwYXlsb2FkGAIgASgMEhAKCGV2ZW50X2lkGAMgASgJMqUBCgdHYXRld2F5Ek4KB0V4ZWN1dGUSIC5zY3JhYmJsZS5lZGdlLnYxLkV4ZWN1dGVSZXF1ZXN0GiEuc2NyYWJibGUuZWRnZS52MS5FeGVjdXRlUmVzcG9uc2USSgoJU3Vic2NyaWJlEiIuc2NyYWJibGUuZWRnZS52MS5TdWJzY3JpYmVSZXF1ZXN0Ghcuc2NyYWJibGUuZWRnZS52MS5FdmVudDABQidaJXNjcmFiYmxlL2dhdGV3YXkvcHJvdG8vZWRnZS92MTtlZGdldjFiBnByb3RvMw");
/**
* ExecuteRequest is the unary envelope. message_type selects the operation;
* payload is its FlatBuffers-encoded request body; request_id is an optional
* client correlation id echoed back.
*
* @generated from message scrabble.edge.v1.ExecuteRequest
*/
export type ExecuteRequest = Message<"scrabble.edge.v1.ExecuteRequest"> & {
/**
* @generated from field: string message_type = 1;
*/
messageType: string;
/**
* @generated from field: bytes payload = 2;
*/
payload: Uint8Array;
/**
* @generated from field: string request_id = 3;
*/
requestId: string;
};
/**
* Describes the message scrabble.edge.v1.ExecuteRequest.
* Use `create(ExecuteRequestSchema)` to create a new message.
*/
export const ExecuteRequestSchema: GenMessage<ExecuteRequest> = /*@__PURE__*/
messageDesc(file_edge_v1_edge, 0);
/**
* ExecuteResponse is the unary reply. result_code is "ok" on success or a stable
* error code; payload is the FlatBuffers-encoded response body (empty on error).
*
* @generated from message scrabble.edge.v1.ExecuteResponse
*/
export type ExecuteResponse = Message<"scrabble.edge.v1.ExecuteResponse"> & {
/**
* @generated from field: string request_id = 1;
*/
requestId: string;
/**
* @generated from field: string result_code = 2;
*/
resultCode: string;
/**
* @generated from field: bytes payload = 3;
*/
payload: Uint8Array;
};
/**
* Describes the message scrabble.edge.v1.ExecuteResponse.
* Use `create(ExecuteResponseSchema)` to create a new message.
*/
export const ExecuteResponseSchema: GenMessage<ExecuteResponse> = /*@__PURE__*/
messageDesc(file_edge_v1_edge, 1);
/**
* SubscribeRequest opens the live stream. It is empty: the session is taken from
* the Authorization header.
*
* @generated from message scrabble.edge.v1.SubscribeRequest
*/
export type SubscribeRequest = Message<"scrabble.edge.v1.SubscribeRequest"> & {
};
/**
* Describes the message scrabble.edge.v1.SubscribeRequest.
* Use `create(SubscribeRequestSchema)` to create a new message.
*/
export const SubscribeRequestSchema: GenMessage<SubscribeRequest> = /*@__PURE__*/
messageDesc(file_edge_v1_edge, 2);
/**
* Event is one live event. kind is the notification catalog kind; payload is its
* FlatBuffers-encoded body; event_id is a correlation id.
*
* @generated from message scrabble.edge.v1.Event
*/
export type Event = Message<"scrabble.edge.v1.Event"> & {
/**
* @generated from field: string kind = 1;
*/
kind: string;
/**
* @generated from field: bytes payload = 2;
*/
payload: Uint8Array;
/**
* @generated from field: string event_id = 3;
*/
eventId: string;
};
/**
* Describes the message scrabble.edge.v1.Event.
* Use `create(EventSchema)` to create a new message.
*/
export const EventSchema: GenMessage<Event> = /*@__PURE__*/
messageDesc(file_edge_v1_edge, 3);
/**
* Gateway is the public edge service.
*
* @generated from service scrabble.edge.v1.Gateway
*/
export const Gateway: GenService<{
/**
* Execute runs one unary operation identified by message_type. Auth operations
* (auth.*) are unauthenticated and return a minted session; all others require
* a valid session token in the Authorization header.
*
* @generated from rpc scrabble.edge.v1.Gateway.Execute
*/
execute: {
methodKind: "unary";
input: typeof ExecuteRequestSchema;
output: typeof ExecuteResponseSchema;
},
/**
* Subscribe opens the in-app live-event stream for the authenticated session.
*
* @generated from rpc scrabble.edge.v1.Gateway.Subscribe
*/
subscribe: {
methodKind: "server_streaming";
input: typeof SubscribeRequestSchema;
output: typeof EventSchema;
},
}> = /*@__PURE__*/
serviceDesc(file_edge_v1_edge, 0);
+3
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// automatically generated by the FlatBuffers compiler, do not modify
export * as scrabblefb from './scrabblefb.js';
+36
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@@ -0,0 +1,36 @@
// automatically generated by the FlatBuffers compiler, do not modify
export { Ack } from './scrabblefb/ack.js';
export { ChatList } from './scrabblefb/chat-list.js';
export { ChatMessage } from './scrabblefb/chat-message.js';
export { ChatPostRequest } from './scrabblefb/chat-post-request.js';
export { CheckWordRequest } from './scrabblefb/check-word-request.js';
export { ComplaintRequest } from './scrabblefb/complaint-request.js';
export { EmailLoginRequest } from './scrabblefb/email-login-request.js';
export { EmailRequestRequest } from './scrabblefb/email-request-request.js';
export { EnqueueRequest } from './scrabblefb/enqueue-request.js';
export { EvalRequest } from './scrabblefb/eval-request.js';
export { EvalResult } from './scrabblefb/eval-result.js';
export { ExchangeRequest } from './scrabblefb/exchange-request.js';
export { GameActionRequest } from './scrabblefb/game-action-request.js';
export { GameList } from './scrabblefb/game-list.js';
export { GameView } from './scrabblefb/game-view.js';
export { GuestLoginRequest } from './scrabblefb/guest-login-request.js';
export { HintResult } from './scrabblefb/hint-result.js';
export { History } from './scrabblefb/history.js';
export { MatchFoundEvent } from './scrabblefb/match-found-event.js';
export { MatchResult } from './scrabblefb/match-result.js';
export { MoveRecord } from './scrabblefb/move-record.js';
export { MoveResult } from './scrabblefb/move-result.js';
export { NudgeEvent } from './scrabblefb/nudge-event.js';
export { OpponentMovedEvent } from './scrabblefb/opponent-moved-event.js';
export { Profile } from './scrabblefb/profile.js';
export { SeatView } from './scrabblefb/seat-view.js';
export { Session } from './scrabblefb/session.js';
export { StateRequest } from './scrabblefb/state-request.js';
export { StateView } from './scrabblefb/state-view.js';
export { SubmitPlayRequest } from './scrabblefb/submit-play-request.js';
export { TelegramLoginRequest } from './scrabblefb/telegram-login-request.js';
export { TileRecord } from './scrabblefb/tile-record.js';
export { WordCheckResult } from './scrabblefb/word-check-result.js';
export { YourTurnEvent } from './scrabblefb/your-turn-event.js';
+46
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@@ -0,0 +1,46 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class Ack {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):Ack {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsAck(bb:flatbuffers.ByteBuffer, obj?:Ack):Ack {
return (obj || new Ack()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsAck(bb:flatbuffers.ByteBuffer, obj?:Ack):Ack {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new Ack()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
ok():boolean {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
}
static startAck(builder:flatbuffers.Builder) {
builder.startObject(1);
}
static addOk(builder:flatbuffers.Builder, ok:boolean) {
builder.addFieldInt8(0, +ok, +false);
}
static endAck(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createAck(builder:flatbuffers.Builder, ok:boolean):flatbuffers.Offset {
Ack.startAck(builder);
Ack.addOk(builder, ok);
return Ack.endAck(builder);
}
}
+66
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@@ -0,0 +1,66 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
import { ChatMessage } from '../scrabblefb/chat-message.js';
export class ChatList {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):ChatList {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsChatList(bb:flatbuffers.ByteBuffer, obj?:ChatList):ChatList {
return (obj || new ChatList()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsChatList(bb:flatbuffers.ByteBuffer, obj?:ChatList):ChatList {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new ChatList()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
messages(index: number, obj?:ChatMessage):ChatMessage|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? (obj || new ChatMessage()).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) + index * 4), this.bb!) : null;
}
messagesLength():number {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
}
static startChatList(builder:flatbuffers.Builder) {
builder.startObject(1);
}
static addMessages(builder:flatbuffers.Builder, messagesOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, messagesOffset, 0);
}
static createMessagesVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
builder.startVector(4, data.length, 4);
for (let i = data.length - 1; i >= 0; i--) {
builder.addOffset(data[i]!);
}
return builder.endVector();
}
static startMessagesVector(builder:flatbuffers.Builder, numElems:number) {
builder.startVector(4, numElems, 4);
}
static endChatList(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createChatList(builder:flatbuffers.Builder, messagesOffset:flatbuffers.Offset):flatbuffers.Offset {
ChatList.startChatList(builder);
ChatList.addMessages(builder, messagesOffset);
return ChatList.endChatList(builder);
}
}
+106
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@@ -0,0 +1,106 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class ChatMessage {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):ChatMessage {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsChatMessage(bb:flatbuffers.ByteBuffer, obj?:ChatMessage):ChatMessage {
return (obj || new ChatMessage()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsChatMessage(bb:flatbuffers.ByteBuffer, obj?:ChatMessage):ChatMessage {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new ChatMessage()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
id():string|null
id(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
id(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
gameId():string|null
gameId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
gameId(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
senderId():string|null
senderId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
senderId(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 8);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
kind():string|null
kind(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
kind(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 10);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
body():string|null
body(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
body(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 12);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
createdAtUnix():bigint {
const offset = this.bb!.__offset(this.bb_pos, 14);
return offset ? this.bb!.readInt64(this.bb_pos + offset) : BigInt('0');
}
static startChatMessage(builder:flatbuffers.Builder) {
builder.startObject(6);
}
static addId(builder:flatbuffers.Builder, idOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, idOffset, 0);
}
static addGameId(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset) {
builder.addFieldOffset(1, gameIdOffset, 0);
}
static addSenderId(builder:flatbuffers.Builder, senderIdOffset:flatbuffers.Offset) {
builder.addFieldOffset(2, senderIdOffset, 0);
}
static addKind(builder:flatbuffers.Builder, kindOffset:flatbuffers.Offset) {
builder.addFieldOffset(3, kindOffset, 0);
}
static addBody(builder:flatbuffers.Builder, bodyOffset:flatbuffers.Offset) {
builder.addFieldOffset(4, bodyOffset, 0);
}
static addCreatedAtUnix(builder:flatbuffers.Builder, createdAtUnix:bigint) {
builder.addFieldInt64(5, createdAtUnix, BigInt('0'));
}
static endChatMessage(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createChatMessage(builder:flatbuffers.Builder, idOffset:flatbuffers.Offset, gameIdOffset:flatbuffers.Offset, senderIdOffset:flatbuffers.Offset, kindOffset:flatbuffers.Offset, bodyOffset:flatbuffers.Offset, createdAtUnix:bigint):flatbuffers.Offset {
ChatMessage.startChatMessage(builder);
ChatMessage.addId(builder, idOffset);
ChatMessage.addGameId(builder, gameIdOffset);
ChatMessage.addSenderId(builder, senderIdOffset);
ChatMessage.addKind(builder, kindOffset);
ChatMessage.addBody(builder, bodyOffset);
ChatMessage.addCreatedAtUnix(builder, createdAtUnix);
return ChatMessage.endChatMessage(builder);
}
}
@@ -0,0 +1,60 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class ChatPostRequest {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):ChatPostRequest {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsChatPostRequest(bb:flatbuffers.ByteBuffer, obj?:ChatPostRequest):ChatPostRequest {
return (obj || new ChatPostRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsChatPostRequest(bb:flatbuffers.ByteBuffer, obj?:ChatPostRequest):ChatPostRequest {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new ChatPostRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
