feat(lobby): cap simultaneous quick games at 10
CI / changes (pull_request) Successful in 2s
CI / unit (pull_request) Successful in 9s
CI / integration (pull_request) Successful in 15s
CI / ui (pull_request) Successful in 49s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 1m8s

Limit a player to 10 active quick games (auto-match + AI); friend games created
by invitation are not counted. At the cap the backend refuses both new-game
entry points — quick enqueue and invitation creation — with 409
game_limit_reached, while accepting an incoming invitation stays allowed, so
friend games are capped from the other end. The lobby disables "New Game" and
shows a low-emphasis notice, driven by a new at_game_limit flag on games.list
(no per-event payload: a turn change does not move the count, and the lobby
already re-fetches games.list on entry and every game event).

- game.MaxActiveQuickGames + Store/Service.CountActiveQuickGames (active/open
  seats, no game_invitations row; hidden games still count -> dedicated count)
- Server.ensureUnderGameLimit gating handleEnqueue + handleCreateInvitation;
  game.ErrGameLimitReached -> 409 game_limit_reached
- FB GameList.at_game_limit (regenerated Go + TS) through the gateway transcode
  and UI codec; gameListDTO + lobbycache snapshot + Lobby.svelte + i18n
- tests: integration count rule + HTTP gate + accept bypass; server error map;
  gateway transcode round-trip; UI codec + lobbycache unit; e2e gamelimit
- docs: PRERELEASE (GL), FUNCTIONAL(+ru), ARCHITECTURE 8, UI_DESIGN, backend README
This commit is contained in:
Ilia Denisov
2026-06-16 22:51:18 +02:00
parent 05d83ced86
commit 63ab85a5e5
32 changed files with 496 additions and 28 deletions
+1
View File
@@ -33,6 +33,7 @@ export const en = {
'lobby.finishedGames': 'Finished games',
'lobby.noActive': 'No active games yet.',
'lobby.noFinished': 'No finished games yet.',
'lobby.limitReached': "You've reached the simultaneous games limit.",
'lobby.new': 'New',
'lobby.stats': 'Stats',
'lobby.profile': 'Profile',
+1
View File
@@ -34,6 +34,7 @@ export const ru: Record<MessageKey, string> = {
'lobby.finishedGames': 'Завершённые игры',
'lobby.noActive': 'Пока нет активных игр.',
'lobby.noFinished': 'Пока нет завершённых игр.',
'lobby.limitReached': 'Вы достигли лимита одновременных партий',
'lobby.new': 'Новая',
'lobby.stats': 'Статы',
'lobby.profile': 'Профиль',