gameId():string|null
gameId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
gameId(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
body():string|null
body(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
body(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
static startChatPostRequest(builder:flatbuffers.Builder) {
builder.startObject(2);
}
static addGameId(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, gameIdOffset, 0);
}
static addBody(builder:flatbuffers.Builder, bodyOffset:flatbuffers.Offset) {
builder.addFieldOffset(1, bodyOffset, 0);
}
static endChatPostRequest(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createChatPostRequest(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset, bodyOffset:flatbuffers.Offset):flatbuffers.Offset {
ChatPostRequest.startChatPostRequest(builder);
ChatPostRequest.addGameId(builder, gameIdOffset);
ChatPostRequest.addBody(builder, bodyOffset);
return ChatPostRequest.endChatPostRequest(builder);
}
}
@@ -0,0 +1,60 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class CheckWordRequest {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):CheckWordRequest {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsCheckWordRequest(bb:flatbuffers.ByteBuffer, obj?:CheckWordRequest):CheckWordRequest {
return (obj || new CheckWordRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsCheckWordRequest(bb:flatbuffers.ByteBuffer, obj?:CheckWordRequest):CheckWordRequest {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new CheckWordRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
gameId():string|null
gameId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
gameId(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
word():string|null
word(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
word(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
static startCheckWordRequest(builder:flatbuffers.Builder) {
builder.startObject(2);
}
static addGameId(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, gameIdOffset, 0);
}
static addWord(builder:flatbuffers.Builder, wordOffset:flatbuffers.Offset) {
builder.addFieldOffset(1, wordOffset, 0);
}
static endCheckWordRequest(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createCheckWordRequest(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset, wordOffset:flatbuffers.Offset):flatbuffers.Offset {
CheckWordRequest.startCheckWordRequest(builder);
CheckWordRequest.addGameId(builder, gameIdOffset);
CheckWordRequest.addWord(builder, wordOffset);
return CheckWordRequest.endCheckWordRequest(builder);
}
}
@@ -0,0 +1,72 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class ComplaintRequest {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):ComplaintRequest {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsComplaintRequest(bb:flatbuffers.ByteBuffer, obj?:ComplaintRequest):ComplaintRequest {
return (obj || new ComplaintRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsComplaintRequest(bb:flatbuffers.ByteBuffer, obj?:ComplaintRequest):ComplaintRequest {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new ComplaintRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
gameId():string|null
gameId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
gameId(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
word():string|null
word(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
word(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
note():string|null
note(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
note(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 8);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
static startComplaintRequest(builder:flatbuffers.Builder) {
builder.startObject(3);
}
static addGameId(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, gameIdOffset, 0);
}
static addWord(builder:flatbuffers.Builder, wordOffset:flatbuffers.Offset) {
builder.addFieldOffset(1, wordOffset, 0);
}
static addNote(builder:flatbuffers.Builder, noteOffset:flatbuffers.Offset) {
builder.addFieldOffset(2, noteOffset, 0);
}
static endComplaintRequest(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createComplaintRequest(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset, wordOffset:flatbuffers.Offset, noteOffset:flatbuffers.Offset):flatbuffers.Offset {
ComplaintRequest.startComplaintRequest(builder);
ComplaintRequest.addGameId(builder, gameIdOffset);
ComplaintRequest.addWord(builder, wordOffset);
ComplaintRequest.addNote(builder, noteOffset);
return ComplaintRequest.endComplaintRequest(builder);
}
}
@@ -0,0 +1,60 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class EmailLoginRequest {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):EmailLoginRequest {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsEmailLoginRequest(bb:flatbuffers.ByteBuffer, obj?:EmailLoginRequest):EmailLoginRequest {
return (obj || new EmailLoginRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsEmailLoginRequest(bb:flatbuffers.ByteBuffer, obj?:EmailLoginRequest):EmailLoginRequest {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new EmailLoginRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
email():string|null
email(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
email(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
code():string|null
code(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
code(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
static startEmailLoginRequest(builder:flatbuffers.Builder) {
builder.startObject(2);
}
static addEmail(builder:flatbuffers.Builder, emailOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, emailOffset, 0);
}
static addCode(builder:flatbuffers.Builder, codeOffset:flatbuffers.Offset) {
builder.addFieldOffset(1, codeOffset, 0);
}
static endEmailLoginRequest(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createEmailLoginRequest(builder:flatbuffers.Builder, emailOffset:flatbuffers.Offset, codeOffset:flatbuffers.Offset):flatbuffers.Offset {
EmailLoginRequest.startEmailLoginRequest(builder);
EmailLoginRequest.addEmail(builder, emailOffset);
EmailLoginRequest.addCode(builder, codeOffset);
return EmailLoginRequest.endEmailLoginRequest(builder);
}
}
@@ -0,0 +1,48 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class EmailRequestRequest {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):EmailRequestRequest {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsEmailRequestRequest(bb:flatbuffers.ByteBuffer, obj?:EmailRequestRequest):EmailRequestRequest {
return (obj || new EmailRequestRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsEmailRequestRequest(bb:flatbuffers.ByteBuffer, obj?:EmailRequestRequest):EmailRequestRequest {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new EmailRequestRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
email():string|null
email(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
email(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
static startEmailRequestRequest(builder:flatbuffers.Builder) {
builder.startObject(1);
}
static addEmail(builder:flatbuffers.Builder, emailOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, emailOffset, 0);
}
static endEmailRequestRequest(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createEmailRequestRequest(builder:flatbuffers.Builder, emailOffset:flatbuffers.Offset):flatbuffers.Offset {
EmailRequestRequest.startEmailRequestRequest(builder);
EmailRequestRequest.addEmail(builder, emailOffset);
return EmailRequestRequest.endEmailRequestRequest(builder);
}
}
@@ -0,0 +1,48 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class EnqueueRequest {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):EnqueueRequest {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsEnqueueRequest(bb:flatbuffers.ByteBuffer, obj?:EnqueueRequest):EnqueueRequest {
return (obj || new EnqueueRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsEnqueueRequest(bb:flatbuffers.ByteBuffer, obj?:EnqueueRequest):EnqueueRequest {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new EnqueueRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
variant():string|null
variant(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
variant(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
static startEnqueueRequest(builder:flatbuffers.Builder) {
builder.startObject(1);
}
static addVariant(builder:flatbuffers.Builder, variantOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, variantOffset, 0);
}
static endEnqueueRequest(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createEnqueueRequest(builder:flatbuffers.Builder, variantOffset:flatbuffers.Offset):flatbuffers.Offset {
EnqueueRequest.startEnqueueRequest(builder);
EnqueueRequest.addVariant(builder, variantOffset);
return EnqueueRequest.endEnqueueRequest(builder);
}
}
+90
View File
@@ -0,0 +1,90 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
import { TileRecord } from '../scrabblefb/tile-record.js';
export class EvalRequest {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):EvalRequest {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsEvalRequest(bb:flatbuffers.ByteBuffer, obj?:EvalRequest):EvalRequest {
return (obj || new EvalRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsEvalRequest(bb:flatbuffers.ByteBuffer, obj?:EvalRequest):EvalRequest {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new EvalRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
gameId():string|null
gameId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
gameId(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
dir():string|null
dir(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
dir(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
tiles(index: number, obj?:TileRecord):TileRecord|null {
const offset = this.bb!.__offset(this.bb_pos, 8);
return offset ? (obj || new TileRecord()).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) + index * 4), this.bb!) : null;
}
tilesLength():number {
const offset = this.bb!.__offset(this.bb_pos, 8);
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
}
static startEvalRequest(builder:flatbuffers.Builder) {
builder.startObject(3);
}
static addGameId(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, gameIdOffset, 0);
}
static addDir(builder:flatbuffers.Builder, dirOffset:flatbuffers.Offset) {
builder.addFieldOffset(1, dirOffset, 0);
}
static addTiles(builder:flatbuffers.Builder, tilesOffset:flatbuffers.Offset) {
builder.addFieldOffset(2, tilesOffset, 0);
}
static createTilesVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
builder.startVector(4, data.length, 4);
for (let i = data.length - 1; i >= 0; i--) {
builder.addOffset(data[i]!);
}
return builder.endVector();
}
static startTilesVector(builder:flatbuffers.Builder, numElems:number) {
builder.startVector(4, numElems, 4);
}
static endEvalRequest(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createEvalRequest(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset, dirOffset:flatbuffers.Offset, tilesOffset:flatbuffers.Offset):flatbuffers.Offset {
EvalRequest.startEvalRequest(builder);
EvalRequest.addGameId(builder, gameIdOffset);
EvalRequest.addDir(builder, dirOffset);
EvalRequest.addTiles(builder, tilesOffset);
return EvalRequest.endEvalRequest(builder);
}
}
+85
View File
@@ -0,0 +1,85 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class EvalResult {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):EvalResult {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsEvalResult(bb:flatbuffers.ByteBuffer, obj?:EvalResult):EvalResult {
return (obj || new EvalResult()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsEvalResult(bb:flatbuffers.ByteBuffer, obj?:EvalResult):EvalResult {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new EvalResult()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
legal():boolean {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
}
score():number {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}
words(index: number):string
words(index: number,optionalEncoding:flatbuffers.Encoding):string|Uint8Array
words(index: number,optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 8);
return offset ? this.bb!.__string(this.bb!.__vector(this.bb_pos + offset) + index * 4, optionalEncoding) : null;
}
wordsLength():number {
const offset = this.bb!.__offset(this.bb_pos, 8);
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
}
static startEvalResult(builder:flatbuffers.Builder) {
builder.startObject(3);
}
static addLegal(builder:flatbuffers.Builder, legal:boolean) {
builder.addFieldInt8(0, +legal, +false);
}
static addScore(builder:flatbuffers.Builder, score:number) {
builder.addFieldInt32(1, score, 0);
}
static addWords(builder:flatbuffers.Builder, wordsOffset:flatbuffers.Offset) {
builder.addFieldOffset(2, wordsOffset, 0);
}
static createWordsVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
builder.startVector(4, data.length, 4);
for (let i = data.length - 1; i >= 0; i--) {
builder.addOffset(data[i]!);
}
return builder.endVector();
}
static startWordsVector(builder:flatbuffers.Builder, numElems:number) {
builder.startVector(4, numElems, 4);
}
static endEvalResult(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createEvalResult(builder:flatbuffers.Builder, legal:boolean, score:number, wordsOffset:flatbuffers.Offset):flatbuffers.Offset {
EvalResult.startEvalResult(builder);
EvalResult.addLegal(builder, legal);
EvalResult.addScore(builder, score);
EvalResult.addWords(builder, wordsOffset);
return EvalResult.endEvalResult(builder);
}
}
@@ -0,0 +1,77 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class ExchangeRequest {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):ExchangeRequest {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsExchangeRequest(bb:flatbuffers.ByteBuffer, obj?:ExchangeRequest):ExchangeRequest {
return (obj || new ExchangeRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsExchangeRequest(bb:flatbuffers.ByteBuffer, obj?:ExchangeRequest):ExchangeRequest {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new ExchangeRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
gameId():string|null
gameId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
gameId(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
tiles(index: number):string
tiles(index: number,optionalEncoding:flatbuffers.Encoding):string|Uint8Array
tiles(index: number,optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? this.bb!.__string(this.bb!.__vector(this.bb_pos + offset) + index * 4, optionalEncoding) : null;
}
tilesLength():number {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
}
static startExchangeRequest(builder:flatbuffers.Builder) {
builder.startObject(2);
}
static addGameId(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, gameIdOffset, 0);
}
static addTiles(builder:flatbuffers.Builder, tilesOffset:flatbuffers.Offset) {
builder.addFieldOffset(1, tilesOffset, 0);
}
static createTilesVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
builder.startVector(4, data.length, 4);
for (let i = data.length - 1; i >= 0; i--) {
builder.addOffset(data[i]!);
}
return builder.endVector();
}
static startTilesVector(builder:flatbuffers.Builder, numElems:number) {
builder.startVector(4, numElems, 4);
}
static endExchangeRequest(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createExchangeRequest(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset, tilesOffset:flatbuffers.Offset):flatbuffers.Offset {
ExchangeRequest.startExchangeRequest(builder);
ExchangeRequest.addGameId(builder, gameIdOffset);
ExchangeRequest.addTiles(builder, tilesOffset);
return ExchangeRequest.endExchangeRequest(builder);
}
}
@@ -0,0 +1,48 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class GameActionRequest {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):GameActionRequest {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsGameActionRequest(bb:flatbuffers.ByteBuffer, obj?:GameActionRequest):GameActionRequest {
return (obj || new GameActionRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsGameActionRequest(bb:flatbuffers.ByteBuffer, obj?:GameActionRequest):GameActionRequest {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new GameActionRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
gameId():string|null
gameId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
gameId(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
static startGameActionRequest(builder:flatbuffers.Builder) {
builder.startObject(1);
}
static addGameId(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, gameIdOffset, 0);
}
static endGameActionRequest(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createGameActionRequest(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset):flatbuffers.Offset {
GameActionRequest.startGameActionRequest(builder);
GameActionRequest.addGameId(builder, gameIdOffset);
return GameActionRequest.endGameActionRequest(builder);
}
}
+66
View File
@@ -0,0 +1,66 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
import { GameView } from '../scrabblefb/game-view.js';
export class GameList {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):GameList {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsGameList(bb:flatbuffers.ByteBuffer, obj?:GameList):GameList {
return (obj || new GameList()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsGameList(bb:flatbuffers.ByteBuffer, obj?:GameList):GameList {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new GameList()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
games(index: number, obj?:GameView):GameView|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? (obj || new GameView()).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) + index * 4), this.bb!) : null;
}
gamesLength():number {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
}
static startGameList(builder:flatbuffers.Builder) {
builder.startObject(1);
}
static addGames(builder:flatbuffers.Builder, gamesOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, gamesOffset, 0);
}
static createGamesVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
builder.startVector(4, data.length, 4);
for (let i = data.length - 1; i >= 0; i--) {
builder.addOffset(data[i]!);
}
return builder.endVector();
}
static startGamesVector(builder:flatbuffers.Builder, numElems:number) {
builder.startVector(4, numElems, 4);
}
static endGameList(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createGameList(builder:flatbuffers.Builder, gamesOffset:flatbuffers.Offset):flatbuffers.Offset {
GameList.startGameList(builder);
GameList.addGames(builder, gamesOffset);
return GameList.endGameList(builder);
}
}
+166
View File
@@ -0,0 +1,166 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
import { SeatView } from '../scrabblefb/seat-view.js';
export class GameView {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):GameView {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsGameView(bb:flatbuffers.ByteBuffer, obj?:GameView):GameView {
return (obj || new GameView()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsGameView(bb:flatbuffers.ByteBuffer, obj?:GameView):GameView {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new GameView()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
id():string|null
id(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
id(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
variant():string|null
variant(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
variant(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
dictVersion():string|null
dictVersion(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
dictVersion(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 8);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
status():string|null
status(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
status(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 10);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
players():number {
const offset = this.bb!.__offset(this.bb_pos, 12);
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}
toMove():number {
const offset = this.bb!.__offset(this.bb_pos, 14);
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}
turnTimeoutSecs():number {
const offset = this.bb!.__offset(this.bb_pos, 16);
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}
moveCount():number {
const offset = this.bb!.__offset(this.bb_pos, 18);
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}
endReason():string|null
endReason(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
endReason(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 20);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
seats(index: number, obj?:SeatView):SeatView|null {
const offset = this.bb!.__offset(this.bb_pos, 22);
return offset ? (obj || new SeatView()).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) + index * 4), this.bb!) : null;
}
seatsLength():number {
const offset = this.bb!.__offset(this.bb_pos, 22);
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
}
static startGameView(builder:flatbuffers.Builder) {
builder.startObject(10);
}
static addId(builder:flatbuffers.Builder, idOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, idOffset, 0);
}
static addVariant(builder:flatbuffers.Builder, variantOffset:flatbuffers.Offset) {
builder.addFieldOffset(1, variantOffset, 0);
}
static addDictVersion(builder:flatbuffers.Builder, dictVersionOffset:flatbuffers.Offset) {
builder.addFieldOffset(2, dictVersionOffset, 0);
}
static addStatus(builder:flatbuffers.Builder, statusOffset:flatbuffers.Offset) {
builder.addFieldOffset(3, statusOffset, 0);
}
static addPlayers(builder:flatbuffers.Builder, players:number) {
builder.addFieldInt32(4, players, 0);
}
static addToMove(builder:flatbuffers.Builder, toMove:number) {
builder.addFieldInt32(5, toMove, 0);
}
static addTurnTimeoutSecs(builder:flatbuffers.Builder, turnTimeoutSecs:number) {
builder.addFieldInt32(6, turnTimeoutSecs, 0);
}
static addMoveCount(builder:flatbuffers.Builder, moveCount:number) {
builder.addFieldInt32(7, moveCount, 0);
}
static addEndReason(builder:flatbuffers.Builder, endReasonOffset:flatbuffers.Offset) {
builder.addFieldOffset(8, endReasonOffset, 0);
}
static addSeats(builder:flatbuffers.Builder, seatsOffset:flatbuffers.Offset) {
builder.addFieldOffset(9, seatsOffset, 0);
}
static createSeatsVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
builder.startVector(4, data.length, 4);
for (let i = data.length - 1; i >= 0; i--) {
builder.addOffset(data[i]!);
}
return builder.endVector();
}
static startSeatsVector(builder:flatbuffers.Builder, numElems:number) {
builder.startVector(4, numElems, 4);
}
static endGameView(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createGameView(builder:flatbuffers.Builder, idOffset:flatbuffers.Offset, variantOffset:flatbuffers.Offset, dictVersionOffset:flatbuffers.Offset, statusOffset:flatbuffers.Offset, players:number, toMove:number, turnTimeoutSecs:number, moveCount:number, endReasonOffset:flatbuffers.Offset, seatsOffset:flatbuffers.Offset):flatbuffers.Offset {
GameView.startGameView(builder);
GameView.addId(builder, idOffset);
GameView.addVariant(builder, variantOffset);
GameView.addDictVersion(builder, dictVersionOffset);
GameView.addStatus(builder, statusOffset);
GameView.addPlayers(builder, players);
GameView.addToMove(builder, toMove);
GameView.addTurnTimeoutSecs(builder, turnTimeoutSecs);
GameView.addMoveCount(builder, moveCount);
GameView.addEndReason(builder, endReasonOffset);
GameView.addSeats(builder, seatsOffset);
return GameView.endGameView(builder);
}
}
@@ -0,0 +1,48 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class GuestLoginRequest {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):GuestLoginRequest {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsGuestLoginRequest(bb:flatbuffers.ByteBuffer, obj?:GuestLoginRequest):GuestLoginRequest {
return (obj || new GuestLoginRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsGuestLoginRequest(bb:flatbuffers.ByteBuffer, obj?:GuestLoginRequest):GuestLoginRequest {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new GuestLoginRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
locale():string|null
locale(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
locale(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
static startGuestLoginRequest(builder:flatbuffers.Builder) {
builder.startObject(1);
}
static addLocale(builder:flatbuffers.Builder, localeOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, localeOffset, 0);
}
static endGuestLoginRequest(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createGuestLoginRequest(builder:flatbuffers.Builder, localeOffset:flatbuffers.Offset):flatbuffers.Offset {
GuestLoginRequest.startGuestLoginRequest(builder);
GuestLoginRequest.addLocale(builder, localeOffset);
return GuestLoginRequest.endGuestLoginRequest(builder);
}
}
+59
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// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
import { MoveRecord } from '../scrabblefb/move-record.js';
export class HintResult {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):HintResult {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsHintResult(bb:flatbuffers.ByteBuffer, obj?:HintResult):HintResult {
return (obj || new HintResult()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsHintResult(bb:flatbuffers.ByteBuffer, obj?:HintResult):HintResult {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new HintResult()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
move(obj?:MoveRecord):MoveRecord|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? (obj || new MoveRecord()).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null;
}
hintsRemaining():number {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}
static startHintResult(builder:flatbuffers.Builder) {
builder.startObject(2);
}
static addMove(builder:flatbuffers.Builder, moveOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, moveOffset, 0);
}
static addHintsRemaining(builder:flatbuffers.Builder, hintsRemaining:number) {
builder.addFieldInt32(1, hintsRemaining, 0);
}
static endHintResult(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createHintResult(builder:flatbuffers.Builder, moveOffset:flatbuffers.Offset, hintsRemaining:number):flatbuffers.Offset {
HintResult.startHintResult(builder);
HintResult.addMove(builder, moveOffset);
HintResult.addHintsRemaining(builder, hintsRemaining);
return HintResult.endHintResult(builder);
}
}
+78
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// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
import { MoveRecord } from '../scrabblefb/move-record.js';
export class History {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):History {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsHistory(bb:flatbuffers.ByteBuffer, obj?:History):History {
return (obj || new History()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsHistory(bb:flatbuffers.ByteBuffer, obj?:History):History {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new History()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
gameId():string|null
gameId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
gameId(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
moves(index: number, obj?:MoveRecord):MoveRecord|null {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? (obj || new MoveRecord()).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) + index * 4), this.bb!) : null;
}
movesLength():number {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
}
static startHistory(builder:flatbuffers.Builder) {
builder.startObject(2);
}
static addGameId(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, gameIdOffset, 0);
}
static addMoves(builder:flatbuffers.Builder, movesOffset:flatbuffers.Offset) {
builder.addFieldOffset(1, movesOffset, 0);
}
static createMovesVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
builder.startVector(4, data.length, 4);
for (let i = data.length - 1; i >= 0; i--) {
builder.addOffset(data[i]!);
}
return builder.endVector();
}
static startMovesVector(builder:flatbuffers.Builder, numElems:number) {
builder.startVector(4, numElems, 4);
}
static endHistory(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createHistory(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset, movesOffset:flatbuffers.Offset):flatbuffers.Offset {
History.startHistory(builder);
History.addGameId(builder, gameIdOffset);
History.addMoves(builder, movesOffset);
return History.endHistory(builder);
}
}
@@ -0,0 +1,48 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class MatchFoundEvent {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):MatchFoundEvent {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsMatchFoundEvent(bb:flatbuffers.ByteBuffer, obj?:MatchFoundEvent):MatchFoundEvent {
return (obj || new MatchFoundEvent()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsMatchFoundEvent(bb:flatbuffers.ByteBuffer, obj?:MatchFoundEvent):MatchFoundEvent {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new MatchFoundEvent()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
gameId():string|null
gameId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
gameId(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
static startMatchFoundEvent(builder:flatbuffers.Builder) {
builder.startObject(1);
}
static addGameId(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, gameIdOffset, 0);
}
static endMatchFoundEvent(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createMatchFoundEvent(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset):flatbuffers.Offset {
MatchFoundEvent.startMatchFoundEvent(builder);
MatchFoundEvent.addGameId(builder, gameIdOffset);
return MatchFoundEvent.endMatchFoundEvent(builder);
}
}
+53
View File
@@ -0,0 +1,53 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
import { GameView } from '../scrabblefb/game-view.js';
export class MatchResult {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):MatchResult {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsMatchResult(bb:flatbuffers.ByteBuffer, obj?:MatchResult):MatchResult {
return (obj || new MatchResult()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsMatchResult(bb:flatbuffers.ByteBuffer, obj?:MatchResult):MatchResult {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new MatchResult()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
matched():boolean {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
}
game(obj?:GameView):GameView|null {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? (obj || new GameView()).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null;
}
static startMatchResult(builder:flatbuffers.Builder) {
builder.startObject(2);
}
static addMatched(builder:flatbuffers.Builder, matched:boolean) {
builder.addFieldInt8(0, +matched, +false);
}
static addGame(builder:flatbuffers.Builder, gameOffset:flatbuffers.Offset) {
builder.addFieldOffset(1, gameOffset, 0);
}
static endMatchResult(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
}
+179
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// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
import { TileRecord } from '../scrabblefb/tile-record.js';
export class MoveRecord {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):MoveRecord {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsMoveRecord(bb:flatbuffers.ByteBuffer, obj?:MoveRecord):MoveRecord {
return (obj || new MoveRecord()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsMoveRecord(bb:flatbuffers.ByteBuffer, obj?:MoveRecord):MoveRecord {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new MoveRecord()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
player():number {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}
action():string|null
action(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
action(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
dir():string|null
dir(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
dir(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 8);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
mainRow():number {
const offset = this.bb!.__offset(this.bb_pos, 10);
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}
mainCol():number {
const offset = this.bb!.__offset(this.bb_pos, 12);
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}
tiles(index: number, obj?:TileRecord):TileRecord|null {
const offset = this.bb!.__offset(this.bb_pos, 14);
return offset ? (obj || new TileRecord()).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) + index * 4), this.bb!) : null;
}
tilesLength():number {
const offset = this.bb!.__offset(this.bb_pos, 14);
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
}
words(index: number):string
words(index: number,optionalEncoding:flatbuffers.Encoding):string|Uint8Array
words(index: number,optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 16);
return offset ? this.bb!.__string(this.bb!.__vector(this.bb_pos + offset) + index * 4, optionalEncoding) : null;
}
wordsLength():number {
const offset = this.bb!.__offset(this.bb_pos, 16);
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
}
count():number {
const offset = this.bb!.__offset(this.bb_pos, 18);
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}
score():number {
const offset = this.bb!.__offset(this.bb_pos, 20);
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}
total():number {
const offset = this.bb!.__offset(this.bb_pos, 22);
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}
static startMoveRecord(builder:flatbuffers.Builder) {
builder.startObject(10);
}
static addPlayer(builder:flatbuffers.Builder, player:number) {
builder.addFieldInt32(0, player, 0);
}
static addAction(builder:flatbuffers.Builder, actionOffset:flatbuffers.Offset) {
builder.addFieldOffset(1, actionOffset, 0);
}
static addDir(builder:flatbuffers.Builder, dirOffset:flatbuffers.Offset) {
builder.addFieldOffset(2, dirOffset, 0);
}
static addMainRow(builder:flatbuffers.Builder, mainRow:number) {
builder.addFieldInt32(3, mainRow, 0);
}
static addMainCol(builder:flatbuffers.Builder, mainCol:number) {
builder.addFieldInt32(4, mainCol, 0);
}
static addTiles(builder:flatbuffers.Builder, tilesOffset:flatbuffers.Offset) {
builder.addFieldOffset(5, tilesOffset, 0);
}
static createTilesVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
builder.startVector(4, data.length, 4);
for (let i = data.length - 1; i >= 0; i--) {
builder.addOffset(data[i]!);
}
return builder.endVector();
}
static startTilesVector(builder:flatbuffers.Builder, numElems:number) {
builder.startVector(4, numElems, 4);
}
static addWords(builder:flatbuffers.Builder, wordsOffset:flatbuffers.Offset) {
builder.addFieldOffset(6, wordsOffset, 0);
}
static createWordsVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
builder.startVector(4, data.length, 4);
for (let i = data.length - 1; i >= 0; i--) {
builder.addOffset(data[i]!);
}
return builder.endVector();
}
static startWordsVector(builder:flatbuffers.Builder, numElems:number) {
builder.startVector(4, numElems, 4);
}
static addCount(builder:flatbuffers.Builder, count:number) {
builder.addFieldInt32(7, count, 0);
}
static addScore(builder:flatbuffers.Builder, score:number) {
builder.addFieldInt32(8, score, 0);
}
static addTotal(builder:flatbuffers.Builder, total:number) {
builder.addFieldInt32(9, total, 0);
}
static endMoveRecord(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createMoveRecord(builder:flatbuffers.Builder, player:number, actionOffset:flatbuffers.Offset, dirOffset:flatbuffers.Offset, mainRow:number, mainCol:number, tilesOffset:flatbuffers.Offset, wordsOffset:flatbuffers.Offset, count:number, score:number, total:number):flatbuffers.Offset {
MoveRecord.startMoveRecord(builder);
MoveRecord.addPlayer(builder, player);
MoveRecord.addAction(builder, actionOffset);
MoveRecord.addDir(builder, dirOffset);
MoveRecord.addMainRow(builder, mainRow);
MoveRecord.addMainCol(builder, mainCol);
MoveRecord.addTiles(builder, tilesOffset);
MoveRecord.addWords(builder, wordsOffset);
MoveRecord.addCount(builder, count);
MoveRecord.addScore(builder, score);
MoveRecord.addTotal(builder, total);
return MoveRecord.endMoveRecord(builder);
}
}
+54
View File
@@ -0,0 +1,54 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
import { GameView } from '../scrabblefb/game-view.js';
import { MoveRecord } from '../scrabblefb/move-record.js';
export class MoveResult {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):MoveResult {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsMoveResult(bb:flatbuffers.ByteBuffer, obj?:MoveResult):MoveResult {
return (obj || new MoveResult()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsMoveResult(bb:flatbuffers.ByteBuffer, obj?:MoveResult):MoveResult {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new MoveResult()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
move(obj?:MoveRecord):MoveRecord|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? (obj || new MoveRecord()).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null;
}
game(obj?:GameView):GameView|null {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? (obj || new GameView()).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null;
}
static startMoveResult(builder:flatbuffers.Builder) {
builder.startObject(2);
}
static addMove(builder:flatbuffers.Builder, moveOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, moveOffset, 0);
}
static addGame(builder:flatbuffers.Builder, gameOffset:flatbuffers.Offset) {
builder.addFieldOffset(1, gameOffset, 0);
}
static endMoveResult(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
}
+60
View File
@@ -0,0 +1,60 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class NudgeEvent {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):NudgeEvent {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsNudgeEvent(bb:flatbuffers.ByteBuffer, obj?:NudgeEvent):NudgeEvent {
return (obj || new NudgeEvent()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsNudgeEvent(bb:flatbuffers.ByteBuffer, obj?:NudgeEvent):NudgeEvent {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new NudgeEvent()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
gameId():string|null
gameId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
gameId(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
fromUserId():string|null
fromUserId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
fromUserId(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
static startNudgeEvent(builder:flatbuffers.Builder) {
builder.startObject(2);
}
static addGameId(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, gameIdOffset, 0);
}
static addFromUserId(builder:flatbuffers.Builder, fromUserIdOffset:flatbuffers.Offset) {
builder.addFieldOffset(1, fromUserIdOffset, 0);
}
static endNudgeEvent(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createNudgeEvent(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset, fromUserIdOffset:flatbuffers.Offset):flatbuffers.Offset {
NudgeEvent.startNudgeEvent(builder);
NudgeEvent.addGameId(builder, gameIdOffset);
NudgeEvent.addFromUserId(builder, fromUserIdOffset);
return NudgeEvent.endNudgeEvent(builder);
}
}
@@ -0,0 +1,90 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class OpponentMovedEvent {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):OpponentMovedEvent {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsOpponentMovedEvent(bb:flatbuffers.ByteBuffer, obj?:OpponentMovedEvent):OpponentMovedEvent {
return (obj || new OpponentMovedEvent()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsOpponentMovedEvent(bb:flatbuffers.ByteBuffer, obj?:OpponentMovedEvent):OpponentMovedEvent {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new OpponentMovedEvent()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
gameId():string|null
gameId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
gameId(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
seat():number {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}
action():string|null
action(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
action(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 8);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
score():number {
const offset = this.bb!.__offset(this.bb_pos, 10);
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}
total():number {
const offset = this.bb!.__offset(this.bb_pos, 12);
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}
static startOpponentMovedEvent(builder:flatbuffers.Builder) {
builder.startObject(5);
}
static addGameId(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, gameIdOffset, 0);
}
static addSeat(builder:flatbuffers.Builder, seat:number) {
builder.addFieldInt32(1, seat, 0);
}
static addAction(builder:flatbuffers.Builder, actionOffset:flatbuffers.Offset) {
builder.addFieldOffset(2, actionOffset, 0);
}
static addScore(builder:flatbuffers.Builder, score:number) {
builder.addFieldInt32(3, score, 0);
}
static addTotal(builder:flatbuffers.Builder, total:number) {
builder.addFieldInt32(4, total, 0);
}
static endOpponentMovedEvent(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createOpponentMovedEvent(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset, seat:number, actionOffset:flatbuffers.Offset, score:number, total:number):flatbuffers.Offset {
OpponentMovedEvent.startOpponentMovedEvent(builder);
OpponentMovedEvent.addGameId(builder, gameIdOffset);
OpponentMovedEvent.addSeat(builder, seat);
OpponentMovedEvent.addAction(builder, actionOffset);
OpponentMovedEvent.addScore(builder, score);
OpponentMovedEvent.addTotal(builder, total);
return OpponentMovedEvent.endOpponentMovedEvent(builder);
}
}
+124
View File
@@ -0,0 +1,124 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class Profile {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):Profile {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsProfile(bb:flatbuffers.ByteBuffer, obj?:Profile):Profile {
return (obj || new Profile()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsProfile(bb:flatbuffers.ByteBuffer, obj?:Profile):Profile {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new Profile()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
userId():string|null
userId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
userId(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
displayName():string|null
displayName(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
displayName(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
preferredLanguage():string|null
preferredLanguage(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
preferredLanguage(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 8);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
timeZone():string|null
timeZone(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
timeZone(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 10);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
hintBalance():number {
const offset = this.bb!.__offset(this.bb_pos, 12);
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}
blockChat():boolean {
const offset = this.bb!.__offset(this.bb_pos, 14);
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
}
blockFriendRequests():boolean {
const offset = this.bb!.__offset(this.bb_pos, 16);
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
}
isGuest():boolean {
const offset = this.bb!.__offset(this.bb_pos, 18);
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
}
static startProfile(builder:flatbuffers.Builder) {
builder.startObject(8);
}
static addUserId(builder:flatbuffers.Builder, userIdOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, userIdOffset, 0);
}
static addDisplayName(builder:flatbuffers.Builder, displayNameOffset:flatbuffers.Offset) {
builder.addFieldOffset(1, displayNameOffset, 0);
}
static addPreferredLanguage(builder:flatbuffers.Builder, preferredLanguageOffset:flatbuffers.Offset) {
builder.addFieldOffset(2, preferredLanguageOffset, 0);
}
static addTimeZone(builder:flatbuffers.Builder, timeZoneOffset:flatbuffers.Offset) {
builder.addFieldOffset(3, timeZoneOffset, 0);
}
static addHintBalance(builder:flatbuffers.Builder, hintBalance:number) {
builder.addFieldInt32(4, hintBalance, 0);
}
static addBlockChat(builder:flatbuffers.Builder, blockChat:boolean) {
builder.addFieldInt8(5, +blockChat, +false);
}
static addBlockFriendRequests(builder:flatbuffers.Builder, blockFriendRequests:boolean) {
builder.addFieldInt8(6, +blockFriendRequests, +false);
}
static addIsGuest(builder:flatbuffers.Builder, isGuest:boolean) {
builder.addFieldInt8(7, +isGuest, +false);
}
static endProfile(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createProfile(builder:flatbuffers.Builder, userIdOffset:flatbuffers.Offset, displayNameOffset:flatbuffers.Offset, preferredLanguageOffset:flatbuffers.Offset, timeZoneOffset:flatbuffers.Offset, hintBalance:number, blockChat:boolean, blockFriendRequests:boolean, isGuest:boolean):flatbuffers.Offset {
Profile.startProfile(builder);
Profile.addUserId(builder, userIdOffset);
Profile.addDisplayName(builder, displayNameOffset);
Profile.addPreferredLanguage(builder, preferredLanguageOffset);
Profile.addTimeZone(builder, timeZoneOffset);
Profile.addHintBalance(builder, hintBalance);
Profile.addBlockChat(builder, blockChat);
Profile.addBlockFriendRequests(builder, blockFriendRequests);
Profile.addIsGuest(builder, isGuest);
return Profile.endProfile(builder);
}
}
+100
View File
@@ -0,0 +1,100 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class SeatView {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):SeatView {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsSeatView(bb:flatbuffers.ByteBuffer, obj?:SeatView):SeatView {
return (obj || new SeatView()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsSeatView(bb:flatbuffers.ByteBuffer, obj?:SeatView):SeatView {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new SeatView()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
seat():number {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}
accountId():string|null
accountId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
accountId(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
score():number {
const offset = this.bb!.__offset(this.bb_pos, 8);
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}
hintsUsed():number {
const offset = this.bb!.__offset(this.bb_pos, 10);
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}
isWinner():boolean {
const offset = this.bb!.__offset(this.bb_pos, 12);
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
}
displayName():string|null
displayName(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
displayName(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 14);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
static startSeatView(builder:flatbuffers.Builder) {
builder.startObject(6);
}
static addSeat(builder:flatbuffers.Builder, seat:number) {
builder.addFieldInt32(0, seat, 0);
}
static addAccountId(builder:flatbuffers.Builder, accountIdOffset:flatbuffers.Offset) {
builder.addFieldOffset(1, accountIdOffset, 0);
}
static addScore(builder:flatbuffers.Builder, score:number) {
builder.addFieldInt32(2, score, 0);
}
static addHintsUsed(builder:flatbuffers.Builder, hintsUsed:number) {
builder.addFieldInt32(3, hintsUsed, 0);
}
static addIsWinner(builder:flatbuffers.Builder, isWinner:boolean) {
builder.addFieldInt8(4, +isWinner, +false);
}
static addDisplayName(builder:flatbuffers.Builder, displayNameOffset:flatbuffers.Offset) {
builder.addFieldOffset(5, displayNameOffset, 0);
}
static endSeatView(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createSeatView(builder:flatbuffers.Builder, seat:number, accountIdOffset:flatbuffers.Offset, score:number, hintsUsed:number, isWinner:boolean, displayNameOffset:flatbuffers.Offset):flatbuffers.Offset {
SeatView.startSeatView(builder);
SeatView.addSeat(builder, seat);
SeatView.addAccountId(builder, accountIdOffset);
SeatView.addScore(builder, score);
SeatView.addHintsUsed(builder, hintsUsed);
SeatView.addIsWinner(builder, isWinner);
SeatView.addDisplayName(builder, displayNameOffset);
return SeatView.endSeatView(builder);
}
}
+82
View File
@@ -0,0 +1,82 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class Session {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):Session {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsSession(bb:flatbuffers.ByteBuffer, obj?:Session):Session {
return (obj || new Session()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsSession(bb:flatbuffers.ByteBuffer, obj?:Session):Session {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new Session()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
token():string|null
token(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
token(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
userId():string|null
userId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
userId(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
isGuest():boolean {
const offset = this.bb!.__offset(this.bb_pos, 8);
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
}
displayName():string|null
displayName(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
displayName(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 10);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
static startSession(builder:flatbuffers.Builder) {
builder.startObject(4);
}
static addToken(builder:flatbuffers.Builder, tokenOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, tokenOffset, 0);
}
static addUserId(builder:flatbuffers.Builder, userIdOffset:flatbuffers.Offset) {
builder.addFieldOffset(1, userIdOffset, 0);
}
static addIsGuest(builder:flatbuffers.Builder, isGuest:boolean) {
builder.addFieldInt8(2, +isGuest, +false);
}
static addDisplayName(builder:flatbuffers.Builder, displayNameOffset:flatbuffers.Offset) {
builder.addFieldOffset(3, displayNameOffset, 0);
}
static endSession(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createSession(builder:flatbuffers.Builder, tokenOffset:flatbuffers.Offset, userIdOffset:flatbuffers.Offset, isGuest:boolean, displayNameOffset:flatbuffers.Offset):flatbuffers.Offset {
Session.startSession(builder);
Session.addToken(builder, tokenOffset);
Session.addUserId(builder, userIdOffset);
Session.addIsGuest(builder, isGuest);
Session.addDisplayName(builder, displayNameOffset);
return Session.endSession(builder);
}
}
@@ -0,0 +1,48 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class StateRequest {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):StateRequest {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsStateRequest(bb:flatbuffers.ByteBuffer, obj?:StateRequest):StateRequest {
return (obj || new StateRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsStateRequest(bb:flatbuffers.ByteBuffer, obj?:StateRequest):StateRequest {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new StateRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
gameId():string|null
gameId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
gameId(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
static startStateRequest(builder:flatbuffers.Builder) {
builder.startObject(1);
}
static addGameId(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, gameIdOffset, 0);
}
static endStateRequest(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createStateRequest(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset):flatbuffers.Offset {
StateRequest.startStateRequest(builder);
StateRequest.addGameId(builder, gameIdOffset);
return StateRequest.endStateRequest(builder);
}
}
+108
View File
@@ -0,0 +1,108 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
import { GameView } from '../scrabblefb/game-view.js';
export class StateView {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):StateView {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsStateView(bb:flatbuffers.ByteBuffer, obj?:StateView):StateView {
return (obj || new StateView()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsStateView(bb:flatbuffers.ByteBuffer, obj?:StateView):StateView {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new StateView()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
game(obj?:GameView):GameView|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? (obj || new GameView()).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null;
}
seat():number {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}
rack(index: number):string
rack(index: number,optionalEncoding:flatbuffers.Encoding):string|Uint8Array
rack(index: number,optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 8);
return offset ? this.bb!.__string(this.bb!.__vector(this.bb_pos + offset) + index * 4, optionalEncoding) : null;
}
rackLength():number {
const offset = this.bb!.__offset(this.bb_pos, 8);
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
}
bagLen():number {
const offset = this.bb!.__offset(this.bb_pos, 10);
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}
hintsRemaining():number {
const offset = this.bb!.__offset(this.bb_pos, 12);
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}
static startStateView(builder:flatbuffers.Builder) {
builder.startObject(5);
}
static addGame(builder:flatbuffers.Builder, gameOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, gameOffset, 0);
}
static addSeat(builder:flatbuffers.Builder, seat:number) {
builder.addFieldInt32(1, seat, 0);
}
static addRack(builder:flatbuffers.Builder, rackOffset:flatbuffers.Offset) {
builder.addFieldOffset(2, rackOffset, 0);
}
static createRackVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
builder.startVector(4, data.length, 4);
for (let i = data.length - 1; i >= 0; i--) {
builder.addOffset(data[i]!);
}
return builder.endVector();
}
static startRackVector(builder:flatbuffers.Builder, numElems:number) {
builder.startVector(4, numElems, 4);
}
static addBagLen(builder:flatbuffers.Builder, bagLen:number) {
builder.addFieldInt32(3, bagLen, 0);
}
static addHintsRemaining(builder:flatbuffers.Builder, hintsRemaining:number) {
builder.addFieldInt32(4, hintsRemaining, 0);
}
static endStateView(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createStateView(builder:flatbuffers.Builder, gameOffset:flatbuffers.Offset, seat:number, rackOffset:flatbuffers.Offset, bagLen:number, hintsRemaining:number):flatbuffers.Offset {
StateView.startStateView(builder);
StateView.addGame(builder, gameOffset);
StateView.addSeat(builder, seat);
StateView.addRack(builder, rackOffset);
StateView.addBagLen(builder, bagLen);
StateView.addHintsRemaining(builder, hintsRemaining);
return StateView.endStateView(builder);
}
}
@@ -0,0 +1,90 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
import { TileRecord } from '../scrabblefb/tile-record.js';
export class SubmitPlayRequest {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):SubmitPlayRequest {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsSubmitPlayRequest(bb:flatbuffers.ByteBuffer, obj?:SubmitPlayRequest):SubmitPlayRequest {
return (obj || new SubmitPlayRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsSubmitPlayRequest(bb:flatbuffers.ByteBuffer, obj?:SubmitPlayRequest):SubmitPlayRequest {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new SubmitPlayRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
gameId():string|null
gameId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
gameId(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
dir():string|null
dir(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
dir(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
tiles(index: number, obj?:TileRecord):TileRecord|null {
const offset = this.bb!.__offset(this.bb_pos, 8);
return offset ? (obj || new TileRecord()).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) + index * 4), this.bb!) : null;
}
tilesLength():number {
const offset = this.bb!.__offset(this.bb_pos, 8);
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
}
static startSubmitPlayRequest(builder:flatbuffers.Builder) {
builder.startObject(3);
}
static addGameId(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, gameIdOffset, 0);
}
static addDir(builder:flatbuffers.Builder, dirOffset:flatbuffers.Offset) {
builder.addFieldOffset(1, dirOffset, 0);
}
static addTiles(builder:flatbuffers.Builder, tilesOffset:flatbuffers.Offset) {
builder.addFieldOffset(2, tilesOffset, 0);
}
static createTilesVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
builder.startVector(4, data.length, 4);
for (let i = data.length - 1; i >= 0; i--) {
builder.addOffset(data[i]!);
}
return builder.endVector();
}
static startTilesVector(builder:flatbuffers.Builder, numElems:number) {
builder.startVector(4, numElems, 4);
}
static endSubmitPlayRequest(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createSubmitPlayRequest(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset, dirOffset:flatbuffers.Offset, tilesOffset:flatbuffers.Offset):flatbuffers.Offset {
SubmitPlayRequest.startSubmitPlayRequest(builder);
SubmitPlayRequest.addGameId(builder, gameIdOffset);
SubmitPlayRequest.addDir(builder, dirOffset);
SubmitPlayRequest.addTiles(builder, tilesOffset);
return SubmitPlayRequest.endSubmitPlayRequest(builder);
}
}
@@ -0,0 +1,48 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class TelegramLoginRequest {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):TelegramLoginRequest {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsTelegramLoginRequest(bb:flatbuffers.ByteBuffer, obj?:TelegramLoginRequest):TelegramLoginRequest {
return (obj || new TelegramLoginRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsTelegramLoginRequest(bb:flatbuffers.ByteBuffer, obj?:TelegramLoginRequest):TelegramLoginRequest {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new TelegramLoginRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
initData():string|null
initData(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
initData(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
static startTelegramLoginRequest(builder:flatbuffers.Builder) {
builder.startObject(1);
}
static addInitData(builder:flatbuffers.Builder, initDataOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, initDataOffset, 0);
}
static endTelegramLoginRequest(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createTelegramLoginRequest(builder:flatbuffers.Builder, initDataOffset:flatbuffers.Offset):flatbuffers.Offset {
TelegramLoginRequest.startTelegramLoginRequest(builder);
TelegramLoginRequest.addInitData(builder, initDataOffset);
return TelegramLoginRequest.endTelegramLoginRequest(builder);
}
}
+78
View File
@@ -0,0 +1,78 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class TileRecord {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):TileRecord {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsTileRecord(bb:flatbuffers.ByteBuffer, obj?:TileRecord):TileRecord {
return (obj || new TileRecord()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsTileRecord(bb:flatbuffers.ByteBuffer, obj?:TileRecord):TileRecord {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new TileRecord()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
row():number {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}
col():number {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}
letter():string|null
letter(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
letter(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 8);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
blank():boolean {
const offset = this.bb!.__offset(this.bb_pos, 10);
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
}
static startTileRecord(builder:flatbuffers.Builder) {
builder.startObject(4);
}
static addRow(builder:flatbuffers.Builder, row:number) {
builder.addFieldInt32(0, row, 0);
}
static addCol(builder:flatbuffers.Builder, col:number) {
builder.addFieldInt32(1, col, 0);
}
static addLetter(builder:flatbuffers.Builder, letterOffset:flatbuffers.Offset) {
builder.addFieldOffset(2, letterOffset, 0);
}
static addBlank(builder:flatbuffers.Builder, blank:boolean) {
builder.addFieldInt8(3, +blank, +false);
}
static endTileRecord(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createTileRecord(builder:flatbuffers.Builder, row:number, col:number, letterOffset:flatbuffers.Offset, blank:boolean):flatbuffers.Offset {
TileRecord.startTileRecord(builder);
TileRecord.addRow(builder, row);
TileRecord.addCol(builder, col);
TileRecord.addLetter(builder, letterOffset);
TileRecord.addBlank(builder, blank);
return TileRecord.endTileRecord(builder);
}
}
@@ -0,0 +1,58 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class WordCheckResult {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):WordCheckResult {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsWordCheckResult(bb:flatbuffers.ByteBuffer, obj?:WordCheckResult):WordCheckResult {
return (obj || new WordCheckResult()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsWordCheckResult(bb:flatbuffers.ByteBuffer, obj?:WordCheckResult):WordCheckResult {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new WordCheckResult()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
word():string|null
word(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
word(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
legal():boolean {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
}
static startWordCheckResult(builder:flatbuffers.Builder) {
builder.startObject(2);
}
static addWord(builder:flatbuffers.Builder, wordOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, wordOffset, 0);
}
static addLegal(builder:flatbuffers.Builder, legal:boolean) {
builder.addFieldInt8(1, +legal, +false);
}
static endWordCheckResult(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createWordCheckResult(builder:flatbuffers.Builder, wordOffset:flatbuffers.Offset, legal:boolean):flatbuffers.Offset {
WordCheckResult.startWordCheckResult(builder);
WordCheckResult.addWord(builder, wordOffset);
WordCheckResult.addLegal(builder, legal);
return WordCheckResult.endWordCheckResult(builder);
}
}
@@ -0,0 +1,58 @@
// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class YourTurnEvent {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):YourTurnEvent {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsYourTurnEvent(bb:flatbuffers.ByteBuffer, obj?:YourTurnEvent):YourTurnEvent {
return (obj || new YourTurnEvent()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsYourTurnEvent(bb:flatbuffers.ByteBuffer, obj?:YourTurnEvent):YourTurnEvent {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new YourTurnEvent()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
gameId():string|null
gameId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
gameId(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
deadlineUnix():bigint {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? this.bb!.readInt64(this.bb_pos + offset) : BigInt('0');
}
static startYourTurnEvent(builder:flatbuffers.Builder) {
builder.startObject(2);
}
static addGameId(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, gameIdOffset, 0);
}
static addDeadlineUnix(builder:flatbuffers.Builder, deadlineUnix:bigint) {
builder.addFieldInt64(1, deadlineUnix, BigInt('0'));
}
static endYourTurnEvent(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createYourTurnEvent(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset, deadlineUnix:bigint):flatbuffers.Offset {
YourTurnEvent.startYourTurnEvent(builder);
YourTurnEvent.addGameId(builder, gameIdOffset);
YourTurnEvent.addDeadlineUnix(builder, deadlineUnix);
return YourTurnEvent.endYourTurnEvent(builder);
}
}
+384
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@@ -0,0 +1,384 @@
// FlatBuffers <-> domain-model codec. The real transport encodes each request table
// and decodes each response/event table here, mirroring the gateway's Go encoders in
// reverse. The screens only ever see the plain model (lib/model), never these wire
// types.
import { Builder, ByteBuffer, type Offset } from 'flatbuffers';
import * as fb from '../gen/fbs/scrabblefb';
import type { PlacedTile } from './client';
import type {
ChatMessage,
EvalResult,
GameList,
GameView,
History,
HintResult,
MatchResult,
MoveRecord,
MoveResult,
Profile,
PushEvent,
Seat,
Session,
StateView,
Tile,
Variant,
WordCheckResult,
} from './model';
// --- request encoders ---
function buildTile(b: Builder, t: PlacedTile): Offset {
const letter = b.createString(t.letter);
fb.TileRecord.startTileRecord(b);
fb.TileRecord.addRow(b, t.row);
fb.TileRecord.addCol(b, t.col);
fb.TileRecord.addLetter(b, letter);
fb.TileRecord.addBlank(b, t.blank);
return fb.TileRecord.endTileRecord(b);
}
function finish(b: Builder, root: Offset): Uint8Array {
b.finish(root);
return b.asUint8Array();
}
export const empty = (): Uint8Array => new Uint8Array();
export function encodeGameAction(gameId: string): Uint8Array {
const b = new Builder(64);
const gid = b.createString(gameId);
fb.GameActionRequest.startGameActionRequest(b);
fb.GameActionRequest.addGameId(b, gid);
return finish(b, fb.GameActionRequest.endGameActionRequest(b));
}
export function encodeStateRequest(gameId: string): Uint8Array {
const b = new Builder(64);
const gid = b.createString(gameId);
fb.StateRequest.startStateRequest(b);
fb.StateRequest.addGameId(b, gid);
return finish(b, fb.StateRequest.endStateRequest(b));
}
export function encodeSubmitPlay(gameId: string, dir: 'H' | 'V', tiles: PlacedTile[]): Uint8Array {
const b = new Builder(256);
const tileOffs = tiles.map((t) => buildTile(b, t));
const vec = fb.SubmitPlayRequest.createTilesVector(b, tileOffs);
const gid = b.createString(gameId);
const d = b.createString(dir);
fb.SubmitPlayRequest.startSubmitPlayRequest(b);
fb.SubmitPlayRequest.addGameId(b, gid);
fb.SubmitPlayRequest.addDir(b, d);
fb.SubmitPlayRequest.addTiles(b, vec);
return finish(b, fb.SubmitPlayRequest.endSubmitPlayRequest(b));
}
export function encodeEval(gameId: string, dir: 'H' | 'V', tiles: PlacedTile[]): Uint8Array {
const b = new Builder(256);
const tileOffs = tiles.map((t) => buildTile(b, t));
const vec = fb.EvalRequest.createTilesVector(b, tileOffs);
const gid = b.createString(gameId);
const d = b.createString(dir);
fb.EvalRequest.startEvalRequest(b);
fb.EvalRequest.addGameId(b, gid);
fb.EvalRequest.addDir(b, d);
fb.EvalRequest.addTiles(b, vec);
return finish(b, fb.EvalRequest.endEvalRequest(b));
}
export function encodeExchange(gameId: string, tiles: string[]): Uint8Array {
const b = new Builder(128);
const offs = tiles.map((s) => b.createString(s));
const vec = fb.ExchangeRequest.createTilesVector(b, offs);
const gid = b.createString(gameId);
fb.ExchangeRequest.startExchangeRequest(b);
fb.ExchangeRequest.addGameId(b, gid);
fb.ExchangeRequest.addTiles(b, vec);
return finish(b, fb.ExchangeRequest.endExchangeRequest(b));
}
export function encodeCheckWord(gameId: string, word: string): Uint8Array {
const b = new Builder(128);
const gid = b.createString(gameId);
const w = b.createString(word);
fb.CheckWordRequest.startCheckWordRequest(b);
fb.CheckWordRequest.addGameId(b, gid);
fb.CheckWordRequest.addWord(b, w);
return finish(b, fb.CheckWordRequest.endCheckWordRequest(b));
}
export function encodeComplaint(gameId: string, word: string, note: string): Uint8Array {
const b = new Builder(256);
const gid = b.createString(gameId);
const w = b.createString(word);
const n = b.createString(note);
fb.ComplaintRequest.startComplaintRequest(b);
fb.ComplaintRequest.addGameId(b, gid);
fb.ComplaintRequest.addWord(b, w);
fb.ComplaintRequest.addNote(b, n);
return finish(b, fb.ComplaintRequest.endComplaintRequest(b));
}
export function encodeEnqueue(variant: Variant): Uint8Array {
const b = new Builder(64);
const v = b.createString(variant);
fb.EnqueueRequest.startEnqueueRequest(b);
fb.EnqueueRequest.addVariant(b, v);
return finish(b, fb.EnqueueRequest.endEnqueueRequest(b));
}
export function encodeChatPost(gameId: string, body: string): Uint8Array {
const b = new Builder(128);
const gid = b.createString(gameId);
const bd = b.createString(body);
fb.ChatPostRequest.startChatPostRequest(b);
fb.ChatPostRequest.addGameId(b, gid);
fb.ChatPostRequest.addBody(b, bd);
return finish(b, fb.ChatPostRequest.endChatPostRequest(b));
}
export function encodeGuestLogin(locale: string): Uint8Array {
const b = new Builder(64);
const l = b.createString(locale);
fb.GuestLoginRequest.startGuestLoginRequest(b);
fb.GuestLoginRequest.addLocale(b, l);
return finish(b, fb.GuestLoginRequest.endGuestLoginRequest(b));
}
export function encodeEmailRequest(email: string): Uint8Array {
const b = new Builder(128);
const e = b.createString(email);
fb.EmailRequestRequest.startEmailRequestRequest(b);
fb.EmailRequestRequest.addEmail(b, e);
return finish(b, fb.EmailRequestRequest.endEmailRequestRequest(b));
}
export function encodeEmailLogin(email: string, code: string): Uint8Array {
const b = new Builder(128);
const e = b.createString(email);
const c = b.createString(code);
fb.EmailLoginRequest.startEmailLoginRequest(b);
fb.EmailLoginRequest.addEmail(b, e);
fb.EmailLoginRequest.addCode(b, c);
return finish(b, fb.EmailLoginRequest.endEmailLoginRequest(b));
}
// --- response decoders ---
function s(v: string | null): string {
return v ?? '';
}
function decodeTile(t: fb.TileRecord): Tile {
return { row: t.row(), col: t.col(), letter: s(t.letter()), blank: t.blank() };
}
function decodeSeat(v: fb.SeatView): Seat {
return {
seat: v.seat(),
accountId: s(v.accountId()),
displayName: s(v.displayName()),
score: v.score(),
hintsUsed: v.hintsUsed(),
isWinner: v.isWinner(),
};
}
function decodeGameView(g: fb.GameView): GameView {
const seats: Seat[] = [];
for (let i = 0; i < g.seatsLength(); i++) {
const sv = g.seats(i);
if (sv) seats.push(decodeSeat(sv));
}
return {
id: s(g.id()),
variant: s(g.variant()) as Variant,
dictVersion: s(g.dictVersion()),
status: s(g.status()),
players: g.players(),
toMove: g.toMove(),
turnTimeoutSecs: g.turnTimeoutSecs(),
moveCount: g.moveCount(),
endReason: s(g.endReason()),
seats,
};
}
function decodeMove(m: fb.MoveRecord): MoveRecord {
const tiles: Tile[] = [];
for (let i = 0; i < m.tilesLength(); i++) {
const t = m.tiles(i);
if (t) tiles.push(decodeTile(t));
}
const words: string[] = [];
for (let i = 0; i < m.wordsLength(); i++) words.push(s(m.words(i)));
return {
player: m.player(),
action: s(m.action()),
dir: s(m.dir()),
mainRow: m.mainRow(),
mainCol: m.mainCol(),
tiles,
words,
count: m.count(),
score: m.score(),
total: m.total(),
};
}
function decodeChatMsg(m: fb.ChatMessage): ChatMessage {
return {
id: s(m.id()),
gameId: s(m.gameId()),
senderId: s(m.senderId()),
kind: s(m.kind()),
body: s(m.body()),
createdAtUnix: Number(m.createdAtUnix()),
};
}
export function decodeSession(buf: Uint8Array): Session {
const t = fb.Session.getRootAsSession(new ByteBuffer(buf));
return { token: s(t.token()), userId: s(t.userId()), isGuest: t.isGuest(), displayName: s(t.displayName()) };
}
export function decodeProfile(buf: Uint8Array): Profile {
const p = fb.Profile.getRootAsProfile(new ByteBuffer(buf));
return {
userId: s(p.userId()),
displayName: s(p.displayName()),
preferredLanguage: s(p.preferredLanguage()),
timeZone: s(p.timeZone()),
hintBalance: p.hintBalance(),
blockChat: p.blockChat(),
blockFriendRequests: p.blockFriendRequests(),
isGuest: p.isGuest(),
};
}
export function decodeStateView(buf: Uint8Array): StateView {
const v = fb.StateView.getRootAsStateView(new ByteBuffer(buf));
const g = v.game();
const rack: string[] = [];
for (let i = 0; i < v.rackLength(); i++) rack.push(s(v.rack(i)));
return {
game: g ? decodeGameView(g) : emptyGame(),
seat: v.seat(),
rack,
bagLen: v.bagLen(),
hintsRemaining: v.hintsRemaining(),
};
}
export function decodeMoveResult(buf: Uint8Array): MoveResult {
const r = fb.MoveResult.getRootAsMoveResult(new ByteBuffer(buf));
const m = r.move();
const g = r.game();
return { move: m ? decodeMove(m) : emptyMove(), game: g ? decodeGameView(g) : emptyGame() };
}
export function decodeHintResult(buf: Uint8Array): HintResult {
const r = fb.HintResult.getRootAsHintResult(new ByteBuffer(buf));
const m = r.move();
return { move: m ? decodeMove(m) : emptyMove(), hintsRemaining: r.hintsRemaining() };
}
export function decodeEvalResult(buf: Uint8Array): EvalResult {
const r = fb.EvalResult.getRootAsEvalResult(new ByteBuffer(buf));
const words: string[] = [];
for (let i = 0; i < r.wordsLength(); i++) words.push(s(r.words(i)));
return { legal: r.legal(), score: r.score(), words };
}
export function decodeWordCheck(buf: Uint8Array): WordCheckResult {
const r = fb.WordCheckResult.getRootAsWordCheckResult(new ByteBuffer(buf));
return { word: s(r.word()), legal: r.legal() };
}
export function decodeHistory(buf: Uint8Array): History {
const h = fb.History.getRootAsHistory(new ByteBuffer(buf));
const moves: MoveRecord[] = [];
for (let i = 0; i < h.movesLength(); i++) {
const m = h.moves(i);
if (m) moves.push(decodeMove(m));
}
return { gameId: s(h.gameId()), moves };
}
export function decodeGameList(buf: Uint8Array): GameList {
const gl = fb.GameList.getRootAsGameList(new ByteBuffer(buf));
const games: GameView[] = [];
for (let i = 0; i < gl.gamesLength(); i++) {
const g = gl.games(i);
if (g) games.push(decodeGameView(g));
}
return { games };
}
export function decodeMatchResult(buf: Uint8Array): MatchResult {
const m = fb.MatchResult.getRootAsMatchResult(new ByteBuffer(buf));
const g = m.game();
return { matched: m.matched(), game: m.matched() && g ? decodeGameView(g) : undefined };
}
export function decodeChatMessage(buf: Uint8Array): ChatMessage {
return decodeChatMsg(fb.ChatMessage.getRootAsChatMessage(new ByteBuffer(buf)));
}
export function decodeChatList(buf: Uint8Array): ChatMessage[] {
const cl = fb.ChatList.getRootAsChatList(new ByteBuffer(buf));
const out: ChatMessage[] = [];
for (let i = 0; i < cl.messagesLength(); i++) {
const m = cl.messages(i);
if (m) out.push(decodeChatMsg(m));
}
return out;
}
export function decodeEvent(kind: string, payload: Uint8Array): PushEvent | null {
const bb = new ByteBuffer(payload);
switch (kind) {
case 'your_turn': {
const e = fb.YourTurnEvent.getRootAsYourTurnEvent(bb);
return { kind: 'your_turn', gameId: s(e.gameId()), deadlineUnix: Number(e.deadlineUnix()) };
}
case 'opponent_moved': {
const e = fb.OpponentMovedEvent.getRootAsOpponentMovedEvent(bb);
return { kind: 'opponent_moved', gameId: s(e.gameId()), seat: e.seat(), action: s(e.action()), score: e.score(), total: e.total() };
}
case 'chat_message':
return { kind: 'chat_message', message: decodeChatMsg(fb.ChatMessage.getRootAsChatMessage(bb)) };
case 'nudge': {
const e = fb.NudgeEvent.getRootAsNudgeEvent(bb);
return { kind: 'nudge', gameId: s(e.gameId()), fromUserId: s(e.fromUserId()) };
}
case 'match_found': {
const e = fb.MatchFoundEvent.getRootAsMatchFoundEvent(bb);
return { kind: 'match_found', gameId: s(e.gameId()) };
}
case 'heartbeat':
return { kind: 'heartbeat' };
default:
return null;
}
}
function emptyGame(): GameView {
return {
id: '',
variant: 'english',
dictVersion: '',
status: '',
players: 0,
toMove: 0,
turnTimeoutSecs: 0,
moveCount: 0,
endReason: '',
seats: [],
};
}
function emptyMove(): MoveRecord {
return { player: 0, action: '', dir: '', mainRow: 0, mainCol: 0, tiles: [], words: [], count: 0, score: 0, total: 0 };
}
+132 -31
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@@ -1,36 +1,137 @@
// Placeholder for the real Connect-web + FlatBuffers transport, wired in the edge
// codegen task. Until then, selecting a non-mock mode surfaces a clear error instead
// of failing silently. The mock (lib/mock) backs `pnpm start`.
// The real Connect-RPC + FlatBuffers transport. Every unary op rides the single
// Execute envelope (message_type + FlatBuffers payload); the live stream is
// Subscribe. The session token rides in the Authorization header; domain outcomes
// come back in result_code, edge failures as Connect error codes — both normalised to
// a thrown GatewayError. In dev the Vite proxy forwards the RPC path to the h2c
// gateway; in a packaged app VITE_GATEWAY_URL points at the real origin.
import type { GatewayClient } from './client';
import { GatewayError } from './client';
import { Code, ConnectError, createClient } from '@connectrpc/connect';
import { createConnectTransport } from '@connectrpc/connect-web';
import { Gateway } from '../gen/edge/v1/edge_pb';
import { GatewayError, type GatewayClient } from './client';
import * as codec from './codec';
function toGatewayError(e: unknown): GatewayError {
if (e instanceof ConnectError) {
switch (e.code) {
case Code.Unauthenticated:
return new GatewayError('session_invalid', e.message);
case Code.ResourceExhausted:
return new GatewayError('rate_limited', e.message);
case Code.Unavailable:
return new GatewayError('unavailable', e.message);
case Code.NotFound:
return new GatewayError('not_found', e.message);
default:
return new GatewayError('internal', e.message);
}
}
return new GatewayError('unavailable', String(e));
}
export function createTransport(baseUrl: string): GatewayClient {
const origin = baseUrl || (typeof location !== 'undefined' ? location.origin : '');
const transport = createConnectTransport({ baseUrl: origin, useBinaryFormat: true });
const client = createClient(Gateway, transport);
let token: string | null = null;
const headers = (): Record<string, string> | undefined =>
token ? { authorization: `Bearer ${token}` } : undefined;
async function exec(messageType: string, payload: Uint8Array): Promise<Uint8Array> {
let res;
try {
res = await client.execute({ messageType, payload, requestId: '' }, { headers: headers() });
} catch (e) {
throw toGatewayError(e);
}
if (res.resultCode && res.resultCode !== 'ok') throw new GatewayError(res.resultCode);
return res.payload;
}
export function createTransport(_baseUrl: string): GatewayClient {
const ni = (): never => {
throw new GatewayError('unavailable', 'real transport not wired yet');
};
return {
setToken: () => {},
authGuest: ni,
authEmailRequest: ni,
authEmailLogin: ni,
profileGet: ni,
gamesList: ni,
lobbyEnqueue: ni,
lobbyPoll: ni,
gameState: ni,
gameHistory: ni,
submitPlay: ni,
pass: ni,
exchange: ni,
resign: ni,
hint: ni,
evaluate: ni,
checkWord: ni,
complaint: ni,
chatPost: ni,
chatList: ni,
nudge: ni,
subscribe: ni,
setToken(t) {
token = t;
},
async authGuest(locale) {
return codec.decodeSession(await exec('auth.guest', codec.encodeGuestLogin(locale ?? '')));
},
async authEmailRequest(email) {
await exec('auth.email.request', codec.encodeEmailRequest(email));
},
async authEmailLogin(email, code) {
return codec.decodeSession(await exec('auth.email.login', codec.encodeEmailLogin(email, code)));
},
async profileGet() {
return codec.decodeProfile(await exec('profile.get', codec.empty()));
},
async gamesList() {
return codec.decodeGameList(await exec('games.list', codec.empty()));
},
async lobbyEnqueue(variant) {
return codec.decodeMatchResult(await exec('lobby.enqueue', codec.encodeEnqueue(variant)));
},
async lobbyPoll() {
return codec.decodeMatchResult(await exec('lobby.poll', codec.empty()));
},
async gameState(id) {
return codec.decodeStateView(await exec('game.state', codec.encodeStateRequest(id)));
},
async gameHistory(id) {
return codec.decodeHistory(await exec('game.history', codec.encodeGameAction(id)));
},
async submitPlay(id, dir, tiles) {
return codec.decodeMoveResult(await exec('game.submit_play', codec.encodeSubmitPlay(id, dir, tiles)));
},
async pass(id) {
return codec.decodeMoveResult(await exec('game.pass', codec.encodeGameAction(id)));
},
async exchange(id, tiles) {
return codec.decodeMoveResult(await exec('game.exchange', codec.encodeExchange(id, tiles)));
},
async resign(id) {
return codec.decodeMoveResult(await exec('game.resign', codec.encodeGameAction(id)));
},
async hint(id) {
return codec.decodeHintResult(await exec('game.hint', codec.encodeGameAction(id)));
},
async evaluate(id, dir, tiles) {
return codec.decodeEvalResult(await exec('game.evaluate', codec.encodeEval(id, dir, tiles)));
},
async checkWord(id, word) {
return codec.decodeWordCheck(await exec('game.check_word', codec.encodeCheckWord(id, word)));
},
async complaint(id, word, note) {
await exec('game.complaint', codec.encodeComplaint(id, word, note));
},
async chatPost(id, body) {
return codec.decodeChatMessage(await exec('chat.post', codec.encodeChatPost(id, body)));
},
async chatList(id) {
return codec.decodeChatList(await exec('chat.list', codec.encodeGameAction(id)));
},
async nudge(id) {
return codec.decodeChatMessage(await exec('chat.nudge', codec.encodeGameAction(id)));
},
subscribe(onEvent, onError) {
const ctrl = new AbortController();
void (async () => {
try {
for await (const ev of client.subscribe({}, { headers: headers(), signal: ctrl.signal })) {
const pe = codec.decodeEvent(ev.kind, ev.payload);
if (pe) onEvent(pe);
}
} catch (e) {
if (!ctrl.signal.aborted) onError?.(toGatewayError(e));
}
})();
return () => ctrl.abort();
},
};
}